Merge pull request #1666 from turtwig/main

Direct Selection stays inside isolation mode
This commit is contained in:
BFlat authored and GitHub committed 2026-10-14 04:25:03 +07:00
commit 589797adef
1 file changed
+79 -6
+79 -6
View File
@@ -12,6 +12,8 @@
//! the Corners dialog).
//! Group Selection: click selects the leaf; each further click on it adds the next enclosing group;
//! its marquee works as Direct Selection's.
//! In isolation mode both pick only the isolated object and what is inside it: anchors, segments,
//! paths and groups outside it stay put.
//! Both move objects selected as a whole as the Selection tool does, snapping alike.
//! Both pick the key objects of a blend, and click or drag ruler guides ([`crate::rulerguide`]).
//! Direct Selection also edits a blend's spine: drag its points (a key object on a point moves
@@ -163,10 +165,28 @@ impl DirectSelectionTool {
}
}
/// Whether `id` may be picked while `scope` is isolated: it is that object, or it sits inside it.
/// With no isolation, everything may be picked.
fn in_scope(doc: &vectorcraft_doc::Document, scope: Option<NodeId>, id: NodeId) -> bool {
scope.is_none_or(|scope| doc.ancestry(id).is_some_and(|anc| anc.contains(&scope)))
}
/// Visit the nodes Direct Selection may pick. In isolation mode that is the isolated object and
/// its contents; art around it is locked and the walk does not reach it.
fn walk_pickable<'a>(doc: &'a vectorcraft_doc::Document, scope: Option<NodeId>, mut f: impl FnMut(&'a Node)) {
if let Some(id) = scope
&& let Some(n) = doc.node(id)
{
n.walk(&mut f);
} else if scope.is_none() {
doc.walk(f);
}
}
/// The spines of the editable blends, topmost first: (blend, spine).
pub(crate) fn spines(cx: &ToolContext) -> Vec<(NodeId, PathData)> {
let mut v = vec![];
cx.doc.walk(|n| {
walk_pickable(cx.doc, cx.isolation, |n| {
if let NodeKind::Blend { children, spec } = &n.kind
&& let Some((path, _)) = vectorcraft_doc::live::blend_spine(children, spec)
{
@@ -225,7 +245,7 @@ fn editable_path(n: &Node) -> Option<Cow<'_, PathData>> {
/// The editable objects `f` accepts, topmost first.
fn anchor_owners(cx: &ToolContext, f: fn(&Node) -> bool) -> Vec<NodeId> {
let mut v = vec![];
cx.doc.walk(|n| {
walk_pickable(cx.doc, cx.isolation, |n| {
if f(n) {
v.push(n.id)
}
@@ -359,7 +379,8 @@ impl Tool for DirectSelectionTool {
return vec![];
};
// Walk up from the leaf: select the first ancestor not yet selected (below the layer).
let chain: Vec<NodeId> = h.ancestry.iter().skip(1).rev().copied().collect();
// Stop at the isolated object: the next group up is outside isolation mode.
let chain: Vec<NodeId> = h.ancestry.iter().skip(1).rev().copied().take_while(|id| in_scope(cx.doc, cx.isolation, *id)).collect();
let target = if cx.selection.contains(h.leaf) {
chain.iter().find(|id| !cx.selection.contains(**id)).copied().unwrap_or(h.leaf)
} else {
@@ -677,9 +698,9 @@ impl Tool for DirectSelectionTool {
if r.width() < cx.tol(3.0) && r.height() < cx.tol(3.0) {
return if toggle { vec![] } else { vec![Action::Exec("select.none".into(), json!({}))] };
}
// Collect anchors inside the rect for every editable path.
