Merge pull request #1369 from callmeBalloch/fix/affinity-rectangle-corners

Part of #666: Affinity rectangles keep per-corner radii and straight corners
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BFlat authored and GitHub committed 2026-10-12 16:04:52 +07:00
commit f45ffdeb96
6 files changed
+100 -42

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-4
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@@ -25,10 +25,6 @@ real_name = "Brandon Thomas"
display_name = "Brandon Thomas"
sync_github_name = false
[people.callmeBalloch]
real_name = "Riccardo Balloch"
sync_github_name = false
[people.crqch]
sync_github_name = true
+2 -2
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@@ -14,7 +14,7 @@ Affinity files.
| Artboards (legacy `ABEn` or Affinity 3 `phrp`/`aprp`), with name, paint and any transform | artboards plus a clip group with the actual vector outline, background and stroke |
| Layers (`Scop`), groups (`Grup`), pass-through or isolated | layers and sublayers, groups |
| Curves (`PCrv`): cubic subpaths, closed flags, live corners (`CnrD`) | paths (multi-subpath curves fill even-odd) |
| Rectangles with corner radii (relative or absolute), ellipses, polygons (smooth too), stars, square stars, pies, triangles, trapezoids | paths |
| Rectangles with corner radii (relative or absolute, locked or per corner) and round or straight corners, ellipses, polygons (smooth too), stars, square stars, pies, triangles, trapezoids | paths |
| Compound shapes (`Comp`, add and subtract) | one even-odd path |
| A shape or curve with children clips them | clip group whose clipping path keeps its fill (behind) and stroke (over) |
| Vector masks (`AdCh` curves and shapes) | clip group |
@@ -33,7 +33,7 @@ Everything else is reported in the import warnings, one line per kind with a cou
dropped silently: layer effects, adjustment layers and live filters, brush and pressure strokes,
transparency gradients, fill opacity, bitmap fills, master pages, conical gradients (as radial),
special shapes (cloud, heart, cog, callouts, arrows…, imported as their bounding ellipse), corner
types other than round, stars with rounded points, several fills or strokes on one object (the
types other than round or straight, stars with rounded points, several fills or strokes on one object (the
active one is used), outlined or scaled text, text fields such as page numbers, frames with
columns or a curved outline, paragraph indents/spacing, mixed paragraph alignments, unsupported font selectors, grey/Lab/32-bit pixels, CMYK pixels (converted to RGB without the
document's profile) and Affinity-only blend modes (Add, Linear Light… as Normal).
+60 -35
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@@ -51,28 +51,44 @@ pub(crate) fn shape(r: &mut Reader, shape: ObjId, b: [f64; 4], world: Affine) ->
let class = r.s.class(shape)?;
let sub = match &class.0.to_be_bytes() {
b"ShNR" | b"ShRR" => {
let rounded = matches!(last(r, shape, b"CTyp"), Some(Value::Array(a)) if !a.is_empty());
let radius = match last(r, shape, b"ShCR") {
Some(Value::Floats(v)) => v.first().copied().filter(|f| f.is_finite() && *f > 0.0),
_ => None,
let types = match last(r, shape, b"CTyp") {
Some(Value::Array(a)) => a.iter().map(|t| if let Value::Enum { id, .. } = t { Some(*id) } else { None }).collect(),
_ => Vec::new(),
};
if let (true, Some(f)) = (rounded, radius) {
if let Some(Value::Array(types)) = last(r, shape, b"CTyp")
&& types.iter().any(|t| !matches!(t, Value::Enum { id: 0 | 4, .. }))
{
r.warn("rectangles with straight, concave or other corner types (imported with round corners)");
}
let (crx, cry) = if r.s.bool(shape, b"AbSz") == Some(true) {
// An absolute radius is in document pixels, whatever the node's scale.
let [a, b2, c, d, ..] = world.0;
let (sx, sy) = ((a * a + b2 * b2).sqrt(), (c * c + d * d).sqrt());
if sx > 0.0 && sy > 0.0 { (f / sx, f / sy) } else { (0.0, 0.0) }
} else {
(f * w.min(h), f * w.min(h))
};
rounded_rect(b, crx.min(w / 2.0), cry.min(h / 2.0))
} else {
let radii = match last(r, shape, b"ShCR") {
Some(Value::Floats(v)) => v.iter().map(|f| if f.is_finite() && *f > 0.0 { *f } else { 0.0 }).collect(),
_ => Vec::new(),
};
// Corners follow the first one (top left) unless they were unlocked; then each has
// its own radius and type, clockwise from the top left.
let locked = !matches!(last(r, shape, b"Lock"), Some(Value::Bool(false)));
let corners: [(f64, Option<u16>); 4] = std::array::from_fn(|i| {
let i = if locked { 0 } else { i };
(radii.get(i).copied().unwrap_or(0.0), types.get(i).copied().flatten())
});
if types.is_empty() || corners.iter().all(|(f, _)| *f == 0.0) {
polygon([pt(x0, y0), pt(x1, y0), pt(x1, y1), pt(x0, y1)])?
