Preserve the writer and reader changes while integrating the current main.
The combined candidate passes all eight local CI gates and the 2,048-case
reader panic verification. Hosted checks remain required before landing.
Refs #1893, #1894.
A set whose entries sit in long, deeply nested sections kept every section's names again for each entry (up to hundreds of megabytes from a 4 MiB file); the names kept over all entries now stop at 8 MiB. Name matching compares character pairs in linear time, so a 20,000-entry set of long names is matched in about 2 s instead of 17 s.
Since #1442 (3acc29f8), a caller outside the app gets an error for a
parameter key that the command's params description doesn't name, and
every_description_parses requires each top-level entry of the params
object to start with a key. The note on query in importMatches.list had
a comma at the top level ("text in the name, target or label"), so the
description didn't parse: the test failed, and the command took any key.
The note is now in parentheses, and the command takes kind and query.
A test checks that shortcutSet.read and the three importMatches
commands take every key they read and refuse a misspelled one.
Since #1352, #1498 and #1507, Korean, Polish and Vietnamese are complete
catalogs: every menu string, tl! literal and status or error message has
a row, and the i18n tests check it. ko.tsv, pl.tsv and vi.tsv get the
rows that the other complete catalogs have for Import Shortcut Set and
its commands: the dialog's strings, the labels Import Shortcut Set…,
Read Shortcut Set File, Import Matches, Remember Import Matches and
Forget Import Matches, the two plurals and the two error messages. Copy
Report and Not read are already in all three, and Shortcut and the
Imported message in pl, so they are not repeated. The dialog's rows go
after Import Print Presets in ko and vi and after the Keyboard Shortcuts
dialog's rows in pl, and the two messages after "not a VectorCraft
shortcut set".
Check Script (3374d077) added Copy Report and Not read to every catalog,
and es and fr gained Shortcut and the Imported message in a747daa3 and
9e39a6d1. The rows that Import Shortcut Set added for the same strings
became second entries, which bundled_catalogs_are_consistent rejects.
They are removed, 26 rows in cs, de, es, fr, hu, it, ja, ru, uk, zh-hans
and zh-hant, and the existing rows stay as they are.
Since b9716366 (#1302), Hungarian is a complete catalog: every menu
string, tl! literal and status or error message has a hu row, and the
i18n tests check it. hu.tsv gets the rows that the other complete
catalogs have for Import Shortcut Set and its commands: 35 strings, the
two plurals in the single form hu.tsv uses (a count takes the
singular), and the two error messages. Shortcut and the Imported
message already have hu rows on main, so they are not repeated. The
rows are placed after the Keyboard Shortcuts… row.
Since #1189, Czech is a complete catalog: every menu string, tl! literal
and status or error message has a cs row, and the i18n tests check it.
cs.tsv gets the rows that the other complete catalogs have for Import
Shortcut Set and its commands: 35 strings, the two plurals with one, few
and other forms, and the two error messages. Shortcut and the Imported
message already have cs rows on main, so they are not repeated. The rows
are placed after the Keyboard Shortcuts… row.
A shortcut set another app saved as slash-name text (a .kys file whose
text starts with a slash name and "{", such as "/Menus {") opens in
Import Shortcut Set from File › Open, from Edit › Keyboard Shortcuts ›
Import… in the desktop app, or from a drop on the window, whether or
not a document is open. The dialog proposes a target for an entry when
an earlier import kept one for that name, or else when one tool,
command or panel matches the name clearly by its id or by one of its
labels. It decodes the file's key and modifier codes from the codes
earlier imports kept, from the example in the AiCommandPalette README
(/Key 48 for the 0 key, with /Modifiers 0 taken as no modifiers), and
from VectorCraft's default shortcuts where at least two entries vote and
four votes in five agree. The user picks the remaining targets, presses
the key for each unknown key code or marks it No equivalent, and chooses
the modifiers for each unknown modifier code. Apply assigns the ready
rows with the Keyboard Shortcuts rules: a tool takes a single key,
optionally with Shift. It goes through the rows from the last one back
and leaves a row out when a later row it applies has the same shortcut
or the same tool, command or panel. Keyboard Shortcuts then shows the
result as unsaved changes until the user clicks OK. Copy Report copies
the set's name, the rows Apply leaves out and the parts of the file that
weren't read.
- shortcutSet.read is a query command: it reads a set and does not
modify the document or the preferences. It returns each entry with
its section, codes and line, and up to 1,000 skipped tokens, each cut
to 80 characters. It reads at most 4 MiB of text and 20,000 entries,
skips blocks nested more than 16 deep and cuts names at 1,024 bytes.
With a path it reads at most 4 MiB and 4 bytes of the file, and with
--automation-read-root (#832) the path must lie inside the read root.
A file whose text starts with "<", such as an XML shortcut file saved
as UTF-8, fails with "This shortcut file is in a form VectorCraft
can't read."
- importMatches.list, importMatches.set and importMatches.reset read
and change the matches kept with the preferences; resetting the
preferences keeps them. With Remember My Choices on (the default),
Apply keeps the targets and codes the user chose, and for the rows it
assigns, it also keeps the matched targets and the codes decoded by
agreement. A later import proposes them.
- The name matcher compares a name with ids by exact match and shared
words. It compares the name with labels, in English and in the
interface language, by exact match, shared words and character
pairs. It proposes a match only when one tool, command or panel
scores at least 0.6 and at least 0.1 more than the next one.
- When Import Shortcut Set is opened from Keyboard Shortcuts, Cancel,
Escape and ui.dialog.cancel close it and return to Keyboard Shortcuts
as it was (dialogs::PARENT). A document's queued Missing Fonts dialog
(#792) opens after Keyboard Shortcuts closes.
- File › Open has a "Shortcut sets" filter, and in the desktop app
Keyboard Shortcuts' Import… shows .json and .kys files.
Docs: docs/mcp.md, docs/control-protocol.md, docs/development.md,
docs/target-app-parity.md, docs/roadmap.md.
With the Type tool editing, a press with Ctrl (Cmd on the Mac) lends the
Selection tool for the drag. Its drag joined the open typing session, so its
preview started from the document before the typing: the type moved or
scaled and lost what had just been typed. The typing is now kept as its own
undo step before the lent tool takes the press, as Undo already does, and
typing goes on after the drag.
The section lists asked for a selectable button and then turned its frame
off while the pointer was elsewhere, which also dropped the selected row's
fill: the section shown looked like every other row. The selected row now
keeps its fill.
A tile was kept while the pattern's art and what it shows were unchanged,
but a brush the art is stroked with lives in the document's other data, and
every tile is drawn through the color settings. A tile whose art reads more
than itself now also remembers the document's other data, and every tile
remembers the color settings it was drawn through (both weakly).
With Separations Preview on, the renderer copied every node of the
document in every frame and separated each of its colors again. With
Overprint Preview on, it copied each object with an overprinting fill
or stroke in every frame, with the groups and layers that hold it. The
copies were new Arcs, so the geometry, stroke outline and raster
caches missed for each of them in every frame. In a release build,
drawing a 2880x1800 frame of a 50,000-path document again with the
same view and Separations Preview took 795 to 908 ms.
The renderer now keeps the art it prepared and what it was made from,
and in the next frame it uses that art again for each layer, symbol
art and member that has not changed. Only the objects that changed are
prepared again, with the layers and groups that hold them. All of the
art is prepared again when Discard White Overprint changes and, with
Separations Preview, when the plates shown, the proof setup, the
swatches, the Spot Colors option or the color settings change or a
profile is registered (cms::profiles_generation). The renderer now
draws that frame again in 98 to 107 ms, with the same pixels.
Docs: docs/target-app-parity.md.
In the web build, now_ms() in crates/ui-egui/src/lib.rs returned 0.0.
The status bar read "render 0.0 ms · ui 0.0 ms" however long a frame
took, and the Layers panel's budget of 8 ms for the row thumbnails it
renders in a frame never ran out, so only its limit of 16 thumbnails
applied.
now_ms() now returns the milliseconds since its first call, read from
the browser's performance.now() through web-time, which the build
already has through eframe. The desktop clock is unchanged. In Chrome,
after a pan frame of 750 ms over a document of 50,000 paths, the status
bar now reads "render 750.7 ms". The Layers panel now renders the
thumbnails of 24 groups of 2,000 paths one per frame, where main
rendered nine of them in one frame of 217 ms. The canvas has no render
worker in the web build, so it still renders on the UI thread and draws
the same pixels.
Docs: docs/target-app-parity.md.
Show Hidden Characters keeps each text object's marks together with
the node it laid them out from. Only a frame that drew the overlay
changed what it kept. After the option was turned off, or the
document was closed, those nodes stayed alive until the overlay was
next drawn.
The canvas now takes the kept marks at the start of each frame and
puts them back only when it draws the overlay. A frame that does not
draw it, for example with the option off or with no document open,
drops the marks and their nodes. A frame that draws the overlay still
keeps the marks of the frame before.
`cargo xtask wasm` (part of `cargo xtask ci`) checked the wasm-safe crates but not
apps/vectorcraft-web, so web-only code was never compiled before a merge. It now runs
`cargo check --target wasm32-unknown-unknown -p vectorcraft-web` too (no Trunk, no network).
The SVG importer's cap on the web was 48, sized from native measurements. rustc links the web
build with a 1 MiB stack (`-z stack-size=1048576`; the app passes no linker arguments of its
own) and usvg uses about 15 kB a level: half the stack at that cost gives 34, set in one place
with the arithmetic.
krilla's default `simple-text` feature is the only thing that brings in rustybuzz and
ttf-parser, which RustSec lists as unmaintained. The PDF writer places glyphs itself, so the
workspace takes krilla with `raster-images` only; the one test that writes files with
`draw_text` turns `simple-text` on as a dev-dependency feature.
hayro (0.7.2 and 0.8.0 alike) inflates Flate and LZW data with no ceiling, so a few megabytes
of zeros ask for gigabytes, and applies a predictor before checking its parameters: Columns 0
divides by zero (a panic, an abort on the web), a huge Columns allocates a row that large (an
abort everywhere). Both happen inside the reader, before any of our limits.
A file is refused ("a stream in it would decode to more than 256 MB, or its decode parameters
can't be applied") when a stream's decode parameters ask for a predictor the reader can't apply,
or when it decodes past 256 MB through Flate, LZW, run-length and the ASCII encodings before
them, decoded here with a ceiling (only streams large enough to get there are decoded). Every
object's stream is looked at once the file is open (decrypted, references followed), with the
inline images of anything that can be content; object and cross-reference streams, which the
reader decodes while it opens the file, are looked at first in the file's text.
A scatter brush whose art is an instance of a symbol stroked with that brush, or any brush whose
art is painted with a pattern whose tile is stroked with it, drew itself without end: a stack
overflow in a hand-written native file. Brush pieces already strip the brushes of their own
strokes; now what they draw by name that would draw a brushed stroke (a symbol instance, or a
pattern paint, also through the symbols and patterns those use) is left out too, in one place
(`stroke_pieces`, which every renderer and exporter calls with the document).
Probed the rest of item 2 of the depth follow-up with hand-written hostile inputs, kept as tests:
graph designs of deep art and of a symbol holding itself, Affinity groups nested to and past
both of its reader's caps, DXF blocks inserting themselves, EMF/WMF saving states without end,
and plug-in manifests and output nested 30,000 to 100,000 deep. None of them overflowed.
hayro-syntax 0.8.0 reads arrays and dictionaries 64 deep and no deeper wherever they are (the
file's text, object streams, the content of pages, forms, patterns, glyphs and masks), walks the
page tree without recursion and follows a chain of object streams once: what 0.7.2 overflowed
the stack on. hayro-interpret 0.8.0 comes with it (a new device interface: the importer's device
takes it as before). Our raw pre-scan of the file's text and page content goes: the reader's own
cap covers more, and the scan miscounted the bytes of unfiltered binary streams.
What 0.8.0 still builds by recursion with no cap is refused when the file opens: functions and
colour spaces built on themselves or on one another more than 16 deep, and calculator functions
whose procedures nest more than 64 deep. The import runs on a 16 MB thread, as the SVG importer
does.
hayro-syntax 0.8 turns on flate2's zlib-rs backend, which the whole app then deflates with: a
compressed native file is the same gzip stream as before (header and data), but its deflate
blocks now depend on how the data is fed, so the streaming test checks the header and the
unpacked data instead of the bytes.
The SVG importer runs on a thread of its own since #1852 (for its stack), and the automation
roots in force on the thread that opened the file didn't hold there: an agent confined to a
read root could have the app read any file an SVG links to. The reads now run in the scope of
the thread that asked.
A save that couldn't write its file (a read-only folder, a file another
program holds open, a full disk) was only reported in the status bar, a line
the next message replaces; a background save's failure arrived there some
time after the user had moved on. Save, Save As, Save a Copy, Save as
Template, Export As and the commands that write one file now also say it in a
dialog naming the file and the reason, which stays until it is closed. The
document stays modified and keeps the file it had. A message that arrives
while another dialog is open waits for it to close instead of replacing it.
An agent's request gets the error as its reply, without a dialog; a failed
recovery write stays in the status bar.
A document opened off the UI thread became the active one as soon as it was
ready, also under an open dialog, whose OK acts on the active document: Save
As options confirmed after another file had finished opening wrote that
file's art under the first document's name. Files that are ready now wait
until the dialog is closed.
The web app's download callback returned nothing, so a save whose Blob, URL or
anchor couldn't be made was reported as written: the document counted as
saved, its recovery copy was dropped, and Save Changes closed it. The callback
now returns the error, which fails the save, export or file command like a
refused write on the desktop. A timer that can't be set after the download
started is not a failure.
The canvas faded a template layer as a whole by a fixed half and ignored its
Dim Images option, so unchecking it or setting another percentage changed
nothing, and the layer's paths were faded with its images. A template layer's
images are now dimmed to its Dim Images percentage (50 % when Layer Options
makes it a template), shown at full strength with the option off, and its
vector art is drawn as it is.
A tile was kept while the pattern's own art, tile and tiling were the ones it
was drawn from. Art that shows a symbol, is painted with another pattern or
holds an image or type doesn't change when those do, so the pattern kept
drawing the old symbol (in every renderer on the thread: the tiles are
shared). Such a tile now also remembers the document's pattern and symbol
art, image pixels and fonts, and is drawn again when they differ. A raster
effect on an object painted with a pattern reads all of that too, as one on
a symbol instance does.
Extrude & Bevel, Inflate and Rotate built their solid from the outline by
nesting alone: a contour inside an odd number of others was a hole. Under the
nonzero rule a contour inside another that runs the same way encloses filled
art, so the effect cut a hole the object doesn't have. The fill rule now
reaches the outline builder, which leaves out contours with filled art on
both sides before pairing outlines and holes.
Each Transform effect clamps its own copies to 1000, but each copies all of
what the effect before it made: three of them on one square ask for a
thousand million squares, from a small file. Copies now stop where the result
would pass two million anchors (1000 copies of a 2000-anchor path).
Where a folder refuses the temporary file or the rename, the new content
(whole and flushed elsewhere) is copied into the file itself: the file was
truncated first, so a copy cut short by a lost connection or a crash left
neither version in place, and only the new one on disk under a hidden name.
The file as it was is now copied and flushed beside the temporary file before
it is truncated; if it can't be, the file is left alone and the save fails,
naming the temporary file. A failed copy names both.
The fallback for a drop shadow, outer glow or inner glow whose raster the
shadow cache refuses rendered the view plus the blur's spread at full
resolution, capped only at 65535 pixels a side: a 1000 pt blur at 3200 %
spreads 48000 pixels, so the surface was up to 16 GB whatever the window's
size. The region is now planned by filter_region, which renders it at a lower
resolution (as filtered content already is) to stay within PIXEL_BUDGET.
The limits on a compressed file's entries were on their lengths. An entry of
one byte at a far offset unpacked everything before it, and each entry behind
the previous one started the stream over and unpacked the JSON and the gap
again: a small hand-made file could ask for hours of decompression. All of it
is now counted against one budget (the entries a writer can make, and the
JSON once more), past which the file is refused as too big.
Each pixel layer was held to 64 megapixels, and the archive's limits count
the bytes extracted from it; a layer whose tiles are flat colour needs none,
so a small file with many of them allocated 256 MB each without end. The
layers of one document now decode 512 megapixels (2 GB) at most together;
those past it are left out with a note, as an oversized one is.
Composite objects are reference-counted, so `/a 1 array def a 0 a put` (or two
dictionaries naming each other) outlived the import: emptying the standard
dictionaries and the stacks doesn't break a cycle, least of all one the
program no longer reaches. Up to the interpreter's whole memory budget could
stay allocated per imported file. The interpreter now lists the arrays and
dictionaries it makes (weakly, swept as they are dropped) and empties the
ones still alive when it is done.
The decoder's 512 MB limit is on the file's samples; a grey image within it
is four times that once converted to RGBA for the Eyedropper or a recolour,
which the web build can't allocate. The size is now read from the header and
held to the allowance the importers and the renderer use.
A `z` is four bytes for one character, so the text's length didn't bound
the result, and the filter's and the interpreter's budgets only saw it once
it was whole. The decoder now stops at 256 MB, the most one filter or data
section may hold.
The worker answered "timeout" after 60 s and left the request on the queue, so
the app ran it whenever it next drained the queue: an edit nobody was waiting
for, and a second one if the caller had retried. A request now leaves the
queue once: taken by the app, or given up by its caller, whichever comes
first. The timeout reply says which ("will not run" / "still running").
The rollback undid the batch's interaction, which holds the art, the selection
and panel state only: a Save As step's new file, format and saved state stayed,
and an Undo step (which ends the interaction) left the art and the history
undone. The batch now keeps the documents as they were and puts them back,
and settles a drag or typing in progress first, as Undo does, instead of
running inside it and keeping its baseline as the batch's step. Files the
steps wrote stay written.
A native file (or a pasted document) whose node, slice or asset ids or whose
next-id counter sit at u64::MAX made the next allocation overflow: a panic
with overflow checks, a wrapped counter handing out ids already in use
without. fix_next_id now leaves ids and counters from 2^62 up out of the
count, so new ids start under them; alloc_id saturates. Artboard and graphic
style ids take the smallest free id when the largest is u32::MAX instead of
wrapping to the reserved 0.
The "Performance unverified" bullet in docs/target-app-parity.md said
that the budgets had not been run on an idle machine since 2026-10-01,
that the last loaded run missed the 16 ms frame budget at 50k paths,
and that no user had reported slowness in mainstream work beyond #575
and #758. On 2026-10-11 #1155 recorded idle-machine runs, made before
#1173 merged, and runs of #1173's change met every budget at 50k paths
(load average 4 to 7) and at 25k paths. #1097 (zoom and pan in 0.9.0)
and #1731 (a drag that stutters as it starts) are open. G15 in
docs/gaps.md called the 25k-path run the last one, but on 2026-10-13 a
comment on #1172 reported runs of 0.10.0 on Linux with 4 logical CPUs
that missed all three render budgets at 20k paths.
The bullet now gives the 25k-path run and the runs in #1172, and lists
#1097 and #1731 with #575 and #758 as open user reports of slowness.
G15 no longer calls the 25k-path run the last one and adds the runs in
#1172.
The preferences file was written only when the app quit normally, so settings
confirmed with OK were lost when the session ended any other way (the system
shutting down, the process being ended, a crash). OK now asks the host to
write the file at once.
Redo swapped the document and the history under a live interaction, whose
snapshot was still the document from before: the next preview or a cancel
brought that one back while the history recorded the redo, so the redone edit
was lost. Redo now settles the interaction first, the way Undo already did: a
drag that changed something is kept as the newest step (which ends the steps
to redo), one that changed nothing is dropped.
The Format menu added to the save sheet after rfd began it (#866) made recent
macOS versions (26.6.2 and 27.0.1 reported) dismiss the sheet at once: Save As,
Save a Copy and Save of an untitled document flashed and answered as cancelled,
while panels without it (Open, Export As) worked. The accessory is withdrawn
until it can be set before the sheet is presented; the format still follows
the extension typed in the name field, as before #866.
Type's layout bounds are a cache that isn't saved. On open they were
computed again only for type in the layers, so type in a symbol definition
(or a pattern tile, graph design or opacity mask) kept the rough estimate,
and an envelope warping it was fitted to a different box: warped type in a
symbol changed shape after a save and reopen. The refresh now goes through
every art tree, masks included.
A mask's art lives outside the layer tree (in the masked object's extras),
and the walks over linked colours skipped it: editing a global swatch
recoloured everything but the mask, which kept showing (or hiding) as
before, and a swatch used only in a mask counted as unused. The colour
walks now go into opacity masks: map_solid_paints (swatch edits, renames,
deletes, Merge and the like) and visit_paints (unused swatches).
Without group labels, the single column no longer draws a dash between
the groups: its tools are evenly spaced from top to bottom, as two
columns already run on from group to group. With the labels, each group
still starts under its name.
- Without group labels, the double-column toolbar fills every row: a
group no longer starts a half-empty row, as the reference's Basic
toolbar runs on in two columns. One column keeps its faint dashes, and
with the labels each group still starts its own row under its name.
- The All Tools drawer, now a tall single column, never goes above the
toolbar's top: on macOS it ran under the window's buttons. Its scroll
height is what is left from there to the window's bottom.
- Preferences › User Interface › Show Tool Group Labels is off as it
ships: the toolbar sets its groups apart with a faint dash, as the
Basic and Advanced toolbars of the public toolbar reference do (the
categories there are the Getting Started toolbar's). It no longer cuts
"Navigate" to "Navi...". The labels are a preference away.
- The All Tools drawer lists the tools one per row (icon, full name,
shortcut on the right), each flyout group framed together under the
heading most of its tools have (the Pencil's group, led by the Shaper,
under Draw). Tools already in the toolbar stay dimmed; dragging and
picking are as before.
- Its ☰ menu has Reset and the Basic and Advanced toolbars, the drawer's
flyout menu of the reference.
- Its Show section shows or hides the controls under the toolbar's tools
(Fill and Stroke, Coloring, Draw Mode, Screen Mode), as the reference
describes; `toolbar.show {control?, on?}`, saved with the preferences
(`ui.toolbar_show`, all on for older ones). Edit Toolbar's ••• stays.
- New strings in every catalog.
Reference: https://helpx.adobe.com/illustrator/using/tools.html (the look
is VectorCraft's own, with its own icons).
Gradients (off unless asked for) found a blurred or noisy linear gradient in
part or in pieces, with bands around it.
The areas that may be a gradient are tried largest first, and one that is a
gradient is grown over every pixel next to it whose colour is within 10 levels
of the gradient's there: the pixels noise put a little off, a soft rim, the
pieces noise cut off it.
Linear-gradient inputs with Gradients on, paths beside the gradient, before ->
after: blurred 3.0 -> 0.5 (6 Colors) and 55.5 -> 0.5 (High Fidelity Photo);
noisy 11.0 -> 0.5 and 23.5 -> 1.5; scanned 5.5 -> 3.0 and 46.5 -> 37.0; clean
and aliased as before; dE within 0.02. No gradient on any input that is flat
colour, with any preset (the harness fails if there is one).
Each documented preset has an enhanced version (`enhanced: true` in
`imageTrace.make`, an Enhanced checkbox under the panel's preset): the preset
with Auto Grouping, and with Shapes in all but High Fidelity Photo. Gradients
stay an option. Flat Logo, a preset of our own, has none. The legacy presets,
and documents traced with them, are as they were.
So that an enhanced preset is no worse than its preset on that preset's inputs:
- A hole that one colour fills is the same shape as the path that fills it, so
the two still share one outline (a shape beside a fitted hole left slivers).
- A rectangle is as large as where its sides lie on average, not their farthest
points.
- Auto Grouping keeps the paths of a group in the order they were traced in. It
put a path first and what is inside it on top: a white counter traced under
its black letter was then painted over the letter's edge, a light seam
(Default with Auto Grouping, edge dE 10.24 -> 9.88; legacy 10.05).
The harness measures every enhanced preset beside its preset.
Create: Strokes drew every line with round caps: a square-ended line 10 px wide
had its corners 2.94 px outside the stroke.
- A line's ends are square when its ink reaches as far a third of the width to
either side of its middle as along it (a round end stops short there by a
seventh of the width); told from lines 3 px wide and more, all the ends of a
line together. The stroke then has square caps (`TracedPath::square_caps`).
- The last points of a wide line's skeleton can turn towards a corner of its
end. An end that has left the line the skeleton followed a width back (by a
quarter of the width, 1 px at least) is put back on it; and an end may be
pulled back as well as pushed out to where the ink ends.
Outline on the thin-line inputs: largest distance from the art 2.94 -> 0.88 px
(clean 2.94 -> 0.41; aliased 0.88 -> 0.81), mean 0.055 -> 0.050 px, anchors
14 -> 10.
- A sharp corner may fall up to 0.75 px short within 3 px of where it should be:
anti-aliasing and blur take that much off a corner (not on a thin bar, which
is all corners).
- A rounded rectangle gets the radius that fits its outline best, searched
around the one its area says, instead of that one alone.
- A rectangle's direction is tried along its longest straight side, the longer
axis of its area and the pixel grid: a blurred one may have no straight side.
- A regular polygon's sides, corners and size are read from the outline's shape
(how its distance from the middle goes round, and its area), not from how many
anchors the fitter gave it.
- An outline without anti-aliasing is known to half a pixel: it gets half as
much room again.
Plain shapes found with Shapes on, all sizes and variants: Default 57% -> 98%,
6 Colors 62% -> 100%. The harness counts false shapes: none on any input but one
thin line (a rectangle 2 px wide) whose trace is 0.70 px off with or without
Shapes.
With Type › Show Hidden Characters on, the canvas laid out every
visible text object in view in every frame to place the dots on
spaces and the ¶ and # marks. With 1,000 two-line labels in view,
drawing the marks took a median of 19.7 ms per frame in a release
build.
The overlay now keeps each text object's marks in document space,
together with the node it laid them out from. In a frame it lays out
a text object only when its node is a new `Arc` (an edit makes one)
or the frame before did not draw it, and it lays out all type in view
again when the fonts or the hyphenation exceptions change. The marks
are still placed for the current view in every frame. With the same
labels, drawing the marks takes 0.8 ms per frame, and the shapes drawn
are the same as before.
Docs: docs/target-app-parity.md.
Only type at full opacity, in Normal blending and without object
effects took its glyph outlines from the geometry the renderer keeps
for each type object. Type at less than 100% opacity or in a blend
mode, and the art drawn for type with a drop shadow, glow, blur or
other raster effect, were laid out again in every frame.
draw_text now takes the geometry from text_geom_of when the type it
draws is fx_owner, the node draw_arc is drawing, and the frame does
not snap type to pixels. While the effect-art cache keeps type art,
that art is drawn as fx_owner. The geometry is laid out again when the
type is edited or the fonts change, and frames with Type Optimized
anti-aliasing lay type out as before. On 8 threads at 2880 x 1800, a
page of 1,000 type objects at 80% opacity takes 13 ms a frame instead
of 23 ms, with the same pixels.
Opaque type kept the layout of earlier frames when a symbol it shows
as an inline graphic changed size and the document's inline graphics
had not been resolved again. text_geom_of now lays type out without
the cache when the text it is given is not the node's own, such as the
copy that Document::inline_resolved makes with the new size.
Docs: docs/target-app-parity.md.
For a name that is neither a loaded nor an installed family,
FontDb::canonical built the list of names of every loaded face on
every call. Layout asks for a style's face for each span it shapes
and three more times per paragraph, so the time to lay out type set
in a font that is not installed grew with the number of fonts loaded:
a story of 1,000 paragraphs took a median of 409 to 507 ms in a
release build with 400 fonts added.
The database now keeps canonical's answer for each such name and style
until fonts are added or rescanned, and it keeps at most 4,096
answers. The same story takes a median of 56 to 71 ms, and canonical
gives the same answers as before.
Docs: docs/target-app-parity.md.
When the last frame took more than 8 ms to render, the desktop app's
canvas sends the next frame to the render worker and draws the last
one until the new one arrives. After a pan or a zoom it draws the last
frame moved and scaled. After the view angle changed, it drew no art
until a frame at the new angle arrived. The angle changes during a
Rotate View drag and when the status bar's angle menu, Reset Rotate
View or a saved view sets it. In a headless run of the canvas on a
document of 50,000 paths, none of the 60 frames of a turn from 0° to
90° drew any art.
The canvas now draws the last frame as a mesh turned into the new
view. Each corner goes where the new view puts the document point that
the corner showed. The frame at the new angle replaces it when it
arrives, as before. Pixel Preview's frames already turned with the
view and are drawn as before.
Docs: docs/target-app-parity.md.
The VPORT view direction fix and its test stay. The Export Strokes as
Centerlines option and the preset button are not in the documented DXF/DWG
export options, so they wait for the owner's decision.
usvg's style sheets (simplecss) drop rules whose selector has a :not(), so
rect:not(.keep) { fill: green } left the rect as it was. The text pass's own
cascade now reads :not() of a list of compound selectors (counted as its most
specific argument), and the import pre-pass writes what such rules set on an
element into its style attribute, with the value that wins the cascade there,
so usvg reads what CSS would: against other rules, the style attribute and
!important, inherited from groups, display: none and CSS transforms included.
Selector lists are split at top-level commas only.
The Corner Radius field in the Properties and Transform panels has a
link toggle behind it (the "singleCornerRadius" preference, on by
default). When the link is on, one field sets every corner, as before.
When it is off, the panels show one field for each corner of a live
rectangle: Top Left, Top Right, Bottom Right and Bottom Left. Each field
sets its own corner through object.setLiveShape {corners, radius}.
This is the part of #1594 that does not change the corner widget drag
or its modifier keys, split out for review.
Tests: a Properties panel test (the link on shows one field; off shows
the four labelled fields with each corner's radius, in line and in
order). The new labels are translated in all 15 catalogs.
The public 3D and Materials panel options give the Light Settings as
Intensity (0–100 %), Rotation (-180° to 180°), Height (0° to 90°),
Softness (0–100 %) and Ambient Light (0–200 %), with the light moved to
the back or the front of the object. The 3D effects (Revolve included)
had Direction and Elevation (an azimuth and elevation), Intensity and
Ambient (0–100 %).
- Rotation turns the light round the object on the page (our reading:
0° on its right, counterclockwise); Height raises it from beside the
object (0°) to straight in front (90°); Light behind the object puts
it at the back. The light gizmo's ring and line are Rotation and
Height.
- Softness wraps the light round the object: at 0 % it falls off with
the angle as before, at 100 % it reaches nothing only straight away.
- Ambient Light runs to 200 %; faces stay no brighter than the art.
- lightRotation, lightHeight, lightBehind and lightSoftness replace
lightAzimuth and lightElevation. An earlier light is read as the same
direction, so it shades exactly as before (old and new code give the
same colours for the four effects and five lights); effect.setParams
turns a stored one into the new form before applying new values, and
the parameter description names lightAzimuth and lightElevation as the
earlier form, so effect.apply and effect.setParams still take them. The
default light is the earlier default's: Rotation 125.26°, Height 30°.
- The dialog's Lighting tab shows the settings in the documented order;
Softness, Ambient Light and Light behind the object are in every
catalog, and the unused Direction, Elevation and Ambient are gone.
Light colour, presets, several lights and shadows are not built.
The public 3D and Materials panel options give Perspective as 0° to 160°
("how close or far the object appears"); it was a 0–100 % strength, for
Revolve, Extrude & Bevel, Inflate and Rotate alike.
- The eye stands where a sphere about the object's centre, √3 times its
half size (the box around it fits inside), fills that angle of the
view: 0° is none, wider brings the eye nearer, and at 160° it is just
outside the sphere, never inside the object. The documentation doesn't
say how the angle places the eye; docs/three-d.md says this is our
reading.
- `perspectiveAngle` (degrees) replaces `perspective` (%). A strength from
an earlier file or script is read as the angle that shows exactly the
same view: sin(angle / 2) = √3 × strength / 4, 100 % about 51.3°. An
angle given too wins. effect.setParams turns a stored strength into the
angle before applying new values. The parameter description names
`perspective` as the earlier form, so effect.apply and effect.setParams
still take it under the key check of #1592. Old and new code draw the four effects identically at 0, 25,
60 and 100 % (bounds equal to 1e-9).
- The dialogs' Perspective fields run 0–160°.
# Conflicts:
# docs/target-app-parity.md
After every edit of a document with threaded text, each frame of a
drag included, threads::reflow copied the runs and the text object of
every frame of every thread, and then dropped the copies for each
thread whose frames the edit had not changed. With a story of 50,000
characters threaded through 8 frames with a style change at every word
(9,618 runs), moving another object took 7.8 ms in a release build,
and a frame of a drag took 7.2 ms.
reflow now copies a thread's story only when one of its frames
changed. The same move takes 0.013 ms, and the drag frame takes
0.012 ms. Threads with a changed frame re-flow as before, and the
documents and undo steps after edits are the same as before.
Docs: docs/target-app-parity.md.
When the desktop app opened a document on a thread of its own, that
thread parsed it, but open_read, which the app ran on the UI thread,
read the document's linked files, decoding BMP, PSD and RGB TIFF files
and storing them again as PNG, and laid out the type. In release builds,
a document with 12 linked 3000 x 2000 TIFFs kept the UI thread busy for
1.04 s, and one with 300 Auto Size area type objects, every second one
in three columns, kept it busy for 0.85 s.
read_for_open now reads the linked files and lays out the type on the
opening thread, with the path and the Update Links preference that
opening::start passes it, and open_read only adds the finished document.
open_read now takes 0.02 ms and 0.1 ms on those documents. For the
measured documents, the opened documents, results and undo states are
the same as on main.
Docs: docs/target-app-parity.md.
The SVG import's style cascade tested every <style> rule against each
element it was asked about. The import asks about the objects outside
<defs> and the like when the file contains `display`, about each shape
when the file contains `non-scaling-stroke`, and about each <text>, its
spans and its ancestors. On a file with 2,000 class rules and 100,000
rectangles, `vectorcraft-cli info` took 3.54 s with one `display`
attribute in the file and 2.03 s without it.
