mirror of
https://github.com/storytold/lightcraft.git
synced 2026-10-14 19:27:01 -04:00
`--help`, the module doc and the README promise that a `--memory` session "writes nothing", and the desktop app broke that in two places: - `PrefsWriter` saved `ui.json` whenever the UI state changed (issue #164), so a throwaway session's `thumbSize`, window layout or language replaced the user's saved settings — the README showcase script does exactly that. - The GPU crash sentinel from #136 armed itself in every session except `LIGHTCRAFT_NO_PREFS` (issue #169); `with_init_marker` creates the settings folder to hold `gpu-init.marker`, removes the marker and leaves the folder, so a `--memory` run on a fresh home left an empty `Library/Application Support/LightCraft` behind. Now `PrefsWriter` carries its target path (`None` for `--memory`, `LIGHTCRAFT_NO_PREFS` or no home folder) and writes nothing without one; it also writes nothing while the session is the one offered when the library can't be opened (the question window and Continue Without Saving, which `docs/control-protocol.md` already describes as writing nothing) and resumes when `app.openLibrary` ends it. `gpu_crash_check(in_memory)` neither arms the sentinel nor removes a marker in a `--memory` session; it still reads one (new `read_init_marker`), so GPU rendering starts off there too and the next ordinary launch reports and clears it. A `--memory` session still reads `ui.json`, but a damaged one is reported and left in place rather than set aside. Normal launches are unchanged. Tests: `prefs_writer_writes_nothing_in_a_memory_or_temporary_session`, `memory_session_leaves_the_gpu_marker_and_folder_alone`, `memory_session_leaves_a_damaged_ui_json_alone` (apps/lightcraft), and `read_init_marker` coverage in the gpu crate's marker test. Co-Authored-By: Claude Fable 5.1 <[email protected]>
This commit is contained in:
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629e39380e
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4 files changed
+155
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+136
-22
@@ -93,10 +93,23 @@ fn gpu_marker_path() -> Option<std::path::PathBuf> {
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/// Arm the GPU crash sentinel; if the previous launch left it behind (it died inside the GPU
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/// driver while creating the device), the notice to show — GPU rendering then starts off.
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fn gpu_crash_check() -> Option<String> {
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let marker = gpu_marker_path();
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let left = marker.as_deref().and_then(lightcraft_engine::gpu::backend::take_init_marker);
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lightcraft_engine::gpu::backend::set_init_marker(marker);
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///
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/// A `--memory` session writes nothing (issue #169): it neither arms the sentinel — which would
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/// create the settings folder — nor removes a marker it finds. It still honours one, so the GPU
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/// starts off there too, and the next ordinary launch reports and clears it.
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fn gpu_crash_check(in_memory: bool) -> Option<String> {
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gpu_crash_check_at(gpu_marker_path(), in_memory)
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}
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fn gpu_crash_check_at(marker: Option<std::path::PathBuf>, in_memory: bool) -> Option<String> {
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use lightcraft_engine::gpu::backend;
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let left = if in_memory {
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marker.as_deref().and_then(backend::read_init_marker)
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} else {
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let left = marker.as_deref().and_then(backend::take_init_marker);
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backend::set_init_marker(marker);
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left
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};
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left.map(|what| gpu_crash_notice(&what))
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}
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@@ -112,19 +125,28 @@ fn config_dir() -> Option<std::path::PathBuf> {
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lightcraft_engine::camera_profiles::config_dir()
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}
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/// `<config>/ui.json`, the saved UI state and app settings — `None` when nothing is read or
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/// written: `LIGHTCRAFT_NO_PREFS` (tests, scripts) or no home folder.
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fn prefs_path() -> Option<std::path::PathBuf> {
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if std::env::var_os("LIGHTCRAFT_NO_PREFS").is_some() {
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return None;
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}
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config_dir().map(|d| d.join("ui.json"))
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}
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/// The saved UI state and app settings (`<config>/ui.json`), if any, and a warning for the user
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/// when the file exists but can't be used (issue #103): a damaged file is kept as
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/// `ui.json.corrupt-<unix time>` first, so the next save can't lose the library location in it;
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/// one that can't be read at all is not written this session (`keep_file`).
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fn load_prefs() -> (Option<UiState>, Option<String>, bool) {
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if std::env::var_os("LIGHTCRAFT_NO_PREFS").is_some() {
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return (None, None, false);
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}
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let Some(path) = config_dir().map(|d| d.join("ui.json")) else { return (None, None, false) };
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load_prefs_at(&path)
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///
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/// A `--memory` session reads the settings (so it looks like the user's app) but writes nothing
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/// (issue #164), so a damaged file is left as it is there, not set aside.
