Audio device: keep the new choice only once the devices reopen with it

ui.audio_device and Playback Engine › Apply wrote ui.audio before
apply_audio_config could refuse (while recording), so the saved choice no
longer matched the open device. apply_audio_config now takes the new
configuration and stores it only after the refusal check. Adds a test for
ui.audio_device: no-op query, a bad rate, refusal while recording, and an
applied change.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Brandon ThomasandClaude Opus 5.5 committed 2026-10-13 04:43:55 -04:00
1 parent 9e84e0e351
commit 3d1a30b61d
3 files changed
+36 -11

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+6 -4
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@@ -558,13 +558,15 @@ impl SoundApp {
|| (self.recorder.is_some() && self.engine.session().tracks.iter().any(|t| t.mixer.input_monitor || t.mixer.record_arm))
}
/// Reopens the audio devices with `ui.audio` (Setup › Playback Engine › Apply), keeping the
/// transport position. Plugin instances and their editors are recreated with the new player.
/// Refused while recording, which would lose the take.
pub fn apply_audio_config(&mut self) -> Result<(), String> {
/// Reopens the audio devices with `cfg` (Setup › Playback Engine › Apply), keeping the
/// transport position, and keeps it as `ui.audio`. Plugin instances and their editors are
/// recreated with the new player. Refused while recording, which would lose the take; `ui.audio`
/// then stays the configuration of the open device.
pub fn apply_audio_config(&mut self, cfg: soundcraft_playback::AudioConfig) -> Result<(), String> {
if self.engine.transport.recording {
return Err("stop recording before changing the audio device".into());
}
self.ui.audio = cfg;
let at = self.position();
if let Some(p) = &self.player {
p.stop();
+3 -7
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@@ -547,11 +547,8 @@ pub fn playback_engine(app: &mut SoundApp, ctx: &egui::Context) {
if refresh {
audio_systems(ctx, true);
}
if apply {
app.ui.audio = draft.clone();
if let Err(e) = app.apply_audio_config() {
app.ui.status = e;
}
if apply && let Err(e) = app.apply_audio_config(draft.clone()) {
app.ui.status = e;
}
if open {
ctx.data_mut(|d| d.insert_temp(draft_id, draft));
@@ -588,8 +585,7 @@ pub fn audio_device_command(app: &mut SoundApp, p: &serde_json::Value) -> Result
}
}
if changed {
app.ui.audio = cfg;
app.apply_audio_config()?;
app.apply_audio_config(cfg)?;
}
let device = app.player.as_ref().map(|pl| {
json!({"name": pl.device_name, "sample_rate": pl.device_rate, "channels": pl.device_channels, "buffer_size": pl.device_buffer, "silent": pl.silent})
+27
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@@ -0,0 +1,27 @@
//! `ui.audio_device`: the audio device choice is kept only once the devices reopen with it.
use serde_json::json;
use soundcraft_ui_egui::{Services, SoundApp};
#[test]
fn the_audio_device_choice_is_kept_only_when_it_is_applied() {
let mut app = SoundApp::new(soundcraft_engine::Engine::default(), None, Services::default());
let before = app.ui.audio.clone();
let r = app.run("ui.audio_device", json!({})).unwrap();
assert_eq!(r["config"], json!(before), "no change: just the choice and the device");
assert!(app.run("ui.audio_device", json!({"sample_rate": 12})).is_err());
assert_eq!(app.ui.audio, before, "an out-of-range rate changes nothing");
app.engine.transport.recording = true;
let err = app.run("ui.audio_device", json!({"buffer_size": 256, "output": "Elsewhere"})).unwrap_err();
assert!(err.contains("stop recording"), "{err}");
assert_eq!(app.ui.audio, before, "refused while recording: the saved choice stays the open device's");
app.engine.transport.recording = false;
// Opens the chosen device, or the default, or a silent clock without one.
let r = app.run("ui.audio_device", json!({"buffer_size": 256})).unwrap();
assert_eq!(app.ui.audio.buffer_size, Some(256));
assert_eq!(r["config"]["buffer_size"], 256);
assert!(r["device"].is_object(), "{r}");
}