The rules are now filed under the id of their selector's rightmost
compound, else under its first class, else under its type. An element
is tested against the rules filed under its id, its classes and its
type, and the rules filed under none of these, in source order. It
matches the same rules in the same order and gets the same
properties. The file with the `display` attribute now takes 2.10 s.
Docs: docs/target-app-parity.md.
A CMYK document that shows transparency is drawn as two ink planes,
and ink::compose turned them into screen colors one pixel at a time on
one thread. At 2880 x 1800 that took about as long as drawing one
plane of 50,000 paths. The renderer also searched a CMYK document for
transparency in every frame.
compose now splits the frame into bands, as many as the renderer has
threads and no more than one per 65,536 pixels. The calling thread
composes the first band and a scoped thread composes each other band,
with the same per-pixel code. The renderer keeps the answer of the
transparency test with the layers, symbol art and pattern art it was
found for, held weakly, and tests again only when the document holds
other art. With Overprint Preview on, a document whose layers or
symbols hold an overprinting fill or stroke is still tested in every
frame. FrameStats::ink_threads reports how many threads composed a
frame. On 8 threads at 2880 x 1800, a page of 300 shapes at 20% to 90%
opacity takes 30 ms a frame instead of 55 ms, and 50,000 paths with
one at 99% opacity take 258 ms instead of 361 ms, with the same
pixels.
Docs: docs/target-app-parity.md.
In Outline view the renderer made a new path from the path data of
each path and compound path it drew, in every frame. In Preview the
renderer draws plain paths from the path it keeps for each object
between frames. In Outline view the members of a clip group were
culled by bounds measured again in every frame, and the bounds of a
group inside a clip group were measured from every path in it. The
outlined shapes of an Image Trace object were culled and drawn the
same way.
In Outline view the renderer now draws paths and compound paths from
the paths it keeps for them, and culls the members of clip groups and
the outlined shapes of Image Trace objects by the bounds it keeps for
them. The live-effect geometry of those members is kept between frames
too. The frames have the same pixels as before.
With 50,000 paths at 2880x1800 on 8 threads, an Outline frame at 400%
took 47.1 ms on main and takes 16.7 ms when the paths are the members
of one clip group. It took 36.6 ms and takes 26.3 ms when the paths
are paired into compound paths.
Docs: docs/target-app-parity.md.
Every symbol instance was measured as its transform applied to the
20 × 20 square around the origin, which symbols made in the app keep
their art in. The SVG and DXF importers keep symbol art as drawn, so
the box of an instance of an imported symbol did not match its art.
The SVG Star instance at x 20, y 30 draws from (20, 30) to (40, 50)
and was measured from (10, 20) to (30, 40). Align moved such an
instance by the wrong amount, clicks and marquees beside its art
selected it, and the canvas, exports and prints left it out when its
art reached the view or the page and the square did not.
An instance is now measured by its symbol's art, which
Document::symbol_boxes looks up in the document each time
(Node::geometric_bounds_with, visual_bounds_with and
reach_bounds_with). With Use Preview Bounds on, the strokes in the art
count at their own weight, as the canvas draws them, and
object.setBounds counts them at that weight when it sizes an instance
or an object that holds one. When strokes do not scale and a width or
height of 0 or more is smaller than what a path's stroke adds,
object.setBounds now gives the path no width or height, as it does
for an instance whose art has strokes; before, it mirrored the path.
With Use Preview Bounds on, object.setBounds now measures the margins
that strokes add object by object, the members of groups and the
objects in symbol instances' art included, and solves for the width,
height and reference point asked for when the width and height are 0
or more. Before, it measured the margins of the whole selection and
could miss the size or the reference point asked for when strokes did
not scale and the objects' strokes added different margins, and when
strokes scaled and the width and height were out of proportion, even
for one path. A clip group, a Shaper Group, a compound path, type, and
a group or instance with effects or an opacity mask of its own are each
measured as one object, and so is an instance in perspective or one
turned or slanted relative to the bounding box, other than by quarter
turns. When the selection holds more than 4,096 objects to measure this
way, each selected object is measured as one. Instances inside symbol
art are measured by their own symbol's art. An instance is measured as
the square when its symbol is missing, when its symbol or a symbol
nested in its art holds an instance of itself, and when symbols nest 32
deep in its art.
Align and Distribute, the Transform panel, the bounding box and the
selection outline, clicks, the marquee, document.inspect and
document.node, Fit to Artwork Bounds and Fit to Selected Art, canvas
culling, thumbnails, the SVG filter region of an instance with a
raster effect, raster effect images, Export Selection, the SVG of an
artboard, printing, and the PDF, EPS, EMF/WMF and DXF writers use the
new box. The renderer also culls an instance by the effects and
brushed strokes in its art, and it culls a blend, envelope or repeat
by the brush art of what it holds and the effects in the art of the
instances in it. It culls an instance with geometry effects of its own
by the effects in its art after those geometry effects reshape the art.
It measures the effects in a symbol's art once for each symbol and
linear part of the transform that places it. For symbols whose art
holds instances, it measures at most 4,096 placements a frame, and at
most 4,096 more for each pattern tile it rasterizes and each placed
document it draws. Past that, it estimates the reach from the symbol's
reach with no transform, which it measures once. When the drawn
document's symbols change, the renderer drops the cached bounds of the
instances and of the objects that hold them.
The PDF and EPS writers, the SVG of an artboard and Skip Blank
Artboards grow the box of an instance whose art holds brushed strokes
by 16 times the widest stroke (at least 1 pt) of the objects in that
art that have a brushed stroke, plus 8 pt, as the renderer grows the
cull bounds of a brushed path. They keep an instance whose brush art
reaches the page. The SVG of an artboard also keeps an object that
holds an instance when what the canvas paints for it, the effects in
the symbol's art and the instance's own included, reaches the artboard.
Not yet: other commands that measure objects, such as Select › All on
Active Artboard, Transform Each and Convert to Artboards, still measure
an instance by the square.
Docs: docs/mcp.md, docs/target-app-parity.md.
A transparency group whose members blend with the art below it, and a
masked object with a blend mode, are drawn over a copy of that art. For
each such group in each frame, the renderer rendered everything drawn
so far into a new pixmap the size of its context (on the canvas, the
whole view), started that context again and drew that pixmap back into
it as an image, which the next copy and the frame rendered again. At
2880x1800, a document with 50 translucent groups, each holding a
Multiply rectangle, took 299 ms a frame on 8 threads.
Every render that composites in 8 bits, the canvas included, now keeps
that picture and renders what the context draws next over it. The
backdrop is still cut from the picture. The 50 groups take 65 ms a
frame, and the frames have the same pixels. Renders that composite in
floating point (raster exports, Save for Web, Object › Rasterize and
Crop Image) still draw the picture back.
Docs: docs/target-app-parity.md.
The renderer kept the evaluation of each blend, envelope and repeat
while the object and a hash stayed the same: the addresses of the art of
the symbols the object showed and of the patterns it painted with, and
the patterns' tile bounds. When anything else the evaluation reads
changed, such as a pattern's tile type, symbols in symbol art, the
fonts or the color settings, a renderer that had drawn the object went
on drawing the old evaluation. The quads of a gradient mesh were kept
the same way after a change to the color settings, and the art drawn
for a live object with an effect of its own was kept by the object's
address alone.
resources_key now also walks the opacity-mask, symbol and pattern art
it finds. It hashes what it finds, the font generation when it finds
type or a placed document, and the color settings. Mesh quads are made
again when the color settings change. The art drawn for an object's
effects is made again when the hash changes, if it was made from
evaluated live objects.
With other builds running, a temporary release test timed the hash for
400 live objects at 17 to 506 microseconds a frame, against 10 to 16
before.
Docs: docs/target-app-parity.md, docs/gaps.md.
The renderer kept the outline of a stroke under the address of the
stroke in the object's appearance, the bits of the width and the
tolerance level, and used an entry only when the entry held the object
being drawn. The slices of a gradient along or across a stroke were
kept the same way. Objects can share one appearance until one of them
changes it. Copies made by Duplicate Selection share the original's
appearance, gradients included. For objects without a gradient fill or
stroke, so do the art the renderer places for unstained symbol
instances, the copies a live repeat draws and copies made by
edit.duplicate. In each frame, the objects that share an appearance
replaced each other's entries. The renderer therefore outlined their
strokes again in every frame.
The two caches now key each entry by the address of the object as
well, and each object keeps its own outlines from frame to frame. Art
that the renderer makes again in every frame keeps the old key: symbol
art that placed_art does not keep, and the evaluations of live objects
and the art of objects with effects that their caches do not keep. The
copies in such art replace each other's entries as before.
vectorcraft-cli bench of 2,000 unstained instances of a symbol of
eight paths took 45.7 ms a frame on main and 31.1 ms with this change,
at 2880x1800 on 8 threads, and a grid repeat of the same paths, which
draws 2,000 groups, took 45.0 ms on main and 27.2 ms with this change.
The peak working set of a bench run on the instances went from 88 MiB
to 122 MiB. In the tests, each frame draws what a new renderer draws.
After the app restarted, the remote backend wrote the next request to
the old, closed connection and reported that the operation may have
completed, although the restarted app received nothing. Reused
connections are now checked without blocking before writing, and a
closed one is replaced first. If the app can't be reached, the error
says so and that nothing was sent. Failures after the request was
written still report uncertainty and are never replayed.
Loopback tests cover a restart between calls (the edit is applied
exactly once) and a refused reconnect. The lost-reply test from #1246
still passes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01BSB7fMQUccqFQekksDGWpo
The server dispatched requests and notifications without ever checking jsonrpc, so a missing or wrong version could invoke tools or flip notification state; Remote accepted any reply with ok/result/error without comparing ids, so a faulty endpoint could attribute a stray result to the current call. handle() now requires jsonrpc 2.0 before dispatch (other envelopes get -32600, or are ignored for notifications, which have no id for a reply) and Remote::call rejects a reply whose id doesn't echo the request's, dropping the connection so the next call starts fresh, with the usual uncertainty error. Three new tests cover wrong/missing versions (incl. batch entries and a state-changing notification) and the mismatch-reconnect; docs/mcp.md documents both. cargo test -p vectorcraft-mcp passes.
The server read stdio lines and remote replies without any byte bound, answered batches of any size, and command_batch kept every step result: one faulty peer or batch could allocate and work without bound. Request lines are now read in bounded chunks (16 MiB; longer lines get a -32600 reply, are skipped, and framing continues), protocol batches hold at most 64 messages, control-channel replies past 256 MiB drop the connection with the usual uncertainty error, command_batch takes at most 256 steps and keeps at most 8 MiB of step results (past that the batch stops with the reason, still closing its atomic undo group). Eight new tests cover the line/batch/step/result caps and the atomic-group close; docs/mcp.md and the command_batch tool text document them. cargo test -p vectorcraft-mcp passes.
Fix#1726 with idle, absolute line and reply-write deadlines and connection-slot guards. Add real-loopback regressions and document reconnect behavior.
Validated with cargo xtask ci: all seven gates passed; 6156 tests passed, zero failed, seven existing ignored.
The drag threshold kept `last` at the press position until it was crossed, so
Space held when the move that crossed it came moved the anchor by the whole
distance since the press. `last` now follows the pointer while the threshold
swallows the moves, and the threshold is measured from a separate `pressed`.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
tests_fontchange adds fonts to the shared font database, which makes every renderer lay type
out again; a tests_memory test counting the type it kept between frames then failed when one ran
alongside it (about half of the runs of the render tests). The font tests now hold a lock alone,
and the frame cache tests hold it shared.
text.create, text.createInPath and the MCP add_text tool now take a
`justify` (auto|left|center|right|justifyAll, as text.setStyle). Point
type already laid out centred or right-aligned text around its origin;
it just could not be made that way, so scripts measured the bounds and
moved the text. Changing it afterwards stays text.setStyle {justify}.
Expand had nothing for live repeats, so a radial, grid or mirror repeat stayed
live. Its Object option now turns every repeat in the selection (inside groups
too, inner ones first) into a group of its instances, keeping the repeat's id
and place, in the same undo step; the dialog enables Object for a repeat.
Expand Repeat shares the code.
The rail used the fields' border, which on Medium Dark (the default) is all but
the panel's colour; it now uses the buttons' border, which stands out on every
brightness.
The typed [ and ] now reach the Blob Brush, the Eraser and the Symbolism
tools, whose bracket keys are in the public shortcut lists. A size of the
Paintbrush's own (and path.freehand's scale) is left out until its
behaviour is decided: #1661 stays open for that.
General > Use Precise Cursors already worked and is saved with the other
preferences. This adds a `view.preciseCursors` command that toggles that same
preference, so it can be given a shortcut in Edit > Keyboard Shortcuts. It has
no default shortcut and no View menu item.
The comment in canvas.rs claimed Caps Lock gave precise cursors; nothing reads
Caps Lock (egui has no state for it), so it now describes what the code does.
Tests: for the tools whose own pointer the preference replaces (Pen, the anchor
tools, Curvature, Mesh, Eyedropper, Slice, Blend, Shape Builder) the pointer is
their own when off and a crosshair when on; every state of the Pen's pointer
turns into a crosshair; the preference round-trips through
to_json/apply_prefs; the command toggles it, updates the saved UI state, is
listed in the shortcut editor without a key and can be assigned one; switching
it creates no undo step and leaves the document saved; with system cursors the
glyph fallback is the system crosshair either way. The new label is translated
in the languages that claim complete menus.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Up and Down move the highlighted result (wrapping at the ends), the pointer
moving over a result highlights it, Enter runs the highlighted one, and a new
query starts from the first again.
The tools took `[` and `]` (the Blob Brush's and the Eraser's size, the
Symbolism tools' diameter and, with Shift, intensity), but the app never
passed the keys on: only `ui.key` over MCP reached them.
- The keyboard handler gives a typed `[`, `]`, `{` or `}` (Shift) to the
active tool when it claims the key. It reads the typed character, so
layouts where a bracket takes Option or AltGr (Option-8 on a Turkish
Mac) work too. A field with the keyboard, the Type tool and Cmd/Ctrl
shortcuts are left as they were.
- The Paintbrush has a size of its own, 10 to start as the Blob Brush's:
`[` and `]` take a point off or add one, and the next stroke is drawn
at size / 10 of the stroke weight (path.freehand `scale`). Public
references describe the keys as changing the size the Paintbrush draws
with, before drawing, the brush definition left as it is; so the
stroke weight new art takes stays, and the selected path keeps its
stroke. Every brush type, as the report and the Tuts+ guide describe;
the step is our own.
Covers the Illustrator behaviour that a corner placed after a smooth anchor
has no handles, so the segment is shaped by the previous outgoing handle alone.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
A press released within a few screen pixels is a click: the anchor stays a
corner with no handles, as in Illustrator, instead of getting near-zero
handles from a trembling hand. The threshold is in screen pixels, so it
does not change with zoom. It applies to new anchors, closing a path and
pulling a handle out of the last anchor.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
The Pencil gave every path a black stroke when the stroke was None. With Fill
new pencil strokes on and a fill set, the path now keeps no stroke; only a path
that would show nothing (no fill, no stroke) still gets black.
Escape still ends editing (an empty new point type is discarded) and the type
stays selected; the Type tool now claims Escape while editing and asks for the
Selection tool, so tool shortcuts work again without the mouse.
Escape while dragging anchors, handles, segments, objects, a type area, a blend
spine or a marquee with the Direct (or Group) Selection tool cancels the drag:
what it moved goes back and the release after it does nothing.
Marquee, anchor clicks, blend spines, and Group Selection only pick the
isolated object and what is inside it. A regression test covers a path
outside an isolated group.
A fully selected object is deleted along with partial anchors on other
paths. Several anchors on one closed path are removed by their original
indexes. What remains of a path stays selected, so a second Delete
removes it.
winit 0.30 gives an undecorated window WS_CAPTION | WS_BORDER; on some Windows
systems the compositor still reserves that frame, so the content is drawn
offset while the pointer isn't, and the cursor no longer points at what is under
its tip. Strip the two styles once and again each frame (winit restores them on
maximize/restore), as PhotoCraft does (storytold/photocraft#2401).
The control server wrote each reply with writeln!(out, "{r}") on the
bare TcpStream. serde_json formats a Value one piece at a time, and
each piece (a brace, a quotation mark, a key, a colon, a number) was
sent as a write of its own: the 17 MB document.inspect reply of a
document with 50,000 objects on one layer was sent in 7,857,200 writes.
On Windows 11, sending that reply to a client over loopback took 34 s,
and sending the 28 MB document.json reply took 57 s.
vectorcraft-cli mcp reads every reply from a running app over this
connection.
write_line now writes each reply, each refusal and the "too many
control connections" line through a 64 KiB BufWriter, then flushes
it. The 17 MB reply takes 262 writes. Sending it now takes 0.09 s,
and sending the 28 MB reply takes 0.2 s. The bytes are the same.
Docs: docs/target-app-parity.md.
A stitching function's bound became one stop, evaluated at the bound:
the right piece's colour. Where the pieces don't meet, the left piece's
end colour was lost. The colour just before the bound is now a stop at
the same offset too, ahead of the one after it, when the two differ;
continuous stitches keep one stop per bound as before.
Fixes#1653
The rows' spans were all chained into one polyline, so where a row had
more than one span the line ran across the hole between them, outside
the shape. A span now continues the previous row's chain whose
connecting line stays inside the shape (the nearest one); otherwise it
starts a chain of its own. In a convex shape the connector always stays
inside, so the result there is unchanged (render goldens pass).
Fixes#1648
Roughen's jitter can put a point behind its predecessor, so the path
turns back. The Catmull-Rom tangent next - prev then shrinks to almost
nothing and the anchor becomes a cusp, which PDF viewers (MuPDF,
poppler, Ghostscript) draw with a miter spike; the preview doesn't.
catmull_rom now keeps the tangent at least half as long as the longer
chord, and where it is shorter (turns of more than about 150 degrees)
points it along the bisector of the two chords: the turn becomes a round
hairpin. Gentler turns keep the plain Catmull-Rom tangent, so Zig Zag,
Scribble and the render goldens are unchanged.
Fixes#1643
0.9.1 enforces the decompressed size of each block, which 0.9.0 didn't
(memory exhaustion on crafted .ai / Affinity zstd data). The manifests now ask
for at least 0.9.1.
With only ruler guides selected, X is the position of the vertical ones and Y
that of the horizontal ones; typing a value moves them (guide.move), together
when several are selected.
A point placed by the Pen, the shape tools and the other drawing tools, and a
dragged anchor, lands where two paths cross, where a path crosses a ruler guide
and where two ruler guides cross, with the Smart Guides label "intersect".
VectorCraft does not run scripts written for the reference app, and
File › Scripts held only the disabled Other Script…. File › Scripts ›
Check Script… picks a .jsx, .jsxinc or .jsxbin file, reads it without
running any of it, and shows a report: what the script needs (the
script language's own objects, the document model, files, menu
commands, dialogs, or features only the reference app has), what it
would do outside the document, the menu-command strings it passes, the
document-model member chains and type names it uses, its directives,
the files it includes, and the problems that would stop it loading.
Copy Report copies the report as JSON. File › Open and drag-and-drop
show the report for those files too.
- vectorcraft-scriptcheck, a new Standalone crate with no
dependencies, holds the checker: a lexer for ECMAScript 3 with E4X
literals and the #name and //@name directive lines, and an analysis
of the tokens that follows variables, function scopes and the files
a script includes. It never recurses: open brackets, the levels of
an XML literal and the function bodies being read are kept on stacks
capped at 4,096. It reads at most 8 MiB of a file and 32 MiB with the
included files, follows 64 included files 16 deep, looks up at most
1,024 paths for them, keeps 1,000 entries in a list, tracks 1,000
variables holding member chains and 1,000 holding File objects, and
cuts echoed text to 120 characters. A compiled script is reported as
compiled and isn't read.
- script.check (engine, a query) takes path, data or dataBase64. With a
path and includes: true, it reads the files the #include lines name
from inside the script's folder, through the automation read root,
and when the script or one of those files assigns a member chain or a
File object to a variable, the check treats the variable as holding
it in every file. It doesn't follow absolute names, names, folders or
links that lead out of the folder, names or folders longer than 4,096
bytes, or JSINCLUDE, and it reads only regular files.
- ui.checkScript shows the report (dialog scriptCheck). File › Open
lists Scripts (.jsx, .jsxinc, .jsxbin) and sends a script's path to
script.check, which reads at most 8 MiB of it.
The language rules come from ECMA-262 3rd edition and ECMA-357 2nd
edition. The directive, platform and document-model root names come
from the public JavaScript Tools Guide and scripting guide pages that
catalog.rs cites by URL, and executeMenuCommand, doScript, loadAction,
unloadAction and selectTool come from the public forum posts cited
there; only names are used. Every script in the tests is written from
scratch with invented names.
Docs: docs/mcp.md, docs/target-app-parity.md.
Inkscape 1.2+ saves a multi-page document as <inkscape:page> elements
in its <sodipodi:namedview>; VectorCraft opened it with one artboard
the size of the root, leaving the other pages' art outside any. Each
page with a size now becomes an artboard at its place (through the
viewBox, as the art is), named by its inkscape:label or "Artboard N".
Files without pages keep their one artboard.
Fixes#1601
A filter that can't become a live effect warned "filter on a group
ignored", even on a plain <rect>: usvg wraps every filtered element in
a group of its own, which the message named. The warning now names the
filter and its primitives and the element (by id, or "an object"), and
says it is drawn without it: "filter 'f' (feColorMatrix) on an object
isn't supported; drawn without it".
Fixes#1598
document.open (and file.newFromTemplate) with a path relative to the
working directory took the SVG's folder from Path::parent(), which is
"" for a bare file name and was then dropped, so relatively linked
images were "not found" (and, linked by their bare name, not listed in
missingLinks either). A relative path is now made absolute first: its
folder is the working directory, as for the absolute path.
vectorcraft-cli convert printed only the export's warnings; what reading
the input left out now comes as importWarnings.
Fixes#1604
A character style's OpenType features took nine tags. OtFeatures now
also keeps ss01-ss20, salt, titl, pnum, lnum, sups and subs (off by
default, one bit each in `extra`): they are accepted by the type
commands, stored with the style and passed to the shaper, so a font
that has them uses them.
The Affinity import test used ss01 as its example of a feature kept but
not rendered; it now uses cv01 for that (character variants still
aren't rendered) and keeps ss01 as one that is.
Fixes#1607
A scan's paper is a tenth darker in one corner than in another. Flat Logo found
each tone of it as a colour of its own and traced the bands and the specks
between them: on the scanned inputs 470 paths, 21 px from the art on average.
Two palette colours are now one when the pixels between them are no fewer than
a third of those at the lesser of the two: flat colours leave only their shared
edge between them, tones of one colour fill the gap. Whether the image is flat
art at all is still asked of the tones as found.
Flat Logo on its inputs, all sizes and variants: 3.106 -> 0.090 px off on
average, 88.5 -> 0.82 px at most, 69.9 -> 3.9 paths; clean, aliased, blurred
and noisy art as before.
A flyout's rows were 250 pt wide whatever they held, so in Spanish (and
other languages with long tool names) a name ran into its shortcut. The
rows are now as wide as the longest name and shortcut need, and never
narrower than before.
A save writes a temporary file beside the document and renames it over
it. Some network shares refuse one of those steps although the document
itself can be written. The save now falls back, without giving up what
the rename is for:
- the temporary file can't be created beside the document: it is made
in the system's temporary folder (for its owner only);
- the rename is refused: the content, whole and flushed in the
temporary file, is copied into the document itself;
- when that copy fails, the temporary file stays and the error names
it; when the document can't be opened for writing, it is untouched
and the first error is returned;
- permissions that can't be copied to the temporary file (SMB, FAT) no
longer fail the save.
A folder that isn't there and a full volume fail as before.
Lock › All Artwork Above and Hide › All Artwork Above went through the
objects above each selected object in its top-level layer, one selected
object at a time. For each object they looked up in a list whether it
was selected or already found, and they computed its bounds again for
each selected object below it until one overlapped it. With 100 tiles
selected under 25,000 rectangles, a release build of vectorcraft-cli
took 6.4 s for Lock, and with all of 5,001 objects selected it took
8.8 s and locked nothing.
The commands now go through each top-level layer that holds a selected
object once, and check each object that is not selected against the
bounds of the selected objects below it. The selected objects and the
objects found are kept in sets, and each object's bounds are computed
once. The objects they lock or hide, the count, the selection and the
undo step are the same as before. On the same documents Lock now takes
under 0.1 s.
Docs: docs/target-app-parity.md.
The renderer kept one tile per pattern name and ink plane, and used it
only at the raster scale it was made at: the device scale rounded up to
a power of two and capped. Two objects that paint one pattern at scales
for which the raster scale differs, such as a pattern scaled to 25%
with Transform Pattern Tiles next to the same pattern at 100%, replaced
each other's tile, and every frame rasterized both tiles again.
Tiles are now kept per pattern name and raster scale, within the tile
cache's budget of 128 MiB per thread and ink plane. When the budget
fills, the cache drops the least recently used tiles first. A tile is
still used only while the pattern's art, tile, tile type and overlap
are the ones it was made from. At 760%, with a pattern of 576 stars in
a 288 pt tile on a rectangle that fills the view, and the same pattern
at 25% on a square, release builds of vectorcraft-cli bench at
2880x1800 took a median of 26.0 ms a frame on main and 8.8 ms with this
change, with 8 threads.
Docs: docs/target-app-parity.md.
Reviewed the rows added after the Polish catalog was written (graph
legend and position options, Transform Objects, Load EPS into
Clipboard, the unknown-parameter and image-size messages, …): the
translations are correct and read naturally, so no wording changes;
drop the "not reviewed by a native speaker" marker above them.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01DukHNvUY45rjRnvtz91x33
Snap Curves To Lines made every straight piece within 2.5 degrees of level or
upright exactly so, whatever its length: a 200 px line 2 degrees off had each end
moved 3.5 px. Now a piece is levelled only when neither end moves more than
1.6 px; a longer line that far off is left as the image has it.
Technical Drawing (the preset with the option on) on its inputs: largest
distance from the art 4.21 -> 1.46 px (1.43 before levelling existed), mean
0.178 -> 0.126 px; on the askew inputs 98% -> 70% of the outline comes out level
or upright.
Gradients (params `gradients`, a checkbox in the panel for Grayscale and Color;
off unless asked for): an area whose colour changes evenly along one direction
is traced as one path filled with a linear gradient, not as bands of flat colour.
Gradients are found before the palette is made, so no colour is spent on their
bands: a connected run of smoothly changing pixels is a gradient when a plane
fits each colour channel with all three sloping the same way, the colours along
that way are at most six stops with ramps between them, and painting them back
gives the area's own pixels. Flat colour, soft edges between flat colours and
shading that goes two ways are left as they were.
The harness gains two linear-gradient inputs with known lines and stops, and
measures whether each is found, the angle of its line and the colours of its ramp.
Straight type takes the tracking that keeps its length as the file set
it; type on a path took none, so letter-spaced type on a curve came back
closed up to the font's advances (an "OFFICIAL ISSUED" badge sat to one
side of its band, a condensed title ran off the end of its path). Type on
a path now takes the same tracking, its length measured along the path
from the first glyph to the end of the last.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Type on a path is written glyph by glyph, and a stroke added to it as each
glyph's outline stroked right after the glyph. The path in between ended the
line, so each glyph came in as its own text object. Such a stroke, in the
glyph's own paint, is now held with the line and written after it, where it
becomes the type's stroke as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
# Conflicts:
# crates/pdf/src/tests_import_lines.rs
Auto Grouping (params `autoGrouping`, a checkbox in the panel; off unless asked
for): each traced path that has others inside its outer contour comes out in a
group with them, the path first, nested as deep as the picture is. The path that
covers the whole image is nobody's group.
The grouped result paints the same picture: where paths can overlap (stacked
layers, Flat Logo, strokes) a path only joins a path below it, and only if that
moves it under nothing that shares any of its box.
The harness measures three presets with the option on ("grouped %"), painting
them in the grouped order.
moxcms's encode packs tagged elements back to back, so the built-in
sRGB profile embedded in JPEG, TIFF and PSD exports was 634 bytes with
`cprt` at offset 558, where ICC.1 §7.1.2 requires every tagged element
on a 4-byte boundary (stricter readers reject the files). encode now
lays the tag data out again with each element padded, updating the tag
offsets, the size and the profile ID (zeroed, "not computed"); tags
that share data keep sharing it. Reported to moxcms as
awxkee/moxcms#198.
Fixes#1584
With paths selected but every offset empty (an inset larger than the
shape), Offset Path failed with "select paths", sending the user to
look for a selection problem. It now says the offset leaves nothing of
the selected paths; "select paths" stays for selections without paths.
Fixes#1590
Indexed export (GIF, PNG-8, BMP, TIFF) finds each pixel's nearest
palette entry with a linear scan, and the k-means refinement in median
cut does the same once per cell per pass. With the 256-entry palettes
this code produces, that is 256 distance evaluations per query.
PaletteIndex is an exact nearest-neighbour kd-tree over the palette,
balanced at the widest weighted axis, with tight channel bounds in every
subtree so branch-and-bound can skip whole boxes. Small palettes (12 or
fewer entries) keep the scan, which is cheaper than tree traversal.
Results match the linear scan exactly, including ties: an equal-distance
entry with a smaller index still wins. The bound uses the same weighted
squared f32 form as dist() rather than a transformed space, so rounding
cannot change which entry is chosen.
Three tests: randomized parity against the original scan across palette
sizes spanning the cutoff, three weight vectors, duplicate colours and
fractional query points; explicit tie-breaking cases; and an opt-in
benchmark comparing 100k queries at both, behind -- --ignored.
objects_at() found Select Behind targets by running hit_test_skipping()
in a loop, skipping everything found so far. Each round is a full tree
traversal, so a stack of n overlapping paths costs O(n^2) hit tests
before the loop finds no further object.
The fast path walks each editable top-level layer once. Every selectable
object's subtree is visited only until its first hit, and a HashSet
records found ids so subtrees already covered by an earlier hit are not
searched again. Sublayers recurse the same way, so a stack of n paths
costs one traversal total.
The original traversal stays in charge where Select Behind semantics
differ from the plain front-to-back order: isolation (scope), and Edit
Contents, which exposes objects nested inside a top-level group. Non-
layer roots in malformed files also fall back. objects_at_repeated()
keeps the old loop for those cases.
Three tests: a 256-path stack asserts front-to-back order and
completeness; a mixed document (sublayer, groups, clipping group,
outline and path-only options) asserts the one-pass result equals the
repeated-traversal result; an envelope in Edit Contents asserts the
fallback preserves the original order.
Commands whose description takes `ids` (operate on these objects;
default: the selection) failed with "nothing selected" when objects
were given but none was selected: execute checked their `enabled`
predicate against the selection, with an exception for edit.clear only.
Of the 220 commands mentioning ids, 48 were refused so; their run
already used the ids. execute now evaluates `enabled` with the given
ids selected and puts the selection back, so each predicate keeps its
meaning (Make with Top Object still needs two objects).
Fixes#1575
warp_point worked on box coordinates normalised to -1..1 on both axes:
Arc's radius was in x units but its edges were offset in y units, so a
box that isn't square bent into no circular arc (skewed sides from
Bend 10 %), and at 100 % the radius (2/π) was smaller than the
half-height, folding the inner edge over. warp_point now takes the
box's aspect along the warp; Arc keeps the centre line's length on a
circular arc in real proportions, with concentric edges, and an inner
edge that would pass the centre stops there. Other styles are as they
were; a square is bent as before.
Fixes#1578
The public Pathfinder documentation says Trim and Crop remove any
strokes, and Merge removes them and merges same-coloured fills. The
pieces kept every stroke, and Merge, grouping by the whole style, left
same-filled objects with different strokes apart. The three now drop
stroke layers before styles are compared.
Fixes#1570
<flowRoot> (SVG 1.2 flowed text, which Inkscape writes for text typed
into a frame) was dropped without a word: usvg doesn't draw it. The
text pass now reads it as area type: the first <rect> of its
<flowRegion> is the frame (with the rect's transform), each <flowPara>
a paragraph (white space collapsed), styled through the same cascade
as <text>. Another kind of region leaves the text out with a warning.
Fixes#1568
Shapes (params `shapes`, a checkbox in the panel; off unless asked for): a filled
outline that is a circle, an ellipse, a rectangle or a regular polygon comes out
as that live shape. A shape is only made when every point of the traced outline
lies within 0.5 px (0.2% of the shape's size, if more) of it; an ellipse whose
radii differ by less than twice that is a circle of its area.
The outline before fitting: a corner's own pixel no longer pulls the two edges
that meet there, and a one-pixel step between two long edges is the corner where
they meet. Sharp corners kept: Default 69% -> 76%, the colour presets 86% -> 91%.
The harness gains plain-shape inputs and "shapes %".
Create: Strokes (the Outline preset, or the option) traced lines along the pixel skeleton: right to a pixel,
with a width counted in pixels, and fitted by a separate, older fitter.
- Each skeleton point is moved to the middle of the line's ink, read from the image across the line: every
pixel counts as much ink as its colour is the line's rather than the paper's, the ink's centroid is the
middle and its sum the width (an anti-aliased or blurred line says both to a fraction of a pixel).
- The stroke width is the median of those widths, no longer a whole number of pixels.
- Each end goes where the ink ends, less the half width a round cap adds.
- Centre lines are fitted as outlines are: a straight line is two anchors, corners stay corners, Snap Curves To
Lines levels them. The old Douglas-Peucker and simplify fitter, and the crate's pathops dependency, go.
Outline on the thin-line inputs, all sizes and variants (docs/image-trace-quality.md), before -> after:
- painted outline 0.310 -> 0.055 px off on average; 81 -> 14 anchors for five lines
- centre line 0.295 -> 0.052 px from the true centre line; stroke width 0.13 -> 0.02 px off; 18.4 -> 2.7
anchors a stroke (blurred, noisy and scanned lines: 2.0 each; aliased: 4.6)
- largest distance 1.84 -> 2.94 px: the square ends of a 10 px line under a round cap
Presets without Create: Strokes are unchanged.
The documented option "replaces slightly curved lines with straight lines and snaps lines near 0 or 90 degrees
to absolute 0 or 90 degrees" (helpx, Image Trace panel options); ours did the first half only.
