Merge pull request #1861 from dotCooCoo/fix/hidden-chars-release-when-off

Type: Show Hidden Characters keeps no text nodes while it is off or no document is open
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BFlat authored and GitHub committed 2026-10-14 12:13:42 +07:00
commit aa93258ea7
2 files changed
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@@ -153,6 +153,11 @@ pub fn fit(app: &mut VectorcraftApp, how: &str) {
pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
let t = Tokens::get(ui.ctx());
let full = ui.available_rect_before_wrap();
// `hidden_chars` holds the marks Show Hidden Characters kept and the text nodes they were laid
// out from. Only the assignment right before the overlay call below puts them back. A frame
// that does not draw the overlay drops them, for example with the option off, with the edges
// hidden, on the Home screen or with no document open.
let hidden_chars = std::mem::take(&mut app.canvas.hidden_chars);
// A document that opened, closed or became active since Home was chosen replaces it.
if app.ui.home.is_some_and(|k| k != crate::menus::home_key(app)) {
app.ui.home = None;
@@ -438,6 +443,7 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
thread_overlay(app, &painter, &xf);
}
if app.ui.view.hidden_chars {
app.canvas.hidden_chars = hidden_chars;
hidden_chars_overlay(app, &painter, &xf);
}
}
@@ -1530,8 +1536,8 @@ fn hidden_chars_overlay(app: &mut VectorcraftApp, p: &egui::Painter, xf: &Xf) {
let color = Color32::from_rgb(0x4f, 0x9d, 0xff);
let font = egui::FontId::proportional(((10.0 * xf.zoom) as f32).clamp(7.0, 18.0));
let kept = &mut app.canvas.hidden_chars;
// `last` holds the marks of the last frame that showed them. The marks of the objects this
// frame doesn't draw are dropped at the end.
// `last` holds the marks of the last frame. The marks of the objects this frame doesn't draw
// are dropped at the end.
let mut last = std::mem::take(&mut kept.marks);
// The inputs are read before any layout: when fonts load during this frame, the next frame
// lays all type out again.
@@ -1569,7 +1575,7 @@ fn hidden_chars_overlay(app: &mut VectorcraftApp, p: &egui::Painter, xf: &Xf) {
});
}
/// The Show Hidden Characters marks of the text objects drawn in the last frame that showed them
/// The Show Hidden Characters marks of the text objects drawn in the last frame
/// ([`crate::CanvasCache::hidden_chars`]). Each is kept with the object it was laid out from: an
/// edited object is a new `Arc` and is laid out again, and all type is laid out again when the
/// fonts or the hyphenation exceptions change.
@@ -3763,6 +3769,66 @@ mod tests {
assert_ne!(drawn(&mut app, &xf), zoomed, "set in the family that arrived");
}
/// The shapes Type → Show Hidden Characters draws in one canvas frame ([`show`]).
fn hidden_char_marks(app: &mut VectorcraftApp, ctx: &egui::Context) -> Vec<Shape> {
let blue = Color32::from_rgb(0x4f, 0x9d, 0xff);
shapes(app, ctx)
.into_iter()
.filter(|s| matches!(s, Shape::Circle(c) if c.fill == blue) || matches!(s, Shape::Text(t) if t.fallback_color == blue))
.collect()
}
/// While Show Hidden Characters is on, a canvas frame keeps the marks of the frame before.
/// Turning it off drops the marks with their text nodes, and turning it on again draws the
/// same marks.
#[test]
fn show_hidden_characters_off_releases_the_text_nodes() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap();
let text = json!({"x": 20, "y": 60, "text": "one two\nthree four"});
let id = vectorcraft_doc::NodeId(app.session.execute("text.create", &text).unwrap()["id"].as_u64().unwrap());
let ctx = egui::Context::default();
app.run("type.hiddenCharacters", json!({})).unwrap();
let on = hidden_char_marks(&mut app, &ctx);
assert!(on.len() > 2, "{on:?}");
// Tests running alongside add fonts and set hyphenation exceptions, which lays all type out
// again: frames are drawn until neither changed between two of them.
let kept = (0..100).any(|_| {
let (inputs, marks) = (app.canvas.hidden_chars.inputs.clone(), app.canvas.hidden_chars.marks[&id].1.clone());
hidden_char_marks(&mut app, &ctx);
let after = &app.canvas.hidden_chars;
after.inputs == inputs && std::sync::Arc::ptr_eq(&after.marks[&id].1, &marks)
});
assert!(kept, "a frame keeps the marks of the frame before");
app.run("type.hiddenCharacters", json!({})).unwrap();
assert!(hidden_char_marks(&mut app, &ctx).is_empty(), "off");
assert!(app.canvas.hidden_chars.marks.is_empty(), "no node is kept");
app.run("type.hiddenCharacters", json!({})).unwrap();
assert_eq!(hidden_char_marks(&mut app, &ctx), on, "on again: the same marks");
}
/// Closing the document drops the marks Show Hidden Characters kept with its text nodes, and
/// the same type in a new document shows the same marks.
#[test]
fn show_hidden_characters_releases_the_text_nodes_of_a_closed_document() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
let ctx = egui::Context::default();
crate::theme::install_fonts(&ctx);
app.run("type.hiddenCharacters", json!({})).unwrap();
let open = |app: &mut VectorcraftApp| {
app.run("file.new", json!({"width": 400, "height": 300})).unwrap();
app.session.execute("text.create", &json!({"x": 20, "y": 60, "text": "one two\nthree four"})).unwrap();
hidden_char_marks(app, &ctx)
};
let first = open(&mut app);
assert!(first.len() > 2, "{first:?}");
assert_eq!(app.canvas.hidden_chars.marks.len(), 1, "the marks are kept with the text object's node");
app.session.execute("file.close", &json!({})).unwrap();
assert!(hidden_char_marks(&mut app, &ctx).is_empty(), "the Home screen");
assert!(app.canvas.hidden_chars.marks.is_empty(), "no node of the closed document is kept");
assert_eq!(open(&mut app), first, "the same type in a new document");
}
/// General › Zoom with Mouse Wheel (#394), through the control channel's `ui.wheel`: off,
/// the wheel scrolls and Cmd-wheel zooms; on, the wheel zooms about the pointer, Shift-wheel
/// scrolls up and down and Cmd/Ctrl-wheel sideways. Alt-wheel (Option on the Mac) and a
+2 -2
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@@ -284,8 +284,8 @@ pub struct CanvasCache {
pub slices: Option<SliceCache>,
/// The print tiling's pages for (document uid, revision) (View → Show Print Tiling).
pub print_tiling: Option<PrintTilingCache>,
/// The marks Type → Show Hidden Characters drew on each text object in the last frame that
/// showed them.
/// The marks Type → Show Hidden Characters drew on each text object in the last frame. A frame
/// that does not draw them drops them ([`canvas::show`]).
pub hidden_chars: canvas::HiddenChars,
/// [`VectorcraftApp::selection_box`] for (document uid, revision, Use Preview Bounds).
pub selection_box: Option<((u64, u64, bool), Option<vectorcraft_doc::OrientedBox>)>,