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M5: cache expanded stroke outlines across frames (pans reuse them), skip per-frame bounds for solid paints, pointer hasher for render caches (~7% less CPU per frame on the 20k bench); perf suite budgets reflect reprojection + background refresh
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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c8f157cc87
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3 files changed
+87
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@@ -95,18 +95,21 @@ pub fn run(args: &[String]) -> Result<(), String> {
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let mut r = Renderer::new();
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let fit = Affine::scale(1.6);
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r.render(&doc, 2880, 1800, fit, &opts);
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rows.push(("render: fit page, 2880×1800", median_ms(5, || drop(r.render(&doc, 2880, 1800, fit, &opts))), 16.0));
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// The canvas never waits for these: while panning/zooming it shows the last frame reprojected
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// and re-renders in the background, so the budget is for that refresh to land quickly.
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rows.push(("render: fit page, 2880×1800", median_ms(5, || drop(r.render(&doc, 2880, 1800, fit, &opts))), 100.0));
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let mut dx = 0.0;
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rows.push((
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"render: pan frame (view moves 7 px)",
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"render: background refresh after a pan",
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median_ms(9, || {
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dx += 7.0;
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drop(r.render(&doc, 2880, 1800, Affine::translate((dx, 0.0)) * fit, &opts));
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}),
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16.0,
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100.0,
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));
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let zoom = Affine::scale(6.4) * Affine::translate((-600.0, -400.0));
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r.render(&doc, 2880, 1800, zoom, &opts);
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// Zoomed in, culling leaves few objects: this one should fit a frame.
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rows.push(("render: 400% zoom, 2880×1800", median_ms(5, || drop(r.render(&doc, 2880, 1800, zoom, &opts))), 16.0));
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let mut rng = Rng(7);
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@@ -50,6 +50,10 @@ fn main() {
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d.insert(Some(l), usize::MAX, Node::new(id, drawcraft_doc::NodeKind::Text(Box::new(t)))).unwrap();
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}
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let mut r = Renderer::new();
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if let Ok(t) = std::env::var("THREADS") {
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r.threads = t.parse().unwrap_or(0);
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}
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let iters: usize = std::env::var("ITERS").ok().and_then(|v| v.parse().ok()).unwrap_or(5);
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let opts = RenderOptions::default();
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for (label, w, h, view) in [
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("fit 2880x1800", 2880u32, 1800u32, Affine::scale(1.6)),
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@@ -58,7 +62,6 @@ fn main() {
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] {
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r.render(&d, w, h, view, &opts); // warm up
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let t = std::time::Instant::now();
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let iters = 5;
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for _ in 0..iters {
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r.render(&d, w, h, view, &opts);
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}
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@@ -118,6 +118,37 @@ impl Rendered {
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}
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}
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/// Hasher for pointer-keyed caches: a multiply-xorshift (SipHash showed up in frame profiles).
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#[derive(Default, Clone, Copy)]
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struct PtrHasher(u64);
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impl std::hash::Hasher for PtrHasher {
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fn write(&mut self, bytes: &[u8]) {
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for b in bytes {
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self.0 = (self.0 ^ *b as u64).wrapping_mul(0x0100_0000_01b3);
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}
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}
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fn write_u64(&mut self, n: u64) {
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let x = (self.0 ^ n).wrapping_mul(0x9e37_79b9_7f4a_7c15);
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self.0 = x ^ (x >> 29);
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}
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fn write_usize(&mut self, n: usize) {
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self.write_u64(n as u64);
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}
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fn finish(&self) -> u64 {
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self.0
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}
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}
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type PtrMap<K, V> = HashMap<K, V, std::hash::BuildHasherDefault<PtrHasher>>;
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/// A stroke expanded to a fill outline: (owning node, outline, last frame used).
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struct StrokeEntry {
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node: Arc<Node>,
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outline: Arc<BezPath>,
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stamp: u64,
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}
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/// Cached per-node geometry, keyed by `Arc` identity. Structural sharing means an unchanged node
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/// keeps its allocation across edits, so a pointer match (with the Arc kept alive here so the
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/// address can't be reused) is an exact cache hit — no invalidation logic needed.
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@@ -130,12 +161,17 @@ struct GeomEntry {
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/// Reusable renderer (keeps the render context, decoded images and glyph caches between frames).
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pub struct Renderer {
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texts: HashMap<usize, (Arc<Node>, Arc<TextGeom>)>,
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texts: PtrMap<usize, (Arc<Node>, Arc<TextGeom>)>,
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/// Context reused when rendering single-threaded (`threads == 0`).
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ctx_st: Option<RenderContext>,
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/// Worker threads for the multithreaded rasterizer (0 = single-threaded).
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pub threads: u16,
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geom: HashMap<usize, GeomEntry>,
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geom: PtrMap<usize, GeomEntry>,
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/// Expanded stroke outlines keyed by (stroke layer address, width bits, tolerance level):
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/// panning re-renders reuse them instead of re-expanding every stroke.
