Merge branch 'fix/f6': community issue fixes

# Conflicts:
#	crates/gpu/src/tests.rs
This commit is contained in:
Claude committed 2026-10-10 21:59:26 +00:00
commit e615b06256
9 files changed
+375 -74

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+67 -28
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@@ -18,14 +18,6 @@ const ENTRIES: &[&str] = &[
"quantize",
"convert",
"half",
"box_h",
"box_v",
"directional",
"glow_bright",
"glow_combine",
"shadow_make",
"shadow_combine",
"pointwise",
"adjust_mix",
"bokeh_boost",
"bokeh_prefix",
@@ -33,6 +25,11 @@ const ENTRIES: &[&str] = &[
"fill",
];
/// Effect entry points in `kernels.wgsl`. Like the `fx_*` kernels, one that fails to build
/// (a driver's shader compiler rejecting it, #613) leaves its effects to the CPU instead of
/// turning the whole compositor off.
const EFFECT_ENTRIES: &[&str] = &["box_h", "box_v", "directional", "glow_bright", "glow_combine", "shadow_make", "shadow_combine", "pointwise"];
/// Entry points that also bind group 1 (four read-only storage buffers; see
/// [`Enc::dispatch_ext`]).
const EXT_ENTRIES: &[&str] = &["classic3d"];
@@ -244,6 +241,8 @@ pub struct GpuContext {
bgl: wgpu::BindGroupLayout,
bgl_ext: wgpu::BindGroupLayout,
pipelines: HashMap<&'static str, wgpu::ComputePipeline>,
/// Effect kernels that failed to build, and why (their effects render on the CPU).
unavailable: Vec<(&'static str, String)>,
display_bgl: wgpu::BindGroupLayout,
display: wgpu::ComputePipeline,
/// The display texture's next mip level from the one above (`display.wgsl` `mip`).
@@ -450,7 +449,29 @@ impl GpuContext {
immediate_size: 0,
})
})?;
let pipelines = ENTRIES
let build = |e: &'static str, layout: &wgpu::PipelineLayout| {
init_resource(&device, e, || {
device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some(e),
layout: Some(layout),
module: &module,
entry_point: Some(e),
compilation_options: Default::default(),
cache: None,
})
})
};
// The compositor's own kernels are required; an effect kernel that doesn't build is
// left out, and its effects render on the CPU (see `Enc::take_missing`).
let mut pipelines = ENTRIES
.iter()
.chain(crate::adv3d::SKY_KERNELS)
.map(|e| (e, &layout))
.chain(EXT_ENTRIES.iter().map(|e| (e, &layout_ext)))
.map(|(e, layout)| Ok((*e, build(e, layout)?)))
.collect::<Result<HashMap<_, _>, String>>()?;
let mut unavailable = vec![];
for e in EFFECT_ENTRIES
.iter()
.chain(crate::fx_color::KERNELS)
.chain(crate::fx_distort::KERNELS)
@@ -472,23 +493,17 @@ impl GpuContext {
.chain(crate::fx_time::KERNELS)
.chain(crate::fx_pixel2::KERNELS)
.chain(crate::fx_gen2::KERNELS)
.chain(crate::adv3d::SKY_KERNELS)
.map(|e| (e, &layout))
.chain(EXT_ENTRIES.iter().map(|e| (e, &layout_ext)))
.map(|(e, layout)| {
let p = init_resource(&device, e, || {
device.create_compute_pipeline(&wgpu::ComputePipelineDescriptor {
label: Some(e),
layout: Some(layout),
module: &module,
entry_point: Some(e),
compilation_options: Default::default(),
cache: None,
})
})?;
Ok((*e, p))
})
.collect::<Result<HashMap<_, _>, String>>()?;
{
match build(e, &layout) {
Ok(p) => {
pipelines.insert(*e, p);
}
Err(why) => {
log::warn!("gpu {name}: kernel {e} unavailable, its effects render on the CPU: {why}");
unavailable.push((*e, why));
}
}
}
let dmodule = init_resource(&device, "display shader module", || {
device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("effectcraft display"),
@@ -547,6 +562,7 @@ impl GpuContext {
bgl,
bgl_ext,
pipelines,
unavailable,
display_bgl,
display,
display_mip,
@@ -721,6 +737,18 @@ impl GpuContext {
/// Readbacks (GPU → CPU) are possible: waited for natively, or deferred (a browser
/// worker, [`crate::deferred`]). Impossible on the browser's main thread.
/// Effect kernels the device couldn't build, with why: their effects render on the CPU.
pub fn unavailable_kernels(&self) -> &[(&'static str, String)] {
&self.unavailable
}
/// Leave kernel `entry` out, as if it had failed to build (tests of the CPU fallback).
