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vectorcraft/docs/hardware-parity.md
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bflatasticandClaude Opus 5.5 a809f270eb #1151: Preferences › Performance › Linux display server opens the window through Xwayland, where file drops work
winit 0.30 delivers no file drops on native Wayland. The new Linux Display
Server preference (Automatic / X11 (XWayland), shown on Linux only, read at
startup) has winit open the window on X11 when the session is Wayland,
DISPLAY is set and the X11 libraries winit loads are installed (ldconfig
check ported from PhotoCraft); otherwise the window opens on Wayland and
the log says why. README, development notes, parity docs, ROADMAP and the
complete catalogs updated.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-11 17:29:23 +07:00

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Hardware parity

Last reviewed: 2026-10-10 · Last updated: 2026-10-11 · Change: minor (Linux Display Server preference opens the window through XWayland, #1151) · Target: Adobe Illustrator 2026 (30.x)

What hardware Illustrator uses, per platform, against VectorCraft. