Files
pdfcraft/docs/development.md
T
36468f0ad4 Windows: a GPU that can't set up the window falls back to OpenGL (#519) (#617)
* Windows: vendor egui-wgpu 0.36.2 as published (#577)

The crate as released on crates.io, plus egui's LICENSE-APACHE and
LICENSE-MIT from the 0.36.2 tag (the published crate leaves them out).
Not used yet: the next commit patches it and adds it to [patch.crates-io].

Co-Authored-By: Claude Opus 5.5 <[email protected]>

* Windows: a window larger than the GPU's texture limit can't close PdfCraft (#577)

egui-wgpu 0.36.2 configures a window's surface at the window's own size.
Beyond the device's max_texture_dimension_2d, Surface::configure fails
validation and wgpu's default error handler panics. eframe configures the
surface before the app is created, so no app code can intercept it
(emilk/egui#8361). #578 raised the device's limit to the adapter's; this
removes the crash for windows larger than even that.

vendor/egui-wgpu: `winit::surface_fit` shrinks both sides by one factor so
neither exceeds the limit (the longer side lands exactly on it), and egui
draws at that factor into the surface. On DX12, PdfCraft's Windows default,
the swapchain is stretched over the window (DXGI_SCALING_STRETCH), so the
window stays complete and lined up with the pointer, only softer; wgpu's GL
backend copies it unscaled into a corner instead. It applies wherever a
surface is sized: install, resize (start-up restore, maximise, DPI change,
fullscreen) and a recreated surface, which starts again from the window's
own size. Depth and MSAA textures follow. A surface logs a warning when
it becomes fitted.

Why only an Outlook launch hit it (read from the code, not observed):
winit creates the window at CW_USEDEFAULT, so Windows places it, and a
launcher that hands ShellExecute its own window gets new windows on its
monitor. winit then converts the restored logical size at that monitor's
scale: 3440 points became 8600 pixels on a 250% panel. eframe's clamp
compares points against the largest monitor, so it let 3440 through.

Tests: surface_fit with the issue's 8600 x 3423 and edge sizes (zero,
u32::MAX, a zero limit, the longer side exactly on the limit); egui-wgpu
resolves to vendor/egui-wgpu and the fit stays wired into the paths that
size a surface.

Co-Authored-By: Claude Opus 5.5 <[email protected]>

* Windows: a GPU that can't set up the window falls back to OpenGL (#519)

On a 2015 Intel GPU with no D3D12 driver, wgpu picked its GL adapter
over WARP and Surface::configure failed (GpuWaitTimeout). wgpu's default
error handler panics, and eframe configures the root surface before the
app is created, so the OpenGL retry from #530 never ran.

Vendored egui-wgpu (PdfCraft patch #519): winit::catch_errors runs a
closure inside wgpu error scopes (validation, out of memory, internal)
and returns the error. Painter::add_surface configures each new window's
surface inside it and returns a failure as WgpuError::ConfigureSurface,
so eframe returns Error::Wgpu and main retries with glow. Later
reconfigures are unchanged.

Tests: a real device returns a wgpu validation error from catch_errors
instead of panicking (red with the scopes removed), and add_surface
keeps the wiring (red with it removed). Docs: vendor/README.md patch 2,
docs/development.md "Renderer fallback" and PDFCRAFT_RENDERER, ROADMAP.

Co-Authored-By: Claude Opus 5.5 <[email protected]>

* vendor/egui-wgpu: drop the stray .cargo-ok marker

* Tests: the GPU error-scope test skips on a machine without a GPU adapter

---------

Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: Brandon Thomas <[email protected]>
2026-10-09 18:56:25 -04:00

4.6 KiB

Developing PdfCraft

Working instructions for agents and contributors are in AGENTS.md and CLAUDE.md. This page collects what the desktop app reads from its environment and where it writes its diagnostics.