- With Snap Curves To Lines, a straight piece at least 2 px long and within 2.5 degrees of level or upright is
made exactly so, by moving its ends across it to their mean (the page gives no angle: 2.5 degrees is our
choice). The pieces next to a moved end follow it.
- A junction other regions share stays where it is, so abutting regions still have one curve along their edge;
a line between a junction and a free end is levelled to the junction.
- The harness gains askew inputs (a rectangle, a plus sign and two lines, 1 to 2 degrees off level and upright)
and an "upright %" column: the share of the outline length that is exactly level or upright.
On the clean askew inputs (docs/image-trace-quality.md): Black and White Logo and Technical Drawing, the presets
with the option on, go from 0% to 91% and 95% of their outline exactly level or upright. Their outlines are then
0.49 and 0.59 px from the art as drawn where they were 0.05 (4.2 px at the far end of a 300 px side turned 1.5
degrees): that distance is what the option is for. Presets without the option are unchanged.
Export::class() deduplicated declaration blocks with
classes.iter().position(), an O(n) scan per style, making exports with
many distinct styles (e.g. large palettes) quadratic overall. Track the
1-based class number per declaration in a HashMap alongside the
first-use-ordered Vec, so each lookup is O(1) while output stays
byte-identical.
Also adds a regression test covering 256 distinct declarations with
recurrence of early styles, for both InternalCss and StyleEntities
styling.
usvg takes a `transform` CSS property as a presentation attribute that
overrides the element's own, but reads its value as SVG: CSS units
(`translate(100px, 0)`, `rotate(45deg)`) don't parse, and the object
was left with no transform at all. Before usvg runs, transform
declarations in `style` attributes and `<style>` rules are now written
in SVG syntax (lengths in px, angles in deg/rad/grad/turn, translateX/Y,
scaleX/Y and skew as SVG's functions); values that can't be are left.
The text pass's own cascade now expands the `font` shorthand into its
longhands, as usvg does for the rest of the drawing, so text styled
with `font: italic bold 30px …` keeps its size, weight and style.
Refs #1557
Both readers skipped a clip of at most six straight segments whose
bounding box contained the page. A diamond touching the page edges has
the page as its bounding box, so its clip was dropped and everything it
cuts away showed. geom::hit::polygon_covers_rect answers it properly
(one convex polygon containing the page's corners); any other path is
kept as a clip.
Fixes#1542
fx.rs draws blur, shadow and glow rasters as image paints that map 1:1
onto their rect, but only set the geometry transform: the paint
transform a pattern fill (or a radial or freeform gradient) left on the
context still applied, so in supersampled renders (raster exports) the
effect came out tiny and displaced. Both draws now reset the paint
transform first.
Fixes#1536
Interp::font took a font's FontMatrix times 1000 as the matrix of one
em, the Type 1 convention (glyphs in 1000-unit space). A Type 42 font's
glyph space is one unit an em, its FontMatrix usually the identity, so
type in Type 42 fonts (cairo, Inkscape, LibreOffice) came in 1000 times
too large and off the page. FontType 42 now takes the matrix as it is.
Fixes#1552
An alpha soft mask's vector art is whitened so its luminance is its
alpha, but images kept their colour: cairo (and so Inkscape) draws a
mask as an image whose alpha is in its own SMask, often black pixels,
so the mask came in empty. While reading an alpha mask's art the
importer now reads images white with their own alpha (under their own
cache key, without the JPEG and CMYK shortcuts), and stencil masks
white; a luminosity mask nested inside reads them as they are.
Fixes#1550
Against the documented panel (https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/image-trace-panel-options.html):
- Ignore Color: "Ignores a specific color while tracing. Use the color picker to selectively ignore a color."
The panel's Ignore White is now Ignore Color with a colour button beside it (white until another colour is
picked); `imageTrace.make` takes `ignoreColor: "#rrggbb"` beside `ignoreWhite`, and leaves out the palette
colours within about 30 levels of it. Documents saved before have no such setting and ignore white as they
did. Flat Logo mode leaves out white only.
- Auto Color ("Creates a posterized image from a photo or artwork"): Color mode with the Automatic palette.
- Outline ("Simplifies the image to black outlines"): Black and White with Create: Strokes and no fills.
- The Outline preset's name is translated as a preset's name, not as the Outline view's.
Measured (docs/image-trace-quality.md): Auto Color on flat art is 0.140 px off on average with 4.0 paths (16
Colors: 0.141, 4.2). Outline on the line inputs, the first measure of Create: Strokes: 0.310 px off on average,
1.84 at worst, 81 anchors for 5 lines (Line Art's filled outlines: 0.055, 0.96, 46).
Black and White read every pixel as a blend of "black" and "white", and took for those the mean luminance of
the image's black and white pixels. In blurred or scanned line art most black pixels are part paper, so the
mean black was a gray: the middle of every line counted as more than all ink, and by how much changed as the
line crossed the pixel rows, which put a ripple on its edges that the fit then followed with anchors.
- Black is the image's darkest black (the 2nd percentile of its black pixels' luminance).
- White is the lightest pixel within a few pixels of each crack: the paper as it is there. A scan's paper is
darker in one corner than in another, and read against the image's lightest white it counted as part ink.
On each preset's own inputs, all sizes and variants (docs/image-trace-quality.md), before -> after:
- Line Art: 78 -> 46 anchors, outlines 0.093 -> 0.055 px off on average (blurred lines 168 -> 53 anchors,
scanned 199 -> 70); before sub-pixel edges it was 25 anchors and 0.158 px off
- Technical Drawing: 56 -> 46 anchors, 0.092 -> 0.084 px off
- Sketched Art: 0.197 -> 0.186 px off; Default 0.092 -> 0.090; Black and White Logo 0.063 -> 0.059 with
27 -> 29 anchors
Not kept: reading lines up to six pixels deep by their ink's centroid and width, and a looser tolerance for
straight runs, neither of which measured better.
The font scan read /usr/share/fonts, /usr/local/share/fonts, ~/.fonts and the
XDG data folders. Packages add folders outside those to fontconfig's
configuration (TeX Gyre under /usr/share/texmf/fonts), so fc-list and other
apps showed fonts VectorCraft didn't have. The scan now also reads the <dir>
folders of /etc/fonts/fonts.conf and the files it includes (conf.d, the user's
own), as the fontconfig documentation describes them. The files are read as
they are: no library is linked and no program is run.
A drag near an anchor refitted the whole segments on either side of it, so a
short drag over a small bump on a long side turned the side into a curve from
end to end. The segments leading into the anchors under the drag are now split
where they enter the tool's reach, and only what is in reach is refitted.
A <textPath href="#id"> pointing at a basic shape imported as point type
with "textPath has no usable path", as only <path> was followed. SVG 2
allows any basic shape, and Inkscape writes one whenever text is put on
a circle. The shape now becomes its equivalent path as SVG 2 defines
it: circles and ellipses start at 3 o'clock and rounded rects after the
top-left corner, all clockwise; lines, polylines and polygons follow
their points. The shape's transform applies as for a <path>. Shapes
that render nothing (zero radius or size) still fall back to point
type with the warning.
Fixes#1527
Live Corners cut a corner between a curve and another side with the handles of
the arc between straight sides. The curve has turned by the time the cut meets
it, so those handles reached past where the tangents at the cut's ends cross,
and from a middling radius on the cut bulged out of the shape or looped. Each
handle is now the share an arc takes of its tangent up to that crossing.
Corners between straight sides are cut as before.
A PDF-compatible .ai keeps its art past the artboard edge unclipped (#646),
and its pages are laid out in a row 36 pt apart. Art that a page draws far
to the left of its artboard (notes beside a design, say) then lay over the
page before it. There it was taken for that page's art: the check against
the editing data found art its layers don't have and opened the file as
its PDF part, without the art outside its artboards, and place_pages left
that art behind when it moved the pages.
Such a page now moves right until its art clears the art before it.
Plain PDFs (clipped to the page) keep the 36 pt gap.
Every colour layer took a mask, component labels, a fill stack and an edge map the size of the whole image,
and as many layers were traced at once as the machine has cores.
- A layer is traced within the box its pixels lie in.
- The stack that fills components holds `u32` indices (a mask has at most 64 million pixels).
- Layers are traced as many at a time as fit in half a gigabyte (about ten bytes a pixel of the largest
layer's box each), on however many cores.
Peak memory above the image itself, photo-like image (docs/image-trace-quality.md), before -> after:
- 16 megapixels: High Fidelity Photo 3,856 -> 880 MB (2.85 -> 3.65 s), Low Fidelity Photo 1,972 -> 754 MB
(1.49 -> 1.80 s), 16 Colors 1,625 -> 298 MB, Shades of Gray 852 -> 407 MB, Default 256 -> 199 MB
- 4 megapixels: High Fidelity Photo 981 -> 643 MB, 16 Colors 408 -> 122 MB, times unchanged
The traces are the same, path for path.
An image whose decode needs more than the 2 GiB allowance (512 MB on the web) is not drawn.
A raster export says so since #1517; on screen it was still blank with no word. Open and
Place now carry a warning for it, and the Links panel's row a note (links.list: note).
Paste read PDF only from the Windows clipboard and EPS nowhere, so on macOS a copied
equation or drawing pasted nothing new (the last thing copied in the app came back).
- macOS: the pasteboard's PDF, EPS and SVG are read, ahead of text and bitmaps.
- Windows: EPS is read beside PDF.
- Everywhere: an .eps file copied in a file manager pastes.
- clipboard.importEps loads an EPS into the clipboard as document.open reads one.
A group has no paint of its own, so a compound path made of one (outlined type) had none
and drew nothing until a fill was set. The paint now comes from the backmost path, or
from the compound path that painted it.
Complete Polish catalog (4,492 rows): every menu string, tl! literal,
plural and status/error message, enforced by the existing completeness
tests (complete_menus, KEEPS_MENU_NAMES, COMPLETE_MESSAGES).
- pl.tsv: clean-room translation from the English meaning, following
common Polish desktop-software conventions (obszar kompozycji for
artboard, obszar roboczy for workspace, obrys, wypełnienie, próbki…)
- plural_polish: one / few (2–4, not 12–14) / many (0, 5–21, 25…)
- every pl-* locale (pl-PL, pl_PL.UTF-8) resolves to it
- tests: Polish plural forms, vocabulary, nested message translation;
Polish letters in the bundled-font coverage test
- docs: README, development.md, localization-parity.md
Drafted with AI assistance; native review welcome.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01DukHNvUY45rjRnvtz91x33
SaveOptions::for_doc chose pretty-printed JSON by the object count in
the layers alone. A document with few layer objects but many anchors,
or with its art in symbols, patterns or graph designs, was therefore
written pretty, about ten times the compact size: every anchor's "p",
"in" and "out" spread over several indented lines.
A document is now pretty only when it has at most PRETTY_MAX_OBJECTS
objects and its compact JSON is at most PRETTY_MAX_BYTES (1 MiB). The
size is measured by serializing into a writer that stops at the limit,
so a large document costs at most 1 MiB of extra serializing. Small
documents stay readable and diffable.
Fixes#1484
Each region's outline was fitted on its own, so the edge between two regions was fitted twice, a little
differently, and left hairline gaps and overlaps.
- An outline is cut at its junctions: the pixel corners where three or more regions meet, where two parts of a
region touch by a corner only, and where an edge reaches the image's border (each side of the image is a
neighbour of its own, so the image's corners stay exact). A junction lies where the edges around it say, the
same for every region around it.
- Each piece between two junctions is the whole edge between two regions. Both get exactly the same points for
it (shifts are rounded to 1/1024 px so that the two sides agree to the last bit; whether a piece is hard is
decided by the piece alone) and it is fitted the same way from either side (from its end further left), so it
is one and the same curve in both paths. A loop without junctions is fitted clockwise from its leftmost point:
a shape's outline and the hole it leaves in the shape around it are one curve too.
- Stacked layers (Overlapping) share no edges and are cut at the image's border only.
On each preset's own inputs, all sizes and variants (docs/image-trace-quality.md), before -> after:
- Default: gaps 22.2 -> 0.8 px, overlaps 22.4 -> 0.5 px
- 3 Colors: gaps 48.6 -> 0.0, overlaps 29.4 -> 0.0; outlines 0.087 -> 0.104 px off on average
- 6 Colors: gaps 39.0 -> 0.2, overlaps 35.7 -> 0.3; 0.137 -> 0.140 px off, largest 1.09 -> 1.34
- 16 Colors: gaps 34.5 -> 0.2, overlaps 26.4 -> 0.2; 0.133 -> 0.141 px off, largest 1.09 -> 1.31
The public 3D and Materials panel options list Depth, Twist, Taper and Cap
for every 3D type; Inflate had only Depth.
- Twist (0° to 360°) and Taper (1–100 %) turn and scale the back about the
shape's centre, as Extrude & Bevel's do: a puffed back is turned and
lowered in proportion, and the sides follow in slices.
- Cap: Solid closes the back; Hollow leaves it off, so the inflated front is
a shell open behind. The documentation doesn't say what Cap means for
Inflate; this reading is stated in docs/three-d.md.
- The dialog's Object tab shows them in the documented order (Depth, Twist,
Taper, Cap), then Volume and Both sides.
At 0 % volume a twisted, tapered Inflate has the extrusion's outline from
every side (tested).
A twisted, tapered, hollow Inflate draws on the canvas exactly as it
exports, and expands to faces with their own ids (tested). ROADMAP and the
parity pages list the new options; the 3D score stays at ~25 %.
A twist bends the strip between two slices into a saddle; its normal came
from one corner's triangle, which leaned so far back that from about 60° of
twist every wall was taken for facing away and dropped, leaving the front
cap alone. Each strip now takes the whole quad's average normal (Newell's),
as Inflate's facets do. A test checks the faces kept against each strip's
average normal oriented away from the axis, for twists up to 300° and four
views.
The public 3D and Materials panel options give Twist as up to 360°; it took
-360° to 360°. Values beyond either end now hold at that end (the effect is
a day old, so only fresh files carry a negative twist).
On macOS, native_menu::sync reads every row of the menus (each
command's enabled and checked state, and each label) whenever
state_hash changes, and the macOS backend updates the AppKit items
whose label, enabled or checked state changed. The hash included the
active document's revision, and Session::preview makes a new revision
at each step of a drag, so the app read every row again at each step
of a move, scale or shape drag. In a release build on an M2 Max, that
took about 1.5 ms a step with one object selected, and 13.8 ms a step
with 5,001 objects selected.
While an interaction is open, state_hash leaves the revision out.
Move, scale and shape drags, dialog previews and the font menu's
preview are interactions. The menus are read when an interaction
begins and again on the frame it ends: when a drag's button is
released, when Escape cancels a drag, when a move is dragged onto a
panel, when a dialog's preview is applied or canceled, when the font
menu's preview ends, or when a control request such as
ui.dialog.cancel ends it. They are still read on a click or a key
press during an interaction.
docs/development.md says when the menus are updated during an
interaction.
Offset Path, Outline Stroke, the Pathfinder panel, Clean Up, Make
Blend, Rasterize and the other commands that #1429's table marks 3,
except Split Into Grid, added, removed or replaced their objects one at
a time, and so did Remove Anchor Points, Redefine Symbol and the
removal of Shaper groups whose source art is gone. Each insertion or
removal moved the later objects of the layer or group. The lookups by
id that followed walked the tree, and every fourth walk rebuilt the
lookup cache. On 25,000 rectangles a release build of vectorcraft-cli
took 29.1 s for Offset Path.
These commands now make their edits with Document::wrap,
Document::insert_beside and Document::remove_many, in one pass over the
children of each layer or group, and Outline Stroke and Expand write
each new object into the place of the object it replaces. A list that
holds an object twice, or an object and another inside it, and that was
edited without an error before, is still edited one object at a time.
The documents, selections and undo steps are the same. On the same
rectangles Offset Path now takes 1.3 s.
Docs: docs/target-app-parity.md.
These commands removed, moved or copied one row or object at a time:
the Layers panel's Delete Selection, Duplicate Selection, Collect in
New Layer, row drags, Merge Selected, Flatten Artwork and Release to
Layers, and Cut Artboard, Duplicate Artboard and the Artboard tool's
Alt-drags that copy art. Each edit moved the later rows of the same
layer or group to other indices. The next lookup by id then walked the
tree, and after every fourth such walk Document::index_path rebuilt
the whole lookup cache. Release to Layers also walked the document
twice for each new layer to name and color it. With 25,000 rectangles
in one layer, a release build of vectorcraft-cli took 11.9 s for
Duplicate Selection and 17.7 s for Release to Layers.
The commands now remove, move and copy the rows in one pass over each
layer or group, with Document::remove_many and Document::wrap, and
with copy_above, the copy pass of duplicate_in, which Duplicate
Selection and the artboard copies now share. Release to Layers names
its new layers from one walk of the document. Merge Selected checks
the target layer's objects against a set of the listed rows, and
Delete Selection checks the top-level layers against such a set. In a
document whose ids are unique, the rows keep their order, new rows and
layers take the same ids, names and colors, and the selection, the
undo step and the journal are the same. A release build with this
change takes 98 ms for Duplicate Selection and 26 ms for Release to
Layers.
Docs: docs/target-app-parity.md.
The renderer decoded images with the decoder's default 512 MB allocation
limit, so a 300 ppi roll (6614 x 59055 px, 1.56 GB as RGBA) that opens and
exports to PDF fine drew nothing in a raster export - a fully transparent PNG,
exit code 0, no warning. It now decodes with the allowance opening has (2 GB,
512 MB on the web), shrinks an image past a pixmap's 65535 px side to fit
instead of dropping it, and counts any image it still can't decode: a raster
export that drew fewer images than it should says so in its warnings.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Trim decoded the image with the decoder's default 512 MB allocation limit, so
a 300 ppi roll (6614 x 59055 px, 1.56 GB as RGBA) that opens fine failed with
"the image's pixels can't be read". It now decodes with the allowance opening
already has (MAX_RASTER_ALLOC: 2 GB, 512 MB on the web). A CMYK image, kept as
its ink amounts, has no alpha: trim leaves it alone (trimmed: false) instead
of failing to decode it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Rewords French entries to the feature names French-speaking users of vector illustration software know, as the catalog header asks: Repères commentés, Sélection directe progressive, Trait for Line Segment, Déformation for Shear, Associer for Group, Annuler for Release in the Make/Release submenus, Étape de dégradé, Redéfinir les couleurs de l'illustration, the graph and symbolism tool names. 27 terms are attested in Adobe's public French help pages; the others come from the reviewer's knowledge of the French interface. The eight strings pinned by french_reads_as_french and the MENU_KEEP_AS_IS strings are untouched. Keys with two meanings (Trim, Crop, Merge, Outline, Gradient) are left unchanged: they need @id entries.
Adds the 423 keys that other catalogs translate and fr.tsv lacked. The 19 MENU_KEEP_AS_IS strings stay out of the catalog, as the menu tests require. Entries follow the existing catalog's wording and typography (no-break space before : ; %, typographic apostrophe); placeholders, edge spaces, trailing ellipses and plural forms are preserved.
On Windows, perf printed "load average ?": load_average runs sysctl
or reads /proc/loadavg, and Windows has neither. The warning for a
busy machine could not print, so a run over budget on a busy machine
failed, where macOS and Linux warn and exit 0. perf --deep printed no
memory rows, because rss_mb runs ps. --help did not list --deep.
On Windows, perf now reads GetSystemTimes twice, one second apart,
and its first line gives the cores busy on average over that second
where macOS and Linux give the load average. It warns above three
quarters of the cores, as on macOS and Linux: with all 32 logical
processors of a test machine kept busy, the line read "cores busy
32.0" and a run with three budgets over exited 0. The --deep memory
rows give the working set (GetProcessMemoryInfo). Both calls use
winsafe 0.0.29, which Cargo.lock already lists for the desktop app;
the CLI depends on it on Windows with the kernel and psapi features.
The help lists --deep and says that a run over budget on a busy
machine exits 0. perf's report on macOS and Linux does not change.
A photo's noise is as large as the step from one palette colour to the next, so noise decided pixel by pixel
which of two neighbouring colours a pixel got: tens of thousands of specks, or (since the palette change)
neighbouring tones merged into one.
- A continuous-tone image (eight colours leave much of it unsaid; flat art, however noisy or unevenly lit, is
not one) is smoothed before it is quantised: three rounds of a small bilateral filter, which averages noise
away within a tone and keeps the edges between tones where and as sharp as they were.
- With Method: Overlapping, layers are stacked by lightness, from the largest colour's end of the scale,
instead of by area. Each layer reaches under those above it, so where two colours meet every layer between
them in the stack ends on that same edge and shows through its anti-aliasing: by area that was an unrelated
colour's hairline around every region; by lightness it is a neighbouring tone.
- Ignore White with Overlapping: no layer reaches under the white that is left out.
On each preset's own inputs, all sizes and variants (docs/image-trace-quality.md), before -> after:
- High Fidelity Photo: colour error 2.37 -> 1.75 (2.30 at the baseline), edge error 2.59 -> 1.98, 639 -> 121
paths (3,653 at the baseline), 25,604 -> 9,818 anchors, specks 152 -> 10; a 16 megapixel photo-like image is
traced in 3.5 s (31,131 paths) where it was refused
- Low Fidelity Photo: colour error 2.67 -> 2.45, 55 -> 37 paths
- Shades of Gray: 73 -> 17 paths, colour error 9.33 -> 9.26
- The other presets' numbers are unchanged
egui reports drag_started only once the pointer is past its drag
threshold, farther from the press than the ruler's 5 px hit tolerance,
so hit-testing the current pointer usually missed the stop. Hit-test the
press origin instead, falling back to the pointer position.
Fixes#1458
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The theme's widget fill matches the dialog background, so the sliders of
Save for Web, the raster export options, Preferences and the opacity
popup showed only their handle. They share one slider widget now, with a
visible rail filled up to the handle.
In Outline view a template layer drew as outlines like any other, so a
picture placed to be traced turned into a box. It now keeps drawing in
Preview (dimmed as before) while the other layers are in outline.
Color and Grayscale chose their colours from every pixel, so the blends along anti-aliased edges took palette
entries and traced as slivers, and with more colours asked for than the art has, k-means split flat colours
along their noise and the halves traced as specks all over each other.
- The palette is made from the picture's own colours: a pixel that lies between the pixels on opposite sides
of it is a blend and counts for nothing (lines one pixel wide and noise are no blends).
- Colours that noise made of one colour merge: close colours whose pixels are mixed through each other. The
bands of a gradient keep to themselves and stay apart.
- A blend pixel whose nearest palette colour is a third colour (halfway from navy to yellow lies an olive that
is nearer to a green elsewhere) goes to the nearer of the two colours it lies between.
- Boxes are cut where their two sides differ most (Otsu's criterion) instead of at the median, which split the
largest colour of flat art along its noise and left two smaller colours in one box.
- Colours are compared in Oklab when pixels are assigned and in k-means.
On each preset's own inputs, all sizes and variants (docs/image-trace-quality.md), before -> after:
- 16 Colors: 69.9 -> 4.2 paths, 1743 -> 66 anchors, outlines 5.08 -> 0.13 px off on average (largest 85.9 ->
1.09), kinks 1376 -> 4.4, paths in a colour the art doesn't have 5.9 -> 0
- 6 Colors: 21.2 -> 4.0 paths, 4.44 -> 0.14 px off; 3 Colors: colour error 4.86 -> 0.43, 0.33 -> 0.09 px off
- High Fidelity Photo: 3636 -> 639 paths, 81,597 -> 25,604 anchors, colour error 2.50 -> 2.37; a 1 megapixel
photo-like image 1.98 -> 0.42 s (51,389 -> 4,298 paths), a 4 megapixel one traced (27,583 paths) where it was
refused
- Low Fidelity Photo: 128 -> 55 paths, colour error 2.59 -> 2.67; Shades of Gray: 91 -> 73 paths, 9.29 -> 9.33
text.create, text.createInPath, text.setText and text.setStyle answer with
overflow: [id…] for the area type and type on a path whose text doesn't fit (left
out when all fits), and MCP add_text with overflow: true. add_text takes area
type's fit and fitMinPercent.
A point outside the grid can be nearer an edge further along the grid's side than one
straight ahead of it; the search stopped a ring early there. The bucket lookup is one
function.
One message translated when #1302 was merged addressed the user with
the formal verb form ("csatolja"); the catalog uses the informal second
person throughout ("csatold").
Extrude & Bevel, Inflate and Rotate sampled every curve at sixteen points and
refused a shape past 1,024 points, about 64 curves: outlined words reached
that quickly, and Rotate refused them although it only turns the outline.
- Each curve takes as many straight pieces as keep it within 1/2000 of the
shape's size (at least 0.05 pt), by Wang's bound: 1 to 32.
- Extrude & Bevel and Inflate take up to 2,048 points, Rotate 65,536.
- Inflate's distance and crossing tests use a bucketed edge index, and
cells no edge crosses skip clipping: about 80 ms at 2,000 points (it was
over 600 ms with the old search; 95 ms at the old 1,024-point limit).
Revolve's own sampling is unchanged.
Selected text in a numeric or text field was drawn in the accent colour on the accent-tinted
selection, in every brightness. The fields that draw their own frame (panel and Control bar fields,
dialog fields, the hex field) now draw it in the strong text colour.
File > Place, Relink and Open refused a grayscale TIFF whose pixels carry an alpha channel or
another extra channel: the image decoder reads neither. They are now read like CMYK TIFFs with
alpha: the first extra sample is the transparency when the file says it is alpha (associated alpha
divided back out), and other channels are left out.
Object > Path > Split Into Grid took a number of rows and columns and one gutter, and split each
selected path on its own. The dialog now has the documented options, the rows beside the columns:
number, height or width, gutter and total, with Add Guides and Preview. Several selected paths
become one grid over them all, painted as the topmost one, as documented.
object.path.splitIntoGrid takes rowGutter and columnGutter (gutter still sets both), totalHeight
and totalWidth, height and width (the size of each row and column, which sets the total) and
addGuides, which adds ruler guides along the row and column edges on the grid's layer.
Behaviour reference:
https://helpx.adobe.com/illustrator/desktop/manage-objects/edit-objects/divide-or-split-objects.html
On each pointer move of an Alt-drag with the Selection, Direct
Selection, Group Selection, Rotate, Scale, Reflect or Shear tool,
Session::preview put the drag's snapshot back and ran object.transform
with copy again, and duplicate_in copied every selected object again.
The Move, Rotate, Scale, Reflect and Shear dialogs with Copy and Preview
on copied every selected object again on each change of a value.
The interaction now keeps the untransformed copies that its first
preview with copy makes of the snapshot. Each later preview that
copies the same objects of the same snapshot transforms only those
copies. The copies keep their ids, and the document, the selection,
the undo step and the journal are the same as before. With 25,000
rectangles selected, a release build of vectorcraft-cli took a median
of 138.5 ms for each Alt-drag move after the first preview and takes
105.7 ms with this change.
Docs: docs/target-app-parity.md.
Adds 127 Czech entries the Hungarian/Spanish/German catalogs already
have: tool short names, recolor and swatch library labels, print/PDF
preset names and their differences lines, pie graph options, counts
and the about-box credits. "Reset <workspace>" entries keep the
built-in workspace names in English as MENU_KEEP_AS_IS requires.
Also [Default] -> [Výchozí] in the protected-preset hint, matching the
existing [Default] entry.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Each crack between an inside and an outside pixel is moved to where the pixels across it say the edge is (the
blend of the two tones in the column of pixels across the crack; a thin line by the centroid and sum of its
tone; hard-edged images are read as staircases), and the outline is fitted as Flat Logo mode fits its own:
corners put back, straight runs as lines, a round outline as a circle, the rest as few curves as Paths allows.
Snap Curves To Lines straightens slightly curved runs and makes arcs. A fit that strays from its outline
gives way to a plainer one, and at last to the outline's own points.
On each preset's own inputs, all sizes and variants (docs/image-trace-quality.md):
- Default: outlines 0.313 -> 0.091 px off on average, largest 1.51 -> 1.02; edge error 17.2 -> 10.1;
gaps between abutting paths 63.5 -> 22.2 px, overlaps 67.0 -> 22.4 px
- Black and White Logo: 0.270 -> 0.064 px off, kinks 15.3 -> 0.3, anchors 3.78 -> 2.73 times the art's
- Technical Drawing: 0.201 -> 0.086 px off; Line Art: 0.158 -> 0.093
- Worse: anchors on blurred and scanned thin lines (Line Art 25 -> 77 on average), High Fidelity Photo
(colour error 2.30 -> 2.50, anchors 46,866 -> 81,597, 1 megapixel photo-like image 0.37 -> 1.98 s)
Bevel Shape, Space, Bevel Inside, Bevel both sides and Presets, as the public 3D and Materials panel
options page names them. The 3D effects' error messages get rows in the twelve complete catalogs.
The three 3D types besides Revolve, as live effects in the three-d crate,
drawn as shaded vector faces by the canvas, SVG/PDF export and Expand
Appearance alike, from the public 3D and Materials documentation:
- Extrude & Bevel: depth (0-2000 pt), twist, taper, solid or hollow caps,
and bevels in six original cross-sections (classic, rounded, cove, step,
ogee) with width, height, repeat, spacing, inside and both sides.
- Inflate: the shape as a membrane under pressure (a Poisson solve held at
zero along the outline and holes), so it rises vertically from the edge
and rounds without creases; volume, depth and both sides. Steep cells
near the outline are refined without cracks.
- Rotate: every fill and stroke turned in 3D and shaded as one plane.
All three share Revolve's view and lighting parameters, the rotation and
light gizmos (turning about the art's centre) and a dialog with Object,
Rotation and Lighting tabs, with Position presets (Front ... Isometric
Bottom, our own values). An object takes one 3D effect. Inflate cuts the
grid cells that straddle a hole's edge with pathops, hence the new
pathops -> three-d layer order.
Docs: docs/three-d.md, mcp.md, and the 3D rows of the parity docs.
The renderer kept the rasters of an object's drop shadows, outer glows
and filtered content (Gaussian Blur, Feather and the Photoshop-style
filters), and drew them again while the object, the zoom and rotation
and the ink plane stayed the same. The content drawn into a raster also
reads things outside the object: patterns, symbols, brushes, images,
document, layer and color settings, the knockout a group inherits, the
fonts, and the options the frame is drawn with. When one of them
changed, a renderer that had drawn the object went on drawing the
raster it had kept, made from the old values.
Each kept raster now records what its content was drawn from: which of
those things the object reads, found by walking the object when the
raster is made, and a hash of their values then. The renderer draws
the raster only while that hash is the same in the current frame. Once
a frame, the renderer hashes the document's patterns, symbols and
images. It hashes their art and pixels by the addresses of their
shared values, and it keeps weak references to those values while a
raster made with them is kept, so no other value can take one of those
addresses. A filtered raster also records the color channels its
filters split, and under De-Interlace the raster resolution.
A temporary release test timed the inputs of 400 kept rasters at about
10 microseconds a frame.
Opening an EPS whose threaded area type frame has a control point at
x = 8e115 failed with an internal error ("capacity overflow").
`eps_text_frames_never_panic` in `import_fuzz` found it with
PROPTEST_CASES=20000. Text layout flattens a frame to within 0.1 pt,
and for such a curve kurbo 0.13.1's `flatten` calls `reserve` for
`usize::MAX` quadratic pieces. Laying out text around a wrap shape with
such a curve failed the same way. Laying out type on a path along such
a curve panicked in kurbo's `solve_itp` ("attempt to shift left with
overflow") in builds with overflow checks, and in a release build it
did not finish within 20 s. Laying out area type in a triangle frame
that comes to a point at its top, at y = 1e20, did not finish either:
adding a lead to a baseline that large leaves the baseline where it is.
Text layout now leaves out a frame, a text wrap shape or the path of
type on a path that has a coordinate beyond 1,000,000,000 pt either
way, control points included, or a NaN coordinate in an anchor point.
Such a frame or path holds no text, and such a wrap shape is ignored.
PDF export uses the same bound (`MAX_COORD` in
`crates/pdf/src/export.rs`).
Text layout also steps a line down a frame cell at most 100,000 times
to find room for it. In a cell taller than 100,000 leads, a step is the
cell's height divided by 100,000; in a shorter cell, a step is one
lead, as before. Before this change, in a dev build, with triangle
frames that come to a point at their top, laying out text in one
2,000,000,000 pt tall took 9.8 s, and laying out a paragraph whose
Space Before is -1e300 pt in one 1,000 pt tall did not finish within
20 s.
The layout drops lines that overflow an area frame vertically, so counting
the first paragraph's laid-out lines cannot see a wrapped second line
when the frame holds only one. The bisection then found every tracking
"one line" and ran to its 2000 ceiling, which spread the line far past the
frame (most glyphs clipped away) while the command reported success.
one_line now asks whether the first line reaches the end of the first
paragraph, which holds regardless of dropped overflow lines. Regression
test: area 240x50 at size 36 previously returned tracking 1999.9, now
fills the width (avail - w < 5) with the paragraph on one line.
crates/trace/tests/quality draws its inputs from known vector art (no image files), traces them with every
built-in preset and measures fidelity, distance from the true outlines, economy, artefacts, time and memory.
docs/image-trace-quality.md records the numbers on main before any change, beside the same measures of an
open tracer run as a black box. No change to the tracer.
Delete, Cut, Group, Make Compound Path, Make Clipping Mask, Send to
Current Layer, Ungroup and Release Compound Path removed, inserted or
moved one object at a time. duplicate_in inserted one copy at a time;
Duplicate, Copy in the Move, Rotate, Scale, Reflect and Shear dialogs,
Transform Again after a copy, Transform Each with Copy, the perspective
copies and each move of an Alt-drag call it. Each insertion or removal
moved the later objects of the same layer or group to other indices.
The next lookup by id then walked the tree, and after every fourth such
walk Document::index_path rebuilt the whole lookup cache. Each command
did work that grew with the number of objects times the size of the
document: with 25,000 rectangles selected, a release build of
vectorcraft-cli took 7.2 s to group them and 11.5 s to copy them with
object.transform.
