Files
DroidDeck/tools/linuxfs/preload/pathcache.c
T

190 lines
5.6 KiB
C

/*
* Path lookups the Steam client repeats, answered from a short-lived cache.
*
* While it registers its compatibility tools after logon, the client resolves the same few
* directories - its local tools under compatibilitytools.d and its own platform directory - with
* realpath() and access() thousands of times a second. Each realpath() is one readlinkat() per
* path component, and under proot every one of those is a trapped syscall with a round trip
* through the tracer. Measured on an AYN Thor, that loop was 23 of the client's 31 seconds of
* startup, with proot busy for 16 of them.
*
* Only the client itself uses the cache, never a game or a helper. Only successful answers are
* kept, and only for a moment: a path that stops existing is noticed within PATH_CACHE_TTL_NS, and
* one that starts existing is never hidden, since failures always go to the filesystem.
* BL_NO_PATH_CACHE=1 turns it off.
*/
#define _GNU_SOURCE
#include <dlfcn.h>
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <pthread.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#define PATH_CACHE_SLOTS 256
#define PATH_CACHE_KEY_MAX 512
#define PATH_CACHE_TTL_NS 2000000000LL
enum { KIND_REALPATH, KIND_ACCESS };
struct entry {
long long stamp;
unsigned hash;
int kind;
int mode;
int flags;
char key[PATH_CACHE_KEY_MAX];
char *value;
};
static struct entry table[PATH_CACHE_SLOTS];
static pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER;
static long long now_ns(void) {
struct timespec t;
clock_gettime(CLOCK_MONOTONIC_COARSE, &t);
return (long long)t.tv_sec * 1000000000LL + t.tv_nsec;
}
static int enabled(void) {
static int cached = -1;
const char *off;
if (cached >= 0) return cached;
off = getenv("BL_NO_PATH_CACHE");
cached = strcmp(program_invocation_short_name, "steam") == 0 &&
strstr(program_invocation_name, "steamrtarm64") != NULL &&
!(off != NULL && off[0] == '1');
return cached;
}
static unsigned hash_of(const char *s, int kind, int mode, int flags) {
unsigned h = 2166136261u ^ (unsigned)(kind * 31 + mode * 7 + flags);
while (*s) h = (h ^ (unsigned char)*s++) * 16777619u;
return h;
}
static int cacheable(const char *path) {
return path != NULL && path[0] == '/' && strlen(path) < PATH_CACHE_KEY_MAX && enabled();
}
static struct entry *find(const char *path, int kind, int mode, int flags, unsigned h) {
struct entry *e = &table[h % PATH_CACHE_SLOTS];
if (e->stamp == 0 || e->hash != h || e->kind != kind || e->mode != mode || e->flags != flags) return NULL;
if (now_ns() - e->stamp > PATH_CACHE_TTL_NS || strcmp(e->key, path) != 0) return NULL;
return e;
}
static void store(const char *path, int kind, int mode, int flags, unsigned h, const char *value) {
struct entry *e = &table[h % PATH_CACHE_SLOTS];
char *copy = value != NULL ? strdup(value) : NULL;
if (value != NULL && copy == NULL) return;
free(e->value);
e->value = copy;
e->hash = h;
e->kind = kind;
e->mode = mode;
e->flags = flags;
memcpy(e->key, path, strlen(path) + 1);
e->stamp = now_ns();
}
__attribute__((visibility("hidden")))
char *bl_cached_realpath(const char *path, char *resolved, char *(*real)(const char *, char *)) {
char out[PATH_MAX];
unsigned h;
struct entry *e;
if (!cacheable(path)) return real(path, resolved);
h = hash_of(path, KIND_REALPATH, 0, 0);
pthread_mutex_lock(&lock);
e = find(path, KIND_REALPATH, 0, 0, h);
if (e != NULL && e->value != NULL) {
size_t n = strlen(e->value) + 1;
char *result = resolved != NULL ? resolved : malloc(n);
if (result != NULL) memcpy(result, e->value, n);
pthread_mutex_unlock(&lock);
return result;
}
pthread_mutex_unlock(&lock);
if (real(path, out) == NULL) return NULL;
pthread_mutex_lock(&lock);
store(path, KIND_REALPATH, 0, 0, h, out);
pthread_mutex_unlock(&lock);
if (resolved != NULL) {
memcpy(resolved, out, strlen(out) + 1);
return resolved;
}
return strdup(out);
}
static int cached_access(const char *path, int mode, int flags, int (*check)(const char *, int, int)) {
unsigned h;
int hit;
int result;
if (!cacheable(path)) return check(path, mode, flags);
h = hash_of(path, KIND_ACCESS, mode, flags);
pthread_mutex_lock(&lock);
hit = find(path, KIND_ACCESS, mode, flags, h) != NULL;
pthread_mutex_unlock(&lock);
if (hit) return 0;
result = check(path, mode, flags);
if (result == 0) {
pthread_mutex_lock(&lock);
store(path, KIND_ACCESS, mode, flags, h, NULL);
pthread_mutex_unlock(&lock);
}
return result;
}
static int (*next_faccessat(void))(int, const char *, int, int) {
static int (*real)(int, const char *, int, int);
if (real == NULL) real = (int (*)(int, const char *, int, int))dlsym(RTLD_NEXT, "faccessat");
return real;
}
static int check_cwd(const char *path, int mode, int flags) {
int (*real)(int, const char *, int, int) = next_faccessat();
if (real == NULL) {
errno = ENOSYS;
return -1;
}
return real(AT_FDCWD, path, mode, flags);
}
int access(const char *path, int mode) {
return cached_access(path, mode, 0, check_cwd);
}
int euidaccess(const char *path, int mode) {
return cached_access(path, mode, AT_EACCESS, check_cwd);
}
int eaccess(const char *path, int mode) {
return cached_access(path, mode, AT_EACCESS, check_cwd);
}
int faccessat(int dirfd, const char *path, int mode, int flags) {
int (*real)(int, const char *, int, int);
if (dirfd == AT_FDCWD) {
return cached_access(path, mode, flags, check_cwd);
}
real = next_faccessat();
if (real == NULL) {
errno = ENOSYS;
return -1;
}
return real(dirfd, path, mode, flags);
}