#[cfg(test)]
pub(crate) fn drop_kernel(&mut self, entry: &'static str) {
self.pipelines.remove(entry);
self.unavailable.push((entry, "dropped by a test".into()));
}
pub fn can_readback(&self) -> bool {
self.readbacks.check().is_ok() && (self.can_wait() || self.deferred.is_some())
}
@@ -859,6 +887,8 @@ pub(crate) struct Enc<'g> {
/// The open command encoder and its id in the texture pool.
enc: Option<(wgpu::CommandEncoder, u64)>,
pending: usize,
/// A dispatch named a kernel the device doesn't have (see [`Enc::take_missing`]).
missing: bool,
}
impl Drop for Enc<'_> {
@@ -874,7 +904,13 @@ impl Drop for Enc<'_> {
impl<'g> Enc<'g> {
pub fn new(g: &'g GpuContext) -> Enc<'g> {
Enc { g, enc: None, pending: 0 }
Enc { g, enc: None, pending: 0, missing: false }
}
/// Whether a dispatch since the last call named a kernel the device doesn't have (one
/// that failed to build): its output is wrong, and the effect must render on the CPU.
pub(crate) fn take_missing(&mut self) -> bool {
std::mem::take(&mut self.missing)
}
pub(crate) fn encoder(&mut self) -> &mut wgpu::CommandEncoder {
@@ -954,7 +990,10 @@ impl<'g> Enc<'g> {
) {
let g = self.g;
let Some(pipe) = g.pipelines.get(entry) else {
log::error!("gpu: no kernel {entry}");
if !g.unavailable.iter().any(|(e, _)| *e == entry) {
log::error!("gpu: no kernel {entry}");
}
self.missing = true;
return;
};
let ub = g.device.create_buffer_init(&wgpu::util::BufferInitDescriptor { label: None, contents: &p.bytes(), usage: wgpu::BufferUsages::UNIFORM });
+9
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@@ -66,8 +66,12 @@ pub(crate) fn run_chain(e: &mut Enc, chain: &[FxStep], buf: &Buf, levels: Option
}
let misses = deferred.as_ref().map(|d| d.misses());
let mut b = GBuf { img: e.g.upload_image(&buf.img)?, offset: buf.offset, scale: buf.scale };
e.take_missing();
for step in chain {
b = apply(e, step.spec.id, &step.ctx, b)?;
if e.take_missing() {
return None;
}
if let Some(l) = levels {
b.img = ops::quantize(e, &b.img, l);
}
@@ -119,8 +123,13 @@ impl effectcraft_render::FxTarget for GpuFx<'_, '_> {
fn gpu(&mut self, steps: &[FxStep]) -> bool {
let Some(b) = &self.b else { return false };
let mut cur = GBuf { img: b.img.clone(), offset: b.offset, scale: b.scale };
self.e.take_missing();
for step in steps {
let Some(next) = apply(self.e, step.spec.id, &step.ctx, cur) else { return false };
// A kernel the device couldn't build: the effects render on the CPU (#613).
if self.e.take_missing() {
return false;
}
cur = next;
if let Some(l) = self.levels {
cur.img = ops::quantize(self.e, &cur.img, l);
+32
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@@ -785,3 +785,35 @@ fn nested_precomps_render_resident() {
check(&format!("nested precomps half {depth:?}"), compare_at(&s, half, Tick::from_seconds_f64(0.2)), 0.0);
}
}
/// #613: an effect kernel the device's shader compiler rejects (FXC on DirectX 12 aborting on
/// `pointwise`) no longer turns the whole GPU compositor off: the context is built without it,
/// lists it, and the effects that need it render on the CPU, matching the CPU render.
#[test]
fn effects_whose_kernels_failed_render_on_the_cpu() {
if gpu().is_none() {
return;
}
let Ok(mut ctx) = pollster::block_on(crate::context::GpuContext::request()) else { return };
ctx.drop_kernel("pointwise");
ctx.drop_kernel("box_h");
let names: Vec<&str> = ctx.unavailable_kernels().iter().map(|(e, _)| *e).collect();
assert_eq!(names, ["pointwise", "box_h"]);
let g = Gpu::from_context(ctx);
for depth in [BitDepth::Bpc8, BitDepth::Bpc32] {
let mut s = Scene::new(depth);
let mut l = s.footage(80, 50);
s.effect(&mut l, "ec.color.exposure", &[("master/exposure", n(0.7))]);
s.effect(&mut l, "ec.color.tint", &[("black", c(0.1, 0.0, 0.3)), ("amount", n(80.0))]);
s.effect(&mut l, "ec.blur.gaussian", &[("blurriness", n(5.0))]);
s.effect(&mut l, "ec.channel.invert", &[("blend", n(50.0))]);
s.push(l);
let cpu = Renderer::new(&s.p, &Pattern, RenderOpts { backend: Backend::Cpu, ..opts() }).comp_frame_cpu(s.cid, Tick::ZERO);
let mut r = Renderer::new(&s.p, &Pattern, RenderOpts { backend: Backend::Gpu, ..opts() });
r.accel = Some(&g);
let img = g.render(&r, s.cid, Tick::ZERO).expect("the GPU renders the frame");
let mut d = diff(&cpu, &img, tolerance(depth));
d.quantized = depth != BitDepth::Bpc32;
check(&format!("missing kernels {depth:?}"), Some(d), 0.0);
}
}
+30
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@@ -427,6 +427,7 @@ impl EffectcraftApp {
self.ui.theme = theme::ThemeKind::from_name(p.appearance.resolved_theme(system)).unwrap_or_default();
self.tokens = Tokens::from_prefs(p, self.ui.theme);
theme::apply_visuals(ctx, &self.tokens);
ctx.set_theme(theme::theme_preference(&p.appearance.appearance_mode, self.ui.theme.is_light()));
let tips = p.general.show_tool_tips;
ctx.all_styles_mut(|s| s.interaction.tooltip_delay = if tips { 0.5 } else { f32::INFINITY });
// Settings ▸ Appearance ▸ UI Scale (#284). egui's own Ctrl+= / Ctrl+- / Ctrl+0 zoom stays
@@ -1891,6 +1892,35 @@ mod appearance_tests {
assert_eq!(app.ui.theme, ThemeKind::Dark);
}
/// Sync with System leaves egui's theme preference at System, so egui never gives the native
/// window an appearance of its own (on macOS that stops system appearance changes reaching
/// the app, #642); egui's light and dark styles both carry the resolved theme. Fixed modes
/// pin the window to their family.
