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docs: Skyrim recipe-vs-stock result on the Thor
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@@ -29,13 +29,16 @@ real (`ESYNC_DIRS`). The fast path bug itself is tracked separately.
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## Community library (bundled `default.json`, 2026-10-08)
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Steam's idle screensaver takes focus from a running game, so captures need a key press first.
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`droiddeckctl input tap` reaches Skyrim's launcher; Enter does not.
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With no override file, the app published the bundled library for `A7XX`: 209 recipes, 3
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packages fetched. Three installed games have a library entry. Each received exactly its FEX
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variables, and the Auto launch path ran.
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| Game | Recipe | Result |
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| --- | --- | --- |
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| The Elder Scrolls V: Skyrim Special Edition (489830) | `FEX_HALFBARRIERTSOENABLED=0`, `FEX_X87REDUCEDPRECISION=1` (65 sources) | Recipe applied; Skyrim's launcher (`SkyrimSELauncher.exe`) and its first-run video detection dialog came up. Gameplay not yet checked. |
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| The Elder Scrolls V: Skyrim Special Edition (489830) | `FEX_HALFBARRIERTSOENABLED=0`, `FEX_X87REDUCEDPRECISION=1` (65 sources) | Main menu at 60 FPS (DXVK 3.1.1), but the whole frame showed fine vertical stripe artifacts. A stock launch rendered cleanly (59.5 FPS while loading). Likely candidate for `overrides.json`; repeat the comparison on a fully loaded menu and in gameplay before blocking. |
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| Portal 2 (620) | `FEX_X87REDUCEDPRECISION=1` (15 sources) | Recipe applied; `portal2.exe` created its Vulkan device. Not yet checked on screen. |
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| OCTOPATH TRAVELER II (1971650) | `FEX_HALFBARRIERTSOENABLED=0`, `FEX_X87REDUCEDPRECISION=1` (7 sources) | Recipe applied; the game stopped before creating a Vulkan device. Not yet compared with a stock launch, so the cause is open. |
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