Document::remove_many, Document::wrap and Document::insert_beside
remove nodes, wrap them in a new node, or put nodes directly above or
in place of their anchors, in one pass over the children of each
parent. Each finds the nodes with one index_paths call, checks every id
before it changes anything, and clears the lookup cache once. The
commands above use them. The objects keep their order, the copies take
their ids in the same order, and the selection, the undo step and the
journal are the same. duplicate_in still copies one root at a time when
a root is listed twice or lies inside another root. A release build
with this change groups the 25,000 rectangles in 27 ms and copies them
in 121 ms.
Docs: docs/target-app-parity.md.
The check added for #1396 dropped the inner contour only when the path itself fell in the hole, which takes a stroke more than twice as wide as the shape. Between one and two times the size (a 30 pt ellipse with a 50 pt stroke), and on rectangles with round or bevel joins, the hole stayed.
An offset contour is now left out when no point of it lies half the weight from its subpath: it is then nowhere the edge of the stroke. Subpaths are judged one by one, and only when the stroke is at least as wide as the subpath's bounds, so ordinary strokes take the same single call as before.
A closed path stroked wider than it is came back as a ring, because the inner offset crossed the middle. When that outline no longer covers the path, the outer contour is kept so the stroke paints solid.
With Double Click To Isolate on, the Selection tool isolated groups only. A
double-click on a single path, compound path, image, mesh or placed file now
isolates it too, as the public documentation describes. Type still switches to
the Type tool; blends, envelopes, repeats and symbol instances keep their own
editing modes.
While a single object is isolated only it is hit, marqueed and taken by Select
All, new art goes beside it in its group or layer, and a double-click on the
empty canvas leaves with it selected. object.isolate accepts any object except
type.
The renderer drew each symbol instance by copying its symbol's art,
staining the copy for a stained instance and moving every object in it
by the instance's transform, in every frame. The copies were new
nodes, so the caches the renderer keys by a node's address (cull
bounds, path geometry, glyph layouts, live-effect geometry) missed for
every object of every instance, and the copies stayed in those caches
until they were pruned. Stroke outlines missed as well, because their
cache uses an entry only when the entry holds the node being drawn.
The renderer copied and moved the art of inline graphics in type the
same way.
The renderer now keeps the art it places in a frame cache with a
64 MiB budget, under the address of the symbol's art, the transform,
whether strokes scale with it, and the instance's stain. When the art
is a group or a layer without an appearance of its own, the renderer
copies none of it in a frame whose instances and symbols did not
change, and the objects in it hit the caches keyed by their own
address (cull bounds and paths, glyph layouts, live-effect geometry).
The stroke-outline cache keys a stroke by its address in the
appearance. In the art placed for an unstained instance, each object
without a gradient fill or stroke shares its appearance with the same
object in the symbol's art. When a symbol has two or more unstained
instances, the renderer therefore still outlines the strokes of those
objects again for each instance in every frame. Moving or restaining
an instance, or editing its symbol's art, places that art again, and
the other instances keep theirs. Other art is placed again in every
frame, as before, and so is art that holds a symbol instance, type
with an inline graphic, an image, a placed document, a blend, an
envelope, a repeat or a raster effect. Art that holds type is placed
again when the fonts change.
vectorcraft-cli bench of a symbol of eight paths (three filled and
stroked, two only filled, three only stroked) shown by 2,000
unstained instances took 51.6 ms a frame on main and 32.3 ms with
this change, at 2880x1800 on 8 threads; the same paths in 2,000
groups took 26.0 ms. The peak working set of a bench run at that size
went from 150 MiB to 83 MiB. In the tests, a renderer that keeps
placed art draws the same pixels as a new renderer, and instances
draw the same pixels as groups of their placed art.
Each pointer move of a drag applies the move to the interaction's
snapshot, so the dragged object is a new node in every frame. The
renderer kept the rasters of an object's drop shadows, outer glows and
filtered content (Gaussian Blur, Feather and the Photoshop-style
filters) only for the same node, so every frame of a drag ran those
effects again. On main, a moved frame of texture_drag_perf (a CMYK
rounded rectangle at 190.07% and DPI 1.5 in an 1800 x 1500 view) took
112 to 197 ms in a release build.
The canvas now renders with RenderOptions::interacting while a drag or
a dialog's preview is in progress. When an object misses its cached
raster in such a frame, the renderer takes the raster an earlier frame
made for an object with the same id, slot and ink at the same zoom and
rotation, made by the same effects from content of the same size (to
within 0.000001 pt). It draws the object's content into a raster
placed as that one was and compares the pixels byte for byte (only the
alpha under a shadow or glow). For Feather it also compares the points
of the clip outline, to within 0.000001 pt. When they match, the old
raster is drawn at the new place, rounded to a whole pixel, as a pan
draws a cached raster. Content under De-Interlace never takes a moved
raster, and a raster made over moved rasters counts as moved itself.
A frame rendered without interacting never draws such a raster, or a
raster made over one: the frame after the drag runs the effects again
and draws what a fresh renderer draws. The canvas's cache key includes
whether an interaction is in progress. On the desktop, the canvas
sends the frame after an interaction to the render worker when the
frame shown drew moved rasters. Each cached raster keeps the content it
was made from, within the existing 512 MiB budget. The pixels kept
with a filtered raster take as many bytes as the raster, and the alpha
kept with a shadow or glow takes a quarter as many as the shadow.
texture_drag_perf now renders a drag's frames as the canvas does, then
the frame after the drag, and that frame once more with every raster
cached. A moved frame now takes 20 to 26 ms, close to the 18 to 25 ms
of the cached frame; the frame after the drag takes 110 to 189 ms.
Docs: docs/target-app-parity.md.
--control took the next argument as its port and dropped it when it wasn't a number, so the app
started without a control server and `--control --automation-read-root DIR` opened DIR as a
document. automation_args::ControlArg now reads --control <port> or --control=<port> once and
requires a port from 1 to 65535; VECTORCRAFT_CONTROL_PORT must be one too, checked only when
--control isn't given so --control and --version win over a bad value. Errors go through the
same exit as the root flags (#1157).
Tests: unit tests in automation_args.rs; tests/automation_args.rs runs the binary for each bad
form and checks the exact message and a prompt failing exit.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Area type whose frame is too short for a line of the font it shows in here
drew nothing: a font that isn't available shows in the fallback font, whose
line may be taller than a frame made for one line of the file's font (overset
type isn't drawn). Where the file itself lays lines out in the frame, the
frame of the imported text object is made taller, from its top, by what its
first line needs, and the open result says how many frames were.
- The type in a text object's drawn look (1 /FreeUndo) is a story of the
undo-free text document, which counts its stories on its own. It was read
as the story of that number in the text document, so a label could show
another object's text in another object's frame. The object itself, which
follows the look, is the type now.
- The page's type of a text object on a hidden layer stays with that object
(hidden) instead of going to the nearest text object that shows.
- The type on the page of a later artboard is matched where the layers have
that artboard, not by the first page's place.
The editing data places a gradient with matrices after Bg: Xm for a linear
gradient's whole ramp and one Bm for each pair of stops next to each other.
The reader kept the last Bm, so a gradient of three stops drew only its last
part. It now uses Xm (or, without one, the span of the Bm's from the first
stop to the last), and a radial gradient's one Bm as before. The angle and
length are in the matrices, so Bg's own numbers are used only without them.
An object's own note of its gradient after it (Bb, Bg, BB with no path) no
longer becomes the fill of the next path.
A dialog opened by a click is drawn in the frame of that click, and in that
frame egui takes the focus from any field the click missed. The first time a
dialog's window shows, that frame only measures it, so its first field took
the focus a frame later and kept it; every later time the field took it in
the click's frame and lost it at once. The field now takes it the frame after
the click.
A .ai file with placed files opened from its PDF part (no guides, no sublayers,
no hidden objects), because the editing-data reader stopped at them.
- Lexer: a placed file's preview section is one token (it was skipped).
- Reader: %AI5_BeginPlace ... ~ becomes a linked image with the file's path,
showing the preview the data keeps of it (premultiplied ARGB, capped at
MAX_PIXELS, its rows checked against the bytes there), in its place: the
matrix takes the file's pixels from the canvas, where they start at the point
of art space's origin. A placed file without a preview, a path or a matrix
still makes the file open from its PDF part.
- The open result lists one warning saying linked pictures show the
low-resolution preview until their files are found (rows in the catalogs).
- Engine: a link nothing is known of whose image shows a preview is read where
it is found as the document opens, into the image's bounds, and isn't
reported as modified.
- Tests: lexer, reader (hand-written data), engine open with the link missing
and found, fuzz tokens.
- Docs: file-format-parity, target-app-parity, gaps, ROADMAP.
A PDF-compatible .ai opens on its trim boxes, its editor's artboards,
with the bleed boxes round them as the document's bleed (#1349). A PDF
saved with its editing data (#1345) keeps that data under
AIPDFPrivateData keys, which has_illustrator_data didn't look for, so
such a PDF with a bleed still opened on its crop box: the artboard took
the bleed in and the editing data was refused as being for a different
page. has_illustrator_data now finds either key. has_private_data, which
also decides how a page is clipped, is unchanged.
Test: a_file_with_a_bleed_opens_on_its_artboard_with_the_bleed_round_it
(the .ai case, and the same hand-written file with AIPDFPrivateData).
A character missing from every installed font was remembered as missing for the whole
session, so installing a font that has it didn't help until a restart. A rescan of the
font folders now forgets those misses, and a search a rescan overtook doesn't record one.
Taken from #992 by sanyamsingh001, without its font file probe.
Co-authored-by: sanyamsingh001 <[email protected]>
A background drawn at the artboard's own position could sit 3e-14 pt outside it and
stay behind when the artboard moved, was copied or scaled its art. Art within a
millionth of a point of the artboard's edges now counts as inside it.
The fix and both tests are from #1295 by Luca Lorenz, without its change to art that
only partly overlaps the artboard.
Co-authored-by: Luca Lorenz <[email protected]>
Its View row asked for the row's whole width for its menu before its label was laid out, so
the row ran past the panel, the panel's content grew and the start of every label was cut off.
The buttons were placed (WIDTH - 36) / 2 from the panel's content edge, but
the docked panel's content is narrower than WIDTH: the 1.5 pt frame stroke on
both sides and the 1 pt separator line egui reserves on the right leave 44 pt.
So the single column sat 6.5 pt from the left border and 1.5 pt from the right
(2.5 pt right of centre), and the double column's second button ran over the
right border. Centre each row on the panel's inside instead, and widen the
double column to 80 pt so its two buttons fit with 2 pt either side.
Unlocked rectangle corners now each use their own radius and type (top left,
top right, bottom right, bottom left) instead of all following the first one,
and straight corners are cut across instead of rounded. patchy-shapes.af now
matches its embedded thumbnail (mean difference 1.91 -> 0.24) with no warning.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
In builds with overflow checks (`cargo run`, `cargo test` and
`cargo xtask ci`), PDF export aborted the process when a number it
wrote rounded to -2,147,483,648 as an f32. pdf-writer 0.15 writes
-2,147,483,648.0 as an integer, and `Limits::register_int` overflows
when it takes the absolute value. krilla 0.8.2's `Surface` then fails
an assertion in its `Drop` while that panic unwinds.
`svg_hostile_markup_never_panics` in `import_fuzz` hit it with type
shifted 2,147,483,649 pt down. Paths, gradients, dash offsets, images
and artboards that far out hit it too, and so does a group around a
stroke wide enough to reach that far. Release builds have no overflow
checks.
PDF export now leaves out art whose coordinates or transform entries
lie beyond 1,000,000,000 in its own space or in the content stream it
is drawn into, and glyph lines whose spacing lies beyond 1,000,000,000
thousandths of an em. That covers paths and clipping paths, glyph
lines, images, gradients, strokes whose width, caps or miter spikes
reach that far, and the art and marks of a page whose artboard lies
that far, which is written blank. A dash offset beyond the bound is
written as its remainder after whole periods of the pattern.
The type's transform is now pushed inside the form that marks a fill
or stroke of type to overprint. The exporter checks what that form
holds through the type's transform, as it checks the same fill or
stroke without overprint.
Its samples follow a %%BeginData comment that comes after the %_ prefix, where the lexer
took it for a comment later in a line and read the samples as tokens: the rest of the file
was misread ("U closes something it didn't open") and the file opened from its PDF part.
A click with the Polar Grid tool opens the shared shape dialog (width, height, concentric and
radial dividers), as the Rectangular Grid tool does, and keeps the divider counts as the tool's
options.
Rounding a single corner is done by selecting that corner, then
dragging its widget: a drag on a path selected whole rounds every
corner with both tools, as before. What was missing is selecting the
corner on the widget itself. With the Direct Selection tool a plain
click on a corner widget (press and release, no drag) now selects that
corner, as a click on the corner's anchor does; Shift-click toggles it.
The widget is then the only one showing, and the next drag on it rounds
that corner alone.
Unchanged: Alt-click cycles the corner kind, the Selection tool's click
on a widget does nothing, corners picked by their anchors edit together.
Test: corners::tests::a_click_on_a_widget_with_direct_selection_selects_its_corner.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Object › Align ran object.align without to, so it aligned to the key
object while there was one and otherwise to the selection. With Align
to Artboard chosen it aligned two objects to the selection's bounds,
and it left a single selected object where it was, while the align
buttons of the Align panel, the Control bar and the Properties panel
move that object to the active artboard. The Align To choice was kept
in egui's temporary memory, so it went back to Align to Selection at
each launch, and ui.inspect did not report it.
The choice is now the UiState field align_to, which the desktop app
saves with its preferences and ui.inspect reports. A saved value other
than "artboard" reads as Selection, and the other preferences still
load. Object › Align now sends the to that the align buttons send: the
artboard when one object is selected, else the key object while there
is one, else the Align To choice. With anchor points selected it sends
its parameters as before, and the points align to their own bounds.
While one object is selected, the Align To row shows Artboard. Agents'
object.align calls without to keep the engine's default.
Docs: docs/control-protocol.md, docs/target-app-parity.md.
Preferences › Appearance of Black › On Screen was stored and never read.
Display All Blacks Accurately (the default) shows pure CMYK black, black
ink alone at 100%, through the working CMYK profile, a dark grey, as the
canvas always did. Display All Blacks as Rich Black now shows it on the
canvas as RGB black: fills, strokes, type, gradient stops, effect colours
and pattern tiles, and in CMYK documents drawn by ink planes a pixel
whose inks come out as black ink alone. Rich blacks, black tints and
placed images show the same either way; exports and printing are
unchanged (Printing / Exporting is a separate option).
The renderer gets RenderOptions::rich_black, painted with a new
Ink::RichBlack (screen colours with pure black as RGB black) and applied
by ink::compose. The canvas sets it from blackOnScreen and keeps it in
its cache key, so changing the preference redraws.
A headless frame test reads the canvas raster: K100 shows its profile
grey by default, RGB black with rich, a rich black unchanged, and grey
again with accurate. A render test covers the opaque and ink-plane paths
and checks that rich blacks, tints and images don't change.
Docs: docs/mcp.md (blackOnScreen), docs/target-app-parity.md,
docs/gaps.md, docs/ui-parity.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
With anchors of one path direct-selected and another object selected
whole, the arrow keys (object.nudge), path.moveAnchors and a Direct
Selection drag of the selected anchors moved that object without its
pattern tiles, whatever General › Transform Pattern Tiles was set to.
When the same object was selected on its own, the arrow keys and a
Direct Selection drag followed the preference. path.moveAnchors left
the tiles in place in that case too.
path.moveAnchors now follows the preference for the objects it moves
whole, as the transforms, Align and Distribute do. path.moveAnchors
and object.nudge also take a `patterns` param for one call. When those
objects use a pattern, the journal records the choice, and a recorded
action plays back with it. Partly selected paths still move only their
selected anchors.
Docs: docs/mcp.md (transformPatternTiles), docs/target-app-parity.md.
These commands moved selected objects into a hidden or locked layer,
or hid them, and left them selected, with the key object still set
when it was one of them:
- a row dragged into a hidden layer or group (layer.move);
- node.move into a hidden or locked layer or group;
- Merge Selected into a hidden or locked layer;
- Flatten Artwork into a locked layer;
- Collect in New Layer, when the topmost row it collects is in a
hidden or locked layer;
- applying a data set that hides bound objects (dataset.select,
dataset.next, dataset.prev).
They now call Selection::deselect_uneditable after the change, as
layer.setProps, layer.hideOthers and layer.lockOthers do. Every
selected object left hidden or locked is deselected, and the key
object is cleared when it is one of them. Undo restores the objects
and selects them again with the key object. A row drag into a hidden
layer and node.move into a hidden or locked layer still succeed. The
params text of layer.move, node.move, layer.merge, layer.flatten,
layer.collectInNew and dataset.select describes the deselection.
The Layers panel section of docs/mcp.md said that node.move has the
same rules as layer.move; it now says that node.move also moves a row
into a locked layer or group, which layer.move refuses.
Docs: docs/mcp.md, docs/target-app-parity.md.
A PDF saved with the reference app's editing data keeps that data in
streams named AIPDFPrivateData1, AIPDFPrivateData2, ..., where a .ai
file uses AIPrivateData1, AIPrivateData2, .... illustrator_data read
only the .ai names, so such a PDF opened like any other PDF: plain
groups opened ungrouped, and hidden objects and guides were missing. The
import gave no warning that the PDF's editing data went unread.
illustrator_data now reads the AIPDFPrivateData streams when the file
has no AIPrivateData1, and the PDF opens from its editing data as a .ai
file does. editingData: false still opens it like any other PDF.
has_private_data still looks for AIPrivateData keys only.
layered_ai also returns whether it read the layers. When it did, art
reaching past a PDF's page opens whole, and through_editing_data drops
the PDF importer's note that such art was clipped (PAST_PAGE_NOTE, now
public) as it drops the off-artboard note. When it didn't, both notes
stay. On main, a .ai whose editing data can't be decoded or has no
layers opened from its PDF part without the off-artboard note.
testkit::ai::pdf writes the .ai file of testkit::ai::ai with the PDF
key names. The editing-data tests open it as a PDF, and the import fuzz
test opens the damaged sample as a PDF too.
Docs: the document.open params, docs/mcp.md,
docs/file-format-parity.md, docs/gaps.md (G9: the export direction of
#868 remains), one evidence line in docs/target-app-parity.md, and #868
moved from layer structure to editing data in the File formats row of
docs/target-app-parity.md and in docs/roadmap.md.
A PDF-compatible .ai with a bleed writes its PDF part's page as the
artboard grown by the bleed: the crop box takes the bleed in, the trim
box is the artboard and the bleed box the bleed. The importer made the
crop box the artboard, so the bleed opened as more white page with no
bleed guide; and since the editing data's artboard no longer matched
that page, its layers weren't read either ("its editing data is for a
different page").
Opening a PDF-compatible .ai with the crop box (the default) now takes
its trim boxes as the artboards. Any import on the trim boxes (Crop To
› Trim, for a PDF too) sets the document's bleed to how far the bleed
boxes reach past them on each side (ISO 32000-1, 14.11.2), kept to
0–72 pt, and the document read from the editing data keeps it. Art in
the bleed shows outside the artboard, within the bleed guide. Plain
PDFs still open on their crop box by default, and Place is unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A PDF, and the PDF part of a PDF-compatible .ai, writes a shape filled
with a gradient as a clip followed by a shading fill: the shape, W n,
then sh, which fills the clip's bounds. The importer kept that as a
clip group of the shape (a clipping path) and a rectangle the size of
its bounds filled with the gradient. The Shape Builder skips clipping
paths, so it built its pieces from the rectangles: two overlapping
gradient-filled diamonds gave three rectangles. The Fill swatch showed
? for such a selection, since it held groups.
A clip whose only content is one rectangle covering the clip, filled
with a gradient placed on the page and nothing else, now comes in as
one path: the clip's outline, its subpaths closed, with the
rectangle's fill, opacity, blend mode and mask. It draws as before and
edits like a gradient-filled path drawn in the app. Clips holding
anything else (a flat colour, several objects, a gradient that doesn't
cover the clip, a shading that doesn't extend past its ends) stay clip
groups.
Tests: a diamond clipping a shading imports as one closed path of four
anchors with the linear gradient where it was, and a gradient covering
only part of the diamond or a flat colour stay clipped. Two overlapping
diamonds in a hand-written PDF, clicked on their overlap with the Shape
Builder, give what is left of each (9000 pt² each) and the overlap
diamond (3000 pt²), each with its gradient; main gave three rectangles
of 12000 pt².
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Add a Korean catalog (crates/ui-egui/src/i18n/ko.tsv, 4,151 rows) covering
every menu string, every tl! literal and the status and error messages, and
register `ko` in i18n::LANGUAGES (plural_none; every ko-* locale resolves).
- tests: korean_reads_as_korean, ko locale tags, ko in KEEPS_MENU_NAMES and
COMPLETE_MESSAGES; is_cjk covers Hangul so the bundled-font glyph check
leaves Hangul to installed fonts, as it does CJK without craft-fonts.
- Hangul is drawn with an installed system font on the desktop; the web
build still needs a Korean UI face in craft-fonts.
- docs: localization-parity (Korean row, 12-language score 54% -> 63%,
60-100 h), ROADMAP, README, development.md, gaps.md G16,
target-app-parity.
Clean-room: written from the meaning of the English strings in ordinary
Korean vocabulary; no other product's Korean localisation was used.
AI-drafted; native-speaker review welcome.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A CMYK page with transparency is drawn through an alpha soft mask that covers the page (a
non-isolated group). Its cover was black: opaque as alpha, but nothing shows in a reader that
takes the mask's luminosity. A white cover is the same mask either way.
Setting a tiling pattern went through every pattern made so far to
find one with the same PaintProc, cell and color, and went through the
document's patterns again to name a new one. Each spot ink was looked
up in the list of every ink used. When the reading ended, each ink and
each pattern became a swatch after a search of all the swatches, and
the second object of each clipping group of two was looked up in the
list of every shading painted. For a file that makes n of any of these,
the searches did work that grows with n squared: a dev-profile build of
vectorcraft-cli info took 99 user CPU seconds on a file that makes
160,000 tiling patterns, 35 on one that uses 160,000 spot inks, and 3.2
on one that paints 160,000 shadings through clips.
The patterns are now kept in a hash map, under a hash of the
PaintProc's storage, the cell, and the color, tint and swatch that an
uncolored pattern is set in. A lookup compares the patterns under the
same hash, with the comparison it made before. The inks are kept in a
map by name, and the shadings are kept in a set. The swatch names go
in a set while the swatches are made. The reader's document gets its
patterns only from tiling, so the name search always ended at Pattern
n+1 after n patterns, and that name is now made directly. A pattern
whose cell has a NaN corner never compared equal to another, and it is
no longer kept for lookups. The three files now read in 1.3, 0.6 and
0.9 user CPU seconds, and the documents read are the same as before.
Tests: a program that makes 200,000 tiling patterns and uses 200,001
spot inks reads within 20 seconds, with the patterns named in order;
a pattern made again from its prototype, and an uncolored pattern set
again in a color it was set in, are the same pattern.
The details name the copy's images, so the new document written before them paired with the old
details lost the images placed since the last copy (and a first copy lost all of them). Until the
new document is in, the details name the old and the new images.
Save serializes JSON straight into the compressor and writes images from their Arc into the
file; open reads each image into its own buffer, and NodeKind reads its tag first instead of
buffering every node. Already-compressed images are stored rather than deflated again in the
same gzip stream. Limits apply per section, so any file VectorCraft writes opens again. Data
Recovery writes each image once, content-addressed, instead of every interval. Native files open
on a background thread. Files stay readable by main both ways; JSON-only saves are identical.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
# Conflicts:
# crates/engine/src/cmd/graph.rs
# crates/svg/src/export.rs
Text geometry, clips, clip paints, effect art, brushes, live effects, pattern tiles and freeform
grids were capped by entry count and cleared wholesale on overflow, so a document past the cap
(e.g. more than 4,096 type objects) recomputed every entry on every frame. A FrameCache keeps
per-entry byte sizes and last-used frames, drops the least recently used entries of earlier
frames, and sweeps stale ones. Text geometry keeps its glyph outlines once instead of twice.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
The navigator re-rendered the whole document on the UI thread on every revision, including
each drag step, and layer thumbnails re-rendered whole layers the same way. Both now keep the
last image while an interaction runs, render on a background worker once the document settles
(synchronously on wasm and in tests), and turn on image mips. Thumbnails are keyed by node id
with a Weak, not by a reusable address.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
History was limited by step count only; a whole-selection move of 50k paths keeps ~40 MB per
step. Steps now carry a size estimate (only unshared subtrees are visited) and the oldest are
dropped beyond a byte budget, keeping the last 8. Documents entering history drop their id
index, selections are shared between steps, the command journal is bounded (held while an
Action records), and document resources are copy-on-write. Saved files are byte-identical.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Decoded images were kept per Renderer at full resolution and never evicted, so the canvas,
render worker, thumbnails and panels each held their own copy (96 MB per 24 MP photo).
They now live once in a process-wide LRU store keyed by content, with optional mip levels
(RenderOptions::image_mips, off by default so exports stay identical). Thumbnail renders
now sweep their caches, and shadow/effect rasters share a 512 MiB budget and match by Arc.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Simplify and Add Anchor Points edited the document whenever the
selection held a path, so a call that changed no path still recorded
an undo step, emptied Redo, marked the document modified and turned
the selected live shapes into plain paths. OK in the Simplify dialog
did the same. Simplify at its default options leaves a rectangle, a
star, a line and a path with one anchor as they are, and Add Anchor
Points leaves a path with one anchor as it is.
Both commands go through edit_paths, which now computes the new paths
before it edits the document. When no path changes, the command
returns without editing the document, and the reply
({ids, before, after}) has the same form and counts as before. When
some paths change, the command replaces only those paths and records
one undo step, so a path that Simplify leaves as it is keeps its live
shape.
One line in the evidence list of docs/target-app-parity.md names the
commands.
Disable, Enable, Unlink and Link Opacity Mask and Opacity Mask Options
(transparency.setOpacityMask) edited the document whenever a target
had an opacity mask, even when every mask already had the flags the
call set. Such a call recorded an undo step, emptied Redo and marked
the document modified.
When every mask a call acts on has those flags already, the call now
returns without editing the document, whether it acts on the
selection, on id or ids, or on the object whose mask is being edited.
The reply is still null, and the journal still records the call. A
call that changes a flag on any of the masks is still one undo step.
One line in the evidence list of docs/target-app-parity.md names the
commands.
setdash took a dash array of any length, and the graphics state kept
a copy of it. gsave, gstate, currentgstate and setgstate copied the
whole pattern with the state, currentdash made an array of it, and
each stroke and strokepath copied and scanned it. Each of these
counted as one operation against the operation budget. Under a
pattern of 1,000,000 entries, a pass of gsave grestore took 0.38 ms
of user CPU time, and a pass of strokepath on a line took 2.05 ms.
Loops of the two would reach the budget after about 1.6 and 2.8
hours.
setdash now raises limitcheck for a pattern of more than 65,535
entries, the most elements an array has in a typical PostScript
implementation (PostScript Language Reference, third edition,
Table B.1). Saved and copied graphics states share the pattern.
setdash and each stroke count each entry they read or copy as one
operation, and currentdash counts the array it makes against the
memory budget. Under a pattern of 65,535 entries, loops of setdash,
currentdash, stroke and strokepath now run out of the operation
budget, or the memory budget for currentdash, after 0.08 to 0.31
seconds of user CPU time.
Tests: a pattern of 65,535 entries is set, and a pattern of 65,536
entries stops the reading with limitcheck. Under a pattern of 65,535
entries, 4,000,000 passes of gsave grestore and 2,000,000 passes of
gstate currentgstate setgstate finish, and loops of setdash,
currentdash and strokepath run out of a budget. The test of these
loops reads each program on a thread of its own and fails when no
result arrives within 20 seconds.
These commands edited the document even when nothing changed, so the
call recorded an undo step, emptied Redo and marked the document
modified:
- Fill, Stroke, None, Apply Last Color and Apply Last Gradient with the
paint the objects have already, also on characters selected with the
Type tool.
- stroke.set and stroke.setAdvanced with the options the strokes have
already.
- paint.editGradient, paint.setGradientGeom and the freeform point
commands when the gradient comes out as it was.
- Invert and Complement on the Appearance panel's selected row when no
color changes.
- Swap Fill and Stroke and Default Fill and Stroke when every object
comes out as it was.
- appearance.setItem with the values the item has or an index no
object has, and transparency.set with an item and the values that
item has; appearance.removeItem with indices past every stack;
appearance.moveItem, Reduce to Basic Appearance, Clear Appearance,
the Eyedropper (appearance.copyFrom) and appearance.transfer when
every object comes out as it was.
These commands now return without editing the document. The replies
have the same form as before. On a graph's series or labels, a fill or
stroke that the art has already still records one undo step when the
graph does not keep that paint for them (for example after the
Eyedropper painted the art), and the graph then keeps it.
The Eyedropper test whose second copy changed nothing gives its target
a green fill first, which the copy turns red again.
One line in the evidence list of docs/target-app-parity.md names these
commands, apart from Invert and Complement.
The operation budget counted each operator once, however long a path
it made or read. arc and arct with a huge radius make up to about a
million curve segments, strokepath makes a piece for each dash, and
rectfill makes five path elements for each rectangle in an array.
pathbbox, clip, clippath, shfill, pathforall, gstate, currentgstate
and setgstate read or copy the whole current path or clip path, and
in an encoded user path a byte of the operator string can repeat the
next operator up to 223 times. In a loop, each pass counted a few
operations. vectorcraft-cli info was still reading each of 15 files
that run one of these in "loop" when "timeout 300" stopped it, after
28 to 128 seconds of user CPU time. With a radius of 50 instead of
2.9e30, the loop of arc ran out of the budget after 6.9 seconds of
user CPU time.
Each of these operators now counts the path elements it makes, reads
or copies as one operation each. Making or reading an element took up
to about as long as an operation in a loop of pop, and copying one
took less. strokepath also counts each entry of the dash pattern in
each period of the path. An encoded user path counts each entry of its
data array, each byte of its operator string and each operator it
runs. The 15 loops now end with "the program runs too long" after 0.06
to 2.35 seconds of user CPU time, and the loop of arc with a radius of
50 ends after 1.9 seconds of user CPU time.
Tests: a loop of each of these operators runs out of the operation
budget. The loops cover arc and arct with a huge radius, strokepath
with a fine dash and with dashes of length zero, rectfill with 2,000
rectangles, the eight operators that read or copy a path of 10,001
elements, and uappend on three encoded user paths. The tests read each
program on a thread of its own and fail when no result arrives within
20 seconds.
A shading's Function can be an array of functions. eval evaluated every
entry of an array and the arrays inside it, with only a depth limit. An
array of 100 entries that all refer to the same array one level down,
nested that way a few levels deep, is small in memory, but each
evaluation visited about 100^levels functions, and a gradient samples
such a function 33 times. vectorcraft-cli info on a file with four
levels of 100 shared entries had used 90 CPU seconds, with a 12 MiB
resident set, when "timeout 120" stopped it. eval also counted nothing
against the operation budget: a loop that paints an axial or radial
shading counted a few operations a pass, however many functions each
pass evaluated. On a file that paints a gradient of one Type 2 function
with N 2 in "{ sh shfill } loop", vectorcraft-cli info ran for
209 CPU seconds, and its resident set reached 4 GB before the program
ran out of the operation budget.
eval now counts the functions one evaluation visits, as linear_points
counts its nodes, and raises limitcheck past 257. The PostScript
Language Reference defines a shading's function as one function
dictionary or an array of one for each color component. The reader
allows 32 components, and the depth limit allows each entry a chain of
8 functions. An array with more entries than the visits left raises
limitcheck before it is copied. Each function visited counts 8
operations against the budget: one visit took as long as 6 to 10
operations, measured with loops of pop and of a name lookup.
Tests: a shading over four levels of 100 shared entries raises
limitcheck, and the square drawn before it stays; a shading over one
array of 256 entries is drawn as a gradient, and one over 257 entries
raises limitcheck; a program that paints 2000 shadings over the
256-entry array runs out of the operation budget. The test reads each
program but the last on a thread of its own and fails when no result
arrives within 20 seconds.
Select All, All on Active Artboard and Inverse select from selectable:
the visible, unlocked objects on visible, unlocked, non-template
layers and sublayers, or in isolation mode the visible, unlocked
objects in the isolated group or layer and in its visible, unlocked,
non-template sublayers. Other Select menu commands did not use it:
- Clipping Masks, All Text Objects, Stray Points and Open Paths
selected hidden and locked objects and the objects in hidden or
locked groups and sublayers.
- Point Text Objects, Area Text Objects, Brush Strokes, Bristle Brush
Strokes and the Same commands for symbols, fonts and text colors
checked an object's own flags and its layer's, but not those of the
groups and sublayers between them.
- Next Object Above and Below selected the object beside the selected
one even when it was hidden, locked or a sublayer.
- A saved selection picked from the Select menu selected again the
objects hidden or locked since it was saved.
- Direction Handles direct-selected the hidden and locked paths in a
selected group.
- In isolation mode, the commands in the first two bullets, the other
Same commands, All on Same Layers and a recalled saved selection
selected art outside the isolated group or layer. Next Object Above
and Below and Direction Handles did so only when the selection
already held something that was not inside the isolated group or
layer.
In isolation mode selectable checked the flags of the isolated group's
or layer's objects and sublayers, but not those of the group or layer
itself or of the groups and layers it is in. Select All, All on Active
Artboard and Inverse still selected the isolated group's or layer's
objects after it, or a group or layer it is in, was hidden or locked.
In isolation mode selectable now returns nothing while the isolated
group or layer, or a group or layer it is in, is hidden, locked or a
template layer. walk_selectable visits the objects selectable returns
and the objects inside them, leaving out hidden and locked objects
with what they hold. It visits nothing in a hidden, locked or template
layer, sublayer or group. The commands in the bullets above now select
from it. All on Same Layers takes the objects on the selected objects'
layers that selectable returns. Next Object Above and Below pass over
the objects walk_selectable leaves out, and leave the selection as it
is when none is left in that direction.
