Commit Graph
238 Commits
Author SHA1 Message Date
bflatastic f0578a5940 Merge branch 'main' into pr72-land
# Conflicts:
#	docs/gaps.md
2026-10-06 10:55:43 +07:00
BFlat 42401e7672 Merge pull request #70 from jonassneu/fix/viewer-visible-layer-selection
Viewer: respect solo and visibility in layer selection
2026-10-06 10:54:56 +07:00
bflatasticandClaude Opus 5.5 25f353fb2c Docs: gaps.md records the user issues of 5 October and what became of them
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 00:38:43 +07:00
Jonas Neubauer 41f5ee3aec G2 (#67): delete Project items with Delete and Backspace 2026-10-05 18:24:14 +02:00
Jonas Neubauer a0c1b60d61 G2 (#66): respect solo and visibility in viewer selection 2026-10-05 18:01:41 +02:00
bflatasticandClaude Opus 5.5 e43bf66775 M13.36: face tracking trained model — MediaPipe Face Landmarker on a pure-Rust TFLite interpreter
- effectcraft-segment: a FaceModel interface (find a face in a region, follow it; a Topology
  maps the model's points to the tracker's landmarks and outline), a TensorFlow Lite reader and
  interpreter (float ops, float16 weights folded; matches ai-edge-litert to ~1e-6), and
  MediaPipe Face Landmarker (Google, Apache-2.0: BlazeFace + Face Mesh V2, 3.8 MB, pinned
  SHA-256). The registry gains a task and authors per model; installed weights get a NOTICE.
- effectcraft-track: FaceTracker::new_with uses the model, falls back to the classical fitter
  when it finds no face; chin and jaw come from the outline either way so measurements agree.
- Engine: roto_models becomes models (both tasks); face.models / face.model.* commands,
  Settings ▸ Face Tracking, `wait` on select/install/download for scripts; track.mask reports
  faceModel.
- Credits: ATTRIBUTION.md lists the optional models and the Apache-2.0 specs the code follows.
- Docs: README, ROADMAP (G7), gaps, parity (TRK-3 score unchanged pending G1), agents,
  preferences, architecture, segment README.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 20:39:45 +07:00
bflatasticandClaude Opus 5.5 174ab2b6af Merge main (gap assessment) into M13.35: keep parity numbers, record G7's decision and evidence
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 17:57:09 +07:00
bflatasticandClaude Opus 5.5 7579de21c6 M13.35: Roto Brush trained model — swappable segment module, MobileSAM in pure Rust
- New L1 crate effectcraft-segment: the MaskModel interface (prompts → foreground probability),
  a registry of open-licensed models (licence must be MIT/Apache/BSD/…; URL, size, SHA-256),
  a PyTorch checkpoint reader (zip + pickle subset), dependency-free SHA-256, and MobileSAM
  (TinyViT-5M + SAM prompt encoder / two-way transformer / mask decoder) on rayon and ndarray's
  safe GEMM. Loads the official mobile_sam.pt as published; checked against candle
  (embedding 0.3% RMS, 99.9% equal mask pixels); ~0.7 s/frame encoder at 32 threads, cached
  per frame, ~0.1 s decoder.
- track::roto: segment_with / propagate_with prompt a model with the strokes or the flow-warped
  matte (box, core points, mask); its probability is a strong, unblurred prior for the same
  graph cut (strokes stay hard constraints); a failing model or one disagreeing with the flow
  (IoU < 0.5) is ignored. Prior gets a weight.
- effects::roto: Version 2.0 / 3.0 use the model chosen in Settings (set_model / model_for);
  the model id is part of the chain seed.
- engine: roto_models (roto.models, roto.model.select / install / download / remove), weights in
  the models folder (host::config_dir()/models, shared by the app, CLI and MCP), background
  loading, downloads through the system curl, verified; Settings ▸ Roto Brush page (prefs
  roto.model). host::config_dir moved from the desktop app.
- Tests: segment (kernels vs direct sums, checkpoint reader, SHA-256 vectors, registry), track
  (fake model: prior shapes the cut, failing / disagreeing models ignored; real weights with
  EFFECTCRAFT_MOBILESAM: base IoU 0.989, propagated ≥ 0.980 vs classic 0.973), engine (registry,
  verification, selection; real install + load), MCP.