} else {
if corners.iter().any(|(f, t)| *f > 0.0 && !matches!(t, Some(0 | 1 | 4))) {
r.warn("rectangles with concave or other corner types (imported with round corners)");
}
let absolute = r.s.bool(shape, b"AbSz") == Some(true);
let [a, b2, c, d, ..] = world.0;
let (sx, sy) = ((a * a + b2 * b2).sqrt(), (c * c + d * d).sqrt());
cornered_rect(
b,
corners.map(|(f, t)| {
let (crx, cry) = if !absolute {
(f * w.min(h), f * w.min(h))
} else if sx > 0.0 && sy > 0.0 {
// An absolute radius is in document pixels, whatever the node's scale.
(f / sx, f / sy)
} else {
(0.0, 0.0)
};
(crx, cry, t == Some(1))
}),
)
}
}
b"ShpE" => ellipse(cx, cy, rx, ry),
@@ -165,22 +181,31 @@ fn ellipse(cx: f64, cy: f64, rx: f64, ry: f64) -> SubPath {
}
}
fn rounded_rect([x0, y0, x1, y1]: [f64; 4], rx: f64, ry: f64) -> SubPath {
let (kx, ky) = ((1.0 - KAPPA) * rx, (1.0 - KAPPA) * ry);
SubPath {
start: pt(x0 + rx, y0),
segments: vec![
[pt(x1 - rx, y0), pt(x1 - rx, y0), pt(x1 - rx, y0)],
[pt(x1 - kx, y0), pt(x1, y0 + ky), pt(x1, y0 + ry)],
[pt(x1, y1 - ry), pt(x1, y1 - ry), pt(x1, y1 - ry)],
[pt(x1, y1 - ky), pt(x1 - kx, y1), pt(x1 - rx, y1)],
[pt(x0 + rx, y1), pt(x0 + rx, y1), pt(x0 + rx, y1)],
[pt(x0 + kx, y1), pt(x0, y1 - ky), pt(x0, y1 - ry)],
[pt(x0, y0 + ry), pt(x0, y0 + ry), pt(x0, y0 + ry)],
[pt(x0, y0 + ky), pt(x0 + kx, y0), pt(x0 + rx, y0)],
],
closed: true,
/// A rectangle whose corners (top left, top right, bottom right, bottom left) are each rounded,
/// or cut straight across, by their (horizontal, vertical) radii. Two radii that don't fit along
/// one side shrink in proportion until they do.
fn cornered_rect([x0, y0, x1, y1]: [f64; 4], corners: [(f64, f64, bool); 4]) -> SubPath {
let fit = |r: f64, pair: f64, side: f64| if pair > side { side * (r / pair) } else { r };
let [tl, tr, br, bl] = corners;
let (w, h) = (x1 - x0, y1 - y0);
let rx = [fit(tl.0, tl.0 + tr.0, w), fit(tr.0, tl.0 + tr.0, w), fit(br.0, bl.0 + br.0, w), fit(bl.0, bl.0 + br.0, w)];
let ry = [fit(tl.1, tl.1 + bl.1, h), fit(tr.1, tr.1 + br.1, h), fit(br.1, tr.1 + br.1, h), fit(bl.1, tl.1 + bl.1, h)];
let (kx, ky) = (rx.map(|r| (1.0 - KAPPA) * r), ry.map(|r| (1.0 - KAPPA) * r));
// (where the corner leaves the previous side, its two handles, where it joins the next side)
let arcs = [
[pt(x1 - rx[1], y0), pt(x1 - kx[1], y0), pt(x1, y0 + ky[1]), pt(x1, y0 + ry[1])],
[pt(x1, y1 - ry[2]), pt(x1, y1 - ky[2]), pt(x1 - kx[2], y1), pt(x1 - rx[2], y1)],
[pt(x0 + rx[3], y1), pt(x0 + kx[3], y1), pt(x0, y1 - ky[3]), pt(x0, y1 - ry[3])],
[pt(x0, y0 + ry[0]), pt(x0, y0 + ky[0]), pt(x0 + kx[0], y0), pt(x0 + rx[0], y0)],
];
let mut segments = Vec::with_capacity(8);
for ([s, c1, c2, e], straight) in arcs.into_iter().zip([tr.2, br.2, bl.2, tl.2]) {
segments.push([s, s, s]);
if s != e {
segments.push(if straight { [e, e, e] } else { [c1, c2, e] });
}
}
SubPath { start: pt(x0 + rx[0], y0), segments, closed: true }
}
/// Elliptical arc from angle `a0` to `a1` (radians, measured y-up as Affinity's pie angles are),
+36
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@@ -166,3 +166,39 @@ fn wrapped_pie_angles_keep_the_same_geometry_as_the_positive_span() {
let make = |end| read(vec![shape(100, b"ShPi", vec![(tag(b"AngS"), F::F64(0.0)), (tag(b"AngE"), F::F64(end))])], 100);
assert_eq!(path(&make(-std::f64::consts::FRAC_PI_2)), path(&make(3.0 * std::f64::consts::FRAC_PI_2)));
}
/// `CTyp`: an array of corner-type enums (top left, top right, bottom right, bottom left).