// Anchors inside the rect, on editable paths inside isolation mode.
let mut sel: Vec<(NodeId, Vec<AnchorRef>)> = vec![];
cx.doc.walk(|n| {
walk_pickable(cx.doc, cx.isolation, |n| {
if let NodeKind::Path { path, .. } = &n.kind {
let v: Vec<AnchorRef> = path.anchors().filter(|(_, _, a)| r.contains(a.p)).map(|(s, i, _)| (s, i)).collect();
if !v.is_empty() {
@@ -741,7 +762,7 @@ impl Tool for DirectSelectionTool {
fn hovered_anchor(cx: &ToolContext, p: Point) -> Option<(NodeId, Point)> {
let under = hit_test(cx.doc, p, cx.hit_options()).map(|h| h.leaf);
let tol = cx.point_tol();
cx.selection.objects.iter().copied().chain(under).find_map(|id| {
cx.selection.objects.iter().copied().filter(|id| in_scope(cx.doc, cx.isolation, *id)).chain(under).find_map(|id| {
let path = cx.doc.node(id).and_then(editable_path)?;
nearest_anchor(&path, p, tol).map(|(.., a)| (id, a))
})
@@ -1066,6 +1087,58 @@ mod tests {
let a = t.pointer(&cx, &PointerEvent::new(PointerKind::Up, 250.0, 150.0));
assert_eq!(a, vec![Action::Exec("select.anchorsMany".into(), json!({"items": [{"id": id.0, "anchors": [[0, 1]]}], "mode": "set"}))]);
}
/// A path inside an inner group, a sibling path outside it, and the groups' ids.
/// The inside path is the rectangle at (100, 100); the outside one at (300, 300).
fn nested_group_doc() -> (vectorcraft_doc::Document, NodeId, NodeId, NodeId, NodeId) {
let mut d = vectorcraft_doc::Document::new(500.0, 500.0);
let l = d.layers[0].id;
let (inside, outside, inner, outer) = (d.alloc_id(), d.alloc_id(), d.alloc_id(), d.alloc_id());
let path = |id, x| {
std::sync::Arc::new(vectorcraft_doc::Node::path(
id,
vectorcraft_geom::shapes::rectangle(Rect::new(x, x, x + 100.0, x + 100.0)),
vectorcraft_doc::Appearance::default_art(),
))
};
let inner_g = vectorcraft_doc::Node::group(inner, vec![path(inside, 100.0)]);
let outer_g = vectorcraft_doc::Node::group(outer, vec![std::sync::Arc::new(inner_g), path(outside, 300.0)]);
d.insert(Some(l), 0, outer_g).unwrap();
(d, inside, outside, inner, outer)
}
/// Isolation mode: a marquee and an anchor click take the path inside the isolated group and
/// leave the path beside it. Group Selection stops at the isolated group instead of adding
/// the group around it.
#[test]
fn isolation_mode_leaves_art_outside_the_isolated_group() {
let (d, inside, outside, inner, outer) = nested_group_doc();
let p = paint();
let none = Selection::default();
let isolated = ToolContext { isolation: Some(inner), ..cx(&d, &none, &p) };
let mut t = DirectSelectionTool::new(false);
t.pointer(&isolated, &PointerEvent::new(PointerKind::Down, 50.0, 50.0));
let a = t.pointer(&isolated, &PointerEvent::new(PointerKind::Up, 450.0, 450.0));
let items = a.first().and_then(|act| match act {
Action::Exec(c, v) if c == "select.anchorsMany" => v.get("items").cloned(),
_ => None,
});
let items = items.unwrap();
assert!(items.as_array().is_some_and(|a| a.iter().all(|item| item["id"] == inside.0)), "marquee: {a:?}");
assert!(items.as_array().is_some_and(|a| !a.is_empty()), "the path inside is still selected: {a:?}");
let a = DirectSelectionTool::new(false).pointer(&isolated, &PointerEvent::new(PointerKind::Down, 300.0, 300.0));
assert!(a.is_empty(), "a click on {outside:?}, outside isolation, starts a marquee: {a:?}");
let a = DirectSelectionTool::new(false).pointer(&isolated, &PointerEvent::new(PointerKind::Down, 100.0, 100.0));
assert_eq!(a, vec![Action::Exec("select.anchors".into(), json!({"id": inside.0, "anchors": [[0, 0]], "mode": "set"}))]);
let mut s = Selection::default();
s.set([inside, inner]);
let climbed = ToolContext { isolation: Some(inner), ..cx(&d, &s, &p) };
let a = DirectSelectionTool::new(true).pointer(&climbed, &PointerEvent::new(PointerKind::Down, 150.0, 150.0));
assert!(a.is_empty(), "does not add the group outside isolation ({outer:?}): {a:?}");
}
/// #927: a marquee across type selects the type object whole, beside the anchors it holds.
#[test]
fn marquee_selects_type_it_touches() {