- Docs: README, ROADMAP, parity (MSK-4 done: 90/2/0), preferences, agents, architecture,
  crates/segment/README.md.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 17:55:02 +07:00
Brandon ThomasandClaude Opus 5.5 aa4656b543 Docs: honest gap assessment (docs/gaps.md), roadmap workstreams G1–G9, README status
parity.md's ≈99% measures breadth only. docs/gaps.md assesses real-world
readiness by dimension (fidelity, .aep interop, stability, platform
reliability, performance, media, AI tools, maturity) with evidence, and
sets prioritised workstreams with done criteria. ROADMAP, README, parity.md,
AGENTS.md and CLAUDE.md point agents at it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 06:32:19 -04:00
bflatasticandClaude Opus 5.5 5afc25d0d8 M13.34: audio scrubbing (Ctrl/Cmd-drag the current time)
- audio::AudioScrub: an open output that plays a faded snippet (one frame, 30–100 ms) of the
  comp's mix at each new frame, replacing what is still queued; holding still repeats nothing.
  The mixing is shared with the preview feeder (mix_block); AudioFeed::clear.
- The Timeline ruler: Ctrl/Cmd-drag scrubs audio (EffectcraftApp::scrub_audio opens the output
  through the audio device hook on first use). The Audio panel meters follow the snippets; an
  idle second closes the output.
- playback.scrubAudio {time?} for agents.
- Tests: ui_audio_scrub (snippet length, fades, same-frame no-op, replace not pile up, silent
  comps, Cmd-drag in the ruler, idle close) with a fake device. Docs: parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 15:18:54 +07:00
bflatasticandClaude Opus 5.5 f013bdd8d7 M13.33: nested comp markers on the precomp layer bar
- commands::markers::nested_markers: a precomp layer's comp markers at their times in the
  containing comp (start and stretch in closed form; with time remapping or a stretch over
  protected regions, the first frame whose source time reaches them), within In–Out.
- markers.nested {layer}: the same list for agents.
- Timeline: drawn on the precomp bar as outlined read-only markers (positions cached per
  revision), hover names them, double-click opens the nested comp at the marker; automation id
  timeline.layer.<id>.nestedMarker.<i>.
- Tests: engine (start, stretch, trim, time remap, non-precomp error), UI (draw, label, open).
  Docs: parity, control protocol.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 15:12:06 +07:00
bflatasticandClaude Opus 5.5 97390f15fb M13.32: View ▸ New Viewer — several Composition viewers
- PanelKind::Viewer(n): more Composition viewers (panels::viewers). One is active (the full
  interactive viewer, showing the active comp); the others show their own comp's frame at that
  comp's current time (CPU or GPU frames, their own textures) and become active on a click or
  their tab, their comp becoming the active comp.
- view.newViewer (View menu, the Composition panel menu, Alt+Shift+N): a new viewer of the
  active comp next to the one in use, which is locked. Opening a comp while the active viewer
  is locked shows it in an unlocked viewer, or a new one when every viewer is locked. Closing
  the active viewer hands over to another with its comp. Tabs are named after their comp, with
  their own lock and swatch; Preview full screen maximizes the active viewer.
- UI state: viewers (comp per viewer) and active_viewer (serde).
- Tests: ui_viewers (lock on New Viewer, routing, click to activate, all locked → new viewer,
  close hand-over, tab titles; an ignored snapshot). The bounded-drag frames test asserts what
  holds when freed addresses are reused. Docs: parity, control protocol.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 15:00:11 +07:00
bflatasticandClaude Opus 5.5 26c714db7f M4.14: content-keyed RAM preview frames; proxies in the disk cache's content key
- FrameKey's identity is the comp's content (frames::comp_content), not the project revision:
  an edit keeps the cached frames of comps it doesn't touch and undo finds the frames of the
  state it returns to. The identity hashes the addresses of the comps a comp draws (~0.1 ms on
  the 1500-layer test project; the full content hash took ~117 ms), by value the footage, solids,
  proxies and project settings; with expressions, every item. Frames::content_of keeps a
  project snapshot per identity with frames (or in flight), so Arc::make_mut always copies an
  edited comp and its address can't be reused meanwhile; past 64 identities the least recently
  used go with their frames (long drags).
- drop_stale is gone (frames of other contents are evicted least-recently-shown first).
- disk_cache::comp_content_key covers items' proxies and Use Proxy (it served stale frames).
