Merge pull request #972 from storytold/fix/968-traffic-lights

#968: centre the macOS window buttons on the app bar
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BFlat authored and GitHub committed 2026-10-10 20:56:34 +07:00
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@@ -4335,6 +4335,7 @@ dependencies = [
"objc2-core-foundation",
"objc2-core-text",
"objc2-foundation 0.3.2",
"raw-window-handle",
"rfd",
"serde_json",
"vectorcraft-engine",
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@@ -4,7 +4,7 @@ VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adob
This file tracks **how far we are and what's left**. Time estimates are wall-clock hours of continuous Claude Opus 5.5 agent work (including builds and the CI gate), given both for **one agent** and for **4–6 parallel agents** on disjoint crates. They are counted from the remaining work (see [Parity estimate](#parity-estimate)), calibrated against measured throughput, and updated as work lands.
_Last updated: 2026-10-10 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
_Last updated: 2026-10-10 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
## Where we are
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@@ -51,10 +51,13 @@ windows = { version = "0.62", features = ["Win32_Graphics_DirectWrite"] }
# with default features off). Pinned exactly: review the diff before bumping.
muda = { version = "=0.21.1", default-features = false }
objc2 = "0.6"
objc2-app-kit = { version = "0.3", default-features = false, features = ["std", "NSApplication", "NSMenu", "NSEvent", "NSPasteboard", "NSResponder", "NSTextInputContext"] }
objc2-app-kit = { version = "0.3", default-features = false, features = ["std", "NSApplication", "NSButton", "NSControl", "NSMenu", "NSEvent", "NSPasteboard", "NSResponder", "NSTextInputContext", "NSView", "NSWindow"] }
# Files opened from Finder and the Dock (src/open_documents.rs) and pasted bitmaps (src/clipboard.rs); both already come with winit, muda and rfd.
objc2-foundation = { version = "0.3", default-features = false, features = ["std", "block2", "NSArray", "NSData", "NSNotification", "NSOperation", "NSString", "NSURL"] }
objc2-foundation = { version = "0.3", default-features = false, features = ["std", "block2", "NSArray", "NSData", "NSGeometry", "NSNotification", "NSOperation", "NSString", "NSURL"] }
block2 = "0.6"
# The window's AppKit view, to centre its buttons on the app bar (src/mac_window.rs). MIT OR
# Apache-2.0 OR Zlib, already in the build through eframe and winit.
raw-window-handle = "0.6"
# CoreText's font manager (src/mac_fonts.rs): fonts that apps and font managers register from their
# own folders (#579). Zlib OR Apache-2.0 OR MIT; objc2-core-foundation already comes with
# objc2-foundation.
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@@ -0,0 +1,74 @@
//! macOS: the window buttons (close, minimize, zoom) centred on the app bar (#968).
//!
//! AppKit puts the buttons in a standard title bar, shorter than the app bar they sit over, so they
//! rode high on it. [`center_buttons`] moves them to the middle of the bar, inset from its left as
//! far as from its top, and makes the title bar as tall as the app bar so they stay clickable.
//! AppKit lays its title bar out again when the window resizes or leaves full screen, so this runs
//! every frame and moves the buttons only when they are out of place.
//!
//! Reaching the title bar's views from the window's content view has no safe API, hence the scoped
//! `unsafe_code` allowance.
#![allow(unsafe_code)]
use objc2::runtime::AnyObject;
use objc2_app_kit::{NSView, NSWindowButton, NSWindowStyleMask};
use objc2_foundation::NSPoint;
use raw_window_handle::{HasWindowHandle, RawWindowHandle};
/// The room the app bar keeps at its left for the buttons in AppKit's own place, before they are
/// centred (and in full screen, where AppKit shows them elsewhere): their width and a gap.
pub const DEFAULT_INSET: f32 = 78.0;
/// Differences below this (in points) leave a frame as it is, so a frame in place isn't set again.
const SLACK: f64 = 0.25;
/// Centre the window's buttons on an app bar `bar` egui points tall, at the window's `zoom` factor
/// (native points per egui point). Returns the room the app bar keeps clear at its left for them,
/// in egui points, or `None` when they aren't over the bar (full screen) or can't be found.
pub fn center_buttons(frame: &eframe::Frame, zoom: f32, bar: f32) -> Option<f32> {
let RawWindowHandle::AppKit(handle) = frame.window_handle().ok()?.as_raw() else {
return None;
};
// SAFETY: the handle's view is the window's content view, which AppKit keeps alive while the
// window is open, and eframe hands out the handle only while it is.
let view = unsafe { handle.ns_view.cast::<NSView>().as_ref() };
let window = view.window()?;
if window.styleMask().contains(NSWindowStyleMask::FullScreen) {
return None;
}
let close = window.standardWindowButton(NSWindowButton::CloseButton)?;
let minimize = window.standardWindowButton(NSWindowButton::MiniaturizeButton)?;
let zoom_button = window.standardWindowButton(NSWindowButton::ZoomButton)?;
// The buttons sit in the title bar view, inside the title bar container that sets its height.