The params texts of Direction Handles and Recall Selection,
docs/mcp.md (Object selection, Saved selections) and one line in the
evidence list of docs/target-app-parity.md describe the change.
Overnight doc conflicts were resolved by keeping both sides, which left two or three copies of
some milestone and parity rows (M1–M3, M5–M7, M14; six area rows; one type row). Each is now one
row with every note. The 2026-10-12 progress row takes the 30 PRs landed since and the Film
Grain row that #1282 added separately.
A subpath that geometrically closes (e.g. an ellipse outline) was always emitted
with SPLINE group 70 = 8 (planar only). Autodesk's DXF reference defines bit 0
of group 70 as 'closed', and CAM software such as VCarve relies on it to treat
the cut as a pocket or profile rather than asking the operator to join endpoints.
Now `self.e.int(70, if sub.closed { 8 | 1 } else { 8 })`.
Test: extend lines_are_lwpolylines_curves_splines_and_fills_hatches to assert
the existing closed ellipse's SPLINE group 70 is '9' (1 closed + 8 planar).
These commands edited the document even when nothing changed, so the
call recorded an undo step, emptied Redo and marked the document
modified:
- Change Case to the case the text has, Smart Punctuation on type with
nothing left to change or on a selection with no type in it, and
Find and Replace when every match is replaced with the text it is.
All three rewrite the text runs through edit_runs, which now edits
only when a run changes.
- Convert To Area Type with no point type among the objects, and
Convert To Point Type with no area type among them.
- Type on a Path Options given the values the type has, without Flip:
OK in the dialog with nothing changed, or a Type on a Path effect
the type has.
- Fill with Placeholder Text on type that holds its placeholder text
already.
- type.insert with an empty text on type that ends with a run of
text.
These commands now return without editing the document. The replies
have the same form as before. A call that changes something still
records one undo step.
One line in the evidence list of docs/target-app-parity.md names every
command above except type.insert.
An image larger than the tracer's 64 megapixels was refused. It is now
decoded and box-filtered down to the largest size of its aspect within
64 megapixels, and the traced paths are mapped back to the image's own
size. Images over 192 megapixels are still refused from their header,
before decoding.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01XbTizgRsDpFPjtBgZAvfrZ
moveto, lineto and curveto check that the current path holds fewer
than 1,048,576 elements before they add one, and they stop the reading
with "a path has too many points" when it is full. closepath added its
element without that check. In an encoded user path, a byte of 255
runs the next operator 223 times. vectorcraft-cli info on a 622-byte
file with one uappend that runs closepath 11,150,000 times peaked at a
memory footprint of 601.9 MiB and reported "the file draws nothing".
The string operator makes strings of up to 4 MiB, and one uappend of
an operator string that long would add about 468 million elements of
56 bytes, about 24 GiB.
closepath now makes the same check before it adds its element, in the
closepath operator and in the ClosePath arm of append_user. On the
file above, the reading now stops with "a path has too many points",
and vectorcraft-cli info peaks at 62.0 MiB. A path below the limit
closes as before.
Tests: a moveto followed by 1,100,000 closepaths, and a uappend that
runs closepath 1,059,250 times, are each read between two squares.
Each reading stops with "a path has too many points" and keeps only
the first square.
Each tool switch builds a new tool, and a new Artboard tool started on
Artboard 1 whatever artboard was active. With Artboard 2 active, after
the tool was chosen with Shift+O, its toolbar button, Edit Artboards in
Properties or Document Setup, or the Artboards panel menu's Artboard
Options…, the canvas outlined Artboard 1, and Delete, Cut, Copy, the
Transform panel and Artboard Options acted on Artboard 1. The first
pointer event over the canvas, a hover included, then made Artboard 1
the active artboard for Align to Artboard and Paste in Place too.
VectorcraftApp::select_tool now starts a newly chosen Artboard tool on
the active artboard, as the Artboards panel row's Options button does.
Choosing the tool again while it is in use leaves it as it was, and the
artboards Shift-clicked into its selection stay selected.
The test makes Artboard 2 active, chooses the tool with tool.select,
and checks the tool's active option, Artboard Options, a hover over
Artboard 1 and Delete. It then presses Shift+O with two artboards
selected and checks that both stay selected.
Docs: docs/mcp.md (tool.select), docs/target-app-parity.md.
Add the Hungarian catalog (4,524 rows): every menu string, every `tl!`
literal, the contextual and `@id` rows, the plurals and the status and
error messages, written from the meaning of the English labels in
general Hungarian vector-illustration vocabulary. Conventions are in the
header of `hu.tsv`.
- Register `hu` ("Magyar") in `i18n::LANGUAGES` as a complete language
with `plural_none` (a count takes the singular); every `hu-*` locale
resolves to it.
- Tests: Hungarian joins the menu-label, menu-string, `tl!`-literal and
message coverage checks; `hungarian_reads_as_hungarian` pins the core
vocabulary, the plural, the `file.close` override and a nested
message; ő ű Ő Ű are checked in the bundled UI fonts.
- README, ROADMAP, docs/development.md and docs/localization-parity.md
list Hungarian.
Localize native/web file filters, diagnostic labels, numbered presets
and contributor tooltips with English fallback and Czech plural forms.
Fix gradient adjective agreement and disambiguate Japanese printer marks
in PDF/Print choices and summaries. Keep file extensions and names intact.
Add Czech catalog rows and regression coverage; update localization evidence.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Find in Folder… in Linked File Not Found and in the Links panel menu
looks in a folder the user picks, and in its subfolders, for the files
with the names of missing linked files, in any letter case. In the
Links panel menu it looks for the selected linked files when there are
any. It uses the folder search of the Missing Fonts dialog. Find
Linked Files lists each file it looks for with the files found for it.
A file with the size and contents saved with the link comes first. A
file of the saved size comes next when the link saved no hash or the
file is larger than 1 GB, and any other file of the name comes last.
Within each group, a file named in the same letter case comes first.
Then each file's folder names are compared with the saved path's, from
the innermost outward, up to the first one that differs, and a file
with more matching names comes before one with fewer. A file is chosen
when it is the only file found, or the only one with the saved
contents, and the user can choose another file or Don't Relink.
Relink relinks each file chosen, and each relink is one undo step.
With Copy into the document's folder, which shows for a saved
document, each image's file is copied next to the document first. The
file's name, then Name 2.png, Name 3.png and so on, are tried in turn
until one is free, which gets the copy, or is a file with the same
contents, which is used. A placed document is relinked where its file
is. The status line names the first file that fails to relink, and the
other files still relink. When Find Linked Files opens from Linked
File Not Found, the missing files left without a choice, and any that
fail to relink, go back to that dialog. On the web, Find in Folder… is
disabled in the Links panel menu, and links.findFiles can't start a
search.
- links.findFiles searches on separate threads and returns at once;
links.findFiles {} reports the search, and {stop: true} stops it. It
looks for at most 1,000 linked files at once: the active document's
missing ones, or those of the objects it is given. It hashes a file
only when a link of its name saved the file's size and a hash, and
only when the file is 1 GB or smaller. It ends once every linked
file has its same file, and it searches only the folders
text.findFontFiles may search, with the same maxSeconds, depth and
count limits.
- links.relink {copy} copies the file it is given into the saved
document's folder and links images to the copy; a call that includes
a placed document fails. Each name it writes is checked against the
automation write root. text.addFontFiles and links.relink {copy}
make their copies with fileio::copy_new, which never replaces a
file. The text.addFontFiles params text and docs/mcp.md say which
names are tried for a copy.
- vectorcraft-doc adds links::hash_reader, which hashes what a reader
reads as hash_bytes hashes bytes.
- ui.findLinksInFolder is the Links panel's Find in Folder… for agents;
docs/control-protocol.md lists the dialog's fields.
Docs: docs/mcp.md, docs/control-protocol.md, docs/target-app-parity.md.
A click on a Layers row runs layer.setCurrent, which makes the row's
layer current whether it is hidden or locked and keeps the selection.
Object › Arrange › Send to Current Layer then moved the selected
objects into that layer, or into a sublayer of a hidden or locked
layer, and left them selected. In that case drawing, typing and
pasting put new art on the topmost layer that is shown and unlocked,
and since #1039 they fail with "the target layer is locked or hidden"
when no layer is shown and unlocked.
Send to Current Layer now fails with that error when the current layer
is hidden or locked, or is inside a hidden or locked layer. It makes
the check that DocState::target_parent makes for new art
(Document::is_editable) before it moves anything or records an undo
step. The objects stay where they are and stay selected. The message
already has a row in the cs, de, es, fr, it, ja, pt-br, ru and uk
catalogs.
Docs: docs/target-app-parity.md.
Transform Again kept only the last transform's matrix and its Copy
flag. After a Selection tool handle drag resized area type, Transform
Again scaled the type instead of resizing the type area again. After
Move, Rotate, Scale, Reflect or Shear with Transform Patterns set
differently from General › Transform Pattern Tiles, Transform Again
followed the preference, and after a scale whose strokes or corners
param differed from Scale Strokes & Effects or Scale Corners, it
followed those preferences. A recorded Transform Again played back
with the preferences in effect at playback, although its step records
the strokes, corners and patterns values it used.
last_transform now keeps the options with the matrix, as
last_perspective keeps the perspective.transform params.
apply_transform stores the copy, typeAreas and patterns values a
transform command used, and strokes and corners when it scales.
commit_interaction stores the params of a drag's last object.transform
preview with the values that preview noted. object.transformAgain
passes the options to the transform it repeats, and a true or false
value given in its own params under one of those names takes
precedence. A recorded step plays back with the values it records.
Three engine tests fail without the change: Transform Again after a
handle drag on area type, Transform Again after a Move with patterns:
false while Transform Pattern Tiles is on and after a Scale with
strokes: true while Scale Strokes & Effects is off, and a recorded
Transform Again played back with Transform Pattern Tiles on.
Docs: docs/mcp.md, docs/ui-parity.md, docs/target-app-parity.md.
Preferences › Guides & Grid › Gridline every and Subdivisions set the
grid of the documents that were open when either value changed, and of
no other document. A document made with File › New, or opened from a
file VectorCraft reads no grid from (SVG, PDF, EPS, .ai and the other
imported formats), got a 72 pt grid with 8 subdivisions, whatever the
preferences were set to. After a restart the saved values applied to no
document, because the desktop app restores the preferences at launch,
before any document is open.
file.new now gives a new document the preferences' grid, and
document.open, file.newFromTemplate and file.revert give it to a
document read from such a file. A native file, and the native document
that an SVG, PDF, .ai or EPS file carries, keep the grid they were
saved with. Changing either preference still sets the grid of every
open document.
Docs: docs/mcp.md (gridlineEvery, gridSubdivisions),
docs/target-app-parity.md.
With Smart Guides off, the Selection tool grabbed the selection by the
pressed spot, so Snap to Point brought the pointer onto another anchor
while the object's own anchor stayed a few pixels off. A press within
reach of an anchor now grabs the object by that anchor (Smart Guides on
or off, also without a hover event first), and the arrow turns hollow
over such an anchor while Snap to Point is on.
Fixes#1274
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Fixes#1273. A selected group or compound path shows its paths' anchors
with the Pen, but Pen + Alt only looked at paths selected directly, so an
Alt-click there started a new path instead of converting the anchor.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Add deterministic document-space grain, highlight controls and a live
dialog with preview, cancel, undo and appearance editing. Preserve
coverage, support existing native and raster export paths, translate
new labels and update parity documentation.
Validate the tonal curve, stationarity, subpixel strength, zoom filtering
and tile seams. Full cargo xtask ci passes all seven gates.
The follow-up #966 left room for. With automatic kerning, horizontal type
with Proportional Metrics also applies `apkn`, and vertical type applies
`vkrn` and `vapk` along with `vpal`. Manual kerning turns them off, as it
turns off `kern`.
Vertical kerning used to cancel out: both top-to-bottom shapings had
harfrust's default `vkrn`. The baseline now has neither `vpal` nor the
kerning, so their difference carries both. A third shaping (`vpal` alone)
tells which advances `vpal` itself changed, and mojikumi steps aside only
for those. Vertical type without Proportional Metrics isn't kerned, as
before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The endpoints of a selected segment are hollow, so select.anchors and select.anchorsMany now
start from no anchors of that path instead of toggling the endpoint off.
select.anchors in toggle and add mode now starts from all of a path's
anchors when the path is selected as a whole, as select.anchorsMany does.
Before, Shift-clicking an anchor of a fully selected path left only that
anchor selected.
Follow-up to #1237 / #1254.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The colour histogram used the top 5 bits of each channel, so tones less
than 8 values apart always shared a bin and could never get their own
palette entry, however many colours were asked for. A dark, low-contrast
photo (a book-cover texture with RGB 33..66) traced to 5 colours when 12
were requested, and eight grey stripes 32..39 traced to one:
vectorcraft-cli run --in stripes-32-39.png --cmd select.all \
--cmd imageTrace.makeAndExpand \
--params '{"params":{"mode":"color","colors":8,"noise":0,"method":"overlapping"}}'
-> {"anchors":4,"colors":1,"id":4,"paths":1}
The histogram keeps its 32x32x32 bins, now fitted to each channel's range
among the opaque pixels: a channel spanning at most 32 values keeps every
value apart, a full-range channel keeps the old 5-bit bins.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Drop a failed control connection and reconnect for the next request, never resend an operation that may already have completed.
A loopback regression applies a rectangle then drops its reply. It reproduces two edits before the fix and verifies one edit, an error, and successful inspection afterward.
paint.setFill {"color": {"c": 18.16, "m": 13.39, "y": 13.9, "k": 0.79}} stored
K 79 %: recolor.colors listed the colour as "cmyk 18.16 13.39 13.9 79" and the
exported PDF printed it as a dark grey. color_value chose the scale for each
component on its own (above 1: percent, else a fraction), so a percentage of
1 or less beside larger ones became a fraction.
A {c, m, y, k} object now takes percent for every component as soon as one is
above 1, and fractions only when all four are within 0..1, as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The branch was cut from an older main, so its commit also removed four engine tests (stroke and
paint rejection, malformed anchor selection, bad anchors in path commands), the newer
window.panel.float/dock parameter docs and the un-collapse on showing a floating panel. This puts
them back and adds the Horizontal & Vertical Align Center label to the complete catalogs.
Object › Graph › Data (and the graph tool after drawing) opens the
Graph Data window as a worksheet, as
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/add-graph-data.html
and
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/adjust-column-width.html
describe, in place of a free-text CSV field.
- The first row holds the series labels, the first column the category
labels, the other cells the values. A click picks a cell, edited in
the entry box above the sheet: Tab enters it and moves right, Enter
down (Shift: the other way), the arrow keys move between cells.
Pasting tab- or line-separated text fills cells from the picked one.
- Import Data reads a tab-separated text file (UTF-8, or UTF-16 with a
byte-order mark), at most a graph's 10,000 × 256 cells.
- Transpose row/column and Switch x/y (scatter graphs) rearrange the
sheet; Revert reads the graph's data again; Cell Style sets the
decimals shown and the columns' width. Apply redraws the graph and
leaves the window open.
- The sheet reads and writes the graph's series, categories and rows
(not CSV), so labels with commas, quotes or `|`, blank labels and
graphs without category labels come back as they were.
- Only the cells in view are drawn, read in place, so a full-size sheet
stays responsive.
Own choices, as the pages don't say: Number of Decimals only changes
what the sheet shows; Transpose is off when it would make more series
than a graph holds; the arrow keys move between cells rather than the
caret. Dragging a column's edge to resize it isn't supported yet.
Text formatted in a graph, as
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/format-the-text-in-graphs.html
describes (the whole graph with the Selection tool, or labels picked
with Group Selection, through the Character and Appearance controls),
now survives the graph being drawn again from its data.
- A graph keeps a character style per kind of label: value axis
numbers, category labels (category axis, radar spokes, pie names)
and legend labels (beside or across the top, or in wedges).
- text.setStyle, text.setFormat and fill/stroke changes on a graph's
labels apply the same change to their kind's kept style, so only what
the user changed is kept and every label of that kind follows. A
change to part of a label's text isn't kept.
- Labels are told apart by where the graph draws them, not by their
text, so a category named "2" and the value axis' 2 stay apart.
- Label spacing follows a kept size (legend rows, offsets from the axes
and wedges), so bigger labels don't overlap; at 9 pt it's as before.
Wedge labels stay white on dark wedges unless given a colour.
- A kept style from a file is held to the Character controls' limits.
Own choice, as the page doesn't say what happens on a data change:
formatting one label formats its whole kind, since the labels are drawn
again from the data. Other ways of restyling text (eyedropper,
character styles, Find Font) aren't kept yet. New fields are written
only when set; graphs without kept formatting draw the same art as
before.
Graph Type's column, bar and cluster widths from 1% to 1000%, overlapping
past 100%, the overlap order, and Draw Filled Lines, as
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/format-columns-bars-and-lines.html
describes.
- Column and cluster widths take 1–1000% and are drawn as set: past
100% columns (or clusters) overlap. The legend moves past columns
that reach beyond the plot.
- firstColumnInFront draws the first series over the others (in each
layer); firstRowInFront draws each series' first category over the
next. Across series the series order decides, so each series stays
one group for Group Selection.
- filledLines draws the connecting lines of line, scatter and radar
graphs as 3 pt bands filled with the series colour (set as a fill or,
on a thin line, a stroke) with a thin black outline. A run with no
outline to make, or a graph past 20,000 data points, keeps thin lines.
- The Graph Type query lists the overlap options only for graphs with
columns or bars, and filled lines only for graphs with lines.
Own choices, as the page doesn't say: both overlap options start off
(today's order), and the band is 3 pt wide. New fields are written only
when set. Graphs with default options draw the same art as before.
Graph Type's Add Drop Shadow, as
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/add-drop-shadows.html
describes, and Add Legend Across Top, as
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/change-the-position-of-legends.html
describes.
- dropShadow: a shadow behind each column, bar, stacked segment, line
(line, scatter and radar) and pie wedge, just behind the series of
its layer, so areas and columns drawn in front don't hide the shadows
of the layer behind them.
- legendAcrossTop: the legend's swatches and labels left to right from
the plot's left edge, wrapping at the plot's width, the last row just
above the plot and anything drawn over it (radar and stacked-pie
labels).
Own choices, as the pages don't say: a shadow is a black copy 2 pt down
and right at 35% opacity; markers, areas and legend swatches cast none,
nor do stacked segments of 0; a graph with more than 200,000 shadowed
marks draws none.
New fields are written only when set. Graphs with default options draw
the same art as before.
Graph Data's Transpose row/column and Switch x/y, as
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/add-graph-data.html
describes, a `|` in a label as a line break, as
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/add-graph-labels-and-data-sets.html
describes, and the pie graph options of
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/format-pie-graphs.html
- graph.setData {transpose: true} swaps rows and columns (after any new
data in the same call); a graph with more categories than a graph can
have series (256) is refused rather than cut. {switchXY: true} swaps
each scatter series' y and x columns, labels included.
- A `|` in a category or series label starts a new line: legend rows
grow with their lines, labels beside an axis or in a wedge centre
theirs. A label of only `|` is blank.
- Pie graphs: pieLegend none|standard|wedges (Legends in Wedges puts the
series labels inside their wedges, in white on dark wedges, drawn over
the pies), piePosition ratio|even|stacked and pieSort all|first|none,
as dropdowns in the Graph Type dialog, which lists them for pie graphs
only.
Own choices, as the page doesn't say: Position and Sort keep today's
drawing by default (Even, None); Ratio sizes pies by area, the biggest
keeping the full size; Stacked pies share a centre, each drawn as the
ring outside the next smaller one so none covers another, with their
names over them.
New fields are written only when set. Graphs with default options draw
the same art as before.
The Graph Design dialog lists the designs with a preview of the
selected one and has New Design, Rename, Delete Design, Paste Design
and Select Unused, as the Graph Design dialog of
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/reuse-graph-designs.html
works; the Marker dialog lists the designs.
graph.design takes them as params:
- new: name or true (the selected art, named "New Design", numbered
when that's taken);
- rename + to: the graphs drawing the design follow it to its new name;
- delete: a name or a list of names;
- paste: as before;
- no params or selectUnused: the designs, and those no graph draws with.
The engine's drawing is unchanged.
Graph designs are named art a graph draws in place of its default
marks. Marker designs follow
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/apply-marker-designs-to-graphs.html
and the Graph Design dialog
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/reuse-graph-designs.html
- graph.design saves the selected art as a named design (Save Design),
pastes a copy of a design into the document, selected, to edit and
save again (Paste Design), and deletes one; graphs drawing a deleted
design go back to their default marks.
- graph.marker draws the data points and legend swatches of the series
picked with Group Selection (or listed, or every series) with a
design: its backmost object is scaled to fill the default marker's
square, strokes, effects and pattern tiles scaling with it. Line,
scatter and radar series; null goes back to the default square.
- Object › Graph › Design… and Marker… open dialogs listing the
document's designs.
Own choices, as the pages don't say: the backmost object's bounds, not
only a rectangle's, set the size (a single object uses its own bounds);
Delete Design manages the list; a design keeps its own paint, so
painting a series doesn't recolour it.
Designs are stored in a new `graphDesigns` list and series designs in
`seriesMarkers`, written only when present. A graph saved as a design is
kept as the plain art it draws. A design holds at most 2,000 objects, a
document 1,000 designs, and a graph whose designs would draw more than
200,000 objects draws default squares; a file's designs are tidied the
same way on open. Global swatch edits, image relinking and placed
documents see design art like symbol art. Graphs without marker designs
draw the same art as before.
These strings reach tl!/tr at render time but had no Czech entry; several are passed through variables or helpers, so the literal-based coverage test does not see them.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The key "Add" is shared by Effect > Pathfinder > Add (PathfinderOp::Unite),
the File Info button and a label in the raster effects dialog. One plain row
cannot fit all three: "Přidat" is right for the button, but the Pathfinder
effect unites shapes, so it reads "Sjednotit".
- cs.tsv: `@id pathfinder.add` = "Sjednotit"; the plain "Add" row stays
"Přidat".
- menus.rs: Effect menu items all run effect.apply / effect.dialog, so the
command id cannot tell them apart. effect_item_label() looks the effect's
own id up first (an @id row), and "Last Effect: {name}" does the same.
- appearance.rs: the Appearance panel's effect labels use the same lookup.
- i18n/tests.rs: an @id row may now name an effect id as well as a command
id; czech_reads_as_czech pins Add and pathfinder.add.
No other catalog has an @id row, so their behaviour is unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
On Windows the Hand tool, Space and the Zoom tool showed the wrong
cursors: winit maps egui's Grab and Grabbing to the four-headed move
cursor (IDC_SIZEALL) and has nothing for ZoomIn/ZoomOut, so the hand
appeared as arrows and the magnifier not at all. Those four were the
only tool cursors left to the system.
They are now vector glyphs like the others (an open and a closed hand,
a magnifier with a plus or a minus), shown as OS cursors on the desktop
and painted on the web, and the canvas routes the Space, Hand and Zoom
states through the same path as the tool cursors.
Tests: the glyphs rasterize at every scale with the others; only the
busy states stay system cursors.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Clicking an anchor of a path selected whole (or one of several selected
anchors) with the Direct Selection tool left the selection as it was,
so the clicked anchor never became the selected one and Live Corners
and the anchor controls kept acting on every corner. A plain click now
selects that anchor alone, as the public documentation describes (a
click selects the anchor point, Shift-click adds others):
https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/modify-paths/select-anchor-points-in-paths.html
The press keeps the selection so a drag still moves every selected
anchor with the one held; only the release without a drag narrows it.
Shift still toggles, Alt still picks the whole path, and an anchor that
wasn't selected is still selected on the press.
Test: direct::tests::a_click_on_a_selected_anchor_selects_it_alone.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
`enveloped_type_exports_distorted_in_every_format` exports each format
twice and compares the two files without the lines that contain
`CreationDate` or `ModDate`. Two other lines of the PDF also change
with the time it was written. The XMP packet is one line that holds
`xmp:CreateDate`, `xmp:ModifyDate` and the file ID, and the trailer
holds the file ID as `/ID`. The file ID is a hash that krilla computes
over the bytes written before it, which include the dates. When the
two PDF exports were written in different seconds, these two lines
differed, and the test failed at "pdf exports are repeatable".
The comparison now also drops the lines that contain `xmp:CreateDate`,
`xmp:ModifyDate` or `/ID[`. A new check writes the PDF that
`document.export` writes, with its creation time set to Unix seconds 0
and then 1, and asserts that the comparison's filter leaves the two
files equal.
The engine's guard turns a panic inside a command into
EngineError::Internal and rolls the document back. The panic checks in
command_sweep.rs counted that error like any other error. They include
probe, which the empty-params, junk-params and structured-junk sweeps
call. The tests in import_fuzz.rs that open, place or paste a file
through a command counted it the same way. None of them reported the
panic.
Each of these checks now passes the command's result through no_panic,
which the library file tests in import_fuzz.rs already use, and the
change adds a copy of it to command_sweep.rs. A case whose command
panics now fails. The panic from no_panic reads "<command> panicked:
<message>", and the checks that print a panic's message show it. Each
check handles any other error as before.
The command palette listed select.key as Set Key Object. A pick runs
the command without an id, which cancels the key object (#541).
select.key is now labeled Cancel Key Object, the label of the Align
panel menu item that also cancels the key object. The palette lists
it once, and engine.commands reports the new label. The params text
and docs/mcp.md say that select.key {id} makes id the key object, and
that select.key {}, or an id that names no selected object, cancels
it. The Set Key Object rows are removed from the 10 catalogs that
had one.
Docs: the select.key params text, docs/mcp.md,
docs/target-app-parity.md.
# Conflicts:
# crates/engine/src/cmd/select.rs
# docs/mcp.md
# docs/target-app-parity.md
Agents could set and clear the key object but not read it:
document.inspect, the control channel's ui.pointer reply and the
headless pointer_gesture reply left it out, and select.key returned
null. select.key with an id that was not selected, or with a value
that is not an id, such as "x", cleared the key without an error. A
compound-path member or an object inside a selected group could become
the key.
select.key now checks its id as select.set, select.add and
select.toggle do (#784). It returns an error for an id that is not a
selected top-level object and leaves the key as it was. Layers,
compound-path members and objects inside another selected object are
not top-level objects. select.key {id: null} used to clear the key and
is now an error; select.key {} still clears it. select.key returns
{key}, and document.inspect and both pointer replies include the key
object as "key".
In isolation mode a Selection-tool click can pick an object that
select.key does not accept as the key: a sublayer inside an isolated
layer, a member inside an isolated compound path, or an object in an
isolated group that is also selected. The tool no longer sends
select.key {id} for such an object. When the object is already the
key, the tool still sends select.key {}, which clears the key.
A recorded action whose select.key step names an object that is not a
selected top-level object when the action plays now fails and is
rolled back, as an action with a select.set step naming a deleted
object has failed since #784.
Docs: docs/mcp.md, docs/control-protocol.md, docs/target-app-parity.md.
With two or more objects selected and no key object, a click on Align
to Key Object in the Align panel stored Key as the Align To choice and
set no key. The align buttons of the Align panel, the Control bar and
the Properties panel then ran object.align with to: "key", which fails
with "no key object". Distribute Spacing sent the panel's spacing
value and kept the leftmost or top object in place. The stored Key
stayed until Align to Selection, Align to Artboard or Cancel Key
Object was chosen.
The button now runs select.key on the topmost selected object, the
last in paint order, whatever order the objects were selected in, and
the canvas draws that object with the key-object outline. The align
buttons in all three places and Distribute Spacing then use that key,
and Cancel Key Object clears it. A key that is already set stays the
key. With fewer than two objects selected the button is disabled, as
the Distribute buttons are. The button stores no choice, so once the
key is cleared by Cancel Key Object, by a click on the key object or
by another selection, Align To shows the stored Selection or Artboard
choice again. Cancel Key Object no longer sets that choice to
Selection.
Docs: docs/target-app-parity.md.
Since #1035 moved linesweeper to 0.5, the sweep can cut the paths
through one crossing at points more than its tolerance (eps) apart.
The planar map merged a point only into a vertex within eps of it, so
the two passes of an open path could end on two different vertices,
and it kept them as two edges with different ends. Past the crossing,
shape_builder then returned a line's loose end as one piece that runs
out to the line's end and back, and an extra piece of the line it
crosses, about 1.4e-6 long. In live_paint, the face around the loose
end ran out along it and back, and FaceMerger::merge of the faces
returned a second subpath along it. pieces_cut_out_of_their_inputs
fails on main for such an input.
The map now joins the ends of pieces whose middles and ends lie within
16 eps of each other. The two passes then share their ends and become
one edge. The new test is the failing input proptest saved for the
property. Lines that slope close to -1/32 in the document are nearly
level in the sweep's frame, and the change does not cover all of them.
artboard.move with moveArt (the Artboard tool's drag of one artboard or
several and, with copy, its Alt-drag), artboard.duplicate with art and
artboard.rearrange with moveArtwork moved the art, or its copies,
without their pattern tiles, whatever General › Transform Pattern Tiles
was set to. They now follow the preference as the transforms and
artboard.setProps do: with it on, pattern fills and strokes move with
the art. Each also takes a `patterns` param for one call. When the art
uses a pattern, the journal records the choice, and a recorded action
plays back with it.
Docs: docs/mcp.md (transformPatternTiles, artboard copies),
docs/target-app-parity.md.
# Conflicts:
# crates/engine/src/cmd/menucmds.rs
These commands edited the document even when nothing changed, so the
call recorded an undo step, emptied Redo and marked the document
modified:
- All Artwork Above and Other Layers (Object › Lock and
Object › Hide) with nothing to lock or hide: no object above the
selection, no other layer, or every one already locked (Lock) or
hidden (Hide).
- Transform Each with no object to transform, and without Copy when
both scales are 100% and there is no move, rotation or reflection.
- Rearrange All Artboards when no artboard moves, or with no artboard.
- stroke.widthPoint.set and stroke.widthPoint.copy when the profile
comes out as it was, and stroke.widthProfile.set with the profile the
strokes have already.
- Liquify when the stroke reshapes no path, and Puppet Warp given the
pins the art holds already (rest: true), or without rest when every
pin stays where it is and turns the art by 0° or is free.
- Define Perspective Grid with the grid the document has, Attach to
Active Plane with no object, Release with Perspective on art that is
not in perspective, Move Plane to where the plane is, without copies,
and Move Plane to Match Object when the plane is there and active
already.
- Move, Nudge and Transform in Perspective without Copy when no object
moves (1e-9 pt or less along the plane or its normal, Snap to Grid
included, or the identity), and Transform Again after one.
These commands now return without editing the document. The replies
have the same form as before. Transform Each with Copy and no object
to transform no longer empties the selection. Puppet Warp without rest,
with every pin where it is and turning the art by 0° or free, no longer
turns a live shape into a plain path. All Artwork Above still deselects
selected objects that are hidden or locked. Width Point counts a change
of 1e-9 or less in a point's place or width factor (its width over half
the stroke weight) as none. OK in Width Point Edit with the widths it
shows, with or without Adjust Adjoining Width Points, records no undo
step. After a move in perspective that moved nothing, Transform Again
repeats the identity.
One line in the evidence list of docs/target-app-parity.md names the
commands.
Every edit of an object copied its whole appearance (its fills, strokes and effects, about
540 bytes for a basic object) into the new node, though a move leaves it as it is. Over 45
whole-selection moves of 10,000 paths, undo history grew by 589 MB; now 349 MB (41 % less), and
a nudge or a drag of the selection takes 12 ms instead of 15.
- Node::appearance is a vectorcraft_doc::Shared<Appearance>: copy-on-write. A clone shares it,
and the first change through DerefMut copies it (Arc::make_mut). Reads, writes, equality (also
against a plain Appearance) and the saved form are those of the Appearance itself, so call
sites read and change it as before. Sites that build or assign a whole appearance add .into(),
and the few that need a plain copy take (*n.appearance).clone().
- Node::transform changes the appearance only when it has gradients to transform, and pattern
paints are transformed only when there are some: a move no longer copies an appearance it
doesn't change.
The workspace suite (5,301 tests) and clippy pass with the change; the doc and engine suites
pass again after the transform guard.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
At 50,000 paths unless noted, against main:
- Pathfinder Outline (300 paths): 145 → 7.5 ms. Each segment was tested against every junction
of the arrangement, and each chain against every chain kept so far. Now a segment tests only
the junctions inside its control box (junctions are sorted by x; a point within reach of a
curve is within reach of that box), with the same nearest-point test. Coincident chains are
found through a grid on their midpoints, taking the first match in the same order a scan does.
- export SVG: 267 → 176 ms. Path data is written straight into one string (`push_num`, the
same digits and trimming as `fmt_num`) instead of a string per number, point and segment.
- open .vectorcraft: 239 → 195 ms. The JSON was parsed once only to find where it ends:
- A file with no NUL has no data after it.
- Otherwise the marker (which holds the first NUL, as JSON can't) is taken when it directly
follows the JSON's last byte, as the writer puts it.
- Anything else takes the old parse.
`perf --deep` prints output hashes of an SVG export and a save → open → save round trip; main
and this branch print the same ones. pathfinder_pinned (Outline included) passes, and so do the
pathops, format and svg suites (345 tests).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Trim, Merge and Crop walk the arrangement once per input shape, and every walk tested each edge
side with a coverage mask built from a winding vector with one slot per input. On 300 paths,
against main:
- Trim: 362 → 31 ms
- Merge: 366 → 31 ms
- Crop: 303 → 28 ms
- Unite, Intersect, Exclude, Minus Front and Minus Back: unchanged or a little faster
- Multi, the arrangement's winding, keeps only the non-zero windings as sorted (input, winding)
pairs, added in place. A face is covered by a few inputs, so a test reads a few entries
instead of one per input. The winding arithmetic is unchanged.