- Tests: frames (content keys, edits elsewhere and undo, bounded drags, in-place edit safety),
  ui_ram_preview (end to end), the disk cache proxy key. Docs: roadmap (M4 done), parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 14:39:17 +07:00
bflatasticandClaude Opus 5.5 d31094692e M13.31: Home screen laid out like After Effects'
- Home covers the whole workspace below the Tools bar (the panels wait behind it) instead of
  the Composition panel.
- Left rail: New Project (primary) and Open Project, the Home / Templates / Learn pages with
  icons, and the community links and ArtCraft apps at its foot.
- Home page: "Welcome to EffectCraft", quick-start tiles (New Composition, Open Demo Project,
  Import Footage, New from Template) and Recent as a table — thumbnail, name and folder,
  Opened (relative), Size, Kind — with a filter field, Clear list and an empty state.
- Theme tokens throughout (light themes follow); web_time for "now" (works on the web).
- Tests: formatters (opened / size / kind) and the new automation ids. Docs: parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 12:51:26 +07:00
bflatasticandClaude Opus 5.5 05188d036a M4.13: motion blur of collapsed precomps and of animated shape / text content
- Collapsed precomps: the renderer records the precomp layers a nested comp is drawn through;
  motion-blur sub-samples re-evaluate their transforms (when their motion blur is on) and map
  times down through each one, so the precomp layer's own motion blurs its nested layers. The
  containing (outermost) comp's shutter applies to collapsed layers. The GPU compositor gets
  this through Renderer::placement.
- Shape and text layers whose content changes within the shutter (compared by its cache key)
  draw their source at Samples Per Frame times and average them; the cache key covers every
  sub-sample's content.
- Tests: tests_motion_blur_depth (collapsed vs flat, the containing shutter, shape content vs
  the same move by Position); each fails without the change.
- Docs: roadmap, parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 12:35:30 +07:00
bflatasticandClaude Opus 5.5 c7c90cfa74 M3.15: Timeline tabs per open comp; Project double-click opens; tab drag insertion mark
- The Timeline shows one tab per open comp (dock DocTab). Clicking a tab shows that comp; ×
  or middle-click closes that comp's Timeline (comp.close), not the panel. Opening a comp brings
  its viewer and Timeline tab to the front.
- Project panel: a double-click on an item's name opens it (a comp gets its own tab) instead of
  renaming; Enter and the context menu rename.
- Tab drags: over a tab strip an insertion mark shows where the tab lands, and it lands there
  (Layout::insert_tab), which also reorders a group's own tabs; side zones are unchanged.
- Tests: ui_tabs (double-click, tab switch / close, drag reorder and cross-group insert; an
  ignored mid-drag snapshot); the Timeline close test follows the new behaviour.
- Docs: parity, control protocol.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 11:58:19 +07:00
bflatasticandClaude Opus 5.5 73b2607c9a M5.16: Key Light: keyer eyedroppers pick from the effect input (effect.pickColor); "keylight" search
- effect.pickColor {effect, param|prop, x, y (layer px), average?}: the colour of the effect's
  input at a point, set on the parameter (one undo step). Keying effects' Effect Controls
  eyedroppers use it, since the shown frame is already keyed; Ctrl/Cmd+click averages 5x5.
- effects::aliases / name_matches: Effects & Presets and effect.list (MCP list_effects) find
  Key Light by After Effects' name ("Keylight (1.2)").
- End-to-end test: a green-screen plate with an uneven screen, spill and soft edges keyed via
  effect.apply "Keylight (1.2)", pick, Clip Black / White and a render; UI eyedropper test.
- Docs: parity, agents (green-screen recipe).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 11:04:10 +07:00
bflatasticandClaude Opus 5.5 47f2a5a3e6 M5.15: J / K and Select All Keyframes use what the Timeline shows; Graph Editor Auto-Select Graph Type
- J / K (Go to Previous / Next Keyframe) and Ctrl+Alt+A (Select All Keyframes) act on what the
  Timeline shows, as in After Effects: the keys of its revealed properties, layer and comp
  markers and the work area (they used every property of the selected or all layers, revealed
  or not). The commands take `visible: [{layer, prop}]`, which the Timeline fills in; agents
  calling them without it keep the previous behaviour.