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fn load_prefs(in_memory: bool) -> (Option<UiState>, Option<String>, bool) {
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let Some(path) = prefs_path() else { return (None, None, false) };
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load_prefs_at(&path, !in_memory)
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}
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fn load_prefs_at(path: &std::path::Path) -> (Option<UiState>, Option<String>, bool) {
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fn load_prefs_at(path: &std::path::Path, set_aside_damaged: bool) -> (Option<UiState>, Option<String>, bool) {
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let bytes = match std::fs::read(path) {
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Ok(b) => b,
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Err(e) if e.kind() == std::io::ErrorKind::NotFound => return (None, None, false),
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@@ -135,6 +157,10 @@ fn load_prefs_at(path: &std::path::Path) -> (Option<UiState>, Option<String>, bo
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};
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match serde_json::from_slice::<UiState>(&bytes) {
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Ok(ui) => (Some(ui.sanitized()), None, false),
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Err(e) if !set_aside_damaged => {
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let msg = format!("The app settings ({}) are damaged ({e}). Defaults are used; nothing is saved in this session.", path.display());
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(None, Some(msg), true)
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}
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Err(e) => {
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let secs = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).map(|d| d.as_secs()).unwrap_or(0);
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let keep = path.with_file_name(format!("ui.json.corrupt-{secs}"));
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@@ -177,8 +203,15 @@ fn write_atomic(path: &std::path::Path, bytes: &[u8]) -> std::io::Result<()> {
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/// Saves `ui.json` (app settings, incl. the library to open at launch): as soon as the library
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/// changes, every few seconds when anything else changed, and at exit.
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///
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/// Nothing is written while the session is one that promises to save nothing: `--memory`
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/// (`path` is `None`; issue #164), or the one running because the library couldn't be opened — the
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/// question window and Continue Without Saving (issue #100; `app.openLibrary` ends it, and the
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/// library it opened is saved then).
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#[derive(Default)]
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struct PrefsWriter {
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/// Where to write; `None` writes nothing (`--memory`, `LIGHTCRAFT_NO_PREFS`, no home folder).
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path: Option<std::path::PathBuf>,
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written: Vec<u8>,
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library: String,
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checked: f64,
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@@ -190,19 +223,26 @@ struct PrefsWriter {
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impl PrefsWriter {
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fn save(&mut self, app: &LightcraftApp) -> Result<(), String> {
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if self.keep_file || std::env::var_os("LIGHTCRAFT_NO_PREFS").is_some() {
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self.save_ui(&app.ui, app.library_problem.is_some())
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}
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/// Write `ui` if it changed since the last write; `temporary` (the library couldn't be
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/// opened) saves nothing.
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fn save_ui(&mut self, ui: &UiState, temporary: bool) -> Result<(), String> {
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if self.keep_file || temporary {
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return Ok(());
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}
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let Some(d) = config_dir() else { return Ok(()) };
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let bytes = serde_json::to_vec_pretty(&app.ui).map_err(|e| e.to_string())?;
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let Some(path) = self.path.clone() else { return Ok(()) };
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let bytes = serde_json::to_vec_pretty(ui).map_err(|e| e.to_string())?;
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if bytes == self.written {
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return Ok(());
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}
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std::fs::create_dir_all(&d)
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.and_then(|()| write_atomic(&d.join("ui.json"), &bytes))
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path.parent()
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.map_or(Ok(()), std::fs::create_dir_all)
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.and_then(|()| write_atomic(&path, &bytes))
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.map_err(|e| format!("saving the app settings failed: {e}"))?;
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self.written = bytes;
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self.library = app.ui.settings.library_path.clone();
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self.library = ui.settings.library_path.clone();
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Ok(())
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}
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@@ -470,7 +510,7 @@ fn main() -> eframe::Result {
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_ => files.push(a),
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}
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}
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let (prefs, prefs_warning, keep_prefs_file) = load_prefs();
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let (prefs, prefs_warning, keep_prefs_file) = load_prefs(in_memory);
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// --library, else the library last opened from Settings, else the default location
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let library_dir = library_dir.or_else(|| {
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prefs
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@@ -482,7 +522,7 @@ fn main() -> eframe::Result {
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let library_dir = library_dir.or_else(lightcraft_engine::library::default_dir);
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// GPU compute: off if the preference says so, or if the last launch died creating the device
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// (issue #136) — before anything can create it