- Arrangement::covered lists the inputs that cover a face (the true entries of its coverage
mask). Trim, Merge, Crop, Minus Front, Minus Back, Intersect and Exclude test that list; each
test's old mask form is in a comment beside it. mask() still builds the same mask for the rest.
pathfinder_pinned hashes the output of all ten operations on 2, 5, 12 and 30 overlapping
ellipses, rectangles and stars (even-odd and non-zero, shared keys for Merge). The 40 hashes were
computed with main's dense windings, and the new code gives every one of them. A wrong Crop test
fails it. The pathops suite (103 tests) passes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
The previous commit rebuilt the cache as soon as a cached path went stale, and built it as one
Vec path per node, hashed with SipHash. An edit that removes many objects one by one
(Pathfinder Unite of 1,000 paths) went stale on every removal, and Unite took 105 ms instead of
42 ms.
- The cache is now one flat table of (parent entry, index among siblings) with a one-multiply
id hasher, so a rebuild is about one walk and allocates nothing per node.
- A stale path walks, as an id the cache doesn't have does, and rebuilds only after a few.
Either way a lookup stays within a small factor of a walk.
At 1,000 paths, Unite takes 45 ms against main's 42. At 100,000 paths the gains of the cache hold:
hit test 1.7 → 0.36 ms, handle drag 6.5 → 2.7 ms per move. The cached-lookup tests pass unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
A lookup by id walked the tree, so every edit, click and pointer move of a single object cost
time in proportion to the whole document. At 100,000 paths:
- hit test, per click: 1.85 → 0.35 ms
- handle drag, 5,000-anchor path, per move: 6.5 → 2.6 ms
- segment drag, per move: 5.8 → 2.7 ms
Document keeps every node's index path in a cache (id_index, never saved). The tree is edited
through public fields in many places, so the cache isn't kept in step with it; it is checked
instead. A cached path is used only while the node at that path still has the id, a check as deep
as the tree. A path that doesn't check out rebuilds the cache, and an id it doesn't have walks,
as before. A rebuild costs a few walks, so it happens only after a few such misses, which keeps
any edit pattern within a small factor of the walk. Ids that appear more than once are never
cached, so they keep their first place in tree order. index_paths uses the cache for small
batches and one walk for large ones.
The one case that answers differently from a walk: a second node with an existing id put in the
tree after the cache was built, earlier in tree order. The lookup then returns the original node,
also one with that id. The app doesn't make such nodes; damaged files with duplicates are cached
afresh when opened.
cached_lookups_follow_any_edit_of_the_tree checks index_path, node and index_paths against a
walk after inserting at the front, removing, swapping, moving between layers, deleting a layer,
and in a clone sharing the cache. Using cached paths without the check fails it. The doc and
engine suites (2,002 tests) pass.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
The automatic rasterizer thread count was one per core up to 4. On a 10-core Apple M2 Pro, 8
workers are faster (9 are slower again), and vello_cpu draws the same pixels with any number:
- fit page, 50,000 paths: 66.7 → 56.6 ms; after a pan 66.4 → 51.2 ms
- 400 % zoom, 50,000 paths: 17.8 → 15.7 ms (back under its 16 ms budget)
- fit page, 100,000 paths: 137 → 105 ms; 400 % zoom 33.0 → 25.8 ms
Machines with 5 cores or fewer keep their count, and Preferences → Performance and
VECTORCRAFT_RENDER_THREADS still override it. pixels_do_not_depend_on_the_thread_count renders
a page of live effects and 400 overlapping translucent objects with 0, 1, 4 and 8 workers and
gets the same pixels.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
A node with live geometry effects (Offset Path, Outline Stroke, Warp, Transform, Roughen…) had
them computed again on every frame: Offset Path's curve offsetting and boolean sweep for every
object, every time the canvas redrew. Rendering 2,000 paths that each have Offset Path, warm:
175 → 11.8 ms.
The renderer keeps each node's effected geometry, and each appearance item's own geometry
effects on it, keyed by the node's Arc identity like its other per-node caches. The entry keeps
the Arc alive, so a hit is exact and an edited object (a new node) gets new geometry. Only the
node draw_arc is drawing uses the cache: its path comes from the node alone, so its effects give
the same result every frame. Entries not drawn for three frames are swept like the rest.
cached_effect_geometry_draws_the_same_pixels renders a page of Offset Path, Roughen + Drop
Shadow, Warp + Outline Stroke and Transform objects (with item-level Offset Path) cold, warm,
after a pan and with a fresh renderer, and gets the same pixels each time; after an edit, the
warm renderer draws what a fresh one does. Keying the cache by node id instead of identity fails
it. The render suite (216 tests, golden images included) passes unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Every lookup by id walked the whole tree, and the edit path did one per selected id, so editing
a selection of n objects cost O(n²). Measured with the new `perf --deep` rows at 25,000 paths:
- Select All: 458 → 3.5 ms
- nudge the selection: 3,517 → 34 ms
- drag it with the Selection tool, per pointer move: 3,413 → 35 ms
- undo / redo: 407 → 3.1 ms
- vectorcraft_doc: Document::index_paths (every id's index path, in one walk; the first in tree
order for a duplicated id, as index_path), node_at, node_mut_at (copy-on-write, as node_mut)
and ancestry_at.
- apply_transform, roots_of, transform_patterns, doc_sane, Selection::prune and
Document::paint_order look their ids up with one walk instead of one each.
- Selection::set dedups with a hash set instead of Vec::contains per id.
- vectorcraft-cli perf --deep: tracked rows for editing a whole selection (select, nudge, drag,
undo, redo), live effects, every Pathfinder operation, typing in a long story, and memory.
tests_lookups checks the batched lookups against the one-id ones on nested trees with missing and
duplicated ids; storing the last duplicate instead of the first fails it. The doc and engine
suites (2,000 tests) pass unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
On a hybrid laptop whose Wayland compositor runs on the discrete GPU
(Hyprland with AQ_DRM_DEVICES naming the NVIDIA card first), the built-in
panel still hangs off the integrated GPU, so the display rule put it first,
and the window stayed empty: the compositor took the frames and showed
nothing, with no error, so neither the restart on a failed adapter (#502)
nor the first-frame watch (#964) noticed.
Which GPU drives a display stands in for which GPU the compositor draws
with. Under Wayland the compositor says so itself: the main_device of its
linux-dmabuf feedback (version 4), the device it imports client buffers on,
which Mesa's Vulkan device-select layer reads for the same purpose.
compositor_gpu.rs asks for it on a short-lived connection, maps the dev_t
to PCI ids through /sys/dev/char, and under Automatic adapter_order ranks
that adapter ahead of the display GPUs. No answer (X11, an older compositor,
a GPU no adapter matches) leaves the existing rules in charge; a user's own
choice, WGPU_ADAPTER_NAME and the restart skip list still come first.
wayland-client and wayland-protocols are already in the tree through winit;
they become direct Linux-only dependencies.
Adds the Character panel menu's Digits option (with the Middle Eastern /
Indic options, beside Paragraph Direction in the Paragraph panel) as a
character attribute: CharStyle::digits, saved only when set, with
text.setFormat {digits} and text.setRangeStyle {id, start, end, digits}
("default" | "arabic" | "hindi" | "farsi"; a bad value is an error).
Shaping draws every digit of the Western, Arabic-Indic (U+0660–U+0669)
and Eastern Arabic-Indic (U+06F0–U+06F9) sets in the chosen system,
whatever was typed, before font fallback, so a font without the
Arabic-Indic digits gets a fallback for them. The text, its clusters,
the caret, selection and search stay as typed, as with All Caps; SVG
export writes the digits as drawn.
Catalog rows for Digits, Arabic, Hindi and Farsi in the ten translated
languages. Docs: docs/mcp.md (Digits), type-parity.md (digit types
done; Character Direction, kashidas, composers and the split caret
still missing), target-app-parity.md and gaps.md.
Behaviour from the public documentation (a character-level option with
the values Arabic, Hindi and Farsi in the Character panel menu):
https://helpx.adobe.com/indesign/desktop/language-and-proofing/arabic-and-hebrew/choose-digit-types.html
Tests: doc (the mapping and serialization), text (glyphs of "page 3" in
Hindi/Farsi equal the typed Arabic-Indic digits' on the typed clusters;
skips without a font covering the three sets), engine (setFormat,
setRangeStyle, undo, error), svg (digits written as drawn), ui-egui
(the menu shows with the Indic options).
Co-Authored-By: Claude Fable 5.1 <[email protected]>
The language switcher shows every language in its own name in every UI
language (language_and_appearance_are_in_the_app_menu), so "English" stays
"English" like in the other catalogs. "List Folder" is the file.list command
that arrived with #1181 and is a menu string the complete catalogs translate.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Own entry only, as AGENTS.md describes: credited by the name on my public
GitHub profile (sync_github_name), otherwise by @username.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Changes from an independent review pass over the Czech catalog. Short keys
shared between a menu and a dialog got the wording that fits both places
(All = "Vše", Add = "Přidat", Type: = "Typ:", Center = "Střed", Edge =
"Okraj", Advanced = "Rozšířené"); sentences that built a plural from a bare
count now read "Počet ...: {count}"; "Offset Path" is "Odsadit cestu", the
New... button is named consistently in the preset hints, "resolve" is not
translated as "rozlišit", and the rendering intent is "Záměr vykreslení".
Strings that need a context in the code to be right everywhere (Scale as a
dialog title, Random/Uniform as check boxes, Subset fonts below) are left as
they are.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Object › Expand, Expand Appearance and the rest of the catalog say
"Rozložit"; three older rows said "rozšířit" (widen) for the same
command: Expand Shaper Group and the two Revolve notes about expanding.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Czech is in COMPLETE_MESSAGES, so a new status or error message needs a
cs.tsv row too. czech_reads_as_czech checks the vocabulary (Nástroj
Pracovní plocha, Vzorník, Operace s cestami, Tah, Výplň), the three
plural forms of a layer count, the axis context and a nested message;
czech_plurals_have_three_forms now also runs every @plural row through
trn for one, few and other counts.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Czech catalog covered every menu label (726 rows); panels, dialogs,
tooltips and status messages fell back to English. It now has a row for
every key of the complete catalogs: every menu string and tl! literal,
the 13 plurals in one/few/other form, the axis/effect/lighting/theme
contexts and every @msg status and error message (3,404 rows added,
4,130 in all). The existing rows are kept as they were; the header says
how the new ones were written and lists the vocabulary.
With the catalog complete, Czech sets complete_menus, so the coverage
tests now hold it to every menu string and tl! literal.
Written clean-room from the meaning of the English text, drafted with AI
assistance; not yet reviewed by a native speaker.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The leading of a text object made from the file's text document was the
distance between the first two lines of the file's own layout. Those lines
are where the paragraph spacing has put them, and the text object applies
that spacing again, so paragraphs with a space after (or before) came in with
their lines too close (negative space) or too far apart (positive).
The leading is now that distance less the space after the paragraph before
and the space before the paragraph after; two lines of one paragraph have
none between them.
Tests on synthetic stories: negative and positive spacing, a frame scale,
line breaks inside a paragraph, a single line.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
The private data a .ai file opens with names fonts by PostScript name, and
the importer split the name at its first hyphen: rounded-x-mplus-1c-black
became the family "rounded", style "x-mplus-1c-black", which no font has,
so the type fell back to Source Sans 3 although Rounded-X M+ 1c is
installed. An installed or bundled face of that exact PostScript name now
gives its own family and style; other names split as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Read through its editing data, a .ai put the copies of area type and type
on a path on top of their original: the text document's frame of a copied
object keeps the original's path (with a matrix of its own that isn't
understood yet). The object's `/Art` path, which the layers' data keeps
for each text object, is where the file places it: area type and type on
a path now take it as their frame or path, by story and frame.
On a file of cards made by copying one, the type laid out from the text
document now lands on each card (515 text objects where its PDF part has
them, against 467, many on one card, before).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
With Smart Guides on, a selection moved by the Selection tool only lined
its bounds up with the other art: grabbed by an anchor and dropped near
another object's anchor, it could stop a fraction of a point beside it
where an edge lined up instead. When the grabbed point comes within the
snapping tolerance of an anchor or a centre, it now lands on it, as
Smart Guides' anchor snapping does.
With anchor points selected by Direct Selection, the Align buttons moved
the whole path, so two points couldn't be lined up. As in Illustrator,
they now align the selected points: to the points' own bounds (Align To
Selection) or to the artboard. A path selected whole still aligns as an
object.
wgpu's default DX12 shader compiler loads whichever dxcompiler.dll the
DLL search path finds first; VectorCraft ships none, so it was another
program's, and one without its dxil.dll warns that the DXIL is unsigned.
wgpu takes the warning for a compile error, the device is lost before
the first frame, and the app falls back to OpenGL. FXC (d3dcompiler_47,
part of Windows) compiles everything the window needs, as LightCraft
does since its #484; WGPU_DX12_COMPILER still picks another.
tests_place::a_file_placed_while_idle_follows_its_changes failed at
random in CI (twice on 2026-10-11): while the link scan ran on its
worker thread, the test's clock moved on by whole simulated seconds per
5 ms of real time, so on a busy machine the 10 simulated seconds ran out
before the scan had read the changed file. The clock now waits for the
scan (up to 20 real seconds).
Make Compound Path kept each path's direction under the non-zero fill
rule, so a shape drawn inside or across another, running the same way,
left the overlap filled instead of making a hole. The paths in front of
the backmost one now run against it, so where they overlap it they cut
holes, as users expect from a compound path.
Releases pinned craft-fonts at its first commit, with the Japanese fonts
only. The pin moves to its current main, as PdfCraft, LightCraft and
WordCraft have moved theirs: desktop builds embed Noto Sans Thai, Noto
Sans Arabic and Noto Sans CJK SC too (the web build still embeds only
the UI font and fetches Thai and Arabic beside the wasm). Packages
already copy every embedded font's licence.
The Thai loanword test no longer assumes the bundled fonts' widths: it
checks that no line ends inside โปรแกรม, whichever Thai font sets it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Ctrl/Alt+arrows and double-click treated a run of Thai (Lao, Khmer,
Myanmar) without spaces as one word, and stopped at a word's tone and
vowel marks, which didn't count as part of a word. They now stop at the
word boundaries the line segmenter finds in those scripts (shared with
line breaking, so no more data ships), and combining marks count as
part of a word, also for combining accents in other scripts.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The web build has no installed fonts, so Thai there showed as empty
boxes. With a craft-fonts checkout that has Noto Sans Thai, its Thai
font joins the document font database after the Arabic ones (the
fallback for Thai where no Thai font is installed) and the web build
fetches it before the app starts, as it does Noto Sans Arabic.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The font menu's script filter offered Japanese and Latin only, so Thai
fonts had to be found by name among every installed family. It now has
Thai too: the families whose character map has Thai. Latin lists the
families with neither Japanese nor Thai.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
These scripts don't separate words with spaces, and lines only broke at
spaces, hyphens and CJK characters, so a Thai paragraph in area type ran
on to the next space (or was cut wherever it overflowed). Each
paragraph's glyphs now carry the word ends ICU4X's line segmenter finds
in text of those scripts (its dictionaries on the desktop, its far
smaller LSTM models on the web), and a line may break after them as
after a space. Other text keeps its own breaks, and clusters (a
consonant with its vowel and tone marks) still never split.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Type tool's Left and Right arrows and Delete moved one code point at
a time, so the caret could stop between a Thai consonant and its vowel
or tone marks (or inside an accented letter or emoji sequence), where
typing or deleting splits the cluster. They now step over extended
grapheme clusters. Backspace still takes back one character at a time,
as Thai typists expect for a mistyped tone mark.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Thai typed in a font without Thai glyphs (Source Sans 3, a Latin font)
took the first loaded face that had them, or the first installed file
that did, in path order: on one Windows machine a display face (Kanit)
rather than Leelawadee UI. Characters of Thai, Lao, Khmer and Myanmar
now try fonts made for their script first, installed ones loaded on
demand (Leelawadee UI, Tahoma, Thonburi, Sukhumvit Set, Noto Sans Thai,
the TLWG fonts for Thai), then the fallback as before. Latin beside
them keeps the font chosen.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
An agent driving VectorCraft over the confined MCP server had no way to
see which files it was given, so it guessed names. `file.list {path}`
lists a folder's files (with their sizes) and folders by name, held to
the automation read root like every read; links are listed as links and
not followed. At most 5000 entries, with `truncated` saying when there
were more.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
An agent's build over MCP left one undo step per batch step (about 280
for one job). `command_batch` takes `atomic: true` (and an optional
`label` naming the step) to make the whole batch one undo step. It runs
the batch in an undo group, opened and closed by the new commands
`edit.undoGroup.begin {label?}` and `edit.undoGroup.end {cancel?}`, so
every backend (headless or the connected app) supports it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The report module moves to cmd/rasterfx/report.rs (the crate's foo.rs +
foo/ layout instead of #[path]). An object is the document's when its id
is below the document's next id, so building the report no longer walks
the whole document (and its symbols and patterns) on every PDF, SVG,
print and clipboard export. The parity docs say what changed in the
status line and one evidence bullet instead of a separate paragraph.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The 64 million pixel cap can silently lower raster-effect resolution. Report each original object's id and name with requested and achieved ppi through the existing export warnings, retaining the lowest resolution across its images.
Keep the cap and rendering unchanged, cover capped and uncapped exports, and record the evidence without changing parity scores.
DXF already outlines type unless preserve: editability, so say so next to
the outlineText flag; reword the new-art sentence and point to paint.default.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Omitted paint fields keep the current appearance, so agents can get a black outline when they only set a fill. Document the initial white fill and 1 pt black stroke and recommend explicit paint for outline-free art.
Clarify SVG/SVGZ outlineText versus PDF options.advanced.outlineText and PDF's live-text default, noting DXF also accepts the top-level flag. Descriptions and documentation only; drawing and export behavior are unchanged.
render_preview only rendered the first artboard, so an agent couldn't
look at pages 2 and on of a multi-artboard document without switching
to screenshot. It now takes an optional 0-based `artboard` (as
screenshot does) and refuses an index the document doesn't have.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A path of several subpaths (an SVG `d` with several `M`s, PDF paths, a
path drawn in one go over MCP) is a compound path in Illustrator, and
Object › Compound Path › Release splits it into separate paths. Here
Release only acted on compound path objects, so such a path couldn't be
broken apart. Release now gives each subpath a path of its own, with the
path's paint, in stacking order; the first keeps the path's id. One undo
step, as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Hide Others, Lock Others and Outline Others left the layer they keep as
it was, so Alt-clicking the eye of a hidden layer hid everything and
Alt-clicking a locked layer's lock left it locked. As Illustrator's
Layers panel does, the layer clicked now shows (unlocks, previews) while
the others hide (lock, outline), in the same undo step.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Anchor Point tool drags any segment of a selected blend's spine into
a curve, straight ones too, and Direct Selection reshapes a curved spine
segment as it does a path's (a straight one it leaves, as on paths). Both
run the new `object.blend.spine.reshapeSegment`, which bends the segment
with the same math as `path.reshapeSegment`, now shared as
`SubPath::bend_segment`.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Only the Mesh tool drew a gradient mesh's grid, so with the Selection
or Direct Selection tool a selected mesh showed no outline and no
points, and its points couldn't be seen to be clicked. The selection
highlight now draws a gradient mesh's lines and points, as it already
did for mesh envelopes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
winit 0.30 delivers no file drops on native Wayland. The new Linux Display
Server preference (Automatic / X11 (XWayland), shown on Linux only, read at
startup) has winit open the window on X11 when the session is Wayland,
DISPLAY is set and the X11 libraries winit loads are installed (ldconfig
check ported from PhotoCraft); otherwise the window opens on Wayland and
the log says why. README, development notes, parity docs, ROADMAP and the
complete catalogs updated.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A marquee drawn wholly inside a filled shape counted as touching it, so
a marquee over a background (the usual way to pick small objects off it
in Outline view) selected the background too. As in Illustrator, the
marquee now needs the path itself: an anchor inside it or a segment
crossing its edges.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Object › Path › Offset Path (and `ui.menuDialog` for it) opens on the
offset, joins and miter limit of the last time OK was pressed, as in
Illustrator, instead of 10 pt and Miter every time. The values are kept
with the rest of the remembered dialog options.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Effect › Distort & Transform › Zig Zag… lays out its options the way
Illustrator's dialog does: Size and Ridges per segment each have a
slider beside their field, Relative / Absolute are radio buttons under
Size, and Points offers Smooth and Corner as radio buttons instead of a
dropdown. The label reads "Ridges per segment".
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A corner is now any anchor that isn't smooth where two sides meet at an
angle, straight or curved, as in Illustrator. The cut meets each side at
its setback measured along the curve, leaves both sides along their
tangents there, and each curved side is trimmed to what the cuts at its
ends leave of it. The largest radius is still the one taking the cut
halfway along the shorter side, measured along the curve. Corners
between straight sides draw exactly as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A property test of the importers (import_fuzz) crashed CI with
STATUS_STACK_BUFFER_OVERRUN: a shape with coordinates in the 1e20s from a
mutated file made vello_cpu either panic in flatten_simd on a rayon
worker (rayon then aborts the process, so the engine's panic guard never
sees it) or ask for a 132 GB allocation, which aborts too. A malformed
file could end the app and lose the user's work.
draw_shape now leaves a shape undrawn when its control points, through
the view, aren't finite or reach past 1e10 pixels, or a visible stroke
is that wide (MAX_DEVICE). A document's art stays within 4 million
points, 2.6e9 pixels at the closest zoom, and vello was checked safe
with 90,000 random shapes within 1e9 pixels and 30,000 within 1e12.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Artboard tool and the Artboards panel only ever had one artboard
selected, so Shift-clicking another didn't add it. As in Illustrator:
- Artboard tool: Shift-click adds an artboard to the selection (it
becomes active) or takes one out; a plain click on a selected one keeps
the selection, so a drag moves them all (Alt copies them all, the
copies becoming the selection), and Delete removes them all, one
artboard always staying. The other selected artboards show dashed
bounds; `selected` is a tool option.
- Artboards panel: with the Artboard tool, Shift- or Ctrl/Cmd-click on a
row adds or removes it, every selected row is highlighted, and Delete
Artboard removes them all.
- `artboard.move` and `artboard.delete` take `indices` besides `index`:
several artboards in one undo step, each with its art (an object moved
once where artboards overlap).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Mask art that is all visibility:hidden imports as nothing, and opacity_mask
then returned no mask: the object was drawn whole. An empty mask is what the
file means (black all over); the renderer and the PDF and SVG exports already
draw empty mask art by its clip and invert options.
The canvas built its peniko gradients premultiplied (peniko's default), while
Gradient::sample, the PDF export (shading plus SMask) and SVG viewers blend
colour and opacity separately: a transparent white stop into black drew grey
127 halfway instead of 191. Opaque gradients are unchanged.
On main, cargo xtask wasm printed two dead-code warnings in
vectorcraft-ui-egui, and this clippy run reported the same two as
errors:
cargo clippy --target wasm32-unknown-unknown -p vectorcraft-web -- -D warnings
ask_update_changed (dialogs/missing_links.rs) is called only from
tick_link_updates, and is_c_locale (i18n/mod.rs) is called only from
detect_system_lang. Both callers are compiled only for native targets.
Each function now has the same #[cfg(not(target_arch = "wasm32"))]
attribute as its caller. Native builds compile both functions as
before.
Remove Noise merged each small component into its most common neighbour
in one pass. When a speck was merged into a small region that was itself
merged away later, the region's flood fill skipped the speck's pixels
(already seen), so they stayed behind as a new island of the region's old
label. Higher Noise values merge more regions, so they left more such
islands: on noisy images the path count rose with Noise (70 -> 126 -> 206
paths from Noise 50 to 200 on one test image). denoise now repeats its pass
until one changes nothing; each merge joins two components, so it ends
(with a cap of 64 passes as a backstop). Labels shorter than w x h are left
alone instead of indexed past their end.
Tests: the minimal one-row case, a property test on random blocky noise
(no mergeable region under the minimum is left, and a larger minimum never
leaves more regions), and two noisy images whose path count must not rise
with Noise (both fail without the fix).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The MSI's wizard now has a Shortcuts page between the install folder and
Ready, with a ticked "Create a desktop shortcut" box (the Start Menu
shortcut is always installed, as the page says). The box sets the secure
INSTALLDESKTOPSHORTCUT property; the shortcut's component is installed
only with it, on the common desktop of this per-machine install, and is
removed with the app. msiexec /qn installs it too unless
INSTALLDESKTOPSHORTCUT="" is passed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Icons are drawn in the theme's colour. The Selection tool's filled arrow
therefore came out light in the dark themes and the Direct Selection
tool's hollow one dark, so they looked swapped to anyone who knows the
black Selection and white Direct Selection arrows (reported by a user).
Both arrows now paint a fill in a fixed colour (black, white;
dc-arrow-fill.svg, original) under their outline in the theme's colour.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The ••• button at the bottom of the toolbar no longer opens All Tools as a
centred dialog. It opens the All Tools drawer beside the toolbar, next to the
button. Escape or a click outside closes it; a click in the toolbar doesn't.
Tools that are already in the toolbar show dimmed in the drawer.
While the drawer is open the toolbar can be edited, as the public
documentation describes:
- drag a tool from the drawer onto a toolbar button's top or bottom edge
(left or right edge in two columns) to put it in its own slot there;
- drag it onto a button's middle to add it to that button's group;
- drag a toolbar button into the drawer to take its tool out;
- drag a toolbar button to another place in the toolbar to move its tool.
A line or outline shows where the tool will go, and the dragged tool follows
the pointer. While the drawer is closed the toolbar can't be edited.
The Basic and Advanced toolbars each keep their own edits in
UiState::toolbar_edits, which is saved with the preferences. It is serde
default, so older preferences still load, and a hand-edited file is cleaned
up when it loads. An edit that brings back the default toolbar clears the
saved edits. New UI commands toolbar.addTool {tool, slot?, place?},
toolbar.removeTool {tool, group?}, toolbar.reset and
window.editToolbar {open?} let MCP and the control channel make the same
edits. The drawer also has a Reset button.
The drawer moved from dialogs/all_tools.rs into the new edit_toolbar.rs. It
is tested with headless egui frame tests driven by pointer events (placement,
Escape, click outside, dimming, drag and drop in each direction, the locked
toolbar), along with command, persistence and drop-zone tests. The three new
command labels are translated in every complete catalog, and the error
messages reuse existing translated templates.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A star's inner radius was always half its outer one while drawing, so
its ratio couldn't be changed. As Illustrator documents for the Star
tool: Ctrl/Cmd during the drag keeps the inner radius where it is while
the outer one follows the pointer (the new ratio stays once the key is
let go, for the rest of the drag and the next stars), and Alt keeps the
star's shoulders straight (each point's sides in line with the next
points', a ratio of cos(2π/n)/cos(π/n); five points or more).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Placing an SVG fitted and centred it by its art's bounds whatever `crop`
said, so art drawn on a shared canvas lost its place and scale, and
`crop: "crop"` and `crop: "bounding"` gave the same result without a
warning. With `crop: "crop"` given, an SVG is now framed and clipped by
its viewBox (its artboard, as File › Open has it), as a PDF is by its
page: `rect` and `at` fit and centre that frame. By default, as
Illustrator places an SVG, and with "bounding", it is still its art's
bounds.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A browser's Copy Image puts the picture on the clipboard with text next
to it. Paste already took the picture when that text was only the
image's address (#597), but some browsers (seen on Fedora with KDE) put
the image's HTML there instead, `<img src="…" class="…" style="…">`,
which isn't an address, so the markup was pasted as type.
names_a_picture also takes markup whose only content is <img> elements
(no text outside its tags) as naming the picture, and Paste then reads
the bitmap. Markup with words in it, and an address alone, still paste
as text.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Fill/Stroke proxy stayed 36 pt and the Color, Gradient and None
buttons 7.5 pt in both toolbar layouts, so in two columns they sat small
in a wide strip and were hard to hit (in one column too). The proxy is
now 54 pt in two columns, the three buttons 11 pt in one column and
17 pt in two, and in two columns Draw Normal, Draw Behind and Draw
Inside sit side by side, each setting its mode (view.drawMode {mode}),
as Illustrator's two-column toolbar shows them; one column keeps the
button that cycles them.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The snap targets of a copy were gathered when Alt went down, from the document
as previewed, where the original had already moved with the drag, so the
original was never a target where it stays. Now both target sets (for a move,
and for a copy, which includes the original) are gathered when the drag
begins, and Alt picks between them each frame: for Direct Selection drags by
an anchor and for whole-object moves (the Selection tool's, and Direct
Selection's from a segment or fill).
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Character tightening and optical kerning space each glyph differently, as
Japanese titles often are. The importer evened a line out with one
tracking value (type on a path took none), leaving glyphs up to an eighth
of an em out of place. When the file's font is installed and one value
can't place every glyph, each character now keeps its own tracking,
measured along the baseline (along the path for type on a path).
Glyphs closed up by up to half an em (the proportional widths of CJK
punctuation) also continue their line instead of starting another.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Pressing an anchor of paths that are all selected whole now moves them as
objects held by that anchor, so Alt pressed or released during the drag turns
the copy on and off (the original shows or not), as with the Selection tool.
The anchor keeps snapping all along, onto the original only while a copy
leaves it behind. With only some anchors selected the drag still moves just
those.
A committed move drag is now named for what it did in the end (Copy or Move),
for the Selection tool too.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Alt-dragging a path by an anchor moved the copy with whole-object snapping
(bounds only, from the press point), so the anchor couldn't land exactly on
another anchor. Now the pressed anchor (its own coordinates, not the pointer's)
snaps as a dragged anchor does: onto other paths' anchors and segments and
Smart Guides, and onto the original the copy leaves behind. The history says
Copy for an Alt-drag.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
Alt-pressing a segment already picked the whole path and Alt-drag copied it,
but a press on an anchor ignored Alt and only moved the selected anchors. Now
Alt on an anchor picks the whole path too, so Alt-drag duplicates it as the
Selection tool's does.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
A path with all its anchors selected is stored whole (no partial entry), so
pressing one of its anchors looked unselected and replaced the selection with
that anchor alone; the drag then moved just it. Now an anchor of a path
selected whole counts as selected: the press keeps the selection and the drag
moves every anchor. Shift-press still deselects that one anchor.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
The second half of #966. With Proportional Metrics on, a vertical segment is
also shaped top to bottom, with and without `vpal`: the difference gives
each glyph's change of advance down the column and its x and y placement.
An upright glyph (not tate-chu-yoko) in a font with vertical metrics takes
them on top of its cell, so it moves with its shorter cell; a font without
vertical metrics keeps `upright_cell`'s cell, and with the switch off
nothing is shaped twice and the column is as before.
As in horizontal type, Line-end Punctuation Half Width takes nothing more
off the punctuation `vpal` re-spaced and trims the punctuation it leaves
full height as before. Docs: mcp.md, and Proportional Metrics leaves the
missing lists in gaps.md, type-parity.md and target-app-parity.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
After linesweeper 0.5 (#1028 on main), uniting the faces of a grid of
lines could split the merged strip again even with their corners shared
exactly: a sweep over seven or more faces moved shared vertices by about
1e-6 (within its eps) and the edges between faces no longer cancelled.
Faces cut by open paths now merge like closed shapes' faces already do
(FaceMerger::exact): in the planar map itself. build() is split into
map() (the graph and its faces) and build(); Map::merge traces the
boundary of the picked faces along the map's own edges, dropping the
edges between two picked faces and the loose ends inside them, so no
sweep runs on the result. FaceMerger finds each face again by a point
inside it, checks the area, and keeps the boolean union as a fallback.
Tests: the regression test merges through FaceMerger; a grid test
covers a ring with its hole, cells touching at a corner, a loose end,
and that the map path (not the fallback) produced the result.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The planar map merged sweep endpoints within eps into one vertex id but
kept each segment's own copy of the coordinates, so faces meeting at a
vertex could disagree on that corner by ~1e-13. Uniting them then failed
to cancel their shared edge, and a merged strip came back as several
touching subpaths whose stroke drew the inner edges as leftover lines.
Pin every edge's ends to its vertex's canonical position, so faces share
their corners bit for bit. Regression test from the reporter's grid.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The crash: rfd's blocking dialog ran -[NSSavePanel runModal] inside
winit's event handler; when a resize of the panel ends, AppKit runs the
closures winit queued meanwhile, and winit's re-entrancy panic fires
inside an Objective-C block, where it can't unwind, so the app aborts.
As PhotoCraft (#673) and PdfCraft (#145) ship it:
- macOS: picks::ask shows an rfd::AsyncFileDialog as a sheet on the
window (beginSheetModalForWindow returns at once); a waiter thread
sends the paths and wakes the window. A pick asked outside an entry is
refused and logged instead of running a modal. Linux keeps its thread
(#592) and now also wakes the window; Windows is unchanged.
- Nine paths that asked outside an entry now run as entries: Load
Profile, Swatches and Graphic Styles Other Library, the shortcut
editor's Import and Export, and the presets dialogs' Export.
- While a dialog is open: the macOS menu bar is inert except Hide, Hide
Others and Minimize; Quit, Close, Close All and the close button are
refused; Finder/Dock opens and the IME discard wait; another dialog
is refused with a status message. The answer re-activates the
document that asked (by uid) and Save Changes finds its document by
uid; a frame guard clears a stale picks entry after a recovered panic.
- ui.inspect reports fileDialog.
Squashed onto current main by the maintainer (with main's automation
sandbox wrappers and font-name menus kept).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The paragraph alignment shortcuts were missing. Cmd/Ctrl+Shift+L, C and
R align the selected type's paragraphs left, centred and right, J
justifies them with the last line aligned left and F justifies all
lines; while the Type tool edits text they act on the paragraphs its
selection touches, through the Paragraph panel's own path. They are UI
commands (type.alignLeft, …), listed in Keyboard Shortcuts, and enabled
while type is selected.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The name was placed at the top-left corner of the artboard's bounding box
on screen, which a rotated view (Rotate View) turns away from the
artboard's own corner, so the name floated off beside it. It now sits
above the artboard's top-left corner as the view maps it, no wider than
the artboard's on-screen width.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
swatch.library.save replied with the number of solid colors and
gradients it was asked to save, including the gradients the format
leaves out. For a new document saved as .ase, count was 50 and the file
held 46 colors. The .gpl and .ase writers keep solid colors only, and
the CSS writer leaves freeform gradients out.
count is now the number of swatches written. The new
PaletteFormat::holds returns whether a file of a format keeps a swatch
with a given paint, and swatch.library.save counts the swatches for
which it returns true. The reply has the same fields as before.
