Track matte on an adjustment layer limits where its effects show (fixes #1201)

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Marco Arnulfo committed 2026-10-13 08:42:14 +02:00
1 parent 470ea7a3af
commit 3095217ce8
4 files changed
+89 -31

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+19 -1
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@@ -3,7 +3,7 @@
use effectcraft_keyframe::{ShapePath, Value};
use effectcraft_project::build::{self, Ids};
use effectcraft_project::{BitDepth, ColorSpace, MaskMode};
use effectcraft_project::{BitDepth, ColorSpace, MaskMode, MatteKind, TrackMatte};
use effectcraft_render::{Backend, FxStep, FxTarget, RenderOpts, Renderer};
use effectcraft_time::Tick;
@@ -72,6 +72,24 @@ fn mixed_adjustment_chains_fall_back_per_effect() {
}
}
/// A track matte limits where the adjustment shows, as on the CPU (#1201).
#[test]
fn track_mattes_limit_gpu_adjustments_like_the_cpu() {
for depth in [BitDepth::Bpc8, BitDepth::Bpc32] {
for kind in [MatteKind::Alpha, MatteKind::AlphaInverted, MatteKind::Luma, MatteKind::LumaInverted] {
let mut s = adjustment_scene(depth, &gpu_stack(), false);
let mut matte = s.footage(50, 30);
matte.switches.video = false;
set(&mut matte, "transform/rotation", Value::Scalar(10.0));
let mid = s.push(matte);
let c = s.p.comp_mut(s.cid).unwrap();
let adj = c.layers.iter_mut().find(|l| l.switches.adjustment).unwrap();
adj.track_matte = Some(TrackMatte { layer: mid, kind });
check(&format!("matted adjustment {kind:?} {depth:?}"), compare_at(&s, opts(), Tick::ZERO), 0.0);
}
}
}
/// Counts where each run of the stack goes.
#[derive(Default)]
struct Probe {
+24 -17
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@@ -297,12 +297,14 @@ fn draw_precomp(e: &mut Enc, r: &Renderer, ctx: &EvalCtx, layer: &Layer, canvas:
/// Adjustment layer (`Renderer::draw_adjustment`): the effect stack runs on the comp below,
/// resident on the GPU (non-GPU effects read back, run on the CPU and upload), and the result
/// replaces the canvas inside the layer's footprint × opacity. `None` = draw it on the CPU.
/// replaces the canvas inside the layer's footprint × track matte × opacity. `None` = draw it
/// on the CPU.
fn draw_adjustment(e: &mut Enc, r: &Renderer, ctx: &EvalCtx, layer: &Layer, canvas: &mut GpuImage) -> Option<()> {
let opacity = r.layer_opacity(ctx, layer);
let Some(foot) = r.adjustment_footprint(ctx, layer) else { return Some(()) };
let (w, h) = (canvas.width, canvas.height);
let matte = place(e, r, ctx, layer, &foot, &e.zeros(w, h), BlendMode::Normal, 1.0, None)?;
let matte = track_matte(e, r, ctx, layer, matte, None)?;
let pipe = r.pipe();
// Effects run in the working space, not the linear blending space.
let below = match pipe.from_blend() {
@@ -353,22 +355,7 @@ fn composite_iso_with(
matte_img: Option<GpuImage>,
levels: Option<f32>,
) -> Option<()> {
if let Some((m, kind)) = r.track_matte(ctx, layer) {
let mimg = match matte_img.filter(|i| (i.width, i.height) == (canvas.width, canvas.height)) {
Some(i) => i,
None => {
let mut mimg = e.zeros(canvas.width, canvas.height);
if m.is_active_at(ctx.time)
&& let Some(mb) = r.layer_buf(ctx, m)
{
let mo = ctx.opacity(m) as f32;
mimg = place(e, r, ctx, m, &mb, &mimg, BlendMode::Normal, mo, None)?;
}
mimg
}
};
iso = ops::matte(e, &iso, &mimg, kind);
}
iso = track_matte(e, r, ctx, layer, iso, matte_img)?;
if layer.preserve_transparency {
iso = ops::preserve(e, &iso, canvas);
}
@@ -376,6 +363,26 @@ fn composite_iso_with(
Some(())
}
/// `Renderer::apply_track_matte`: `img` (comp-sized) times the layer's track matte, if it has
/// one; `matte_img` as in [`composite_iso_with`].
fn track_matte(e: &mut Enc, r: &Renderer, ctx: &EvalCtx, layer: &Layer, img: GpuImage, matte_img: Option<GpuImage>) -> Option<GpuImage> {
let Some((m, kind)) = r.track_matte(ctx, layer) else { return Some(img) };
let mimg = match matte_img.filter(|i| (i.width, i.height) == (img.width, img.height)) {
Some(i) => i,
None => {
let mut mimg = e.zeros(img.width, img.height);
if m.is_active_at(ctx.time)
&& let Some(mb) = r.layer_buf(ctx, m)
{
let mo = ctx.opacity(m) as f32;
mimg = place(e, r, ctx, m, &mb, &mimg, BlendMode::Normal, mo, None)?;
}
mimg
}
};
Some(ops::matte(e, &img, &mimg, kind))
}
/// Draw a processed layer buffer onto `target` (transform, motion blur sub-samples), quantising
/// the result to `levels` when set.
