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https://github.com/Droid-Deck/DroidDeck.git
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50e1b3379e |
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@@ -736,6 +736,24 @@ class SessionService : Service() {
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return try { Pair(fields[1].toInt(), fields[19].toLong()) } catch (e: NumberFormatException) { null }
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}
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private fun askSteamToExit(prootPid: Int) {
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if (!File("/proc/$prootPid").exists()) return
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val request = File(LinuxRuntime.sessionRoot(this), "steam-stop")
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try {
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request.writeText("")
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} catch (e: Exception) {
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Log.w(TAG, "could not ask the Steam client to exit", e)
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return
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}
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val started = System.currentTimeMillis()
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if (waitForExit(prootPid, STEAM_PICKUP_MS) || request.exists()) {
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request.delete()
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return
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}
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val exited = waitForExit(prootPid, STEAM_EXIT_MS)
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Log.i(TAG, "Steam client ${if (exited) "exited" else "did not exit"} after ${System.currentTimeMillis() - started} ms")
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}
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private fun waitForExit(pid: Int, timeoutMs: Long): Boolean {
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val deadline = System.currentTimeMillis() + timeoutMs
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while (System.currentTimeMillis() < deadline) {
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@@ -953,9 +971,11 @@ class SessionService : Service() {
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}
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components.clear()
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FakeInputWriter.releaseAllRingSlots()
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val steamClientMayRun = SessionState.mode == MODE_STEAM || SessionState.mode == MODE_DESKTOP
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val finishAfterTeardown: () -> Unit = {
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if (prootPid > 1 || auxiliary.isNotEmpty()) {
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Thread({
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if (prootPid > 1 && steamClientMayRun) askSteamToExit(prootPid)
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auxiliary.forEach { (pid, started) -> teardown(pid, started) }
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if (prootPid > 1) teardown(prootPid)
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killGuestLeftovers()
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@@ -1114,6 +1134,8 @@ class SessionService : Service() {
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"steamwebhelper", "linuxfs/opt/android-host/proot", "/libproot.so", "pulseaudio/libpulseaudio.so")
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/** How long proot gets to run its own cleanup before it is killed outright. */
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private const val GRACE_MS = 1200L
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private const val STEAM_PICKUP_MS = 1500L
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private const val STEAM_EXIT_MS = 10_000L
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private const val NO_PAD_SWITCH = "Download/droiddeck-no-pad"
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private const val PAD_LOG_SWITCH = "Download/droiddeck-pad-log"
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@@ -547,6 +547,23 @@ BUSCONF
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# An update that cannot install asks for a restart (rc=42) every time; the count is capped so a
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# session can never again loop in silence, which reads as a menu opening and closing by itself.
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steam_updates=0
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rm -f "$HOME/.bl-stop-requested"
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if [ -n "${BL_LAUNCH_DIR:-}" ] && [ -d "$BL_LAUNCH_DIR" ]; then
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rm -f "$BL_LAUNCH_DIR/steam-stop"
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(
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while :; do
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if [ -e "$BL_LAUNCH_DIR/steam-stop" ]; then
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rm -f "$BL_LAUNCH_DIR/steam-stop"
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: > "$HOME/.bl-stop-requested"
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echo "== steam: the app asked for a clean exit"
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"$steam_root/steamrtarm64/steam" -shutdown >/dev/null 2>&1 || true
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exit 0
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fi
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sleep 0.5
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done
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) &
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stop_watcher=$!
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fi
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while :; do
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rm -f "$HOME/.bl-restart-once"
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if [ -f "$steam_beta" ] && [ "$(cat "$steam_beta" 2>/dev/null)" != "$steam_channel" ]; then
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@@ -563,6 +580,10 @@ BUSCONF
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if [ -n "${BL_ADDED_GAMES:-}" ] && [ -f "$BL_ADDED_GAMES" ]; then
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bannerlator-steam-shortcuts "$steam_root" "$BL_ADDED_GAMES" || true
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fi
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if [ -f "$HOME/.bl-stop-requested" ]; then
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rm -f "$HOME/.bl-stop-requested" "$HOME/.bl-restart-once"
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break
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fi
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# The session asked for this exit (the ARM64 Proton landed): start again, without the URL
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# arguments, which were acted on. Not counted against the update cap.
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if [ -f "$HOME/.bl-restart-once" ]; then
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@@ -579,6 +600,10 @@ BUSCONF
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# The URL arguments were acted on the first time; a restart must not repeat them.
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set --
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done
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if [ -n "${stop_watcher:-}" ]; then
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kill "$stop_watcher" 2>/dev/null || true
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wait "$stop_watcher" 2>/dev/null || true
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fi
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if [ -n "${games_watcher:-}" ]; then
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kill "$games_watcher" 2>/dev/null || true
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wait "$games_watcher" 2>/dev/null || true
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