Tests: after a freeform gradient is added to a new document's swatches,
the test checks that count has these values: 51 for .vcswatches, 46 for
.gpl and .ase, and 50 for CSS. Each file holds that many swatches.
Docs: docs/mcp.md.
Object › Lock › All Artwork Above and Object › Hide › All Artwork Above
lock or hide the objects that are above the selection in its layer and
overlap it. Such an object can be a group or a sublayer that holds
another selected object. The commands left that object selected, the
key object included. Align then moved the locked object, or aligned
the other selected objects to the hidden key object. object.lock and
object.hide clear the selection, and layer.setProps, which the Layers
panel's eye and lock columns run, deselects what it hides or locks.
Both commands now deselect every selected object that is locked or
hidden after the command, as layer.setProps does, and clear the key
object when it is one of them. Undo selects the objects again and
restores the key object.
Docs: the object.lock.above and object.hide.above params text,
docs/target-app-parity.md.
object.align, object.distribute and object.distributeSpacing moved
objects without their pattern tiles, whatever General › Transform
Pattern Tiles was set to. They now follow the preference as Move,
Nudge and the Selection tool do: with it on, pattern fills and strokes
move with the art. Each also takes a `patterns` param for one call, as
the transforms do. When the art uses a pattern, the journal records the
choice, and a recorded action plays back with it.
Docs: docs/mcp.md (transformPatternTiles), docs/target-app-parity.md.
object.setProps with visible: false or locked: true left the objects
it hid or locked selected, the key object included, and kept selected
objects inside a group or layer it hid or locked. Align then moved a
locked object, and aligned the other objects to a hidden key object.
object.lock and object.hide clear the selection, and layer.setProps,
which the Layers panel's eye and lock columns run, deselects what it
hides or locks.
After a call with visible: false or locked: true, object.setProps now
deselects every selected object that is then hidden or locked, as
layer.setProps does: the selected objects it hides or locks, selected
objects inside them, and selected objects that were hidden or locked
before the call. It clears the key object when the key is one of
them. Undo selects them again and restores the key object. A call
with visible: false or locked: true that changes nothing records no
undo step and still deselects them, as object.lock and object.hide
do. A call that sets neither, such as an opacity change from the
Control bar or the Transparency panel, leaves the selection as it is.
Docs: the object.setProps params text, docs/mcp.md, docs/target-app-parity.md.
object.align with neither horizontal nor vertical returned success
and moved nothing. The command palette, and a key bound to it in
Keyboard Shortcuts, run it with no params. It now returns
"give horizontal or vertical", as object.distribute already did.
An action recorded while Align ran from the palette or a bound key
contains an object.align step with no params. Playing that action now
fails at that step, and command.batch rolls back the whole action.
Values outside a parameter's choices were read as another choice or
ignored. Align ignored an unknown horizontal or vertical and aligned
to the selection for an unknown to value. Distribute read an unknown
direction as center. Distribute Spacing and Shear read any axis other
than "vertical" as horizontal, and Reflect read any axis other than
"horizontal" or a number as vertical. A bounds or to value that was
not a string fell back to the default, and a spacing that was not a
number gave automatic spacing. The commands now return an error that
names such a value, before they move anything or record an undo
step. When a to, bounds, axis or spacing value is missing or null,
the command uses the parameter's default: Distribute Spacing without
an axis spaces the objects horizontally.
The run_command description and docs/mcp.md showed object.align with
an align param it does not have; they now use horizontal. The new
status-bar messages have rows in the de, es, fr, it, ja, ru and uk
catalogs.
Docs: docs/mcp.md, docs/target-app-parity.md.
Align to Artboard aligned the selection to the artboard under its
center, or to the first artboard when no artboard was under the
center. A press with a selection tool inside an artboard makes that
artboard the active one (#693). With the Selection tool, a
Shift-click on an empty spot inside an artboard also makes it active
and keeps the selection. Align to Artboard did not use the active
artboard.
object.align takes artboard, a 0-based artboard index, and uses it
when its to param is "artboard". The app passes its active artboard,
the one the Artboards panel highlights, to each object.align it runs
that names none, as it does for Paste in Place, Paste in Front, Paste
in Back (#693) and Select › All on Active Artboard (#1006). MCP calls
in remote mode also get it. Without artboard (headless MCP and the
CLI), or with an index the document doesn't have, object.align aligns
to the artboard under the center of the selection, or to the first
artboard when no artboard is under the center.
command.batch takes artboard too, and the app passes it the active
artboard. The batch passes it on to each step of these five commands
that names none, when the step runs. When the document a step runs in
has no artboard at that index (for example, after an earlier step
deleted the active artboard when it was the last one), the step gets
that document's last artboard. A step in a document that an earlier
step opened, created or switched to gets the same index, not that
document's own active artboard.
With Align to Selection, one selected object aligned from the Align
panel, the Control bar or the Properties panel is aligned to the
active artboard too, unless it is the key object.
Recorded actions leave out the artboard that the app passes to these
commands and to the batch. The Actions panel plays an action as a
batch. Its Align to Artboard, All on Active Artboard and in-place
paste steps that name no artboard use the artboard that is active
when it plays, and the default Center on Artboard action now centers
on the active artboard. In-place paste steps recorded since #693 and
before this change still paste onto the artboard that was active when
they were recorded.
Tests cover object.align with and without artboard on three artboards;
a Shift-click that makes an artboard active, after which Align to
Artboard aligns to that artboard but keeps an artboard the call names;
a batch that passes its artboard to each step when the step runs,
after a step deletes the last artboard and in a new document; recorded
actions that leave the artboard out; and recorded Align to Artboard
and Paste in Place steps and the default Center on Artboard action,
which play on the artboard that is active when they play.
Docs: docs/mcp.md (Align to Artboard), docs/target-app-parity.md.
Selecting two objects, clicking one to make it the key object and then
Shift-clicking the other left the remaining object as the key. The
canvas still drew that object with the thick key-object outline. The
Align panel aligned the object to itself, so the object did not move.
The key is now cleared after any change that leaves no other selected
object outside it, such as a Shift-click, or hiding or deleting the
other object's row in the Layers panel. On a single selected object,
or on a group selected with only its own members, select.key sets no
key.
With one object selected and Align to Key Object chosen, the Align
panel, the Control bar and the Properties panel ran object.align with
to: "key", which fails with "no key object" when the selection has no
key. All three now align a single selected object to the artboard
whatever Align To is set to.
Docs: docs/target-app-parity.md.
With a document open, the desktop app ran File › Place on a swatch or
graphic style library, a Libraries panel file, a presets file or a
plug-in dropped on it. A desktop drop has no position, and without one
the app opened only documents and ran File › Place on every other file.
On the web, the app also ran File › Place on these files when they were
dropped on the canvas. File › Place can't read them, and the drop
failed with "Couldn't place X: ... not a format VectorCraft reads".
VectorcraftApp::drop_target now returns Open for these files, with or
without a drop position, and they open as File › Open opens them:
plug-ins are installed, presets are imported, swatch and graphic style
libraries open in the library panel, and a Libraries panel file is
added to the Libraries panel as a new library. A dropped library,
presets file or plug-in that has a path is added to Open Recent Files
when it opens, as File › Open adds it. io::opens_as returns the kind of
each of these files from its extension, and drop_target and
io::open_bytes both call it. The rules from #472 still apply to
documents, pictures and text. On the web the browser gives no file name
before the drop, so the app still outlines the canvas while such a file
is dragged over it.
Tests: drop_target returns Open for each of the eleven extensions, with
no position and with a position on the canvas. A .gpl dropped through
the desktop drop path loads in the library panel and is added to Open
Recent Files, and a .vclibrary dropped the same way becomes a new
library in the Libraries panel.
Docs: docs/control-protocol.md (file.place), docs/development.md
(Drag-and-drop), docs/target-app-parity.md (Evidence, UI).
`hdiutil makehybrid -hfs` gave every file in the image a
com.apple.FinderInfo, which `codesign --verify --strict` rejects as
"Finder information, or similar detritus" on the app in the DMG and on
copies installed from it, so compliance and MDM checks reported the
notarized app as damaged. As PdfCraft did (storytold/pdfcraft#823,
shipped in PdfCraft 0.6.0), the DMG is now made with
`hdiutil create -srcfolder -fs HFS+ -format UDZO`, retried when a CI
runner's device is busy, and the app mounted from the finished DMG must
pass `codesign --verify --strict --deep` before the release goes on.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Since #1025 reads global colours, more Illustrator EPS files open through
their layers, and for one reported file that gave a worse result than its
page did in 0.8.0:
- the page became the editing data's artboard (344 pt tall) instead of the
file's own bounding box (358 pt), cutting off art reaching above it. An
EPS whose page is its art's box now keeps that page on the layers path
too, as it does on the page path.
- prune_unseen took out text objects the page does draw: a red stroke
stacked over a dark red one differs from it by less than the lightness
margin, so the page looked no different without it. Pruning now weighs
each text object by colour (any of red, green, blue more than 64 apart);
the page check itself still compares by lightness, so colours written
as their CMYK equivalents still match.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
stroke.widthPoint.set and .copy read `index` with `as_u64() as usize`:
a malformed index ("bad", -1, 1.5) was taken as no index, so set added a
new point instead of failing, and a huge one wrapped round on wasm32.
They now read it through point_indices, as remove does since #1079:
anything but an index of an existing point is "no such width point".
A null index is still no index (set adds a point).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The theme leaves egui's own checkbox without an outline while inactive,
so an unchecked box was invisible and a checked one a bare tick. #1080
moved Preferences to widgets::check; the remaining ui.checkbox uses
follow: the Properties panel's Snap to Point, Snap to Grid and Scale
Strokes & Effects, Revolve's Keep visible surfaces and Shading, Save
options, Export for Screens, the Variables dialog and plug-in forms.
widgets::check_name shows a document's name (an artboard's, an asset's)
as it is, never translated; the check and radio rows translate their
labels in the public functions, so choice_row draws text as given.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
point_indices moves from freeform.rs to the cmd param helpers so
stroke.widthPoint.remove parses `index` and `indices` with it, and a
malformed entry reports the translated "no such width point".
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The new id errors reuse messages the catalogs already translate
(`ids` must be an array of object ids, object ids are non-negative
integers, no such layer or object), so complete_languages_translate_every_message
keeps passing.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
When a .ai's layers can't be read from its editing data yet, it opens as
its PDF part, which lists the artboards as pages; those were laid out in
a row, so a grid of artboards (or any other arrangement) was lost. The
editing data's artboards are now read even then (ai::artboards, as far
as the reader gets) and, when there are as many as pages and of the same
sizes, each page goes where its artboard is, with the art on it (the art
of a page: the objects mostly on it, else nearest it). Otherwise the
pages stay in a row as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Align and Distribute Spacing move a selected compound path or group as
one object, and they found the key object only when its own id was
among the objects they move. When the key was inside a compound path
or a selected group, aligning to the key moved that compound path or
group like any other object, and the key moved with it. In that case,
Distribute Spacing with a spacing held the first object still instead
of the key.
The key object can end up inside a selected group or a compound path.
Dragging its row into a group in the Layers panel (layer.move) keeps
the selection and the key. A Selection-tool Shift-click on that group,
when it is unselected and directly in a layer, then adds it to the
selection (select.toggle) and keeps the key. Other ways of adding the
group keep the key as well: a Shift-click in the Layers panel's
selection column or on the group's target circle, a Group Selection
click that hits the key itself, select.add, and select.anchors or
select.anchorsMany in add or toggle mode. In isolation mode, a
Selection-tool click on one of several selected objects in the
isolated group makes that object the key. In an isolated compound
path, the same click on the outline of a selected member makes that
member the key.
Align to the key object and Distribute Spacing with a spacing now keep
in place the selected object that is the key or contains it. Both
commands look for that object among the key and its ancestors, so a
group around the key's group also stays in place. Aligning to the key
still lines the others up with the key's own bounds.
Docs: docs/target-app-parity.md.
arc raised its second angle by 2π in a loop until it was no longer
below the first, and arcn lowered it the same way. For an angle of
1e18 degrees that loop takes about 3e15 steps: vectorcraft-cli info
was still reading an EPS file with "newpath 100 100 50 1e18 0 arc
stroke" when "timeout 20" stopped it. For 1e308 the loop never ends:
from 2^56 radians (about 4.1e18 degrees) up, adding 2π leaves a double
unchanged. The import fuzz test eps_hostile_programs_never_panic builds
programs from tokens that include arc, arcn, 1e308 and 1e15.
arc now raises the second angle by multiples of 360 until it is at
least the first, and arcn lowers it until it is at most the first, as
the PostScript Language Reference defines them. The code works out both
sweeps from the remainders of the two angles after whole turns, and it
places the first endpoint at the remainder of the first angle. Ordinary
angles give the same arcs as before, apart from rounding in the last
digits. One case changes: when raising (arc) or lowering (arcn) the
second angle by whole turns makes it equal to the first, as in
60 -300 arc or -60 300 arcn, rounding sometimes made the old loop add
another turn and draw a full circle. Those arcs are now empty, as the
PostScript Language Reference defines them.
Tests: 1e18 0 arc, 1e308 0 arc, 0 1e18 arcn and 0 1e308 arcn draw the
arc between the angles' remainders and leave the current point at the
second angle. The test reads each program on a thread of its own and
fails when no result arrives within 20 seconds.
A malformed id gets the existing object-id message, and a listed anchor
that is not a corner the existing "give corners of the path" one, so
only the malformed-list message is new (translated in every catalog
that covers messages).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The sweeps `every_command_with_junk_params` and
`fuzzed_calls_keep_documents_serializable` skipped every case that set
`object.scale`'s `sx`, `object.transformEach`'s `scaleH` or `scaleV`,
`object.distributeSpacing`'s `spacing`, or `artboard.setProps`'s `x`,
`y`, `width` or `height`. The comment above `KNOWN_BUGS`, the list of
those (command, param) pairs, referred to `#[ignore]`d repro tests, but
`bug_huge_transform_makes_document_unloadable` and
`bug_artboard_huge_props_break_svg` have no `#[ignore]` and run with the
other tests. Since 42df20ca, the commit that added the list,
`Session::edit` returns an error when an edit leaves an artboard or a
selected object with coordinates that are not finite or exceed
`MAX_COORD`, and `object.transformEach` clamps `scaleH` and `scaleV`.
The list and its two checks are removed, so both sweeps run those
cases.
parse_freeform and paint.freeform.addLine share point_indices, which also
keeps addLine from wrapping a huge index round on 32-bit targets (wasm).
The new messages are in the catalogs that translate every message.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Text Wrap and the variable bindings share checked_ids_or_selection in
cmd/mod.rs instead of each keeping its own copy.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The drawer width is worked out from the tool cell, and the new test no
longer sits between the existing test and its doc comment.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
crates/text/build.rs (craft_fonts.rs) and crates/ui-egui/build.rs (credits.rs) wrote their
output on every run. Where cargo's recorded times lose their sub-second part (an ecryptfs home
directory, as Mint and Ubuntu offer at install), a file written just before its crate compiles
reads as newer than that compile, so the next build compiled the crate and everything above it
a second time: a full app rebuild for nothing after any build-script rerun. Unchanged output is
now left alone.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
for want in '/bin/vectorcraft$' '/bin/vectorcraft-cli$' '/share/applications/.*\.desktop$' '/share/icons/hicolor/' '/share/doc/vectorcraft/NOTICE$' '/share/doc/vectorcraft/OFL-.*\.txt$'; do
grep -Eq "$want" /var/tmp/contents.txt || { echo "missing from the package: $want"; exit 1; }
@@ -83,6 +83,7 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `assets/icons/copy.svg` | Lucide Icons and Contributors | https://lucide.dev (lucide-static v1.49.0; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | |
| `assets/icons/dc-actions.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-al-bottom.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-al-center.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-al-hcenter.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-al-left.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-al-right.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
@@ -98,6 +99,7 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `assets/icons/dc-arc.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-arrow-down.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-arrow-extend.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-arrow-fill.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | The Selection and Direct Selection arrows' fill, painted black or white under their outline |
| `assets/icons/dc-arrow-tip.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-arrow-up.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-artboard-options.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
@@ -331,3 +333,27 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `examples/ribbons.vectorcraft` | VectorCraft contributors | Original artwork built through the VectorCraft command API | MIT OR Apache-2.0 | |
| `examples/feature-sheet.vectorcraft` | VectorCraft contributors | Original artwork built through the VectorCraft command API | MIT OR Apache-2.0 | |
| `examples/perspective-city.vectorcraft` | VectorCraft contributors | Original artwork built through the VectorCraft command API | MIT OR Apache-2.0 | |
## Assets embedded by the PDF backend
The shared PDF backend keeps the existing standard-font and CMap features. These files remain in dependency sources; no font files are copied into this repository. Hashes identify the pinned dependency contents.
@@ -216,7 +220,7 @@ doesn't write Affinity files. Current `.af` validation includes 33 pinned files,
and every-board SVG/PDF/PSD export, with fixes for Affinity 3 artboards, source-backed JPEGs and text runs.
[Scope and limits](crates/affinity/README.md); [source audit and remaining gaps](docs/affinity-validation.md).
The interface
speaks English, German, Japanese, Traditional and Simplified Chinese, Spanish, French, Italian, Russian and Ukrainian (and Czech and Brazilian Portuguese in the menus);
speaks English, German, Japanese, Korean, Vietnamese, Traditional and Simplified Chinese, Spanish, French, Hungarian, Italian, Polish, Russian and Ukrainian (and Czech and Brazilian Portuguese in the menus);
[localization-parity.md](docs/localization-parity.md) has the details.
The scores are self-assessed from our code against Illustrator's public documentation;
[target-app-parity.md](docs/target-app-parity.md#how-this-was-measured-2026-10-10) explains how far to trust them.
@@ -225,7 +229,7 @@ The scores are self-assessed from our code against Illustrator's public document
- reliable exchange of Illustrator's own `.ai` files (layer structure in real files; Illustrator's editing data isn't written);
- an interaction-fidelity pass covering every tool's modifiers and small behaviours;
- 3D and Materials beyond the initial live Revolve (Extrude & Bevel, Inflate, Rotate, materials);
- about half of the Photoshop-style raster effects (29 of 57 still missing) and the Effect Gallery;
- about half of the Photoshop-style raster effects (28 of 57 still missing; Film Grain is available under Artistic) and the Effect Gallery;
- CJK composition for vertical type (vertical type itself has initial support, with a Japanese interface);
- scripting, and the rest of Variables (image and graph kinds, dataset import);
- PDF.R1: editable PDF import uses the shared reader, scans page content in windows, and rejects known incomplete input before returning a document.
- PDF.W1: PDF export and print composition use the shared optional writer for configuration, metadata, font preparation and guarded finalization; drawing and output policy remain app-owned.
- UI.5: Shared docking adds tab reordering, docking into other groups, dock splits and resizable floating panel groups. Panel positions and return locations persist with workspaces; the native icon rail and Tools panel remain available.
- UI.4: Dock and floating-panel headers use shared accessible tabs with bounded overflow. Widget-state theme application uses `craft-ui`; all four palettes, font stacks and preferences remain app-owned.
**Stage: alpha** · next: beta, ~13 points (ready for real work ~62% → ~75%, and reliable `.ai` exchange) and ~170–270 h away
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-14 · **Change:** minor (PDF.R1: shared PDF reader with windowed content scanning and explicit incomplete-content errors; scores and estimates unchanged; PDF.W1: guarded shared PDF writer; output behavior, scores and estimates unchanged; later 2026-10-14 merges: per-corner radius, #1682; Width Point Edit from the Width tool, #1814, #1630; guides, #1782, #1836; anchor X/Y/W/H, #1824; Snap to Grid over Snap to Pixel, #1816; toolbar and All Tools, #1751; Actions panel selection, #1629 in part; macOS save sheets, #1855, the Format menu withdrawn; rendering caches, #1667–#1792; untrusted files, #1852, #1862–#1873; failed-save dialog, #1685; Dim Images, #1683; headline numbers unchanged; Image Trace: Shapes, stroke caps, enhanced presets, gradients over noise, #1845 to #1848, headline numbers unchanged; verified PngSuite downloads, #1729; synthetic control-input budgets, #1709; merges of 2026-10-14: anchor Align and Distribute, #1636; Direct Selection fixes, #1674, #1666, #1743; Escape while typing, #1686; Pen clicks and a Precise Cursors command, #1663; Expand on repeats, #1756; Roughen and Scribble, #1643, #1648; file and input hardening, #1776–#1783, #1786, #1807; MCP limits and envelope, #1727, #1728; Image Trace levelling and Flat Logo on scans, #1647, #1657; a guide's position in the Transform panel is a convenience, not a parity claim, #1659; headline numbers unchanged; later merges of 2026-10-13: SVG import of CSS transforms, percentage lengths in symbols, Inkscape flowed text and pages, #1565, #1596, #1568, #1601; Warp Arc, #1578; Pathfinder Trim, Merge and Crop strokes, #1570; saves to folders that refuse the temporary file, #1620 in part; OpenType stylistic sets, #1607; intersect Smart Guides, #1602 in part; headline numbers unchanged; control transport deadlines, #1726; Image Trace edges, strokes, memory and three new options, measured in `docs/image-trace-quality.md`, headline numbers unchanged; community PRs and fixes of 2026-10-13: Polish interface, #1498; compact native saves, #1492; PDF and EPS paste as vector art, #1499; `.ai`, PDF, EPS and SVG import fixes, #1528, #1530, #1531, #1544, #1551, #1553; guide objects, #1534; Join after Average, #1533; Keyboard Shortcuts lists commands outside the menus, #1539; headline numbers unchanged; community PRs and fixes of late 2026-10-12: type that does not fit its frame is reported, #1471; Tabs panel drags, #1458; template layers in Outline view, #1486; dialog slider rails, #1483; Direct Selection anchor precedence, #1508; print-size images, #1517; French catalog complete again, #1511; headline numbers unchanged; Image Trace colour and photo presets, measured in `docs/image-trace-quality.md`, headline numbers unchanged; community PRs and fixes of 2026-10-12: Split Into Grid options, #1462; Transform Objects and Reflect across an angle, #1448 and #1460; Pathfinder on a group, #1450; unknown parameter keys refused, #1442; grayscale TIFFs with alpha, #1466 in part; many-object edits, #1429 in part; headline numbers unchanged; Image Trace places edges to a fraction of a pixel, measured in `docs/image-trace-quality.md`, headline numbers unchanged; Transform dialogs preview and the transform tools act on direct-selected anchors, #1412 and #1408; `.ai` compound path paint, #1410, overprint, #1388, and text-only PDF parts, #1387; community PRs: strokes wider than their shape, corner drags without the bounding box, pasted pictures, compound paths in `document.inspect`, MCP guide; headline numbers unchanged; community PRs: `.ai` editing-data follow-ups (gradient stops, type of objects with an appearance, short area-type frames), PDF bleed with editing data, dialog keyboard focus, art flush with an artboard, font rescan, symbol instance redraw, `--control` port check; headline numbers unchanged; Rectangular Grid and Polar Grid tool options, #1377 in part; `.ai` files with placed (linked) pictures open from their editing data, #1264; community PRs: `.ai` and PDF bleed and editing-data import, gradient shapes imported as paths, ruler origin, Align To, Live Corners corner selection; headline numbers unchanged; G2: Film Grain added; Photoshop effects 29/57; 28 filters remain; community PRs: graph designs, Graph Data worksheet and Graph Type options; Align both centres; Pen endpoint fixes; earlier: Effect › Brush Strokes landed: Photoshop-style filters 28 of 57, raster effects 40% → 48%; `.ai` gradients, meshes and artboard names from the editing data; headline numbers unchanged; `.ai` art styles and clipping fills from the editing data; headline numbers unchanged; `editingData: "always"`; headline numbers unchanged) · **Target:** Adobe Illustrator 2026 (30.x)
VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adobe Illustrator workflow. It runs
on macOS, Windows, Linux, FreeBSD and the web (WASM), and agents can drive all of it over MCP, the CLI and a JSON
@@ -22,7 +29,7 @@ blocking it ([Alpha gate](docs/roadmap.md#alpha-gate)).
| | Value | Kind |
|---|---|---|
| **Feature breadth** (Illustrator's menu items, tools, effects, formats exist) | **~88%** | measured in part: menu items 348/375 wired (92.8%), tools 89/92, Illustrator effects 44/50, Photoshop effects 28/57, 3D 1/4 (initial Revolve) |
| **Feature breadth** (Illustrator's menu items, tools, effects, formats exist) | **~88%** | measured in part: menu items 348/375 wired (92.8%), tools 89/92, Illustrator effects 44/50, Photoshop effects 29/57, 3D 4/4 (initial types, no materials) |
| **Feature depth** (weighted by use, scored by behaviour) | **~75%** | estimated |
| **To beta** | **~170–270 h** one agent · ~50–80 h with 4–6 agents | estimated |
| **To full parity** | **~360–590 h** one agent · ~95–165 h with 4–6 agents | estimated |
@@ -31,7 +38,7 @@ blocking it ([Alpha gate](docs/roadmap.md#alpha-gate)).
| Audience | Ready % | Opus 5.5 agent hours to ~95% (one agent) | With 4–6 agents | Work that dominates |
|---|---:|---:|---:|---|
| **Full Illustrator** (ready for real work; decides the stage) | **~62%** (57–67%) | **~340–560 h** | ~95–160 h | the mainstream work below, plus 3D (50–85 h), raster effects (24–40 h), advanced type (20–28 h), generative AI (30–60 h), localization (70–110 h) and ecosystem |
| **Full Illustrator** (ready for real work; decides the stage) | **~62%** (57–67%) | **~340–560 h** | ~95–160 h | the mainstream work below, plus 3D (50–85 h), raster effects (23–39 h), advanced type (20–28 h), generative AI (30–60 h), localization (55–90 h) and ecosystem |
| **Mainstream illustrator** | **~65%** (60–70%) | **~230–380 h** | ~65–110 h | the interaction-fidelity pass (60–90 h), hardening and QA (30–50 h), stability (20–35 h), performance budgets (15–25 h), `.ai` exchange (10–20 h), the remaining depth of the everyday areas |
| **Essentials user** | **~75%** (70–80%) | **~60–105 h** | ~25–45 h | launch and stability on Windows (20–35 h), in-app help and onboarding (8–15 h), basic QA (10–15 h), Shape Builder regions (4–8 h), UI polish |
@@ -48,7 +55,7 @@ everything is measured from our code against Illustrator's public documentation.
5.**Raster effects** (G2) alongside: 29 filters and the Effect Gallery, 24–40 h.
5.**Raster effects** (G2) alongside: 28 filters and the Effect Gallery, 23–39 h.
6.**Then:** type core and advanced type (G4), the Illustrator 2026 additions (G13), 3D (G3).
## Progress log
- 2026-10-13: PngSuite downloads use pinned HTTPS files and a SHA-256 manifest; no archive extraction (#1729).
