Preferences › Appearance of Black › On Screen was stored and never read.
Display All Blacks Accurately (the default) shows pure CMYK black, black
ink alone at 100%, through the working CMYK profile, a dark grey, as the
canvas always did. Display All Blacks as Rich Black now shows it on the
canvas as RGB black: fills, strokes, type, gradient stops, effect colours
and pattern tiles, and in CMYK documents drawn by ink planes a pixel
whose inks come out as black ink alone. Rich blacks, black tints and
placed images show the same either way; exports and printing are
unchanged (Printing / Exporting is a separate option).
The renderer gets RenderOptions::rich_black, painted with a new
Ink::RichBlack (screen colours with pure black as RGB black) and applied
by ink::compose. The canvas sets it from blackOnScreen and keeps it in
its cache key, so changing the preference redraws.
A headless frame test reads the canvas raster: K100 shows its profile
grey by default, RGB black with rich, a rich black unchanged, and grey
again with accurate. A render test covers the opaque and ink-plane paths
and checks that rich blacks, tints and images don't change.
Docs: docs/mcp.md (blackOnScreen), docs/target-app-parity.md,
docs/gaps.md, docs/ui-parity.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
With anchors of one path direct-selected and another object selected
whole, the arrow keys (object.nudge), path.moveAnchors and a Direct
Selection drag of the selected anchors moved that object without its
pattern tiles, whatever General › Transform Pattern Tiles was set to.
When the same object was selected on its own, the arrow keys and a
Direct Selection drag followed the preference. path.moveAnchors left
the tiles in place in that case too.
path.moveAnchors now follows the preference for the objects it moves
whole, as the transforms, Align and Distribute do. path.moveAnchors
and object.nudge also take a `patterns` param for one call. When those
objects use a pattern, the journal records the choice, and a recorded
action plays back with it. Partly selected paths still move only their
selected anchors.
Docs: docs/mcp.md (transformPatternTiles), docs/target-app-parity.md.
These commands moved selected objects into a hidden or locked layer,
or hid them, and left them selected, with the key object still set
when it was one of them:
- a row dragged into a hidden layer or group (layer.move);
- node.move into a hidden or locked layer or group;
- Merge Selected into a hidden or locked layer;
- Flatten Artwork into a locked layer;
- Collect in New Layer, when the topmost row it collects is in a
hidden or locked layer;
- applying a data set that hides bound objects (dataset.select,
dataset.next, dataset.prev).
They now call Selection::deselect_uneditable after the change, as
layer.setProps, layer.hideOthers and layer.lockOthers do. Every
selected object left hidden or locked is deselected, and the key
object is cleared when it is one of them. Undo restores the objects
and selects them again with the key object. A row drag into a hidden
layer and node.move into a hidden or locked layer still succeed. The
params text of layer.move, node.move, layer.merge, layer.flatten,
layer.collectInNew and dataset.select describes the deselection.
The Layers panel section of docs/mcp.md said that node.move has the
same rules as layer.move; it now says that node.move also moves a row
into a locked layer or group, which layer.move refuses.
Docs: docs/mcp.md, docs/target-app-parity.md.
A PDF saved with the reference app's editing data keeps that data in
streams named AIPDFPrivateData1, AIPDFPrivateData2, ..., where a .ai
file uses AIPrivateData1, AIPrivateData2, .... illustrator_data read
only the .ai names, so such a PDF opened like any other PDF: plain
groups opened ungrouped, and hidden objects and guides were missing. The
import gave no warning that the PDF's editing data went unread.
illustrator_data now reads the AIPDFPrivateData streams when the file
has no AIPrivateData1, and the PDF opens from its editing data as a .ai
file does. editingData: false still opens it like any other PDF.
has_private_data still looks for AIPrivateData keys only.
layered_ai also returns whether it read the layers. When it did, art
reaching past a PDF's page opens whole, and through_editing_data drops
the PDF importer's note that such art was clipped (PAST_PAGE_NOTE, now
public) as it drops the off-artboard note. When it didn't, both notes
stay. On main, a .ai whose editing data can't be decoded or has no
layers opened from its PDF part without the off-artboard note.
testkit::ai::pdf writes the .ai file of testkit::ai::ai with the PDF
key names. The editing-data tests open it as a PDF, and the import fuzz
test opens the damaged sample as a PDF too.