// SAFETY: both views belong to the window, alive while it is; used right away.
let container = unsafe { close.superview().and_then(|titlebar| titlebar.superview()) }?;
// Another layout (a later macOS) is left as AppKit made it.
if AnyObject::class(&container).name() != c"NSTitlebarContainerView" {
return None;
}
let size = close.frame().size;
let gap = minimize.frame().origin.x - (close.frame().origin.x + size.width);
let height = f64::from(bar * zoom);
let margin = (height - size.height) / 2.0;
if !(margin.is_finite() && margin > 0.0 && gap.is_finite() && gap >= 0.0 && zoom > 0.0) {
return None;
}
let mut bounds = container.frame();
let top = window.frame().size.height - height;
if (bounds.size.height - height).abs() > SLACK || (bounds.origin.y - top).abs() > SLACK {
bounds.size.height = height;
bounds.origin.y = top;
container.setFrame(bounds);
}
let mut x = margin;
for button in [close, minimize, zoom_button] {
let at = NSPoint::new(x, (height - button.frame().size.height) / 2.0);
let now = button.frame().origin;
if (now.x - at.x).abs() > SLACK || (now.y - at.y).abs() > SLACK {
button.setFrameOrigin(at);
}
x += size.width + gap;
}
// The last button's right edge (`x` steps one gap past it) and the margin again after it.
Some(((x - gap + margin) / f64::from(zoom)) as f32)
}
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@@ -31,6 +31,8 @@ mod mac_fonts;
#[cfg(target_os = "macos")]
mod mac_menu;
#[cfg(target_os = "macos")]
mod mac_window;
#[cfg(target_os = "macos")]
mod open_documents;
mod prefs_dir;
mod printing;
@@ -69,7 +71,14 @@ impl eframe::App for App {
}
file_access::unconfined(|| self.app.raw_input_hook(raw));
}
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
#[cfg_attr(not(target_os = "macos"), allow(unused_variables))]
fn ui(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame) {
#[cfg(target_os = "macos")]
{
let bar = vectorcraft_ui_egui::chrome::APP_BAR_HEIGHT;
let inset = mac_window::center_buttons(frame, ui.ctx().zoom_factor(), bar);
self.app.titlebar_inset = inset.unwrap_or(mac_window::DEFAULT_INSET);
}
file_access::unconfined(|| self.app.ui(ui));
#[cfg(target_os = "macos")]
if self.app.take_ime_discard() {
@@ -566,7 +575,6 @@ fn main() -> std::process::ExitCode {
{
app.graphics_adapter = Some("OpenGL (Windows 7 compatibility)".into());
}
app.integrated_titlebar = cfg!(target_os = "macos");
app.custom_titlebar = CUSTOM_TITLEBAR;
if let Some(port) = control_port {
let rx = control_server::start(port, cc.egui_ctx.clone());
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@@ -12,15 +12,18 @@ use crate::theme::{self, Tokens};
use crate::widgets;
use crate::{VectorcraftApp, icons, menus, titlebar};
/// The application bar's height, in points.
pub const APP_BAR_HEIGHT: f32 = 44.0;
/// The application bar: brand mark, Home, menus, then Discord, search and the workspace switcher
/// at the right. With [`VectorcraftApp::custom_titlebar`] it is also the window's title bar
/// ([`titlebar`]): the caption buttons take the right end and the rest of the bar drags the window.
pub fn app_bar(app: &mut VectorcraftApp, ui: &mut Ui) {
let t = Tokens::get(ui.ctx());
let custom = app.custom_titlebar;
let left = if app.integrated_titlebar { 78 } else { 8 };
let left = app.titlebar_inset.clamp(8.0, f32::from(i8::MAX)) as i8;
let frame = egui::Frame::NONE.fill(t.app_bar).inner_margin(egui::Margin { left, right: if custom { 0 } else { 14 }, top: 0, bottom: 0 });
let bar = egui::Panel::top("app_bar").exact_size(44.0).frame(frame.stroke(Stroke::new(1.0, t.border))).show(ui, |ui| {
let bar = egui::Panel::top("app_bar").exact_size(APP_BAR_HEIGHT).frame(frame.stroke(Stroke::new(1.0, t.border))).show(ui, |ui| {
if custom {
titlebar::drag_area(ui, ui.max_rect());
}
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@@ -314,8 +314,9 @@ pub struct VectorcraftApp {
pub services: Services,
pub canvas: CanvasCache,
pub perf: Perf,
/// macOS: draw our own title strip under the traffic lights.
pub integrated_titlebar: bool,
/// macOS: the room the app bar keeps at its left for the window buttons over it, in points
/// (0 where the OS draws no buttons over the app bar).
pub titlebar_inset: f32,
/// Last applied effect (Effect → Apply Last Effect).
pub last_effect: Option<(String, serde_json::Value)>,
/// Commands run through [`Self::run`] so far: the native menu bar reads its rows again when it
@@ -440,7 +441,7 @@ impl VectorcraftApp {
cursors: Default::default(),
},
perf: Perf::default(),
integrated_titlebar: false,
titlebar_inset: 0.0,
last_effect: None,
run_count: 0,
clipboard_out: None,