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* Windows: vendor egui-wgpu 0.36.2 as published (#577) The crate as released on crates.io, plus egui's LICENSE-APACHE and LICENSE-MIT from the 0.36.2 tag (the published crate leaves them out). Not used yet: the next commit patches it and adds it to [patch.crates-io]. Co-Authored-By: Claude Opus 5.5 <[email protected]> * Windows: a window larger than the GPU's texture limit can't close PdfCraft (#577) egui-wgpu 0.36.2 configures a window's surface at the window's own size. Beyond the device's max_texture_dimension_2d, Surface::configure fails validation and wgpu's default error handler panics. eframe configures the surface before the app is created, so no app code can intercept it (emilk/egui#8361). #578 raised the device's limit to the adapter's; this removes the crash for windows larger than even that. vendor/egui-wgpu: `winit::surface_fit` shrinks both sides by one factor so neither exceeds the limit (the longer side lands exactly on it), and egui draws at that factor into the surface. On DX12, PdfCraft's Windows default, the swapchain is stretched over the window (DXGI_SCALING_STRETCH), so the window stays complete and lined up with the pointer, only softer; wgpu's GL backend copies it unscaled into a corner instead. It applies wherever a surface is sized: install, resize (start-up restore, maximise, DPI change, fullscreen) and a recreated surface, which starts again from the window's own size. Depth and MSAA textures follow. A surface logs a warning when it becomes fitted. Why only an Outlook launch hit it (read from the code, not observed): winit creates the window at CW_USEDEFAULT, so Windows places it, and a launcher that hands ShellExecute its own window gets new windows on its monitor. winit then converts the restored logical size at that monitor's scale: 3440 points became 8600 pixels on a 250% panel. eframe's clamp compares points against the largest monitor, so it let 3440 through. Tests: surface_fit with the issue's 8600 x 3423 and edge sizes (zero, u32::MAX, a zero limit, the longer side exactly on the limit); egui-wgpu resolves to vendor/egui-wgpu and the fit stays wired into the paths that size a surface. Co-Authored-By: Claude Opus 5.5 <[email protected]> * Windows: a GPU that can't set up the window falls back to OpenGL (#519) On a 2015 Intel GPU with no D3D12 driver, wgpu picked its GL adapter over WARP and Surface::configure failed (GpuWaitTimeout). wgpu's default error handler panics, and eframe configures the root surface before the app is created, so the OpenGL retry from #530 never ran. Vendored egui-wgpu (PdfCraft patch #519): winit::catch_errors runs a closure inside wgpu error scopes (validation, out of memory, internal) and returns the error. Painter::add_surface configures each new window's surface inside it and returns a failure as WgpuError::ConfigureSurface, so eframe returns Error::Wgpu and main retries with glow. Later reconfigures are unchanged. Tests: a real device returns a wgpu validation error from catch_errors instead of panicking (red with the scopes removed), and add_surface keeps the wiring (red with it removed). Docs: vendor/README.md patch 2, docs/development.md "Renderer fallback" and PDFCRAFT_RENDERER, ROADMAP. Co-Authored-By: Claude Opus 5.5 <[email protected]> * vendor/egui-wgpu: drop the stray .cargo-ok marker * Tests: the GPU error-scope test skips on a machine without a GPU adapter --------- Co-authored-by: Claude Opus 5.5 <[email protected]> Co-authored-by: Brandon Thomas <[email protected]>