#[test]
fn auto_mode_leaves_the_native_window_following_the_system() {
let ctx = egui::Context::default();
let mut app = app();
app.hooks.system_theme = Some(Box::new(|_| Some(egui::Theme::Light)));
app.set_pref("appearance.appearanceMode", json!("auto")).unwrap();
app.apply_prefs(&ctx);
assert_eq!(app.ui.theme, ThemeKind::Light);
assert_eq!(ctx.options(|o| o.theme_preference), egui::ThemePreference::System);
for theme in [egui::Theme::Light, egui::Theme::Dark] {
assert_eq!(ctx.style_of(theme).visuals.panel_fill, app.tokens.panel_bg, "{theme:?}");
}
// egui asks the window to follow the system, never to take Light or Dark.
let mut out = ctx.run_ui(egui::RawInput::default(), |_| {});
out.textures_delta.clear();
let cmds = out.viewport_output.values().flat_map(|v| v.commands.iter()).collect::<Vec<_>>();
assert!(!cmds.iter().any(|c| matches!(c, egui::ViewportCommand::SetTheme(t) if t != &egui::SystemTheme::SystemDefault)), "{cmds:?}");
for (mode, pref) in [("light", egui::ThemePreference::Light), ("dark", egui::ThemePreference::Dark)] {
app.set_pref("appearance.appearanceMode", json!(mode)).unwrap();
app.apply_prefs(&ctx);
assert_eq!(ctx.options(|o| o.theme_preference), pref, "{mode}");
assert_eq!(ctx.global_style().visuals.panel_fill, app.tokens.panel_bg, "{mode}");
}
}
/// Picking a theme (`view.theme.*`, `ui.set {theme}`) fixes the mode to its family.
#[test]
fn picking_a_theme_fixes_its_mode() {
+4 -3
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@@ -186,8 +186,9 @@ fn key_navigator(
}
}
/// Toggle a viewer pick (crosshair / eyedropper) for a parameter.
fn toggle_pick(app: &mut EffectcraftApp, kind: &str, layer: &Layer, prop: &Property) {
/// Toggle a viewer pick (crosshair / eyedropper) for a parameter (also the Timeline's colour
/// eyedroppers).
pub(crate) fn toggle_pick(app: &mut EffectcraftApp, kind: &str, layer: &Layer, prop: &Property) {
let pick = FxPick { kind: kind.into(), layer: layer.id.0, prop: prop.uid, name: prop.name.clone() };
if app.ui.fx_pick.as_ref() == Some(&pick) {
app.ui.fx_pick = None;
@@ -1104,7 +1105,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
let open = !app.ui.fx_closed.contains(&g.uid);
let selected = app.session.state.selected_props.iter().any(|(l, u)| *l == layer.id && *u == g.uid);
let active = effect_active(g, layer.id, &app.session.state.selected_props);
bp.rect_filled(r, 0.0, if active { Color32::from_rgb(0x2f, 0x3a, 0x52) } else { Color32::from_rgb(0x2a, 0x2a, 0x2a) });
bp.rect_filled(r, 0.0, if active { t.fx_header_active } else { t.fx_header });
let fxr = Rect::from_center_size(pos2(r.min.x + 14.0, r.center().y), vec2(16.0, 16.0));
if widgets::icon_toggle(ui, fxr, Icon::Fx, g.enabled, &t, egui::Id::new(("ec-fx", g.uid)), Sense::click()).clicked() {
actions.push(("effect.toggle".into(), json!({"layer": layer.id.0, "effect": g.uid})));
+115 -18
View File
@@ -9,13 +9,42 @@ use egui::{Color32, FontId, Rect, Stroke, pos2, vec2};
use crate::theme::Tokens;
/// Syntax colours.
const KEYWORD: Color32 = Color32::from_rgb(0xc6, 0x8a, 0xe6);
const NUMBER: Color32 = Color32::from_rgb(0xe0, 0xb4, 0x6c);
const STRING: Color32 = Color32::from_rgb(0x9c, 0xd0, 0x7a);
const COMMENT: Color32 = Color32::from_rgb(0x80, 0x88, 0x90);
const API: Color32 = Color32::from_rgb(0x6c, 0xb8, 0xf0);
const BRACKET_BG: Color32 = Color32::from_rgb(0x4a, 0x55, 0x6a);
/// Syntax colours, and the matched brackets' background.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Syntax {
pub keyword: Color32,
pub number: Color32,
pub string: Color32,
pub comment: Color32,
pub api: Color32,
pub bracket_bg: Color32,
}
impl Syntax {
/// The colours for the theme: on the Light theme's light expression field, darker ones that
/// stay readable (#644).