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let gpu_crash = gpu_crash_check();
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let gpu_crash = gpu_crash_check(in_memory);
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let gpu_on = prefs.as_ref().is_none_or(|u| u.settings.gpu) && gpu_crash.is_none();
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lightcraft_engine::gpu::set_enabled(gpu_on);
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let options = eframe::NativeOptions {
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@@ -520,6 +560,7 @@ fn main() -> eframe::Result {
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app.notices.extend(prefs_warning);
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// what's on disk now: only changes are written
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let writer = PrefsWriter {
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path: if in_memory { None } else { prefs_path() },
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written: serde_json::to_vec_pretty(&app.ui).unwrap_or_default(),
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library: app.ui.settings.library_path.clone(),
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keep_file: keep_prefs_file,
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@@ -575,7 +616,7 @@ mod tests {
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let d = dir("damaged");
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let path = d.join("ui.json");
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std::fs::write(&path, br#"{"settings": {"library_path": "/Volumes/Photos/Lib"#).unwrap();
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let (ui, warning, keep) = load_prefs_at(&path);
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let (ui, warning, keep) = load_prefs_at(&path, true);
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assert!(ui.is_none() && !keep);
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let warning = warning.unwrap();
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assert!(warning.contains("damaged") && warning.contains("ui.json.corrupt-"), "{warning}");
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@@ -583,7 +624,80 @@ mod tests {
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let kept: Vec<_> = std::fs::read_dir(&d).unwrap().map(|e| e.unwrap().file_name().to_string_lossy().to_string()).collect();
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assert!(kept.len() == 1 && kept[0].starts_with("ui.json.corrupt-"), "{kept:?}");
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// a missing file is just "no settings yet"
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assert_eq!(load_prefs_at(&path).1, None);
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assert_eq!(load_prefs_at(&path, true).1, None);
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let _ = std::fs::remove_dir_all(&d);
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}
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/// Issue #164: a `--memory` session reads the settings but writes nothing — a damaged file is
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/// reported and left where it is, not set aside.
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#[test]
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fn memory_session_leaves_a_damaged_ui_json_alone() {
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let d = dir("damaged-memory");
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let path = d.join("ui.json");
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let bytes = br#"{"settings": {"library_path": "/Volumes/Photos/Lib"#;
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std::fs::write(&path, bytes).unwrap();
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let (ui, warning, keep) = load_prefs_at(&path, false);
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assert!(ui.is_none() && keep);
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let warning = warning.unwrap();
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assert!(warning.contains("damaged") && warning.contains("nothing is saved"), "{warning}");
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assert_eq!(std::fs::read(&path).unwrap(), bytes);
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assert_eq!(std::fs::read_dir(&d).unwrap().count(), 1);
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let _ = std::fs::remove_dir_all(&d);
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}
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/// Issue #164: the writer saves changed settings to its file — and nothing at all without one
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/// (`--memory`) or while the session is the temporary one offered when the library can't open.
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#[test]
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fn prefs_writer_writes_nothing_in_a_memory_or_temporary_session() {
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let d = dir("writer");
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let path = d.join("sub").join("ui.json");
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let mut ui = UiState::default();
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// an ordinary session: a change is written, the folder created on the way
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let mut w = PrefsWriter { path: Some(path.clone()), ..Default::default() };
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ui.thumb_size += 50.0;
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w.save_ui(&ui, false).unwrap();
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let saved = std::fs::read(&path).unwrap();
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assert!(String::from_utf8_lossy(&saved).contains("thumbSize"), "{}", String::from_utf8_lossy(&saved));
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// the temporary session (library problem): a further change is not written…
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ui.thumb_size += 50.0;
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w.save_ui(&ui, true).unwrap();
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assert_eq!(std::fs::read(&path).unwrap(), saved);
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// …until a library opens
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w.save_ui(&ui, false).unwrap();
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assert_ne!(std::fs::read(&path).unwrap(), saved);
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// --memory: no path, so no file and no folder, whatever changes
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let d2 = dir("writer-memory");
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let _ = std::fs::remove_dir_all(&d2);
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let mut w = PrefsWriter { path: None, ..Default::default() };
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ui.thumb_size += 50.0;
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w.save_ui(&ui, false).unwrap();
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assert!(w.written.is_empty() && !d2.exists());
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let _ = std::fs::remove_dir_all(&d);
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}
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/// Issue #169: a `--memory` session neither arms the GPU crash sentinel (which would create
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/// the settings folder) nor removes a marker a crashed launch left; it still reports it, and
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/// the next ordinary launch finds it, reports it and clears it.
