/* * Path lookups the Steam client repeats, answered from a short-lived cache. * * While it registers its compatibility tools after logon, the client resolves the same few * directories - its local tools under compatibilitytools.d and its own platform directory - with * realpath() and access() thousands of times a second. Each realpath() is one readlinkat() per * path component, and under proot every one of those is a trapped syscall with a round trip * through the tracer. Measured on an AYN Thor, that loop was 23 of the client's 31 seconds of * startup, with proot busy for 16 of them. * * Only the client itself uses the cache, never a game or a helper. Only successful answers are * kept, and only for a moment: a path that stops existing is noticed within PATH_CACHE_TTL_NS, and * one that starts existing is never hidden, since failures always go to the filesystem. * BL_NO_PATH_CACHE=1 turns it off. */ #define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #define PATH_CACHE_SLOTS 256 #define PATH_CACHE_KEY_MAX 512 #define PATH_CACHE_TTL_NS 2000000000LL enum { KIND_REALPATH, KIND_ACCESS }; struct entry { long long stamp; unsigned hash; int kind; int mode; int flags; char key[PATH_CACHE_KEY_MAX]; char *value; }; static struct entry table[PATH_CACHE_SLOTS]; static pthread_mutex_t lock = PTHREAD_MUTEX_INITIALIZER; static long long now_ns(void) { struct timespec t; clock_gettime(CLOCK_MONOTONIC_COARSE, &t); return (long long)t.tv_sec * 1000000000LL + t.tv_nsec; } static int enabled(void) { static int cached = -1; const char *off; if (cached >= 0) return cached; off = getenv("BL_NO_PATH_CACHE"); cached = strcmp(program_invocation_short_name, "steam") == 0 && strstr(program_invocation_name, "steamrtarm64") != NULL && !(off != NULL && off[0] == '1'); return cached; } static unsigned hash_of(const char *s, int kind, int mode, int flags) { unsigned h = 2166136261u ^ (unsigned)(kind * 31 + mode * 7 + flags); while (*s) h = (h ^ (unsigned char)*s++) * 16777619u; return h; } static int cacheable(const char *path) { return path != NULL && path[0] == '/' && strlen(path) < PATH_CACHE_KEY_MAX && enabled(); } static struct entry *find(const char *path, int kind, int mode, int flags, unsigned h) { struct entry *e = &table[h % PATH_CACHE_SLOTS]; if (e->stamp == 0 || e->hash != h || e->kind != kind || e->mode != mode || e->flags != flags) return NULL; if (now_ns() - e->stamp > PATH_CACHE_TTL_NS || strcmp(e->key, path) != 0) return NULL; return e; } static void store(const char *path, int kind, int mode, int flags, unsigned h, const char *value) { struct entry *e = &table[h % PATH_CACHE_SLOTS]; char *copy = value != NULL ? strdup(value) : NULL; if (value != NULL && copy == NULL) return; free(e->value); e->value = copy; e->hash = h; e->kind = kind; e->mode = mode; e->flags = flags; memcpy(e->key, path, strlen(path) + 1); e->stamp = now_ns(); } __attribute__((visibility("hidden"))) char *bl_cached_realpath(const char *path, char *resolved, char *(*real)(const char *, char *)) { char out[PATH_MAX]; unsigned h; struct entry *e; if (!cacheable(path)) return real(path, resolved); h = hash_of(path, KIND_REALPATH, 0, 0); pthread_mutex_lock(&lock); e = find(path, KIND_REALPATH, 0, 0, h); if (e != NULL && e->value != NULL) { size_t n = strlen(e->value) + 1; char *result = resolved != NULL ? resolved : malloc(n); if (result != NULL) memcpy(result, e->value, n); pthread_mutex_unlock(&lock); return result; } pthread_mutex_unlock(&lock); if (real(path, out) == NULL) return NULL; pthread_mutex_lock(&lock); store(path, KIND_REALPATH, 0, 0, h, out); pthread_mutex_unlock(&lock); if (resolved != NULL) { memcpy(resolved, out, strlen(out) + 1); return resolved; } return strdup(out); } static int cached_access(const char *path, int mode, int flags, int (*check)(const char *, int, int)) { unsigned h; int hit; int result; if (!cacheable(path)) return check(path, mode, flags); h = hash_of(path, KIND_ACCESS, mode, flags); pthread_mutex_lock(&lock); hit = find(path, KIND_ACCESS, mode, flags, h) != NULL; pthread_mutex_unlock(&lock); if (hit) return 0; result = check(path, mode, flags); if (result == 0) { pthread_mutex_lock(&lock); store(path, KIND_ACCESS, mode, flags, h, NULL); pthread_mutex_unlock(&lock); } return result; } static int (*next_faccessat(void))(int, const char *, int, int) { static int (*real)(int, const char *, int, int); if (real == NULL) real = (int (*)(int, const char *, int, int))dlsym(RTLD_NEXT, "faccessat"); return real; } static int check_cwd(const char *path, int mode, int flags) { int (*real)(int, const char *, int, int) = next_faccessat(); if (real == NULL) { errno = ENOSYS; return -1; } return real(AT_FDCWD, path, mode, flags); } int access(const char *path, int mode) { return cached_access(path, mode, 0, check_cwd); } int euidaccess(const char *path, int mode) { return cached_access(path, mode, AT_EACCESS, check_cwd); } int eaccess(const char *path, int mode) { return cached_access(path, mode, AT_EACCESS, check_cwd); } int faccessat(int dirfd, const char *path, int mode, int flags) { int (*real)(int, const char *, int, int); if (dirfd == AT_FDCWD) { return cached_access(path, mode, flags, check_cwd); } real = next_faccessat(); if (real == NULL) { errno = ENOSYS; return -1; } return real(dirfd, path, mode, flags); }