- Graph Editor ▸ Auto-Select Graph Type (an "Auto" button, on by default as in After Effects):
  the speed graph when every property shown is spatial (Position, Anchor Point…), else the
  value graph; choosing Value or Speed turns it off.
- Docs: parity, agents.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 10:36:55 +07:00
bflatasticandClaude Opus 5.5 ef856d8f67 M5.14: docs: parity, agents and preferences cover the keyframe, clipboard and responsiveness fixes
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 08:06:32 +07:00
bflatasticandClaude Opus 5.5 cb892b5239 M4.12: docs: ROADMAP, parity, web, preferences and agents brought up to date after M3 and M4
- parity: the status note covers the M3.9–M4.12 passes (feature counts unchanged: they fixed
  behaviour inside features already counted done) and the GPU effect count matches EFF-5 (280);
  the Layers, Compositions, Interface, Project and Preview rows name what is left and what
  landed; landed items in "Highest-value gaps" are struck through with where they landed, the
  gaps the passes left are items 16–18, and the closing paragraph no longer says 69 menu entries
  are disabled.
- ROADMAP: what is left includes the preview gaps.
- web: a restored session with unsaved changes stays modified and asks before closing.
- preferences: Adaptive Resolution Limit applies while dragging, not to playing previews.
- agents: nested comp settings and New Comp from Selection for several items.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 06:35:00 +07:00
bflatasticandClaude Opus 5.5 e295679b7f M4.11: docs: architecture, parity and ROADMAP cover nested comps and motion blur
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 01:56:17 +07:00
bflatasticandClaude Opus 5.5 da3177954f M4.8: docs: parity covers the cached playback fixes
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 01:04:21 +07:00
bflatasticandClaude Opus 5.5 5ce641c6b3 M4.7: Cache Frames When Idle renders the work area in the background
Composition ▸ Preview ▸ Cache Frames When Idle was only a saved checkbox. After a second
without input or edits it now renders the work area's frames (from the current time on, then
from the start) into the RAM preview, a few at a time behind the viewer's own frame, until the
work area is cached or the RAM preview budget is full.

Docs: preferences.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 00:56:49 +07:00
bflatasticandClaude Opus 5.5 5648fdb1c2 M4.5: RAM preview: render options in the frame key, least-recently-shown eviction, stale frames freed at once
- `FrameKey` carries a hash of the render options (`frames::opts_hash`): switching Fast
  Previews (Draft / Fast Draft) or Realtime Shadows no longer shows frames rendered the other
  way.
- Eviction drops the least recently shown frame (`Frames::get` touches it), not the oldest
  inserted: a looping preview a little over budget no longer evicts the frame it shows next.
- Frames of earlier project revisions are dropped on every change (`Frames::drop_stale`); they
  could never be shown again but held memory (and GPU textures) until evicted.
- The green cache bars (Timeline, Preview panel) count the frames of exactly what the viewer
  shows — scale, 3D view / region of interest and options (`EffectcraftApp::shown_series`) —
  instead of any frame at that scale.
- Playback loops compute the key's fixed part once (`EffectcraftApp::frame_series`).
- Docs: architecture.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 00:43:56 +07:00
bflatasticandClaude Opus 5.5 948f06fbf2 M3.14: project files name the version that wrote them, never save unreadable, keep their format
- `Project::to_file_json` writes `savedBy` (the EffectCraft version) ahead of the project and
  checks that the text reads back before anything is written: JSON has no NaN or infinity, so
  such a value made a file that saved but could never be opened. Save now fails with a message
  and the file on disk is left as it was.
- Opening a project saved by a newer EffectCraft warns that settings this version doesn't know
  are lost on saving; `file.open` reports `savedBy`. A file that isn't a project names itself in
  the error.
- Increment and Save keeps the extension (`.ecprojx` stays XML); Save a Copy writes XML for
  `.ecprojx` / `.xml` paths, like Save As.
- Docs: architecture (document model), parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 00:08:07 +07:00
bflatasticandClaude Opus 5.5 6fc39eb133 M3.13: menu bar: Group/Ungroup Shapes in the Layer menu, Window ▸ Learn, flowchart shortcuts, Center In View shortcut, Reveal in Explorer on Windows
- Group Shapes (Ctrl+G) / Ungroup Shapes (Ctrl+Shift+G) sit in the Layer menu itself, as in
  After Effects (they were under Mask and Shape Path).
- Window ▸ Learn opens the Home screen's Learn tab.
