The Corner Radius field in the Properties and Transform panels has a
link toggle behind it (the "singleCornerRadius" preference, on by
default). When the link is on, one field sets every corner, as before.
When it is off, the panels show one field for each corner of a live
rectangle: Top Left, Top Right, Bottom Right and Bottom Left. Each field
sets its own corner through object.setLiveShape {corners, radius}.
This is the part of #1594 that does not change the corner widget drag
or its modifier keys, split out for review.
Tests: a Properties panel test (the link on shows one field; off shows
the four labelled fields with each corner's radius, in line and in
order). The new labels are translated in all 15 catalogs.
With Double Click To Isolate on, the Selection tool isolated groups only. A
double-click on a single path, compound path, image, mesh or placed file now
isolates it too, as the public documentation describes. Type still switches to
the Type tool; blends, envelopes, repeats and symbol instances keep their own
editing modes.
While a single object is isolated only it is hit, marqueed and taken by Select
All, new art goes beside it in its group or layer, and a double-click on the
empty canvas leaves with it selected. object.isolate accepts any object except
type.
Preferences › Appearance of Black › On Screen was stored and never read.
Display All Blacks Accurately (the default) shows pure CMYK black, black
ink alone at 100%, through the working CMYK profile, a dark grey, as the
canvas always did. Display All Blacks as Rich Black now shows it on the
canvas as RGB black: fills, strokes, type, gradient stops, effect colours
and pattern tiles, and in CMYK documents drawn by ink planes a pixel
whose inks come out as black ink alone. Rich blacks, black tints and
placed images show the same either way; exports and printing are
unchanged (Printing / Exporting is a separate option).
The renderer gets RenderOptions::rich_black, painted with a new
Ink::RichBlack (screen colours with pure black as RGB black) and applied
by ink::compose. The canvas sets it from blackOnScreen and keeps it in
its cache key, so changing the preference redraws.
A headless frame test reads the canvas raster: K100 shows its profile
grey by default, RGB black with rich, a rich black unchanged, and grey
again with accurate. A render test covers the opaque and ink-plane paths
and checks that rich blacks, tints and images don't change.
Docs: docs/mcp.md (blackOnScreen), docs/target-app-parity.md,
docs/gaps.md, docs/ui-parity.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Transform Again kept only the last transform's matrix and its Copy
flag. After a Selection tool handle drag resized area type, Transform
Again scaled the type instead of resizing the type area again. After
Move, Rotate, Scale, Reflect or Shear with Transform Patterns set
differently from General › Transform Pattern Tiles, Transform Again
followed the preference, and after a scale whose strokes or corners
param differed from Scale Strokes & Effects or Scale Corners, it
followed those preferences. A recorded Transform Again played back
with the preferences in effect at playback, although its step records
the strokes, corners and patterns values it used.
last_transform now keeps the options with the matrix, as
last_perspective keeps the perspective.transform params.
apply_transform stores the copy, typeAreas and patterns values a
transform command used, and strokes and corners when it scales.
commit_interaction stores the params of a drag's last object.transform
preview with the values that preview noted. object.transformAgain
passes the options to the transform it repeats, and a true or false
value given in its own params under one of those names takes
precedence. A recorded step plays back with the values it records.
Three engine tests fail without the change: Transform Again after a
handle drag on area type, Transform Again after a Move with patterns:
false while Transform Pattern Tiles is on and after a Scale with
strokes: true while Scale Strokes & Effects is off, and a recorded
Transform Again played back with Transform Pattern Tiles on.
Docs: docs/mcp.md, docs/ui-parity.md, docs/target-app-parity.md.
A marquee drawn wholly inside a filled shape counted as touching it, so
a marquee over a background (the usual way to pick small objects off it
in Outline view) selected the background too. As in Illustrator, the
marquee now needs the path itself: an anchor inside it or a segment
crossing its edges.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A corner is now any anchor that isn't smooth where two sides meet at an
angle, straight or curved, as in Illustrator. The cut meets each side at
its setback measured along the curve, leaves both sides along their
tangents there, and each curved side is trimmed to what the cuts at its
ends leave of it. The largest radius is still the one taking the cut
halfway along the shorter side, measured along the curve. Corners
between straight sides draw exactly as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Artboard tool and the Artboards panel only ever had one artboard
selected, so Shift-clicking another didn't add it. As in Illustrator:
- Artboard tool: Shift-click adds an artboard to the selection (it
becomes active) or takes one out; a plain click on a selected one keeps
the selection, so a drag moves them all (Alt copies them all, the
copies becoming the selection), and Delete removes them all, one
artboard always staying. The other selected artboards show dashed
bounds; `selected` is a tool option.
- Artboards panel: with the Artboard tool, Shift- or Ctrl/Cmd-click on a
row adds or removes it, every selected row is highlighted, and Delete
Artboard removes them all.
- `artboard.move` and `artboard.delete` take `indices` besides `index`:
several artboards in one undo step, each with its art (an object moved
once where artboards overlap).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The ••• button at the bottom of the toolbar no longer opens All Tools as a
centred dialog. It opens the All Tools drawer beside the toolbar, next to the
button. Escape or a click outside closes it; a click in the toolbar doesn't.
Tools that are already in the toolbar show dimmed in the drawer.
While the drawer is open the toolbar can be edited, as the public
documentation describes:
- drag a tool from the drawer onto a toolbar button's top or bottom edge
(left or right edge in two columns) to put it in its own slot there;
- drag it onto a button's middle to add it to that button's group;
- drag a toolbar button into the drawer to take its tool out;
- drag a toolbar button to another place in the toolbar to move its tool.
A line or outline shows where the tool will go, and the dragged tool follows
the pointer. While the drawer is closed the toolbar can't be edited.
The Basic and Advanced toolbars each keep their own edits in
UiState::toolbar_edits, which is saved with the preferences. It is serde
default, so older preferences still load, and a hand-edited file is cleaned
up when it loads. An edit that brings back the default toolbar clears the
saved edits. New UI commands toolbar.addTool {tool, slot?, place?},
toolbar.removeTool {tool, group?}, toolbar.reset and
window.editToolbar {open?} let MCP and the control channel make the same
edits. The drawer also has a Reset button.
The drawer moved from dialogs/all_tools.rs into the new edit_toolbar.rs. It
is tested with headless egui frame tests driven by pointer events (placement,
Escape, click outside, dimming, drag and drop in each direction, the locked
toolbar), along with command, persistence and drop-zone tests. The three new
command labels are translated in every complete catalog, and the error
messages reuse existing translated templates.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and feature, format, hardware, UI and localization parity docs.
Co-Authored-By: Claude Opus 5.5 <[email protected]>