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#[test]
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fn memory_session_leaves_the_gpu_marker_and_folder_alone() {
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let d = dir("gpu-marker-memory");
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let _ = std::fs::remove_dir_all(&d);
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let m = d.join("gpu-init.marker");
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// nothing left behind: no notice, and the folder is not created
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assert_eq!(gpu_crash_check_at(Some(m.clone()), true), None);
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assert!(!d.exists(), "a --memory session must not create the settings folder");
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// a marker left by a crashed launch: reported, kept
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std::fs::create_dir_all(&d).unwrap();
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std::fs::write(&m, "GPU device creation started (backends METAL)").unwrap();
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let notice = gpu_crash_check_at(Some(m.clone()), true).unwrap();
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assert!(notice.contains("GPU rendering is now off"), "{notice}");
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assert!(m.exists(), "the marker stays for the next ordinary launch");
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// the next ordinary launch reports it once and removes it
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assert!(gpu_crash_check_at(Some(m.clone()), false).is_some());
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lightcraft_engine::gpu::backend::set_init_marker(None);
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assert!(!m.exists());
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assert_eq!(gpu_crash_check_at(Some(m.clone()), false), None);
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lightcraft_engine::gpu::backend::set_init_marker(None);
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let _ = std::fs::remove_dir_all(&d);
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}
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@@ -630,7 +744,7 @@ mod tests {
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assert_eq!(std::fs::read(&path).unwrap(), b"{\"new\": true}");
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let ui = UiState::default();
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write_atomic(&path, &serde_json::to_vec_pretty(&ui).unwrap()).unwrap();
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let (loaded, warning, _) = load_prefs_at(&path);
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let (loaded, warning, _) = load_prefs_at(&path, true);
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assert!(loaded.is_some() && warning.is_none());
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let _ = std::fs::remove_dir_all(&d);
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}
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@@ -155,8 +155,16 @@ pub(crate) fn with_init_marker<T>(backends: Backends, f: impl FnOnce() -> T) ->
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/// If the init marker `path` is present — the last process died while creating the GPU device —
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/// remove it and return what it recorded.
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pub fn take_init_marker(path: &std::path::Path) -> Option<String> {
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let text = std::fs::read_to_string(path).ok()?;
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let text = read_init_marker(path)?;
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let _ = std::fs::remove_file(path);
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Some(text)
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}
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/// What the init marker `path` recorded, if it is present — without removing it. For sessions
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/// that must leave the disk as they found it (`--memory`, issues #164 and #169): GPU rendering
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/// still starts off, and the marker stays for the next ordinary launch to report and clear.
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pub fn read_init_marker(path: &std::path::Path) -> Option<String> {
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let text = std::fs::read_to_string(path).ok()?;
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Some(text.trim().to_string())
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}
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@@ -225,10 +233,13 @@ mod tests {
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set_init_marker(None);
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assert!(seen, "the marker exists while the device is created");
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assert!(!m.exists(), "and is removed afterwards");
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// a marker left behind by a crashed process is reported once
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// a marker left behind by a crashed process is reported once; reading it leaves it in place
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std::fs::write(&m, "GPU device creation started (backends DX12)").unwrap();
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assert!(read_init_marker(&m).unwrap().contains("DX12"));
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assert!(m.exists(), "read_init_marker leaves the marker for the next launch");
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assert!(take_init_marker(&m).unwrap().contains("DX12"));
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assert_eq!(take_init_marker(&m), None);
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assert_eq!(read_init_marker(&m), None);
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let _ = std::fs::remove_dir_all(&dir);
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}
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}
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@@ -55,7 +55,9 @@ Settings ▸ Performance ▸ *Use the GPU for rendering* unchecked (applied befo
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returns, successfully or not. If the marker is still there at the next launch, the process died inside
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the driver: LightCraft starts with GPU rendering off (the preference is saved unchecked), removes the
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marker and says so in a notice. Checking *Use the GPU for rendering* again tries the GPU once more
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(and re-arms the sentinel). Not with `LIGHTCRAFT_NO_PREFS` (tests, scripts). Killing the app during
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(and re-arms the sentinel). Not with `LIGHTCRAFT_NO_PREFS` (tests, scripts), and not in a `--memory` session,
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which writes nothing: it neither arms the sentinel nor removes a marker it finds (it still starts with GPU
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rendering off when one is there, and the next ordinary launch reports and clears it). Killing the app during
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the ~0.3 s of device creation, or two instances starting at the same moment, can trip it falsely —
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harmless: rendering is then on the CPU until the box is checked again. The sentinel only covers the
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compute device; a crash while the window's renderer starts is avoided by the backend defaults above
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@@ -14,6 +14,9 @@
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- 23 new built-in presets: Portrait, Landscape, Urban, Food, Seasons, Vintage and B&W toners.
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### Reliability
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- `--memory` sessions keep their promise to save nothing (issues #164, #169): UI changes made in one no longer
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land in `ui.json` (where they replaced the saved settings), and the GPU crash sentinel no longer creates the
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settings folder there. The same goes for the temporary session offered when the library can't be opened.
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- LightCraft no longer crashes at launch on Windows PCs whose Vulkan driver is broken (issue #136, e.g. some Intel UHD
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630 drivers): on Windows the window and GPU rendering use DirectX 12 only and never load the Vulkan driver unless
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asked to. `LIGHTCRAFT_GPU_BACKEND=dx12 | vulkan | metal | off` (or wgpu's `WGPU_BACKEND`, which GPU rendering
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Reference in new issue
Block a user