#[allow(clippy::too_many_arguments)]
+20 -13
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@@ -1945,13 +1945,26 @@ impl<'a> Renderer<'a> {
/// [`Self::composite_iso`] with the track matte's pixels already drawn (`matte`, e.g. a 3D
/// matte seen through the camera); otherwise the matte layer is placed in 2D.
pub(crate) fn composite_iso_with(&self, ctx: &EvalCtx, layer: &Layer, mut iso: Image, canvas: &mut Image, opacity: f32, matte_img: Option<Image>) {
self.apply_track_matte(ctx, layer, &mut iso, matte_img);
if layer.preserve_transparency {
iso.data.par_iter_mut().zip(canvas.data.par_iter()).for_each(|(p, q)| {
for c in p.iter_mut() {
*c *= q[3];
}
});
}
canvas.blend_from(&iso, layer.blend_mode, opacity, layer.id.0 as u32);
}
/// Multiply `img` (comp-sized) by the layer's track matte, if it has one; `matte_img` as in
/// [`Self::composite_iso_with`].
fn apply_track_matte(&self, ctx: &EvalCtx, layer: &Layer, img: &mut Image, matte_img: Option<Image>) {
let matte = layer.track_matte.and_then(|tm| ctx.comp.layer(tm.layer).filter(|m| m.id != layer.id).map(|m| (m, tm.kind)));
let preserve = layer.preserve_transparency;
if let Some((m, kind)) = matte {
let mimg = match matte_img {
Some(i) if i.width == canvas.width && i.height == canvas.height => i,
Some(i) if i.width == img.width && i.height == img.height => i,
_ => {
let mut mimg = Image::new(canvas.width, canvas.height);
let mut mimg = Image::new(img.width, img.height);
if m.is_active_at(ctx.time)
&& let Some(mb) = self.layer_buf(ctx, m)
{
@@ -1961,7 +1974,7 @@ impl<'a> Renderer<'a> {
mimg
}
};
iso.data.par_iter_mut().zip(mimg.data.par_iter()).for_each(|(p, q)| {
img.data.par_iter_mut().zip(mimg.data.par_iter()).for_each(|(p, q)| {
let k = match kind {
MatteKind::Alpha => q[3],
MatteKind::AlphaInverted => 1.0 - q[3],
@@ -1974,22 +1987,16 @@ impl<'a> Renderer<'a> {
}
});
}
if preserve {
iso.data.par_iter_mut().zip(canvas.data.par_iter()).for_each(|(p, q)| {
for c in p.iter_mut() {
*c *= q[3];
}
});
}
canvas.blend_from(&iso, layer.blend_mode, opacity, layer.id.0 as u32);
}
/// Adjustment layer: effects applied to the comp below, limited to the layer's footprint.
/// Adjustment layer: effects applied to the comp below, limited to the layer's footprint
/// and its track matte.
fn draw_adjustment(&self, ctx: &EvalCtx, layer: &Layer, canvas: &mut Image, opacity: f32) {
let Some(mut foot) = self.source(ctx, layer) else { return };
let _ = masks::apply(ctx, layer, &mut foot, self.mask_blur(ctx, layer));
let mut matte = Image::new(canvas.width, canvas.height);
self.place(ctx, layer, &foot, &mut matte, BlendMode::Normal, 1.0);
self.apply_track_matte(ctx, layer, &mut matte, None);
let o = self.roi_offset().map(|(x, y, _, _)| [-x, -y]).unwrap_or([0.0; 2]);
let mut below = Buf { img: canvas.clone(), offset: o, scale: self.opts.scale };
// Effects run in the working space, not the linear blending space.
+26
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@@ -161,6 +161,32 @@ fn track_matte_kinds_keep_and_invert() {
}
}
/// An adjustment layer with a track matte applies its effects only where the matte allows: an
/// Invert over a 0.25 grey with an opaque white 50×50 matte at the left of the comp (#1201).
#[test]
fn track_matte_limits_an_adjustment_layer() {
for (kind, inside) in [(MatteKind::Alpha, true), (MatteKind::AlphaInverted, false), (MatteKind::Luma, true), (MatteKind::LumaInverted, false)] {
let (mut p, cid, comp) = setup();
let mut matte = solid(&mut p, &comp, [1.0, 1.0, 1.0], 50, 50);
matte.props.prop_mut("transform/position").unwrap().value = Value::Vec3([50.0, 50.0, 0.0]);
matte.switches.video = false;
let mut adj = solid(&mut p, &comp, [1.0, 1.0, 1.0], 200, 100);
adj.switches.adjustment = true;
add_effect_200(&mut p, &mut adj, "ec.channel.invert", &[]);
adj.track_matte = Some(TrackMatte { layer: matte.id, kind });
let bg = solid(&mut p, &comp, [0.25, 0.25, 0.25], 200, 100);
let c = p.comp_mut(cid).unwrap();
c.layers.push(matte);
c.layers.push(adj);
c.layers.push(bg);
let img = render_frame(&p, cid, Tick::ZERO, 1.0);
let (g_in, g_out) = (img.get(50, 50)[0], img.get(150, 50)[0]);
let (want_in, want_out) = if inside { (0.75, 0.25) } else { (0.25, 0.75) };
assert!((g_in - want_in).abs() < 1e-4 && (g_out - want_out).abs() < 1e-4, "{kind:?}: {g_in} inside, {g_out} outside");
assert_eq!(img.get(150, 50)[3], 1.0, "{kind:?} keeps the comp opaque");
}
}
#[test]
fn shape_layer_draws_fill_and_stroke() {
let (mut p, cid, comp) = setup();