pub fn for_tokens(t: &Tokens) -> Syntax {
if t.kind.is_light() {
Syntax {
keyword: Color32::from_rgb(0x7a, 0x2f, 0xa8),
number: Color32::from_rgb(0x8a, 0x4b, 0x00),
string: Color32::from_rgb(0x2c, 0x6a, 0x10),
comment: Color32::from_rgb(0x52, 0x5a, 0x62),
api: Color32::from_rgb(0x0a, 0x57, 0x94),
bracket_bg: Color32::from_rgb(0xd0, 0xdc, 0xf0),
}
} else {
Syntax {
keyword: Color32::from_rgb(0xc6, 0x8a, 0xe6),
number: Color32::from_rgb(0xe0, 0xb4, 0x6c),
string: Color32::from_rgb(0x9c, 0xd0, 0x7a),
comment: Color32::from_rgb(0x80, 0x88, 0x90),
api: Color32::from_rgb(0x6c, 0xb8, 0xf0),
bracket_bg: Color32::from_rgb(0x4a, 0x55, 0x6a),
}
}
}
}
const KEYWORDS: &[&str] = &[
"var",
@@ -184,7 +213,7 @@ pub fn completions(text: &str, cursor: usize) -> (String, Vec<&'static str>) {
}
/// Colour runs for JavaScript: (byte start, byte end, colour).
pub fn highlight(text: &str, base: Color32) -> Vec<(usize, usize, Color32)> {
pub fn highlight(text: &str, base: Color32, sx: &Syntax) -> Vec<(usize, usize, Color32)> {
let b = text.as_bytes();
let mut out = vec![];
let mut i = 0;
@@ -195,35 +224,35 @@ pub fn highlight(text: &str, base: Color32) -> Vec<(usize, usize, Color32)> {
while i < b.len() && b[i] != b'\n' {
i += 1;
}
COMMENT
sx.comment
} else if c == b'/' && b.get(i + 1) == Some(&b'*') {
i += 2;
while i < b.len() && !(b[i] == b'*' && b.get(i + 1) == Some(&b'/')) {
i += 1;
}
i = (i + 2).min(b.len());
COMMENT
sx.comment
} else if c == b'"' || c == b'\'' || c == b'`' {
i += 1;
while i < b.len() && b[i] != c {
i += if b[i] == b'\\' { 2 } else { 1 };
}
i = (i + 1).min(b.len());
STRING
sx.string
} else if c.is_ascii_digit() {
while i < b.len() && (b[i].is_ascii_alphanumeric() || b[i] == b'.') {
i += 1;
}
NUMBER
sx.number
} else if c.is_ascii_alphabetic() || c == b'_' || c == b'$' {
while i < b.len() && (b[i].is_ascii_alphanumeric() || b[i] == b'_' || b[i] == b'$') {
i += 1;
}
let w = &text[start..i];
if KEYWORDS.contains(&w) {
KEYWORD
sx.keyword
} else if COMPLETIONS.contains(&w) {
API
sx.api
} else {
base
}
@@ -246,9 +275,9 @@ fn byte_of(text: &str, ci: usize) -> usize {
}
/// The layout job of the editor text: syntax colours, the matched brackets' background, wrap.
fn layout(text: &str, font: FontId, base: Color32, p: &Scripting, brackets: Option<(usize, usize)>, wrap: f32) -> LayoutJob {
fn layout(text: &str, font: FontId, base: Color32, sx: &Syntax, p: &Scripting, brackets: Option<(usize, usize)>, wrap: f32) -> LayoutJob {
let mut job = LayoutJob::default();
let runs = if p.syntax_highlighting { highlight(text, base) } else { vec![(0, text.len(), base)] };
let runs = if p.syntax_highlighting { highlight(text, base, sx) } else { vec![(0, text.len(), base)] };
let marks: Vec<usize> = brackets.filter(|_| p.bracket_matching).map(|(a, b)| vec![byte_of(text, a), byte_of(text, b)]).unwrap_or_default();
for (s, e, col) in runs {
// Split runs at the marked brackets.