Docs: the document.open params, docs/mcp.md,
docs/file-format-parity.md, docs/gaps.md (G9: the export direction of
#868 remains), one evidence line in docs/target-app-parity.md, and #868
moved from layer structure to editing data in the File formats row of
docs/target-app-parity.md and in docs/roadmap.md.
A PDF-compatible .ai with a bleed writes its PDF part's page as the
artboard grown by the bleed: the crop box takes the bleed in, the trim
box is the artboard and the bleed box the bleed. The importer made the
crop box the artboard, so the bleed opened as more white page with no
bleed guide; and since the editing data's artboard no longer matched
that page, its layers weren't read either ("its editing data is for a
different page").
Opening a PDF-compatible .ai with the crop box (the default) now takes
its trim boxes as the artboards. Any import on the trim boxes (Crop To
› Trim, for a PDF too) sets the document's bleed to how far the bleed
boxes reach past them on each side (ISO 32000-1, 14.11.2), kept to
0–72 pt, and the document read from the editing data keeps it. Art in
the bleed shows outside the artboard, within the bleed guide. Plain
PDFs still open on their crop box by default, and Place is unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A PDF, and the PDF part of a PDF-compatible .ai, writes a shape filled
with a gradient as a clip followed by a shading fill: the shape, W n,
then sh, which fills the clip's bounds. The importer kept that as a
clip group of the shape (a clipping path) and a rectangle the size of
its bounds filled with the gradient. The Shape Builder skips clipping
paths, so it built its pieces from the rectangles: two overlapping
gradient-filled diamonds gave three rectangles. The Fill swatch showed
? for such a selection, since it held groups.
A clip whose only content is one rectangle covering the clip, filled
with a gradient placed on the page and nothing else, now comes in as
one path: the clip's outline, its subpaths closed, with the
rectangle's fill, opacity, blend mode and mask. It draws as before and
edits like a gradient-filled path drawn in the app. Clips holding
anything else (a flat colour, several objects, a gradient that doesn't
cover the clip, a shading that doesn't extend past its ends) stay clip
groups.
Tests: a diamond clipping a shading imports as one closed path of four
anchors with the linear gradient where it was, and a gradient covering
only part of the diamond or a flat colour stay clipped. Two overlapping
diamonds in a hand-written PDF, clicked on their overlap with the Shape
Builder, give what is left of each (9000 pt² each) and the overlap
diamond (3000 pt²), each with its gradient; main gave three rectangles
of 12000 pt².
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Add a Korean catalog (crates/ui-egui/src/i18n/ko.tsv, 4,151 rows) covering
every menu string, every tl! literal and the status and error messages, and
register `ko` in i18n::LANGUAGES (plural_none; every ko-* locale resolves).
- tests: korean_reads_as_korean, ko locale tags, ko in KEEPS_MENU_NAMES and
COMPLETE_MESSAGES; is_cjk covers Hangul so the bundled-font glyph check
leaves Hangul to installed fonts, as it does CJK without craft-fonts.
- Hangul is drawn with an installed system font on the desktop; the web
build still needs a Korean UI face in craft-fonts.
- docs: localization-parity (Korean row, 12-language score 54% -> 63%,
60-100 h), ROADMAP, README, development.md, gaps.md G16,
target-app-parity.
Clean-room: written from the meaning of the English strings in ordinary
Korean vocabulary; no other product's Korean localisation was used.
AI-drafted; native-speaker review welcome.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A CMYK page with transparency is drawn through an alpha soft mask that covers the page (a
non-isolated group). Its cover was black: opaque as alpha, but nothing shows in a reader that
takes the mask's luminosity. A white cover is the same mask either way.
Setting a tiling pattern went through every pattern made so far to
find one with the same PaintProc, cell and color, and went through the
document's patterns again to name a new one. Each spot ink was looked
up in the list of every ink used. When the reading ended, each ink and
each pattern became a swatch after a search of all the swatches, and
the second object of each clipping group of two was looked up in the
list of every shading painted. For a file that makes n of any of these,
the searches did work that grows with n squared: a dev-profile build of
vectorcraft-cli info took 99 user CPU seconds on a file that makes
160,000 tiling patterns, 35 on one that uses 160,000 spot inks, and 3.2
on one that paints 160,000 shadings through clips.
The patterns are now kept in a hash map, under a hash of the
PaintProc's storage, the cell, and the color, tint and swatch that an
uncolored pattern is set in. A lookup compares the patterns under the
same hash, with the comparison it made before. The inks are kept in a
map by name, and the shadings are kept in a set. The swatch names go
in a set while the swatches are made. The reader's document gets its
patterns only from tiling, so the name search always ended at Pattern
n+1 after n patterns, and that name is now made directly. A pattern
whose cell has a NaN corner never compared equal to another, and it is
no longer kept for lookups. The three files now read in 1.3, 0.6 and
0.9 user CPU seconds, and the documents read are the same as before.
Tests: a program that makes 200,000 tiling patterns and uses 200,001
spot inks reads within 20 seconds, with the patterns named in order;
a pattern made again from its prototype, and an uncolored pattern set
again in a color it was set in, are the same pattern.
The details name the copy's images, so the new document written before them paired with the old
details lost the images placed since the last copy (and a first copy lost all of them). Until the
new document is in, the details name the old and the new images.
Save serializes JSON straight into the compressor and writes images from their Arc into the
file; open reads each image into its own buffer, and NodeKind reads its tag first instead of
buffering every node. Already-compressed images are stored rather than deflated again in the
same gzip stream. Limits apply per section, so any file VectorCraft writes opens again. Data
Recovery writes each image once, content-addressed, instead of every interval. Native files open
on a background thread. Files stay readable by main both ways; JSON-only saves are identical.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
# Conflicts:
# crates/engine/src/cmd/graph.rs
# crates/svg/src/export.rs
Text geometry, clips, clip paints, effect art, brushes, live effects, pattern tiles and freeform
grids were capped by entry count and cleared wholesale on overflow, so a document past the cap
(e.g. more than 4,096 type objects) recomputed every entry on every frame. A FrameCache keeps
per-entry byte sizes and last-used frames, drops the least recently used entries of earlier
frames, and sweeps stale ones. Text geometry keeps its glyph outlines once instead of twice.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
The navigator re-rendered the whole document on the UI thread on every revision, including
each drag step, and layer thumbnails re-rendered whole layers the same way. Both now keep the
last image while an interaction runs, render on a background worker once the document settles
(synchronously on wasm and in tests), and turn on image mips. Thumbnails are keyed by node id
with a Weak, not by a reusable address.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
History was limited by step count only; a whole-selection move of 50k paths keeps ~40 MB per
step. Steps now carry a size estimate (only unshared subtrees are visited) and the oldest are
dropped beyond a byte budget, keeping the last 8. Documents entering history drop their id
index, selections are shared between steps, the command journal is bounded (held while an
Action records), and document resources are copy-on-write. Saved files are byte-identical.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Decoded images were kept per Renderer at full resolution and never evicted, so the canvas,
render worker, thumbnails and panels each held their own copy (96 MB per 24 MP photo).
They now live once in a process-wide LRU store keyed by content, with optional mip levels
(RenderOptions::image_mips, off by default so exports stay identical). Thumbnail renders
now sweep their caches, and shadow/effect rasters share a 512 MiB budget and match by Arc.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Simplify and Add Anchor Points edited the document whenever the
selection held a path, so a call that changed no path still recorded
an undo step, emptied Redo, marked the document modified and turned
the selected live shapes into plain paths. OK in the Simplify dialog
did the same. Simplify at its default options leaves a rectangle, a
star, a line and a path with one anchor as they are, and Add Anchor
Points leaves a path with one anchor as it is.
Both commands go through edit_paths, which now computes the new paths
before it edits the document. When no path changes, the command
returns without editing the document, and the reply
({ids, before, after}) has the same form and counts as before. When
some paths change, the command replaces only those paths and records
one undo step, so a path that Simplify leaves as it is keeps its live
shape.
One line in the evidence list of docs/target-app-parity.md names the
commands.
Disable, Enable, Unlink and Link Opacity Mask and Opacity Mask Options
(transparency.setOpacityMask) edited the document whenever a target
had an opacity mask, even when every mask already had the flags the
call set. Such a call recorded an undo step, emptied Redo and marked
the document modified.
When every mask a call acts on has those flags already, the call now
returns without editing the document, whether it acts on the
selection, on id or ids, or on the object whose mask is being edited.
The reply is still null, and the journal still records the call. A
call that changes a flag on any of the masks is still one undo step.
One line in the evidence list of docs/target-app-parity.md names the
commands.