- Composition ▸ Composition Flowchart is Ctrl+Shift+F11 and Window ▸ Flowchart Ctrl+F11 (the
  flowchart had the panel's shortcut and the panel none).
- Layer ▸ Transform ▸ Center In View shows Ctrl+Home.
- "Reveal in Finder" reads "Reveal in Explorer" on Windows and "Reveal in File Manager" on
  Linux (`menus::platform_label`).
- Docs: parity (View ▸ New Viewer noted as not yet).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 23:58:00 +07:00
bflatasticandClaude Opus 5.5 a34d0c421b M3.12: Pre-compose keeps the composition's settings; New Comp from Selection is one undo step with After Effects' options
- Pre-compose makes the new composition with the original's pixel aspect, background, motion
  blur and frame blending settings and 3D renderer (`Comp::nested_like`); it kept only size,
  rate and background.
- File ▸ New Comp from Selection records one undo step (two per item before) and takes each
  item's pixel aspect. Several items selected open the New Composition from Selection dialog:
  Single / Multiple Compositions, Use Dimensions From, Still Duration (default from Settings ▸
  Import ▸ Still Footage), Add to Render Queue, Sequence Layers with Overlap, Duration and
  Transition. `file.newCompFromSelection {single, dimensionsFrom, duration, addToRenderQueue,
  sequence, overlap, overlapDuration, transition}`; `layer.addItem {duration}` for stills.
- Docs: parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 23:48:54 +07:00
bflatasticandClaude Opus 5.5 89653f37de M3.11: layer commands respect locks, keep children in place on delete, arrange step by step, keep depth and separated dimensions, keep links on duplicate/paste
- Locked layers can't be selected (Timeline click, Select All, Ctrl+Up/Down; shy layers while
  hidden too) and are left alone by Clear/Delete, Arrange, Layer ▸ Transform and Center Anchor
  Point, which fail when every target is locked (`commands::unlocked`, `commands::selectable`).
- Deleting a parent unparents its children where they are, in the same undo step: the
  pick-whip compensation moved out of `layer.setParent` into `layer::parent_fixes` /
  `ParentFix::apply`, which now also handles separated X/Y Position.
- Bring Forward / Send Backward move each selected layer one step (a non-contiguous selection
  was squeezed into one block).
- Center In View / Fit to Comp keep a 3D layer's Z (and Fit keeps Scale/Anchor Z); Reset /
  Center / Fit / Center Anchor Point work with separated dimensions (`layer::update_position`).
- Duplicate and paste keep parents and track mattes, following the copies when both were
  copied; paste dropped them always.
- Docs: agents, parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 23:33:54 +07:00
bflatasticandClaude Opus 5.5 753de070a0 M3.10: Layer Settings opens Solid Settings with "Affect all layers that use this solid"; settings dialogs register every control
- Layer ▸ Layer Settings on a solid or adjustment layer opens Solid Settings on the layer's
  solid (it ran an empty command before): name (renames the layer and the solid), size, Pixel
  Aspect Ratio, colour, and "Affect all layers that use this solid". It starts off, as in After
  Effects, so changing a solid other layers share gives this layer its own copy.
  `layer.settings {pixelAspect?, affectAll?}` → `{layer, solid?}`; `layer.newSolid {pixelAspect?}`.
- Nulls ask for their name; text and shape layers have no settings (the entry is disabled).
- Composition Settings / New Composition and Solid Settings register an automation id for
  every control (`dialog.comp.*`, `dialog.solid.*`). Composition Settings takes any typed frame
  rate besides the list, and New Composition starts from the last settings used.
- Colour buttons in both dialogs show the stored sRGB colour (`widgets::srgb_color_button`);
  egui's linear picker showed it lighter.
- Docs: agents, parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 23:22:09 +07:00
bflatasticandClaude Opus 5.5 e0ed28f55d M3.9: closing a modified project asks to save it first; the modified mark follows undo
- Quit and the window's close button, File ▸ New Project, Open Project, Open Recent, Close
  Project, the demo project and a Home template show Save / Don't Save / Cancel when the
  project has unsaved changes (Save asks for a path when untitled; cancelling that keeps the
  project open). File ▸ Revert asks to discard. Before, all of them dropped unsaved work
  without asking.
- The window title shows the project's path and `*` while it is modified.