@@ -263,7 +292,7 @@ fn layout(text: &str, font: FontId, base: Color32, p: &Scripting, brackets: Opti
cuts.sort_unstable();
cuts.dedup();
for w in cuts.windows(2) {
let bg = if marks.contains(&w[0]) { BRACKET_BG } else { Color32::TRANSPARENT };
let bg = if marks.contains(&w[0]) { sx.bracket_bg } else { Color32::TRANSPARENT };
job.append(&text[w[0]..w[1]], 0.0, TextFormat { font_id: font.clone(), color: col, background: bg, ..Default::default() });
}
}
@@ -281,8 +310,9 @@ pub fn editor(ui: &mut egui::Ui, id: egui::Id, buf: &mut String, rect: Rect, p:
let cursor = egui::TextEdit::load_state(ui.ctx(), id).and_then(|s| s.cursor.char_range()).map(|r| r.primary.index.0);
let brackets = cursor.and_then(|c| matching_bracket(buf, c));
let pc = p.clone();
let sx = Syntax::for_tokens(t);
let mut layouter = move |ui: &egui::Ui, text: &dyn egui::TextBuffer, wrap: f32| {
let job = layout(text.as_str(), font.clone(), color, &pc, brackets, wrap);
let job = layout(text.as_str(), font.clone(), color, &sx, &pc, brackets, wrap);
ui.fonts_mut(|f| f.layout_job(job))
};
let mut child = ui.new_child(egui::UiBuilder::new().max_rect(er));
@@ -392,3 +422,70 @@ pub fn error_banner(app: &mut crate::EffectcraftApp, ui: &egui::Ui, area: Rect)
}
}
}
#[cfg(test)]
mod contrast_tests {
use super::*;
use crate::theme::ThemeKind;
/// WCAG contrast ratio of two opaque sRGB colours.
fn contrast(a: Color32, b: Color32) -> f32 {
let lum = |c: Color32| {
let f = |v: u8| {
let v = v as f32 / 255.0;
if v <= 0.04045 { v / 12.92 } else { ((v + 0.055) / 1.055).powf(2.4) }
};
0.2126 * f(c.r()) + 0.7152 * f(c.g()) + 0.0722 * f(c.b())
};
let (x, y) = (lum(a), lum(b));
(x.max(y) + 0.05) / (x.min(y) + 0.05)
}
/// #644: on every theme, effect names stay readable on Effect Controls' headers, and the
/// expression field's text (every syntax colour, enabled and disabled expressions, matched
/// brackets, line numbers) on its background; the switch icons show on their wells.
#[test]
fn custom_painted_surfaces_keep_text_readable_on_every_theme() {
for kind in [ThemeKind::Dark, ThemeKind::Darker, ThemeKind::Light] {
let t = Tokens::for_kind(kind);
let sx = Syntax::for_tokens(&t);
for (what, bg) in [("effect header", t.fx_header), ("active effect header", t.fx_header_active)] {
assert!(contrast(t.text, bg) >= 4.5, "{kind:?}: effect name on {what}: {:.2}", contrast(t.text, bg));
}
assert!(contrast(t.icon, t.switch_well) >= 3.0, "{kind:?}: switch icons on their wells");
if !kind.is_light() {
continue;
}
let fg = [
("keyword", sx.keyword),
("number", sx.number),
("string", sx.string),
("comment", sx.comment),
("api", sx.api),
("enabled expression", t.expr_text),
("disabled expression", t.text_dim),
("line numbers", t.text_faint),
];
for (what, c) in fg {
assert!(contrast(c, t.expr_bg) >= 4.5, "{kind:?}: {what} on the expression field: {:.2}", contrast(c, t.expr_bg));
assert!(contrast(c, sx.bracket_bg) >= 4.0, "{kind:?}: {what} on a matched bracket: {:.2}", contrast(c, sx.bracket_bg));
}
// The dark theme's syntax colours would not do on the light field.
let dark = Syntax::for_tokens(&Tokens::for_kind(ThemeKind::Dark));
assert!([dark.keyword, dark.number, dark.string, dark.api].iter().all(|c| contrast(*c, t.expr_bg) < 4.5));
}
}
/// Syntax highlighting uses the theme's colours.
#[test]
fn highlight_uses_the_theme_palette() {
let t = Tokens::for_kind(ThemeKind::Light);
let sx = Syntax::for_tokens(&t);
let text = "var amount = 12; // note";
let runs = highlight(text, t.expr_text, &sx);
let col = |s: &str| runs.iter().find(|(a, e, _)| text.get(*a..*e) == Some(s)).map(|r| r.2);
assert_eq!(col("var"), Some(sx.keyword));
assert_eq!(col("12"), Some(sx.number));
assert_eq!(col("// note"), Some(sx.comment));
}
}
+20 -20
View File
@@ -58,11 +58,6 @@ fn classic_geometry_row(comp: &Comp, l: &Layer) -> bool {
comp.renderer == effectcraft_engine::project::Renderer::Classic3D && l.is_3d() && matches!(l.source, LayerSource::Text | LayerSource::Shape)
}
/// Time navigator's visible-span bar and the work area bar.
const NAV_BAR: Color32 = Color32::from_rgb(0x55, 0x55, 0x55);
const WORK_AREA_BAR: Color32 = Color32::from_rgb(0x5c, 0x5c, 0x5c);
/// Fill of the timeline's switch / A/V boxes (dark wells, as in After Effects).
const SWITCH_BOX: Color32 = Color32::from_rgb(0x19, 0x19, 0x19);
/// Background of the selected layer's name cell.
