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Track matte on an adjustment layer limits where its effects show (fixes #1201)
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-31
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@@ -3,7 +3,7 @@
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use effectcraft_keyframe::{ShapePath, Value};
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use effectcraft_project::build::{self, Ids};
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use effectcraft_project::{BitDepth, ColorSpace, MaskMode};
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use effectcraft_project::{BitDepth, ColorSpace, MaskMode, MatteKind, TrackMatte};
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use effectcraft_render::{Backend, FxStep, FxTarget, RenderOpts, Renderer};
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use effectcraft_time::Tick;
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@@ -72,6 +72,24 @@ fn mixed_adjustment_chains_fall_back_per_effect() {
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}
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}
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/// A track matte limits where the adjustment shows, as on the CPU (#1201).
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#[test]
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fn track_mattes_limit_gpu_adjustments_like_the_cpu() {
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for depth in [BitDepth::Bpc8, BitDepth::Bpc32] {
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for kind in [MatteKind::Alpha, MatteKind::AlphaInverted, MatteKind::Luma, MatteKind::LumaInverted] {
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let mut s = adjustment_scene(depth, &gpu_stack(), false);
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let mut matte = s.footage(50, 30);
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matte.switches.video = false;
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set(&mut matte, "transform/rotation", Value::Scalar(10.0));
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let mid = s.push(matte);
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let c = s.p.comp_mut(s.cid).unwrap();
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let adj = c.layers.iter_mut().find(|l| l.switches.adjustment).unwrap();
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adj.track_matte = Some(TrackMatte { layer: mid, kind });
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check(&format!("matted adjustment {kind:?} {depth:?}"), compare_at(&s, opts(), Tick::ZERO), 0.0);
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}
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}
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}
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/// Counts where each run of the stack goes.
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#[derive(Default)]
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struct Probe {
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+24
-17
@@ -297,12 +297,14 @@ fn draw_precomp(e: &mut Enc, r: &Renderer, ctx: &EvalCtx, layer: &Layer, canvas:
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/// Adjustment layer (`Renderer::draw_adjustment`): the effect stack runs on the comp below,
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/// resident on the GPU (non-GPU effects read back, run on the CPU and upload), and the result
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/// replaces the canvas inside the layer's footprint × opacity. `None` = draw it on the CPU.
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/// replaces the canvas inside the layer's footprint × track matte × opacity. `None` = draw it
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/// on the CPU.
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fn draw_adjustment(e: &mut Enc, r: &Renderer, ctx: &EvalCtx, layer: &Layer, canvas: &mut GpuImage) -> Option<()> {
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let opacity = r.layer_opacity(ctx, layer);
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let Some(foot) = r.adjustment_footprint(ctx, layer) else { return Some(()) };
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let (w, h) = (canvas.width, canvas.height);
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let matte = place(e, r, ctx, layer, &foot, &e.zeros(w, h), BlendMode::Normal, 1.0, None)?;
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let matte = track_matte(e, r, ctx, layer, matte, None)?;
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let pipe = r.pipe();
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// Effects run in the working space, not the linear blending space.
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let below = match pipe.from_blend() {
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@@ -353,22 +355,7 @@ fn composite_iso_with(
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matte_img: Option<GpuImage>,
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levels: Option<f32>,
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) -> Option<()> {
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if let Some((m, kind)) = r.track_matte(ctx, layer) {
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let mimg = match matte_img.filter(|i| (i.width, i.height) == (canvas.width, canvas.height)) {
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Some(i) => i,
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None => {
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let mut mimg = e.zeros(canvas.width, canvas.height);
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if m.is_active_at(ctx.time)
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&& let Some(mb) = r.layer_buf(ctx, m)
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{
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let mo = ctx.opacity(m) as f32;
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mimg = place(e, r, ctx, m, &mb, &mimg, BlendMode::Normal, mo, None)?;
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}
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mimg
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}
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};
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iso = ops::matte(e, &iso, &mimg, kind);
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}
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iso = track_matte(e, r, ctx, layer, iso, matte_img)?;
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if layer.preserve_transparency {
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iso = ops::preserve(e, &iso, canvas);
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}
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@@ -376,6 +363,26 @@ fn composite_iso_with(
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Some(())
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}
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/// `Renderer::apply_track_matte`: `img` (comp-sized) times the layer's track matte, if it has
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/// one; `matte_img` as in [`composite_iso_with`].
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fn track_matte(e: &mut Enc, r: &Renderer, ctx: &EvalCtx, layer: &Layer, img: GpuImage, matte_img: Option<GpuImage>) -> Option<GpuImage> {
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let Some((m, kind)) = r.track_matte(ctx, layer) else { return Some(img) };
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let mimg = match matte_img.filter(|i| (i.width, i.height) == (img.width, img.height)) {
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Some(i) => i,
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None => {
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let mut mimg = e.zeros(img.width, img.height);
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if m.is_active_at(ctx.time)
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&& let Some(mb) = r.layer_buf(ctx, m)
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{
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let mo = ctx.opacity(m) as f32;
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mimg = place(e, r, ctx, m, &mb, &mimg, BlendMode::Normal, mo, None)?;
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}
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mimg
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}
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};
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Some(ops::matte(e, &img, &mimg, kind))
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}
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/// Draw a processed layer buffer onto `target` (transform, motion blur sub-samples), quantising
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/// the result to `levels` when set.
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#[allow(clippy::too_many_arguments)]
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+20
-13
@@ -1945,13 +1945,26 @@ impl<'a> Renderer<'a> {
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/// [`Self::composite_iso`] with the track matte's pixels already drawn (`matte`, e.g. a 3D
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/// matte seen through the camera); otherwise the matte layer is placed in 2D.