- The modified mark follows undo: the session keeps the snapshot it last opened or saved
  (`Session::saved_project`), so undoing, jumping in the History panel or rolling back a batch
  to the saved state clears it.
- An edit that changes nothing (a value set to what it already is) records no undo step and
  doesn't mark the project modified (`Project::same_content`, comparing untouched comps by
  pointer).
- Agents' `engine.execute` / MCP calls are never asked; `ui.menu.invoke` shows the prompt like a
  click (automation ids `dialog.unsaved.save` / `dontSave` / `revert` / `cancel`), and the
  control channel's `app.quit {force: true}` skips it.
- Docs: architecture, agents, control protocol, parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 23:02:14 +07:00
Brandon ThomasandClaude Opus 5.5 93c858688b Licensing: standard LICENSE files, NOTICE, ArtCraft brand terms
- LICENSE-MIT / LICENSE-APACHE from the Crafting Apps standard: copyright
  "ArtCraft Team and the EffectCraft contributors", Apache-2.0 in the
  canonical apache.org layout.
- NOTICE (new): copyright, dual licence, brand carve-out, bundled OFL fonts.
- docs/brand/LICENSE-brand.txt (new): ArtCraft brand terms.
- docs/brand sidecars, ATTRIBUTION.md and AGENTS.md §1.8 point to the
  brand terms (owner ArtCraft Team; forks and modified versions remove them).
- README: standard "License and credits" section; badge alt text
  "License: MIT OR Apache-2.0".

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 10:05:24 -04:00
Brandon ThomasandClaude Opus 5.5 a006ed5765 M13.32: web main-thread stall: Warp Stabilizer plans solved in job workers
warp.status solved the stabilization plan (Subspace Warp eigen-decompositions and mesh fits)
on the page the first time it saw an analysis: ~4.9 s blocking the browser's event loop in
the smoke test. The analysis job now sends the plan summary with its result, and a settings
change has a WarpPlan job solve it (status reports stabilizing meanwhile). Desktop unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 03:40:46 -04:00
Brandon Thomas f9e1807962 Merge branch 'main' into worktree-agent-abff9a10f06a98f2c
# Conflicts:
#	crates/gpu/src/tests_deferred.rs
2026-10-04 03:16:01 -04:00
Brandon ThomasandClaude Opus 5.5 3921e6c680 M13.30: Content-Aware Fill in a job worker on its GPU
contentFill.generate sends its plan (FillPlan) to a browser job worker:
the layer's frames render in passes on the worker's WebGPU device, the PNG
sequence goes back to browser storage (Services::store_file), and the page
adds the fill layer when the plan returns (WorkerReply::Fill). The smoke
test checks it; docs updated.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 03:15:54 -04:00
Brandon ThomasandClaude Opus 5.5 c59e0a6407 Merge main into M13.28 worktree
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 02:57:55 -04:00
Brandon Thomas 91f4a603a9 Merge branch 'main' into worktree-agent-abff9a10f06a98f2c
# Conflicts:
#	docs/parity.md
2026-10-04 02:57:35 -04:00
Brandon ThomasandClaude Opus 5.5 f3715aac32 M13.30: web depth and polish
- GPU in browser job workers: each job worker opens its own WebGPU device
  (deferred readbacks); the Render Queue export and the analyses' frame loops
  are futures (render::passes, offload::run_request_async) whose frames
  render in passes, awaiting the device between them. GPU particles and
  Advanced 3D read back under keys too. workers.jobs reports passes and
  readbacks; the smoke test measures them.
- Layer buffers in the browser's OPFS disk cache: frame workers back their
  layer caches with a PrefetchStore; the page plans what to fetch before a
  request from recent misses (LayerPrefetch over the shared DiskIndex).
- Templates embed footage (default on, size-capped with a warning) and
  creating from a template extracts it next to the new project / into
  browser storage.