| Date | What landed |
|---|---|
| 2026-10-11 | Effect › Brush Strokes: Accented Edges, Angled Strokes, Crosshatch, Dark Strokes, Ink Outlines, Spatter, Sprayed Strokes, Sumi-e (G2). Command parameters from agents and files checked before anything changes (paint, place, cuts, dashes, crop, asset ids, anchors, paths, distort; #984–#999); command dialogs keep whole numbers whole, so Create Object Mosaic takes the tiles typed (#1000); stepper arrows take Shift (×10) and Ctrl/Cmd (÷10) like the arrow keys (#991). Exports and Rasterize supersample Art Optimized edges, so shapes meeting edge to edge leave no seam (#983). Character and paragraph styles take leading, kerning, mojikumi and the other attributes left out at their defaults (#1001). Drawing, typing and pasting with no layer shown and unlocked is refused instead of adding art to a hidden or locked layer (#1002). MCP `add_text` gives type on or in a path the colour asked for (#1003). MCP `screenshot` of a connected app renders the artboard asked for (#1004). `vectorcraft-cli run` ends quietly when its reader closes early (#1005). Select › All on Active Artboard selects on the artboard made active, not always the first (#1006). Reverse Gradient keeps off-centre midpoints, mirrored (#1007). A polar grid with no radial dividers draws none (#1008). Use Precise Cursors also covers the Pen's join pointer (#1009). SVGs with one absolute and one unitless root side import at their size, unstretched (#1010). DXF US survey inches, yards and miles open at their size and name (#1011). A file placed into a document with no other links follows its first change even while the app sits idle (#1031). PDF import keeps the style a font name says when the file doesn't embed the font (#1023). Shift selects ruler guides and art together, and Delete removes both (#1022). Open filled paths are hit by their fill on every side, the rotate cursor bows around the corner it is at, the flip icons match their flips, the Color Picker previews on the selection, and Properties › Transform reaches Scale Corners and Scale Strokes & Effects (#1036). Offset Path and the other booleans finish on outlines where the sweep used to loop until memory ran out (linesweeper 0.5, #1028). Floating panel groups stack into sets that move together, collapse to their tabs and dock as extra dock columns that scroll (#1020). Ruler guides live on layers: listed in the Layers panel, shown, hidden, locked, duplicated, merged and deleted with their layer, and moved between layers (#1021). A `.ai` whose editing data uses global process colours (`Xk`/`XK`) or pattern fills keeps its sublayers: the colours come in as global swatches at their tint, the patterns as pattern swatches (#1025). A `.ai` in PostScript form opens through its layers, read from the program itself, also when it names the prolog defining its operators without including it, as Rhino and other CAD apps write it (#1027). A fill or stroke chosen while the Type tool has characters selected colours just those characters (#1063). Scaled type shows its scaled font size, leading, baseline shift and horizontal scale in the Character panel, and a size typed there is the size you get (#1034). Character panel menu › Proportional Metrics sets Japanese and Chinese full-width glyphs on the font's proportional widths in horizontal type (#966). Align, Distribute, Move, Arrange, Lock, Hide, Ungroup and other Object commands that would change nothing no longer record an undo step ormark the document changed (#1060). Spot colours defined in Lab open with their Lab values from `.ai` and PDF files, instead of as wrong RGB colours or their CMYK equivalents (#1032). |
| 2026-10-14 | Corner Radius has a link button in Properties and Transform: unlinked, a live rectangle shows a radius field for each corner (#1682). With the Width tool, double-clicking a stroke opens Width Point Edit to create a width point there, and Shift-double-click on a width point opens it with Adjust Adjoining Width Points ticked (#1814, #1630). Holding Alt while dragging a guide out of a ruler switches it between horizontal and vertical (#1782), and a marquee with the Selection or Direct Selection tool also selects the unlocked ruler guides it crosses (#1836). The Transform panel's, Properties panel's and Control bar's X/Y/W/H show and edit only the anchor points selected with Direct Selection (#1839, fixes #1824). With Snap to Grid on, anchors and objects snap to the grid even when Snap to Pixel is also ticked (#1840; #1816 waits for the reporter). Artboards are deleted the same way from the Artboards panel, its menu, Properties and Delete/Backspace (#1631). The toolbar shows no group labels by default (a preference brings them back) and runs on in one or two columns; the All Tools drawer lists the tools by flyout group with their shortcuts, has a menu (Reset, Basic, Advanced) and a Show section for the Fill/Stroke, Coloring, Draw Mode and Screen Mode controls (#1751). An action clicked in the Actions panel stays selected, so Play Current Selection and Delete Selection act on it (#1853, part of #1629). Redo during a drag keeps the drag as a step (#1856, #1719). Preferences are written as soon as OK is pressed (#1857; #1747 waits for the reporter). Preferences › Appearance of Black › Printing / Exporting and Units › Identify Objects By act (#1750, #1809). The paragraph alignment buttons show none selected for paragraphs with different alignments (#1784); redefining a character style to Auto leading updates the text that uses it and keeps local overrides (#1633); New and Redefine Character Style take the format of the selected text range, also while typing (#1634). Type inside symbols, pattern tiles, graph designs and opacity masks gets its layout bounds back when a native file opens, so warped type in a symbol looks the same after save and reopen (#1833, #1738). Editing, renaming, deleting or merging a global swatch reaches the art of opacity masks (#1830, #1735). macOS: Save As, Save a Copy and the first Save show their sheet again; the sheet's Format menu (#866, reopened) is withdrawn until it can be set before the sheet opens (#1855). |
| 2026-10-14 | Rendering: copies, symbol instances and repeats that share an appearance keep their stroke outlines between frames (#1667); the canvas no longer reads its whole picture back for each non-isolated group that blends (#1687); envelopes, blends, repeats and meshes redraw when a pattern, symbol, font or colour setting they show changes (#1688); Outline view draws from geometry kept between frames (#1689); CMYK documents with transparency compose their ink planes on several threads (#1755); an edit re-flows a threaded story only when it changes one of the story's frames (#1792); opening a file reads its linked files and lays out its type on the opening thread (#1767). Instances of imported symbols are measured, selected, aligned, culled and exported by their art instead of a 20 pt square (#1744). Export for Screens and the Asset Export panel offer TIFF (#1632). SVG import looks style rules up by id, class and type (#1690), applies `:not()` selectors (#1799, #1557), no longer stalls on stacked descendant selectors over deep nesting (#1834, #1703) and reads linked files within the automation roots again (#1870). DXF export writes the VPORT view direction once (#1789). Untrusted files: nesting is capped at 32 objects in SVG, PDF, EPS and native files and symbols or patterns that use themselves open without the offending instance or paint (#1852); deeply nested PDF and `.ai` data, page trees holding themselves and functions or colour spaces built on themselves (#1871), decompression bombs and impossible predictor parameters (#1873, #1700, #1701), brushes that draw themselves (#1872) and hostile EPS, Affinity and native data (#1863:#1715, #1714, #1704, #1699) no longer crash or exhaust the app; the save fallback keeps the old file until the new one is in (#1695). Files whose ids sit at their largest value, a failed `command.batch`, control requests that timed out and images too large as RGBA for the Eyedropper are handled (#1862:#1718, #1697, #1725, #1717). Effects: wide shadows and glows at high zoom stay within the raster budget, stacked Transform effects are bounded, 3D keeps the area a nonzero compound path fills, pattern tiles redraw when the art they show changes, and a template layer dims its images by Dim Images (#1864:#1706, #1705, #1724, #1723, #1683). A failed save or export is reported in a dialog that names the file and stays until closed (#1865, #1685); a browser download that can't start fails the save (#1693); a file that finishes opening waits while a dialog is open (#1694). krilla's text shaping is no longer built in (#1874, #1730); the CI gate compiles the web app for wasm (#1875). |
| 2026-10-14 | Image Trace: Shapes finds rounded rectangles and shapes in blurred and scanned art (98 to 100% of the plain-shape inputs, from 57 to 62%; #1845), square-ended lines get square caps (Outline's largest distance 2.94 px to 0.88; #1846), each documented preset has an enhanced version with Auto Grouping and Shapes that measures no worse than the preset (#1847), and blurred or noisy linear gradients trace as one gradient-filled path instead of 3 to 56 (#1848) ([`docs/image-trace-quality.md`](docs/image-trace-quality.md)). No headline number moves. |
| 2026-10-13 | Synthetic control input has finite click/drag counts and pending-event limits, checked before queue mutation; control-channel bursts yield after 64 requests per frame (#1709). |
| 2026-10-14 | Align and Distribute act on the anchor points selected with Direct Selection: the points of one path align to each other, not to the artboard, and Distribute spaces them (#1641, fixes #1636; aligning to a key anchor is still missing). Delete removes every selected anchor of a closed path (it used to remove the wrong ones), removes objects selected whole along with the selected anchors of others, and keeps the remainder selected so a second Delete removes it (#1674). In isolation mode Direct Selection and Group Selection pick only inside the isolated object (#1666). Escape cancels a Direct Selection drag (#1803, #1743). Escape while typing ends the edit, keeps the type selected and switches to the Selection tool (#1802, #1686, #1656). A filled Pencil path keeps a stroke of None (#1804, part of #1679). With the Pen, a press that moves under 3 screen pixels is a click (a corner without handles), and a Precise Cursors command toggles the existing preference and can take a shortcut (#1663). The [ and ] keys reach the Blob Brush, the Eraser and the Symbolism tools in the app (#1734, part of #1661). In the Pathfinder panel a group selected alone counts its nested shapes, so an expanded stroked object keeps the Shape Modes enabled (#1642, #1635). Object › Expand turns radial, grid and mirror repeats into groups of their instances (#1765, #1756). Select › Same matches type on its characters' fill and stroke (#1746, #1737). Fields commit what was typed when you click away or move to another field, as Enter does; Escape still discards it (#1787). Up and Down move through the command search results and Enter runs the highlighted one (#1798, #1757). Slider rails show on Medium Dark (#1808, #1662). On Windows the custom title bar's window stays truly borderless, so the pointer lines up with what is drawn on systems where the hidden caption offset it (#1791, #1758; awaiting the reporter's confirmation). Tool cursors are painted into the window on Wayland (#1652; not run on Linux, #1645 stays open until confirmed). Roughen with Smooth keeps turn-backs smooth instead of making cusps that draw as spikes (#1646, #1643). Scribble draws one zig-zag per region, with no lines across holes and notches; convex shapes are unchanged (#1651, #1648). EPS import: a stitched shading keeps its hard colour changes (#1654, #1653). WMF/EMF import refuses an oversized embedded PNG or JPEG from its header, before any pixels are decoded (#1776). PDF open no longer takes exponential time on a crafted name tree with shared nodes when it looks for the editing data (#1781). The size limits on a native file's embedded data also apply to files read from memory, not only streamed ones (#1783). Saving over a private file on Unix no longer leaves a readable temporary copy beside it while the file is written (#1778). An Export for Screens suffix can no longer place files outside the export folder (#1777). Package refuses a folder where it would overwrite the open document or one of its linked files (#1786). ruzstd 0.9.1 fixes a decompression bomb (RUSTSEC-2026-0344) reachable from EPS/`.ai` and Affinity import (#1807). File Info dates are stamped only after a save succeeds, so a failed save no longer changes them (#1774). Linked files that change during a drag are updated after the drag instead of being missed (#1773). Scatter graph data near the largest number is refused with a message instead of hanging the app (#1780). One very long Liquify stroke segment can no longer create an unbounded number of dabs (#1779). A drag whose last preview failed is no longer recorded as a committed command in the journal that actions and scripts read (#1775). Tests: text import fuzzing no longer searches installed fonts (#1785). Tests: render tests that add fonts no longer race the frame cache tests (#1795). `text.create`, `text.createInPath` and the MCP `add_text` tool take `justify`, so point type can be centred on or end at its point (#1752, #1748). Control replies are written through a 64 KiB buffer: a 10 MB `document.inspect` reply over loopback on Windows takes 0.25 s instead of 36 s (#1684). MCP limits: 16 MiB lines, 64-message batches, 256-step `command_batch` with 8 MiB of kept results and 256 MiB control replies (#1764, fixes #1727). MCP requires the JSON-RPC 2.0 envelope and matches control replies by id, and an app refusal without an id reports the app's reason (#1768, fixes #1728). The MCP server reconnects to the app before a call when the connection was closed or holds stray bytes, after an app restart or an idle expiry (#1739). Image Trace, measured in `image-trace-quality.md`: snap Curves To Lines moves no end of a line by more than 1.6 px, so long lines a degree or two off stay as the image has them (#1647: Technical Drawing's largest distance 4.21 px to 1.46); flat Logo takes the tones a scan's uneven paper makes of one colour for one colour (#1657: on scans 470 paths and 21 px off to 8.5 paths and 0.09 px). No headline number movLine truncated
| 2026-10-13 | SVGs that move objects with a CSS transform (`translate(100px, 0)`, `rotate(45deg)`) or style type with the `font` shorthand import as drawn (#1565). SVG symbols whose shapes use percentage lengths import at the size and place they are drawn, the percentages being of the symbol's `viewBox` (#1596). Inkscape's flowed text (`flowRoot`) opens as area type in its rectangle, a paragraph per `flowPara`, instead of being dropped, and a region that can't be read is left out with a warning (#1569, fixes #1568). The warning for an unsupported SVG filter names the filter, its primitives and the object, and says the object is drawn without it (#1599, fixes #1598). The pages of an Inkscape multi-page SVG become artboards, named by their labels (#1603, fixes #1601). SVG export with CSS classes or style entities stays fast in documents with many distinct styles (#1567). PDF and `.ai` import: evenly letter-spaced or tightened type on a path keeps its length along the path instead of closing up to the font's advances (#1586), and type on a path whose stroke is written glyph by glyph comes in as one text object with its stroke, not one object per glyph (#1585). The ICC profiles embedded in JPEG, TIFF and PSD exports have every tag on a 4-byte boundary (ICC.1 §7.1.2), so strict readers accept them (#1589, fixes #1584). GIF, PNG-8 and other indexed exports find each pixel's palette colour through an index instead of a scan, with identical output (#1576). Saving to a network drive on macOS falls back to a plain fsync when the share refuses a full flush (#1625, part of #1620; not confirmed on a real share), and a save still succeeds when a folder refuses the temporary file, the rename over the document or copying permissions: the content is written elsewhere first and copied in, and a failed copy keeps the temporary file and names it (#1649, part of #1620). A document opened by a relative path finds its relatively linked images, and `vectorcraft-cli convert` lists what reading the input left out as `importWarnings` (#1606, fixes #1604). A zero-length subpath draws its round cap as a dot and its projecting cap as a square, so dots in imported `.ai` and SVG files show (#1619, fixes #1613). Pathfinder's Trim, Merge and Crop remove the objects' strokes, and Merge joins same-fill objects whatever their strokes were, as the public Pathfinder page describes (#1572, fixes #1570). Offset Path with an inset larger than the shapes says the offset leaves nothing, instead of asking to select paths (#1591, fixes #1590). The Symbols panel's New Symbol opens Symbol Options to name the symbol first, and Alt-click skips it (#1566, fixes #1560). Tool flyouts are as wide as their longest translated name and shortcut need, so names no longer run into shortcuts in Spanish and other languages (#1650, fixes #1616). Smart Guides: a point drawn with the Pen or a shape tool, and an anchor dragged with Direct Selection, snaps to where paths and ruler guides cross, labelled "intersect" (#1658, part of #1602; a moved selection's own anchors don't). The Transform panel shows a selected ruler guide's X or Y, and typing a value moves it (#1659, part of #1597). This is not established by the documentation we could find: the public help pages on guides, rulers and the Transform, Control and Properties panels (read again on 2026-10-14) describe selecting and dragging unlocked guides and the panels' X and Y for a selection, not a guide's position in a panel, and the one public statement of it is a user's [community answer](https://community.adobe.com/questions-652/adding-a-new-custom-guide-785586), which is not documentation. It is kept as a convenience pending the owner's decision, with no parity claim and nothing counted towards a score. Select Behind (Ctrl/Cmd-click) tests each object once, so a deep stack of overlapping objects no longer slows it; same objects in the same order (#1571). Commands that take `ids` run on the objects given with nothing selected, over MCP, the control channel and the CLI too (#1577, fixes #1575). Zig Zag spaces its ridges evenly along each segment, so lines and curves get a regular wave in Corner and Smooth (#1558). Warp › Arc (the effect and Envelope › Make with Warp) bends in the object's real proportions: a circular arc with concentric edges and no fold-over at 100%, so Arc on art that isn't square draws differently from before (#1581, fixes #1578). `effect.apply` and `effect.setParams` give an error for a misspelt or wrongly typed effect parameter instead of running the effect with its default (#1623, #1592). Area type in a non-rectangular shape moves a word too wide for the top lines down to the first line that holds it instead of breaking it (#1617, fixes #1615). Stylistic sets (ss01–ss20), stylistic and titling alternates, proportional and lining figures, and superscript and subscript glyphs can be turned on as OpenType features of a character style (`text.setStyle {features}`), and the OpenType panel kLine truncated
| 2026-10-13 | Control sockets close after bounded idle, partial-line and reply-write waits, returning their connection slot (#1726); existing command processing timeout remains separate. |
| 2026-10-13 | Image Trace: neighbouring colours share one fitted edge (gaps between them 22 to 50 px of area down to under 2), a 16 megapixel photo traces in 0.9 GB (was 3.9), stroked centre lines lie in the middle of their ink at its width (0.30 to 0.05 px off, 18 to 3 anchors a stroke), nearly level lines are levelled, more sharp corners are kept; new: Ignore Color, the Auto Color and Outline presets, and the Shapes, Auto Grouping and Gradients options (off by default) ([`docs/image-trace-quality.md`](docs/image-trace-quality.md)). |
| 2026-10-13 | The interface is available in Polish (`pl`): menus, panels, dialogs and messages, with one/few/many plurals; AI-drafted, native review pending (#1498). Native documents with a lot of path data (traced or generated art, in layers, symbols or patterns) are saved as compact JSON, about a fifth of the size; small documents stay pretty-printed (#1492). Paste takes a PDF or EPS another app copied as editable vector art: from the macOS pasteboard (with SVG), EPS on Windows beside PDF, and `.eps` files copied in a file manager, with the new command `clipboard.importEps` (#1538, fixes #1499). Opening or placing a file with an image too large to decode says so, and the Links panel shows it on the row (#1540, part of #1479). Import: a multi-artboard `.ai` with notes beside its artboards opens from its editing data, a page's art past its artboard no longer lying over the page before it (#1528); a `.ai` gradient whose stops are listed upwards keeps each midpoint on the stop that starts its part of the ramp (#1530); SVG text on a path follows basic shapes (circle, ellipse, rect, line, polyline, polygon) as their SVG 2 equivalent paths (#1531, fixes #1527); PDFs whose alpha soft masks are drawn as images import with the mask instead of empty art (#1551); EPS and PostScript type set in Type 42 (TrueType) fonts imports at its size instead of 1000 times too large (#1553); PDF and EPS import keep a clipping path whose bounding box covers the page but whose shape doesn't (#1544, fixes #1542). Make Compound Path on a group (such as outlined type) keeps the paint of its backmost path instead of drawing nothing, and compound paths joined into one keep their holes (#1537). Live Corners: a round corner next to a curved side curves smoothly instead of sticking out of the shape, and the Smooth tool smooths only the stretch of path under the drag (#1547, fixes #1512). Join merges the selected anchor points that lie on one another, as after Average, into one anchor (#1582, fixes #1533). Guides: Lock Guides also locks the objects made into guides: they can't be selected, moved or deleted (#1543); they are drawn in the guide colour and style of Preferences, and a dragged selection snaps to ruler guides with Smart Guides on (#1583, fixes #1534). Edit › Keyboard Shortcuts lists Edit › Duplicate and the other commands that are in no menu but run without parameters (panel-menu commands such as Break Link to Symbol), so they can be given shortcuts (#1549, #1580, fixes #1539). Raster effects (blur, shadow, glow, grain) drawn after a pattern, radial or freeform gradient fill export at their place and size (#1541, fixes #1536). Fonts: the font scan on Linux also reads the folders fontconfig's configuration lists, such as TeX fonts under `/usr/share/texmf/fonts` (#1548, fixes #1529; not verified on Linux). |
| 2026-10-13 | Image Trace's colour presets trace flat art with its own colours however many are asked for (noise no longer shatters it: 16 Colors 70 → 4 paths on the harness's flat art; no slivers of in-between colour along anti-aliased edges), and the photo presets trace a photo into smooth tones without specks or hairlines (High Fidelity Photo 3,653 → 121 paths, colour error 2.30 → 1.75; 16 megapixels traced where 4 were refused) ([`docs/image-trace-quality.md`](docs/image-trace-quality.md)). |
| 2026-10-13 | Image Trace traces anti-aliased and blurred images to a fraction of a pixel in Black and White, Grayscale and Color, with corners put back, straight edges as lines and round outlines as circles; a harness measures every preset before and after ([`docs/image-trace-quality.md`](docs/image-trace-quality.md)): outlines 0.31 → 0.09 px off on average (Default), 0.27 → 0.06 (Black and White Logo). |
| 2026-10-13 | Effect › 3D and Materials: the light takes the documented Intensity, Rotation, Height, Softness and Ambient Light (to 200 %) and can shine from behind the object, for every 3D type; effects saved with the earlier direction are lit exactly as before. |
| 2026-10-13 | Effect › 3D and Materials: Perspective is the documented 0°–160° angle for every 3D type, Revolve included; effects saved with the earlier 0–100 % strength look exactly as before. |
| 2026-10-13 | Effect › 3D and Materials: Inflate takes Twist, Taper and Cap (Hollow leaves the back open), as the 3D docs list for every type. |
| 2026-10-12 | Effect › 3D and Materials: Extrude & Bevel (depth, twist, taper, solid or hollow caps, five bevel shapes with repeat, spacing, inside and both sides), Inflate (volume, both sides) and Rotate, with Position presets and the rotation and light gizmos; live, exported as vector faces, expandable (#1407). |
| 2026-10-12 | `convert --editing-data` (`editingData: "always"`) opens a `.ai` from its editing data even where its page, which can be older, draws differently, with a note. |
| 2026-10-12 | `.ai` import reads an object's art style (a fill and a stroke, variable widths too, with an Outer Glow or Drop Shadow) as its own appearance, paints a clipping path's own fill under what it clips and keeps a group's transparency as its PDF part draws them. |
| 2026-10-12 | `.ai` import reads gradients with their matrix (radials and skew too), focal point and stop order, gradient meshes and the artboards' names from the editing data. |
| 2026-10-12 | The Rectangular Grid and Polar Grid tools take their options: a click opens the size, the divider counts with a skew slider each, Use Outside Rectangle As Frame (rectangular) or Create Compound Path From Ellipses (polar) and Fill Grid; the choices stay with the tool, so dragging draws with them, and scripts and agents pass them to `shape.rectangularGrid` and `shape.polarGrid` (#1377, in part). |
| 2026-10-12 | A `.ai` file with placed (linked) pictures opens from its editing data, with its guides, sublayers and hidden objects: each picture is a linked image in its place, showing the low-resolution preview the file keeps until its file is found or relinked (#1264). Scores unchanged. |
| 2026-10-12 | Desktop printing adopts the shared `craft-print` spooler with exact physical sheet sizes. Windows 7 retains its WMI/viewer transport and excludes the shared backend; compatibility CI checks the dependency tree and PE imports. Scores unchanged. |
| 2026-10-12 | Graphs: Object › Graph › Design… and Marker… (designs with a preview, New Design, Rename, Delete Design, Paste Design, Select Unused, and markers drawn with a design or None) (#1092); Graph Data opens as a worksheet with Import Data…, column width and decimals (#1138), and takes Transpose, Switch x/y, `|` line breaks in labels and the pie Legend, Position and Sort options (#1115); Graph Type adds Add Drop Shadow and Add Legend Across Top (#1119), widths past 100%, First Row and First Column in Front, and Draw Filled Lines (#1136); graphs keep their label formatting when drawn again (#1137). Align: a Horizontal & Vertical Align Center button (#1073); Align to Key Object makes the topmost selected object the key (#1221), and the palette's key entry reads Cancel Key Object (#1224). Pen: the nearest end wins over snapping, Alt on the last anchor edits it, and Enter, Escape or a tool switch finish a handle preview as one undo step (#821). Direct Selection: a click on an anchor of an already selected path selects that anchor alone (#1237). Make Compound Path keeps the backmost object's paint, and a selected member reads and changes the compound's fill rule (#1225). Shape Builder and Live Paint no longer turn a line's loose end past a crossing into a piece that runs out and back (#1230). Art moved or duplicated with an artboard follows Transform Pattern Tiles (#1219). A click with the Rectangular Grid tool opens its options dialog (#1169). Commands that change nothing (Lock, Hide, Transform Each, Rearrange Artboards and others) add no undo step (#1233). Saving with missing placed files keeps their relink data, and .ai export honours the chosen artboards (#718). SVG export keeps Unicode data-attribute names, and SVG Options refuses an invalid artboard range (#989). CMYK colours given in percent with a component under 1 keep their scale (#1249). Colour Image Trace keeps close dark tones apart (#1247). macOS: the Save sheet has a Format menu (#1235). The Hand and Zoom tools show drawn cursors on every platform (#1238). Czech: the remaining strings are translated, and Pathfinder's Add reads "Sjednotit" (#1226). MCP: a lost reply reports that the edit may have happened instead of replaying it (#1246); `select.key` checks its id and agents can read the key object (#1222). Tests: the command sweeps and import fuzz tests fail on a panic caught by the engine's guard (#1218), and the envelope export test ignores PDF dates and file IDs (#1220). Effect › Artistic › Film Grain (Grain, Highlight Area, Intensity; Photoshop-style filters 29/57) (#1282), and Craquelure, Mosaic Tiles and Stained Glass redraw 25–30% faster with identical pixels (#1265). Direct Selection: clicking a segment selects only that segment, and Delete removes just it (#1300); Shift-click deselects one anchor of a path selected whole (#1263). Pen + Alt converts anchors of paths inside a selected group or compound path (#1306). The Curvature tool shows circular point markers without direction handles (#1284). Snap to Point: pressing near an anchor drags by that anchor, with Smart Guides on or off (#1313). Transform Again repeats the options of the transform it repeats (#1303). Aligning anchors that are already aligned adds no undo step (#1276), and type commands that change nothing record none either (#1316). Simplify keeps the path selected with its new anchors, and its dialog previews and shows the anchor count (#1305). Adding a stroke colour to an unpainted zero-width stroke gives it a visible 1 pt width (#1256). The Eyedropper samples locked objects, template layers and art outside isolation mode (#1260), and shows a pipette cursor (#1288). Fonts named by their full name resolve to the right face (#1267), and Proportional Metrics brings the matching kerning (`apkn`, `vkrn`, `vapk`) (#1291). Artboards: Escape leaves Artboard editing (#1296), Document Setup's Edit Artboards switches to the Artboard tool (#1294), and the Artboard tool starts on the active artboard (#1309). New and imported documents use the Gridline every and Subdivisions preferences (#1314). Send to Current Layer refuses a hidden or locked current layer (#1301), and layer row commands check explicit ids (#1255). Links: Find in Folder… finds missing linked files in a folder and its subfolders and can copy them into the document's folder (#1287). Image Trace traces images over 64 megapixels scaled down instead of refusing them (#1315). DXF export marks closed curves as closed SPLINE entities (#1320). EPS import: closepath respects the path size limit (#1311). The interface is available in Hungarian (#1302), and more Czech labels are translated (#1259). Linux RPMs declare shared-library capabilities (#1290). CI pins every third-party action to a verified commit (#1321). Select menu commands skip hidden and locked art and stay inside the isolated group in isolation mode (#1325). Fill, stroke, gradient and Appearance panel commands that change nothing add no undLine truncated
| 2026-10-11 | Effect › Brush Strokes: Accented Edges, Angled Strokes, Crosshatch, Dark Strokes, Ink Outlines, Spatter, Sprayed Strokes, Sumi-e (G2). Command parameters from agents and files checked before anything changes (paint, place, cuts, dashes, crop, asset ids, anchors, paths, distort; #984–#999); command dialogs keep whole numbers whole, so Create Object Mosaic takes the tiles typed (#1000); stepper arrows take Shift (×10) and Ctrl/Cmd (÷10) like the arrow keys (#991). Exports and Rasterize supersample Art Optimized edges, so shapes meeting edge to edge leave no seam (#983). Character and paragraph styles take leading, kerning, mojikumi and the other attributes left out at their defaults (#1001). Drawing, typing and pasting with no layer shown and unlocked is refused instead of adding art to a hidden or locked layer (#1002). MCP `add_text` gives type on or in a path the colour asked for (#1003). MCP `screenshot` of a connected app renders the artboard asked for (#1004). `vectorcraft-cli run` ends quietly when its reader closes early (#1005). Select › All on Active Artboard selects on the artboard made active, not always the first (#1006). Reverse Gradient keeps off-centre midpoints, mirrored (#1007). A polar grid with no radial dividers draws none (#1008). Use Precise Cursors also covers the Pen's join pointer (#1009). SVGs with one absolute and one unitless root side import at their size, unstretched (#1010). DXF US survey inches, yards and miles open at their size and name (#1011). A file placed into a document with no other links follows its first change even while the app sits idle (#1031). PDF import keeps the style a font name says when the file doesn't embed the font (#1023). Shift selects ruler guides and art together, and Delete removes both (#1022). Open filled paths are hit by their fill on every side, the rotate cursor bows around the corner it is at, the flip icons match their flips, the Color Picker previews on the selection, and Properties › Transform reaches Scale Corners and Scale Strokes & Effects (#1036). Offset Path and the other booleans finish on outlines where the sweep used to loop until memory ran out (linesweeper 0.5, #1028). Floating panel groups stack into sets that move together, collapse to their tabs and dock as extra dock columns that scroll (#1020). Ruler guides live on layers: listed in the Layers panel, shown, hidden, locked, duplicated, merged and deleted with their layer, and moved between layers (#1021). A `.ai` whose editing data uses global process colours (`Xk`/`XK`) or pattern fills keeps its sublayers: the colours come in as global swatches at their tint, the patterns as pattern swatches (#1025). A `.ai` in PostScript form opens through its layers, read from the program itself, also when it names the prolog defining its operators without including it, as Rhino and other CAD apps write it (#1027). A fill or stroke chosen while the Type tool has characters selected colours just those characters (#1063). Scaled type shows its scaled font size, leading, baseline shift and horizontal scale in the Character panel, and a size typed there is the size you get (#1034). Character panel menu › Proportional Metrics sets Japanese and Chinese full-width glyphs on the font's proportional widths in horizontal type (#966). Align, Distribute, Move, Arrange, Lock, Hide, Ungroup and other Object commands that would change nothing no longer record an undo step or mark the document changed (#1060). Spot colours defined in Lab open with their Lab values from `.ai` and PDF files, instead of as wrong RGB colours or their CMYK equivalents (#1032). Build scripts leave a generated source they wouldn't change untouched, so the next build doesn't compile most of the workspace again where file times lose their sub-second part (#1051). A fill colour recolours the gradient mesh point last clicked with the Mesh tool or Direct Selection, and a Mesh tool click on a mesh's point selects that mesh (#1052). The All Tools drawer stays two tools wide instead of filling a wide window (#1054). Text Wrap's Make, Release and Options refuse a list of object ids with a malformed or unknown id instead of skipping it (#1055). A freeform gradient line with a malformed point index is refused instead of being shortened to the indices that are valid (#1056). The Corners dialog (`ui.corners`) refuses a malformed object id or a listed anchor that isn't a corner instead of editing the selection or the other corners (#1057). New View refuses a centre that isn't exactly [x, y] and a rotation that isn't a number, instead of trimming the one and saving the other as 0° (#1058). The command sweeps try junk scale, spacing and artboard values too, which they had skipped since before those bugs were fixed (#1059). EPS and PostScript `arc` and `arcn` with huge angles no longer hang the import, and an arc whose angles are whole turns apart is empty, as the PostScript reference defines it (#1062). Align and DisLine truncated
| 2026-10-10 | Initial live Revolve (Effect › 3D and Materials, #846, #605), in its own `three-d` crate. Progress docs re-measured and restructured to the craftrules standard (this page, `docs/target-app-parity.md`, `gaps.md`, `ui-parity.md`, the format, hardware, localization, effects and type checklists). Same day: v0.8.0; Effect › Distort, Pixelate and Texture filters (13); German interface; Variables (data merge); Graph Type value axes and tick marks; restart when the first frame never reaches the screen (#964) |
| 2026-10-09 | Radial Blur, Smart Blur, Unsharp Mask (gap 2 begins); 340 commits, the busiest day |
| 2026-10-08 | v0.5.0–v0.7.0; community contributions: Pen and shape-tool modifiers, Layers, Artboards, Japanese composition, Hebrew/Arabic type, interface languages, saved selections |
@@ -140,6 +171,11 @@ The full pre-standard record of what landed is kept in [docs/roadmap.md](docs/ro
| Date | Change | Summary |
|---|---|---|
| 2026-10-14 | minor | Progress log rows for the later merges of 2026-10-14 (#1630–#1875 as listed there); headline numbers unchanged. |
| 2026-10-13 | minor | Pinned PngSuite HTTPS files verified by SHA-256 before publication; bounded downloads replace archive extraction (#1729). Scores and hours unchanged. |
| 2026-10-13 | minor | Bounded synthetic control input (#1709): counts and queued events validated before mutation; control-channel bursts yield between frames. Scores and hours unchanged. |
| 2026-10-14 | minor | Progress log row for the merges of 2026-10-14 (#1641–#1808 as listed there) and Image Trace's #1647 and #1657; the 2026-10-13 row now says that a guide's position in the Transform panel (#1659) is not established by the documentation found and is kept as a convenience pending the owner's decision; headline numbers unchanged. |
| 2026-10-13 | minor | Control transport deadlines (#1726): idle and partial clients and blocked replies release connection slots; parity scores and estimates unchanged. |
| 2026-10-10 | minor | Method aligned with the standard, no new evidence: full ready for real work is the additive weighted sum, ~62%; hours per audience; beta ~13 points away |
| 2026-10-10 | minor | Added the essentials-user readiness score (~75%) |
| 2026-10-10 | minor | Ready for real work re-examined against the issue tracker and user feedback: 50% → 55% (full), 65% mainstream added; see target-app-parity.md |
| Artboards (legacy `ABEn` or Affinity 3 `phrp`/`aprp`), with name, paint and any transform | artboards plus a clip group with the actual vector outline, background and stroke |
| Layers (`Scop`), groups (`Grup`), pass-through or isolated | layers and sublayers, groups |
| Curves (`PCrv`): cubic subpaths, closed flags, live corners (`CnrD`) | paths (multi-subpath curves fill even-odd) |
| Rectangles with corner radii (relative or absolute, locked or per corner) and round or straight corners, ellipses, polygons (smooth too), stars, square stars, pies, triangles, trapezoids | paths |
| Compound shapes (`Comp`, add and subtract) | one even-odd path |
| A shape or curve with children clips them | clip group whose clipping path keeps its fill (behind) and stroke (over) |
| Vector masks (`AdCh` curves and shapes) | clip group |
@@ -33,7 +33,7 @@ Everything else is reported in the import warnings, one line per kind with a cou
dropped silently: layer effects, adjustment layers and live filters, brush and pressure strokes,
special shapes (cloud, heart, cog, callouts, arrows…, imported as their bounding ellipse), corner
types other than round, stars with rounded points, several fills or strokes on one object (the
types other than round or straight, stars with rounded points, several fills or strokes on one object (the
active one is used), outlined or scaled text, text fields such as page numbers, frames with
columns or a curved outline, paragraph indents/spacing, mixed paragraph alignments, unsupported font selectors, grey/Lab/32-bit pixels, CMYK pixels (converted to RGB without the
document's profile) and Affinity-only blend modes (Add, Linear Light… as Normal).
"{angle: degrees (0..360, 360), offset: pt (0..100000, 0), edge: left|right, rotationX: degrees (0), rotationY: degrees (0), rotationZ: degrees (0), perspectiveAngle: degrees (0..160, 0; 0 is none, wider brings the eye nearer), perspective: % (0..100; the earlier form, read as the perspectiveAngle that shows the same view), segments: integer (8..128, 64), shade: bool (true), lightRotation: degrees (-180..180, 125.26; round the object on the page, 0 on its right, counterclockwise), lightHeight: degrees (0..90, 30; 0 beside the object, 90 straight in front), lightBehind: bool (false; true lights it from behind), lightIntensity: % (0..100, 80), lightSoftness: % (0..100, 0; how far round the object the light reaches), ambient: % (0..200, 25; Ambient Light), lightAzimuth: degrees (the earlier form: with lightElevation, read as the lightRotation, lightHeight and lightBehind of the same light), lightElevation: degrees (the earlier form, with lightAzimuth), expandVisibleOnly: bool (true, trim covered opaque solid surfaces only on Expand Appearance)}. Open paths create uncapped surfaces; intersecting profiles use approximate painter visibility.",
"{depth: pt (0..2000, 50), twist: degrees (0..360, 0; the back turned against the front), taper: % (1..100, 100; the back's size), cap: bool (true: solid; false: hollow), bevel: none|classic|rounded|cove|step|ogee (none), bevelWidth: pt (0..1000, 4), bevelHeight: pt (0..1000, 4), bevelRepeat: integer (1..32, 1), bevelSpace: % (0..90, 0; flat between repeats), bevelInside: bool (false: added around the shape; true: carved into it), bevelBothSides: bool (false), rotationX: degrees (-180..180, -21.88), rotationY: degrees (-180..180, -23.4), rotationZ: degrees (-180..180, 9.06; the defaults are the Off-Axis Front position), perspectiveAngle: degrees (0..160, 0; 0 is none, wider brings the eye nearer), perspective: % (0..100; the earlier form, read as the perspectiveAngle that shows the same view), shade: bool (true), lightRotation: degrees (-180..180, 125.26; round the object on the page, 0 on its right, counterclockwise), lightHeight: degrees (0..90, 30; 0 beside the object, 90 straight in front), lightBehind: bool (false; true lights it from behind), lightIntensity: % (0..100, 80), lightSoftness: % (0..100, 0; how far round the object the light reaches), ambient: % (0..200, 25; Ambient Light), lightAzimuth: degrees (the earlier form: with lightElevation, read as the lightRotation, lightHeight and lightBehind of the same light), lightElevation: degrees (the earlier form, with lightAzimuth)}. The front face is the art, extruded backwards about the centre of its bounds; painted with the top fill (else the top stroke).",
"{depth: pt (0..2000, 0; flat depth between front and back), twist: degrees (0..360, 0; the back turned against the front), taper: % (1..100, 100; the back's size), cap: bool (true: solid; false: no back, a shell open behind), volume: % (0..100, 50; 50 rounds the edge like a half sphere), bothSides: bool (false: flat back), rotationX: degrees (-180..180, -21.88), rotationY: degrees (-180..180, -23.4), rotationZ: degrees (-180..180, 9.06; the defaults are the Off-Axis Front position), perspectiveAngle: degrees (0..160, 0; 0 is none, wider brings the eye nearer), perspective: % (0..100; the earlier form, read as the perspectiveAngle that shows the same view), shade: bool (true), lightRotation: degrees (-180..180, 125.26; round the object on the page, 0 on its right, counterclockwise), lightHeight: degrees (0..90, 30; 0 beside the object, 90 straight in front), lightBehind: bool (false; true lights it from behind), lightIntensity: % (0..100, 80), lightSoftness: % (0..100, 0; how far round the object the light reaches), ambient: % (0..200, 25; Ambient Light), lightAzimuth: degrees (the earlier form: with lightElevation, read as the lightRotation, lightHeight and lightBehind of the same light), lightElevation: degrees (the earlier form, with lightAzimuth)}. Painted with the top fill (else the top stroke).",
"{rotationX: degrees (-180..180, -21.88), rotationY: degrees (-180..180, -23.4), rotationZ: degrees (-180..180, 9.06; the defaults are the Off-Axis Front position), perspectiveAngle: degrees (0..160, 0; 0 is none, wider brings the eye nearer), perspective: % (0..100; the earlier form, read as the perspectiveAngle that shows the same view), shade: bool (true), lightRotation: degrees (-180..180, 125.26; round the object on the page, 0 on its right, counterclockwise), lightHeight: degrees (0..90, 30; 0 beside the object, 90 straight in front), lightBehind: bool (false; true lights it from behind), lightIntensity: % (0..100, 80), lightSoftness: % (0..100, 0; how far round the object the light reaches), ambient: % (0..200, 25; Ambient Light), lightAzimuth: degrees (the earlier form: with lightElevation, read as the lightRotation, lightHeight and lightBehind of the same light), lightElevation: degrees (the earlier form, with lightAzimuth)}. Turns the flat art in 3D about the centre of its bounds; every fill and stroke keeps its paint, shaded as one plane.",
"{grain: 0..20 (4; monochrome noise in shadows and midtones), highlightArea: 0..20 (0; widens the bright highlight area), intensity: 0..10 (10; highlight strength and quieter highlight grain)}. Smooth document-space grain follows translations; minification uses approximate footprint filtering. Coverage and pure white are preserved; black takes light speckles, and saturated colour channels may clip. Grain 0 with either highlightArea 0 or intensity 0 leaves the art unchanged. Original visual approximation; chosen VectorCraft defaults.",
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