fn corner_types(ids: [u16; 4]) -> F {
let mut raw = vec![0xaa];
raw.extend(tag(b"CTyp").0.to_le_bytes());
raw.extend(4u32.to_le_bytes());
raw.extend(0u16.to_le_bytes());
raw.extend(ids.iter().flat_map(|id| id.to_le_bytes()));
F::Raw(raw)
}
#[test]
fn unlocked_rectangle_corners_keep_their_own_radius_and_type() {
let p = |x: f64, y: f64| Point { x, y };
// 10×20 box: relative radii scale by 10. Round 5, round 1, straight 3, none.
let corners = |lock: Option<bool>| {
let mut fields = vec![(tag(b"ShCR"), F::F64s(vec![0.5, 0.1, 0.3, 0.0])), (tag(b"CTyp"), corner_types([0, 0, 1, 4]))];
fields.extend(lock.map(|l| (tag(b"Lock"), F::Bool(l))));
read(vec![shape(100, b"ShNR", fields)], 100)
};
let unlocked = corners(Some(false));
assert!(unlocked.warnings.is_empty(), "{:?}", unlocked.warnings);
let sub = &path(&unlocked).subpaths[0];
assert_eq!(sub.start, p(5.0, 0.0));
let ends: Vec<Point> = sub.segments.iter().map(|s| s[2]).collect();
assert_eq!(ends, [p(9.0, 0.0), p(10.0, 1.0), p(10.0, 17.0), p(7.0, 20.0), p(0.0, 20.0), p(0.0, 5.0), p(5.0, 0.0)]);
assert_eq!(sub.segments[3], [p(7.0, 20.0); 3], "the straight corner is a line");
assert_ne!(sub.segments[1][0], p(9.0, 0.0), "the round corner is a curve");
// Locked (the default): every corner follows the top left one.
let locked = corners(None);
let sub = &path(&locked).subpaths[0];
assert_eq!(sub.segments.len(), 8);
assert_eq!(sub.segments[3][2], p(5.0, 20.0));
}
@@ -20,7 +20,7 @@ patchy-live-filter.af dpi=72;spreads=1;model_crc32=30c5f8ee;counts={"depth": 2,
patchy-rgba16.af dpi=72;spreads=1;model_crc32=1bb23571;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-rgba8.af dpi=72;spreads=1;model_crc32=1bb23571;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-shapes-2.af dpi=72;spreads=1;model_crc32=7828d3cd;counts={"depth": 1, "fills": 12, "gradients": 0, "nodes": 12, "segments": 62, "shapes": 12, "strokes": 0, "subpaths": 12};boards=[];fonts={};warnings=["cloud, heart, cog, callout, arrow, tear and other special shapes (imported as their bounding ellipse) (9×)"]
patchy-shapes.af dpi=72;spreads=1;model_crc32=e127e129;counts={"depth": 1, "fills": 4, "gradients": 0, "nodes": 4, "segments": 29, "shapes": 4, "strokes": 0, "subpaths": 4};boards=[];fonts={};warnings=["rectangles with straight, concave or other corner types (imported with round corners)"]
patchy-shapes.af dpi=72;spreads=1;model_crc32=7519f5fe;counts={"depth": 1, "fills": 4, "gradients": 0, "nodes": 4, "segments": 28, "shapes": 4, "strokes": 0, "subpaths": 4};boards=[];fonts={};warnings=[]
patchy-text-artistic.af dpi=72;spreads=1;model_crc32=b6137f6e;counts={"depth": 1, "nodes": 1, "text_chars": 5, "text_runs": 1, "texts": 1};boards=[];fonts={"Arial:ArialMT:400:false"};warnings=[]
patchy-text-caps.af dpi=72;spreads=1;model_crc32=b5527e72;counts={"depth": 1, "nodes": 2, "text_chars": 21, "text_runs": 2, "texts": 2};boards=[];fonts={"Arial:ArialNarrow:400:false"};warnings=["font width variants (exact face depends on the installed PostScript font) (2×)"]
patchy-text-frame.af dpi=72;spreads=1;model_crc32=7a2cd32d;counts={"depth": 1, "nodes": 1, "text_chars": 11, "text_runs": 1, "texts": 1};boards=[];fonts={"Arial:ArialMT:400:false"};warnings=["paragraph indents or spacing (imported with defaults)"]
+1
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@@ -23,6 +23,7 @@ const FILES: &[(&str, f64)] = &[
("patchy-group.af", 0.25), // 0.00
("patchy-transform.af", 1.0), // 0.19
("patchy-vector.af", 1.0), // 0.12
("patchy-shapes.af", 1.0), // 0.24: per-corner radii, a straight corner
("patchy-lazy-placed.af", 1.0), // 0.50: upstream byte-derived lazy-image regression
("patchy-embedded-jpeg.af", 1.0), // 0.50
("affinity3-mexican-guy.af", 3.0), // 1.80: brush strokes as plain strokes