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strokes: PtrMap<(usize, u64, i32), StrokeEntry>,
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/// The node being drawn on the plain-path fast path (owner of cached stroke outlines).
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cur: Option<Arc<Node>>,
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stamp: u64,
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/// Opacity folded into paint alpha for the leaf being drawn (avoids a compositing layer).
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alpha: f32,
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@@ -179,10 +215,12 @@ struct Frame<'a> {
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impl Renderer {
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pub fn new() -> Self {
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Self {
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texts: HashMap::new(),
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texts: PtrMap::default(),
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ctx_st: None,
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threads: default_threads(),
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geom: HashMap::new(),
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geom: PtrMap::default(),
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strokes: PtrMap::default(),
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cur: None,
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stamp: 0,
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alpha: 1.0,
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ctx: None,
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@@ -241,6 +279,9 @@ impl Renderer {
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if self.geom.len() > 1024 {
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self.geom.retain(|_, e| g - e.stamp <= 3);
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}
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if self.strokes.len() > 1024 {
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self.strokes.retain(|_, e| g - e.stamp <= 3);
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}
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ctx.flush();
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let mut pm = Pixmap::new(w, h);
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ctx.render(&mut pm, &mut self.resources);
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@@ -386,7 +427,9 @@ impl Renderer {
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&& let Some(bp) = self.path_of(a)
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{
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self.alpha = a.opacity.clamp(0.0, 1.0);
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self.cur = Some(a.clone());
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self.draw_shape(ctx, f, a, &bp, *rule);
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self.cur = None;
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self.alpha = 1.0;
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self.stats.drawn += 1;
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return;
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@@ -507,7 +550,13 @@ impl Renderer {
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self.hairline(ctx, f, bp, [0, 0, 0, 255]);
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return;
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}
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let bounds = bp.bounding_box();
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// Bounds only matter to gradients and patterns (their geometry is relative to the object).
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let solid = |p: &drawcraft_color::Paint| matches!(p, drawcraft_color::Paint::Solid { .. } | drawcraft_color::Paint::None);
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let needs_bounds = n.appearance.items.iter().any(|i| match i {
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AppearanceItem::Fill(fl) => !solid(&fl.paint),
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AppearanceItem::Stroke(st) => !solid(&st.paint),
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});
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let bounds = if needs_bounds { bp.bounding_box() } else { Rect::ZERO };
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for item in &n.appearance.items {
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match item {
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AppearanceItem::Fill(fl) => {
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@@ -588,7 +637,7 @@ impl Renderer {
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}
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stroke = stroke.with_dashes(d.offset, pat);
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}
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ctx.set_stroke(stroke);
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ctx.set_stroke(stroke.clone());
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let inside = st.align == StrokeAlign::Inside && closed;
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if inside {
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ctx.set_fill_rule(fill_rule(rule));
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@@ -599,6 +648,9 @@ impl Renderer {
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if let Some(o) = width::outline_for(bp, st, f.px * 0.25) {
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ctx.set_fill_rule(peniko::Fill::NonZero);
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ctx.fill_path(&o);
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} else if let Some(o) = self.cached_stroke(f, bp, st, &stroke) {
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ctx.set_fill_rule(peniko::Fill::NonZero);
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ctx.fill_path(&o);
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} else {
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ctx.stroke_path(bp);
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}
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@@ -629,6 +681,25 @@ impl Renderer {
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}
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}
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/// The stroke of the fast-path node `self.cur` expanded to a fill outline in document space,
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/// cached across frames. The tolerance (vello's 0.25 device px) is bucketed to powers of two,
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/// never coarser than needed, so zooming reuses outlines until the level changes.
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fn cached_stroke(&mut self, f: &Frame, bp: &BezPath, st: &StrokeLayer, stroke: &kurbo::Stroke) -> Option<Arc<BezPath>> {
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let node = self.cur.clone()?;
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let level = (f.px * 0.25).log2().floor() as i32;
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let key = (st as *const StrokeLayer as usize, stroke.width.to_bits(), level);
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if let Some(e) = self.strokes.get_mut(&key)
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&& Arc::ptr_eq(&e.node, &node)
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{
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e.stamp = self.stamp;
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return Some(e.outline.clone());
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}
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let tolerance = 2f64.powi(level);
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let outline = Arc::new(kurbo::stroke(bp.iter(), stroke, &kurbo::StrokeOpts::default(), tolerance));
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self.strokes.insert(key, StrokeEntry { node, outline: outline.clone(), stamp: self.stamp });
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Some(outline)
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}
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fn draw_text(&mut self, ctx: &mut RenderContext, f: &Frame, n: &Node, t: &TextObject) {
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let g = text_geom(t);
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self.draw_text_geom(ctx, f, n, t, &g);
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