Logs

The desktop app writes its log records to standard error and to logs/pdfcraft.log in its settings folder, next to app.ron: Linux and FreeBSD ~/.local/share/pdfcraft/logs/ (or $XDG_DATA_HOME/pdfcraft/logs/), macOS ~/Library/Application Support/PdfCraft/logs/, Windows %APPDATA%\PdfCraft\data\logs\. In portable mode (a portable.txt file next to the executable, as the Windows portable zip ships) the settings folder is PdfCraftData\ beside the executable, and crash recovery and new digital IDs go there too. A start from a desktop menu, Finder or the Start menu has no terminal, so this file is what to attach to a bug report: a failed autosave, a page that would not render, a render worker that could not start and the report of an internal error all land there. Each launch moves the previous log to pdfcraft.1.log (and that one to pdfcraft.2.log), so the log of a run that crashed survives the next start. The file stops growing at 16 MiB. --version writes no file.

By default PdfCraft's own crates (pdfcraft*) log at info and everything else at warn. RUST_LOG replaces that with env_logger-style directives, for example RUST_LOG=debug, RUST_LOG=warn,pdfcraft_render=trace or RUST_LOG=info,wgpu_core=warn; a directive ending in * covers every target starting with it (pdfcraft*=debug). The logger is apps/pdfcraft/src/logging.rs. It never records the control-channel token or document passwords.

GPU surface limits

The desktop renderer enables the selected adapter's supported 2D texture extent, while keeping egui-wgpu's other device requirements. Restored windows on mixed-DPI monitors can exceed its default 8192-pixel extent even when the GPU supports a larger surface (#577). The enabled extent never exceeds the adapter's capability. A window larger than even that (restored at another monitor's scale, or stretched across monitors) gets a surface fitted within the limit and is drawn at a correspondingly lower scale instead of panicking in Surface::configure (vendored egui-wgpu, surface_fit; see vendor/README.md). On DX12, PdfCraft's Windows default, the surface is stretched over the window: softer, but complete and lined up with the pointer. wgpu's GL backend copies it unscaled into a corner of the window instead.

Renderer fallback

PdfCraft draws with wgpu, and starts again with eframe's own OpenGL renderer (glow) when wgpu fails before the app is created: no adapter, no device, or a window surface the device can't configure. The last of these was a panic, not an error, because wgpu's default error handler panics and eframe configures the surface before any app code runs; a 2015 Intel GPU whose driver timed out in Surface::configure on wgpu's GL backend closed PdfCraft at launch (#519). Vendored egui-wgpu configures a new window's surface inside winit::catch_errors and returns a validation, out-of-memory or internal error as WgpuError::ConfigureSurface (see vendor/README.md). Still a panic, as upstream: an error in a later reconfigure (resizing, a lost surface); a device lost during that first configure (wgpu reports it only to a callback, so the first frame panics, after the app has started); and a window shown at zero size, which is first configured on resize. If OpenGL can't start either, PdfCraft exits with both errors in the log. The fallback is logged at error, with the wgpu error. PDFCRAFT_RENDERER skips it or chooses OpenGL from the start.

Environment variables

Variable Effect
RUST_LOG Log levels for standard error and the log file (see Logs)
RUST_BACKTRACE 1 adds a backtrace to the report of an internal error
XDG_DATA_HOME Linux/FreeBSD: base of the settings folder (pdfcraft/), the log folder and crash recovery
WGPU_POWER_PREF GPU choice; by default PdfCraft prefers the low-power (integrated) GPU
WGPU_BACKEND Graphics backend; by default Windows uses Direct3D 12, falling back to OpenGL
PDFCRAFT_RENDERER gl starts with OpenGL (glow) and never loads wgpu; wgpu reports a wgpu failure instead of retrying with OpenGL; unset, wgpu is retried with OpenGL when it can't start (see Renderer fallback)
CRAFT_FONTS_DIR Build time: a craft-fonts checkout to embed (Japanese fonts)
PDFCRAFT_SYSTEM_FONTS 0 stops the desktop app from using an installed font for characters its embedded fonts lack (cargo xtask screenshots sets it)