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pub(crate) fn composite_iso_with(&self, ctx: &EvalCtx, layer: &Layer, mut iso: Image, canvas: &mut Image, opacity: f32, matte_img: Option<Image>) {
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self.apply_track_matte(ctx, layer, &mut iso, matte_img);
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if layer.preserve_transparency {
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iso.data.par_iter_mut().zip(canvas.data.par_iter()).for_each(|(p, q)| {
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for c in p.iter_mut() {
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*c *= q[3];
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}
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});
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}
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canvas.blend_from(&iso, layer.blend_mode, opacity, layer.id.0 as u32);
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}
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/// Multiply `img` (comp-sized) by the layer's track matte, if it has one; `matte_img` as in
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/// [`Self::composite_iso_with`].
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fn apply_track_matte(&self, ctx: &EvalCtx, layer: &Layer, img: &mut Image, matte_img: Option<Image>) {
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let matte = layer.track_matte.and_then(|tm| ctx.comp.layer(tm.layer).filter(|m| m.id != layer.id).map(|m| (m, tm.kind)));
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let preserve = layer.preserve_transparency;
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if let Some((m, kind)) = matte {
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let mimg = match matte_img {
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Some(i) if i.width == canvas.width && i.height == canvas.height => i,
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Some(i) if i.width == img.width && i.height == img.height => i,
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_ => {
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let mut mimg = Image::new(canvas.width, canvas.height);
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let mut mimg = Image::new(img.width, img.height);
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if m.is_active_at(ctx.time)
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&& let Some(mb) = self.layer_buf(ctx, m)
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{
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@@ -1961,7 +1974,7 @@ impl<'a> Renderer<'a> {
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mimg
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}
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};
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iso.data.par_iter_mut().zip(mimg.data.par_iter()).for_each(|(p, q)| {
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img.data.par_iter_mut().zip(mimg.data.par_iter()).for_each(|(p, q)| {
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let k = match kind {
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MatteKind::Alpha => q[3],
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MatteKind::AlphaInverted => 1.0 - q[3],
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@@ -1974,22 +1987,16 @@ impl<'a> Renderer<'a> {
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}
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});
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}
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if preserve {
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iso.data.par_iter_mut().zip(canvas.data.par_iter()).for_each(|(p, q)| {
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for c in p.iter_mut() {
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*c *= q[3];
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}
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});
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}
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canvas.blend_from(&iso, layer.blend_mode, opacity, layer.id.0 as u32);
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}
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/// Adjustment layer: effects applied to the comp below, limited to the layer's footprint.
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/// Adjustment layer: effects applied to the comp below, limited to the layer's footprint
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/// and its track matte.
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fn draw_adjustment(&self, ctx: &EvalCtx, layer: &Layer, canvas: &mut Image, opacity: f32) {
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let Some(mut foot) = self.source(ctx, layer) else { return };
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let _ = masks::apply(ctx, layer, &mut foot, self.mask_blur(ctx, layer));
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let mut matte = Image::new(canvas.width, canvas.height);
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self.place(ctx, layer, &foot, &mut matte, BlendMode::Normal, 1.0);
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self.apply_track_matte(ctx, layer, &mut matte, None);
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let o = self.roi_offset().map(|(x, y, _, _)| [-x, -y]).unwrap_or([0.0; 2]);
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let mut below = Buf { img: canvas.clone(), offset: o, scale: self.opts.scale };
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// Effects run in the working space, not the linear blending space.
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@@ -161,6 +161,32 @@ fn track_matte_kinds_keep_and_invert() {
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}
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}
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/// An adjustment layer with a track matte applies its effects only where the matte allows: an
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/// Invert over a 0.25 grey with an opaque white 50×50 matte at the left of the comp (#1201).
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#[test]
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fn track_matte_limits_an_adjustment_layer() {
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for (kind, inside) in [(MatteKind::Alpha, true), (MatteKind::AlphaInverted, false), (MatteKind::Luma, true), (MatteKind::LumaInverted, false)] {
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let (mut p, cid, comp) = setup();
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let mut matte = solid(&mut p, &comp, [1.0, 1.0, 1.0], 50, 50);
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matte.props.prop_mut("transform/position").unwrap().value = Value::Vec3([50.0, 50.0, 0.0]);
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matte.switches.video = false;
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let mut adj = solid(&mut p, &comp, [1.0, 1.0, 1.0], 200, 100);
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adj.switches.adjustment = true;
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add_effect_200(&mut p, &mut adj, "ec.channel.invert", &[]);
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adj.track_matte = Some(TrackMatte { layer: matte.id, kind });
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let bg = solid(&mut p, &comp, [0.25, 0.25, 0.25], 200, 100);
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let c = p.comp_mut(cid).unwrap();
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c.layers.push(matte);
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c.layers.push(adj);
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c.layers.push(bg);
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let img = render_frame(&p, cid, Tick::ZERO, 1.0);
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let (g_in, g_out) = (img.get(50, 50)[0], img.get(150, 50)[0]);
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let (want_in, want_out) = if inside { (0.75, 0.25) } else { (0.25, 0.75) };
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assert!((g_in - want_in).abs() < 1e-4 && (g_out - want_out).abs() < 1e-4, "{kind:?}: {g_in} inside, {g_out} outside");
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assert_eq!(img.get(150, 50)[3], 1.0, "{kind:?} keeps the comp opaque");
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}
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}
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#[test]
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fn shape_layer_draws_fill_and_stroke() {
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let (mut p, cid, comp) = setup();
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