- ICC LUT profiles (lut8/lut16/lutAtoB/lutBtoA, from the public ICC spec) in
  Simulate Output > My Custom RGB, baked into a 3D LUT for the viewer.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 02:57:17 -04:00
Brandon ThomasandClaude Opus 5.5 6f7e536ca6 M13.28: architecture notes for the part C GPU effects
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 02:56:16 -04:00
Brandon ThomasandClaude Opus 5.5 c4315818da M13.28: GPU generators (fx_gen2): Lightning, Advanced Lightning, Beam, Lens Flare, Radio Waves, Vegas, Stroke, Scribble, Write-on, Paint Bucket, Eyedropper Fill, CC Glue Gun, CC Threads, Audio Spectrum/Waveform, Basic Text, Path Text
The geometry stays on the CPU as per-frame plans shared with the CPU effects (bolts, mask
strokes, scribbles, contour segments, audio marks, glyph strokes, waves, flood-fill region,
eyedropper sample); segments and convex polygons are tile-binned and rasterised on the GPU
with the CPU's coverage functions. CPU output unchanged (gen_golden). CC Threads' exact ties
at round parameter values are a documented exception; Fractal stays on the CPU (needs f64).
Regenerated docs/effects.md, docs/parity.md EFF-5.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 02:56:00 -04:00
Brandon Thomas 47be3e18f3 Merge main into M13.29 worktree 2026-10-04 01:36:27 -04:00
Brandon ThomasandClaude Opus 5.5 1c855c3e07 M13.29: GPU effects part D (particles and remaining fallbacks)
GPU render passes for CC Particle World / Systems II, Particle Playground,
CC Ball Action, CC Pixel Polly, CC Scatterize and Curl Noise (fx_particles,
chunked multi-pass raster); Shatter wireframe views, Foam extras, Timewarp
with a Matte Layer, strong Warp Fisheye/Twist (CPU f64 inverse map) and
custom .ocio configs no longer fall back to the CPU. CPU refactors pinned by
particle_golden / timewarp_golden / sim_golden hashes.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 01:35:56 -04:00
Brandon ThomasandClaude Opus 5.5 5df9cde182 M13.28: GPU pixel ports (fx_pixel2): CC Cross/Radial/Vector Blur, Reduce Interlace Flicker, CC Composite, Color Link, Cineon, HDR Compander/Highlight Compression, Grow Bounds, CC Overbrights, CC Block Load, CC Burn Film, CC Glass/Plastic, CC HexTile, CC Mr. Smoothie, Inner/Outer Key, CC Simple Wire Removal, Basic 3D
Inner/Outer Key's trimap and Cleanup strokes, Color Link's sample and CC Glass/Plastic's
light are shared with the CPU effects (CPU output unchanged: gen_golden). CC Plastic now
reads its Bump Layer (it read the nonexistent bumpMap id).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 01:33:54 -04:00
Brandon ThomasandClaude Opus 5.5 51c21931ca Parity audit at d39c0e8: ≈99% weighted, 89/3/0, every P0 feature done
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 01:01:21 -04:00
Brandon Thomas d5bb5ad994 Merge branch 'main' into worktree-agent-a9fea98fe9839069d 2026-10-04 00:52:53 -04:00
Brandon Thomas b3a228ed74 Merge branch 'main' into worktree-agent-a3d97efbded4f5ed3 2026-10-04 00:50:03 -04:00
Brandon ThomasandClaude Opus 5.5 ce6ece4cd4 M13.27: sim effects golden hashes
Pin exact CPU pixel hashes of the simulation effects refactored into shared
GPU plans in M13.23 (CC Rainfall/Snowfall/Star Burst/Bubbles/Drizzle/Hair/
Mr. Mercury, Caustics, Wave World, Foam, Shatter, Card Dance, Card Wipe):
404 frames over default and non-default settings, four times incl. a seek
backwards, 8 and 32 bpc, full and half resolution. Verified bit-identical
between 7a5a93b (before M13.23) and 808ca70 (after).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 00:50:03 -04:00
Brandon ThomasandClaude Opus 5.5 b73028d999 Merge branch 'main' into worktree-agent-a9fea98fe9839069d (filmcraft rev 2c5ba7a: AAF and OMF interchange)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 00:45:00 -04:00
Brandon Thomas 1b61d81f3b Merge branch 'worktree-agent-a139f16b3a4130998' 2026-10-04 00:39:13 -04:00
Brandon Thomas 05b614990b Merge branch 'main' into worktree-agent-a9fea98fe9839069d 2026-10-04 00:25:43 -04:00
Brandon ThomasandClaude Opus 5.5 955422819c M13.26: Premiere Pro interop commands (file.importTimeline, file.exportTimeline with ProRes 4444 pre-renders), File menu entries, export dialog, docs and pixel round-trip tests
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-04 00:25:43 -04:00