const SELECTED_NAME_BG: Color32 = Color32::from_rgb(0xa6, 0xa6, 0xa6);
@@ -1335,7 +1330,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
let vis1 = (tm.t(graph_x1) / comp.duration.seconds()) as f32;
let nav_vis =
Rect::from_min_max(pos2(nav.min.x + nav.width() * vis0.clamp(0.0, 1.0), nav.min.y), pos2(nav.min.x + nav.width() * vis1.clamp(0.0, 1.0), nav.max.y));
p.rect_filled(nav_vis, 0.0, NAV_BAR);
p.rect_filled(nav_vis, 0.0, t.tl_nav_bar);
for x in [nav_vis.min.x, nav_vis.max.x] {
p.rect_filled(Rect::from_min_max(pos2(x - 3.0, nav.min.y - 1.0), pos2(x + 3.0, nav.max.y + 1.0)), 3.0, t.accent);
}
@@ -1375,7 +1370,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
let wa_row = Rect::from_min_max(pos2(graph_x0, top + header_h), pos2(rect.max.x, top + header_h + colhdr_h));
let (wa0, wa1) = (comp.work_area.0.seconds(), comp.work_area.1.seconds());
let wa = Rect::from_min_max(pos2(tm.x(wa0), wa_row.min.y + 3.0), pos2(tm.x(wa1), wa_row.max.y - 6.0));
p.with_clip_rect(wa_row).rect_filled(wa, 0.0, WORK_AREA_BAR);
p.with_clip_rect(wa_row).rect_filled(wa, 0.0, t.tl_work_area_bar);
let shift = ui.input(|i| i.modifiers.shift);
let bar = wa.intersect(wa_row);
let bresp = ui.interact(bar, egui::Id::new("wa-bar"), Sense::click_and_drag());
@@ -1736,7 +1731,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
// (outline and time graph alike), not as alternating stripes.
let _ = ri;
lp.rect_filled(left, 0.0, if is_sel { t.row_selected } else { t.row_alt });
gp.rect_filled(Rect::from_min_max(pos2(graph_x0, r.min.y), r.max), 0.0, if is_sel { Color32::from_rgb(0x2a, 0x2a, 0x2a) } else { t.tl_bg });
gp.rect_filled(Rect::from_min_max(pos2(graph_x0, r.min.y), r.max), 0.0, if is_sel { t.tl_graph_selected } else { t.tl_bg });
lp.line_segment([pos2(rect.min.x, r.max.y - 0.5), pos2(graph_x0, r.max.y - 0.5)], Stroke::new(1.0, t.app_bg));
gp.line_segment([pos2(graph_x0, r.max.y - 0.5), pos2(r.max.x, r.max.y - 0.5)], Stroke::new(1.0, t.app_bg));
// A/V features.
@@ -1752,7 +1747,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
if !applicable || !vis.av {
continue;
}
lp.rect_filled(br.shrink(0.5), 1.0, SWITCH_BOX);
lp.rect_filled(br.shrink(0.5), 1.0, t.switch_well);
layer_switch(ui, &t, r, br, icon, on, egui::Id::new(("av", layer.id.0, i)), layer.id.0, name, &mut actions);
app.auto.add(&format!("timeline.layer.{}.{name}", layer.id.0), br, name);
}
@@ -1878,7 +1873,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
continue;
}
let br = Rect::from_center_size(pos2(cw.switches + SW * i as f32 + SW / 2.0, cy), vec2(16.0, 16.0));
lp.rect_filled(br.shrink(1.0), 1.0, SWITCH_BOX);
lp.rect_filled(br.shrink(1.0), 1.0, t.switch_well);
layer_switch(ui, &t, r, br, icon, on, egui::Id::new(("sw", layer.id.0, i)), layer.id.0, name, &mut actions);
app.auto.add(&format!("timeline.layer.{}.switch.{name}", layer.id.0), br, name);
}
@@ -2233,7 +2228,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
let en_r = Rect::from_center_size(pos2(cw.switches + 10.0, cy), vec2(16.0, 16.0));
let en = ui.interact(en_r, egui::Id::new(("expr-en", uid)), Sense::click()).on_hover_text(crate::i18n::tr("Enable Expression"));
lp.rect_stroke(en_r.shrink(1.0), 2.0, Stroke::new(1.0, t.separator), StrokeKind::Inside);
let expr_col = Color32::from_rgb(0xe8, 0x7c, 0x5c);
let expr_col = t.expr_text;
lp.text(
en_r.center(),
Align2::CENTER_CENTER,
@@ -2318,7 +2313,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
}
// The editor in the time-graph area.
ui.set_clip_rect(right_clip);
gp.rect_filled(Rect::from_min_max(pos2(graph_x0, r.min.y), r.max), 0.0, Color32::from_rgb(0x1a, 0x1a, 0x1a));
gp.rect_filled(Rect::from_min_max(pos2(graph_x0, r.min.y), r.max), 0.0, t.expr_bg);
let er = Rect::from_min_max(pos2(graph_x0 + 8.0, r.min.y + 3.0), pos2(rect.max.x - 14.0, r.max.y - 3.0));
let mut buf: String = ctx.data(|d| d.get_temp(buf_id)).unwrap_or_else(|| ex.text.clone());
if let Some(after) = ctx.data_mut(|d| d.remove_temp::<usize>(expr_refocus_id(*uid))) {
@@ -2437,13 +2432,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
let is_tr_rot = layer.transform().and_then(|t| t.get("rotation")).is_some_and(|r| r.uid == prop.uid);
let base = if is_tr_rot && prop.name == "Rotation" && layer.is_3d() { "Z Rotation".to_string() } else { prop.name.clone() };
let pname = if prop.has_expression() { format!("{base} =") } else { base };
lp.text(
pos2(name_x, cy),
Align2::LEFT_CENTER,
&pname,
Tokens::ui(12.0),
if prop.has_expression() { Color32::from_rgb(0xe8, 0x7c, 0x5c) } else { t.text },
);
lp.text(pos2(name_x, cy), Align2::LEFT_CENTER, &pname, Tokens::ui(12.0), if prop.has_expression() { t.expr_text } else { t.text });
let name_rect = Rect::from_min_max(pos2(name_x, r.min.y), pos2(cw.switches - 2.0, r.max.y));
let name_resp = ui.interact(name_rect, egui::Id::new(("pname", uid)), Sense::click_and_drag());
app.auto.add(&format!("timeline.prop.{uid}.name"), name_rect, &prop.name);
@@ -2488,7 +2477,7 @@ pub fn show(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
Align2::LEFT_CENTER,
format!("= {}", e.text.lines().next().unwrap_or("")),
Tokens::mono(11.0),
Color32::from_rgb(0xe8, 0x7c, 0x5c),
t.expr_text,
);
}
// Keyframes.
@@ -3594,6 +3583,17 @@ fn value_editor(
if resp.clicked() {
widgets::open_popup(ui, pop);
}
// The eyedropper after the swatch samples the Composition panel (shape Fill and
// Stroke colours, text and effect colours), as in After Effects' Timeline (#633).
let er = Rect::from_center_size(pos2(r.max.x + 12.0, at.y), vec2(16.0, 16.0));
let active = app.ui.fx_pick.as_ref().is_some_and(|k| k.prop == uid && k.kind == "color");
if super::fx_widgets::eyedropper_button(ui, er, active, egui::Id::new(("tl-eye", uid)), &t)
.on_hover_text(crate::i18n::tr("Eyedropper: click, then click in the Composition panel"))
.clicked()
{
super::effect_controls::toggle_pick(app, "color", layer, prop);
}
app.auto.add(&format!("timeline.prop.{uid}.eyedropper"), er, &prop.name);
let mut rgb = [c[0] as f32, c[1] as f32, c[2] as f32];
if crate::widgets::color_popup(ui, pop, r.left_bottom(), &mut rgb) {
set(actions, json!([rgb[0], rgb[1], rgb[2], 1.0]));
+52 -5
View File
@@ -81,6 +81,20 @@ pub struct Tokens {
pub timecode: Color32,
pub danger: Color32,
pub warning: Color32,
/// Effect Controls effect headers, and the header of the effect being worked on (it or one
/// of its properties selected).
pub fx_header: Color32,
pub fx_header_active: Color32,
/// Timeline: a selected layer's row in the time graph, the boxes behind the A/V and layer
/// switches, the time navigator and the work area bar.
pub tl_graph_selected: Color32,
pub switch_well: Color32,
pub tl_nav_bar: Color32,
pub tl_work_area_bar: Color32,
/// The Timeline's expression field and the colour of enabled expressions (their text and
/// the names of properties that have one).
pub expr_bg: Color32,
pub expr_text: Color32,
/// Label colours (`Label::ALL` order), from Settings ▸ Labels.
pub labels: [Color32; 17],
pub radius: f32,
@@ -153,6 +167,14 @@ impl Tokens {
timecode: Color32::from_rgb(0x3d, 0x8f, 0xf5),
danger: Color32::from_rgb(0xe0, 0x4a, 0x3c),
warning: Color32::from_rgb(0xe8, 0x9a, 0x2c),
fx_header: Color32::from_rgb(0x2a, 0x2a, 0x2a),
fx_header_active: Color32::from_rgb(0x2f, 0x3a, 0x52),
tl_graph_selected: Color32::from_rgb(0x2a, 0x2a, 0x2a),
switch_well: Color32::from_rgb(0x19, 0x19, 0x19),
tl_nav_bar: Color32::from_rgb(0x55, 0x55, 0x55),
tl_work_area_bar: Color32::from_rgb(0x5c, 0x5c, 0x5c),
expr_bg: Color32::from_rgb(0x1a, 0x1a, 0x1a),
expr_text: Color32::from_rgb(0xe8, 0x7c, 0x5c),
labels: default_labels(),
radius: 6.0,
radius_sm: 3.0,
@@ -202,6 +224,16 @@ impl Tokens {
pasteboard: Color32::from_rgb(0xa8, 0xa8, 0xa8),
// Keyframes have no outline: dark enough to stand out on the light time graph.
keyframe: Color32::from_rgb(0x6c, 0x6c, 0x6c),
// Custom-painted surfaces in the Light palette, so dark text stays readable on
// them (#644).
fx_header: Color32::from_rgb(0xd8, 0xd8, 0xd8),
fx_header_active: Color32::from_rgb(0xb0, 0xcf, 0xec),
tl_graph_selected: Color32::from_rgb(0xc2, 0xc2, 0xc2),
switch_well: Color32::from_rgb(0xf2, 0xf2, 0xf2),
tl_nav_bar: Color32::from_rgb(0x9a, 0x9a, 0x9a),
tl_work_area_bar: Color32::from_rgb(0x94, 0x94, 0x94),
expr_bg: Color32::from_rgb(0xf2, 0xf2, 0xf2),
expr_text: Color32::from_rgb(0xa3, 0x34, 0x17),
..dark
},
}
@@ -268,6 +300,10 @@ impl Tokens {
&mut self.tl_ruler_bg,
&mut self.pasteboard,
&mut self.work_area,
&mut self.fx_header,
&mut self.tl_graph_selected,
&mut self.switch_well,
&mut self.expr_bg,
] {
adj(c);
}
@@ -405,11 +441,20 @@ fn is_chinese(language: &str) -> bool {
matches!(language, "zh-hans" | "zh-hant")
}
/// egui's theme preference for an appearance mode showing a `light` (or dark) theme. Sync with
/// System leaves it at System: a concrete preference makes egui set the native window's
/// appearance, and on macOS a window with its own appearance no longer hears when the system's
/// changes (#642). A fixed Light or Dark mode pins the window to match.
pub fn theme_preference(appearance_mode: &str, light: bool) -> egui::ThemePreference {
match appearance_mode {
"auto" => egui::ThemePreference::System,
_ if light => egui::ThemePreference::Light,
_ => egui::ThemePreference::Dark,
}
}
pub fn apply_visuals(ctx: &egui::Context, t: &Tokens) {
let light = t.kind.is_light();
// egui keeps one style per light/dark theme and by default picks it by the system appearance;
// pin it to ours so a fixed Dark or Light mode isn't swapped for egui's defaults.
ctx.set_theme(if light { egui::ThemePreference::Light } else { egui::ThemePreference::Dark });
let mut v = if light { Visuals::light() } else { Visuals::dark() };
v.panel_fill = t.panel_bg;
v.window_fill = t.panel_bg;
@@ -444,8 +489,10 @@ pub fn apply_visuals(ctx: &egui::Context, t: &Tokens) {
v.widgets.active.fg_stroke = Stroke::new(1.0, t.tab_text_active);
v.widgets.open.bg_fill = t.hover;
v.widgets.open.weak_bg_fill = t.hover;
ctx.set_visuals(v);
ctx.global_style_mut(|s| {
// egui keeps one style per light/dark theme and picks it by its theme preference (see
// [`theme_preference`]); both get ours, so whichever it picks, egui's defaults never show.
ctx.all_styles_mut(|s| {
s.visuals = v.clone();
s.spacing.item_spacing = egui::vec2(6.0, 4.0);
s.spacing.button_padding = egui::vec2(8.0, 3.0);
s.spacing.interact_size.y = 22.0;
@@ -197,3 +197,49 @@ fn toolbar_stroke_edits_the_selected_shape_layer() {
assert_eq!(width, Some(4.0), "a stroke was added with the toolbar's width");
assert_eq!(h.state().session.state.shape_tool.stroke_width, 4.0);
}
/// Issue #633: a colour property in the Timeline (a shape's Fill Color) has an eyedropper after
/// its swatch, as in After Effects: click it, then click in the Composition panel to sample.
#[test]
fn timeline_colour_eyedropper_samples_the_comp() {
let mut s = session();
s.execute("layer.newSolid", json!({"name": "Back", "color": "#20c040"})).unwrap();
let l = s.execute("layer.newShape", json!({"kind": "rect", "fill": [1.0, 0.0, 0.0], "size": [100.0, 60.0]})).unwrap()["layer"].as_u64().unwrap();
let layer = s.active_comp().unwrap().layer(LayerId(l)).unwrap().clone();
let mut fill = None;
layer.props.walk("", &mut |_, p| {
if fill.is_none() && matches!(p.value, effectcraft_engine::keyframe::Value::Color(_)) {
fill = Some(p.uid);
}
});
let fill = fill.expect("a fill colour");
fn groups(g: &effectcraft_engine::project::PropGroup, out: &mut Vec<u64>) {
for c in g.groups() {
out.push(c.uid);
groups(c, out);
}
}
let mut open = vec![];
groups(&layer.props, &mut open);
let mut h = harness(s);
h.state_mut().ui.timeline.open_groups.extend(open);
open_layer(&mut h, l);
h.run_steps(2);
click(&mut h, &format!("timeline.prop.{fill}.eyedropper"));
assert_eq!(h.state().ui.fx_pick.as_ref().map(|p| (p.prop, p.kind.as_str())), Some((fill, "color")), "the eyedropper waits for a viewer click");
let pos = effectcraft_ui_egui::panels::viewer::comp_to_screen(&h.ctx, [6.0, 6.0]).unwrap();
click_at(&mut h, pos);
assert!(h.state().ui.fx_pick.is_none(), "the pick is used up");
let layer = h.state().session.active_comp().unwrap().layer(LayerId(l)).unwrap().clone();
let mut got = None;
layer.props.walk("", &mut |_, p| {
if p.uid == fill {
got = Some(p.value.clone());
}
});
let Some(effectcraft_engine::keyframe::Value::Color(c)) = got else { panic!("{got:?}") };
let want = [0x20 as f64 / 255.0, 0xc0 as f64 / 255.0, 0x40 as f64 / 255.0];
for k in 0..3 {
assert!((c[k] - want[k]).abs() < 0.02, "{c:?} vs {want:?}");
}
}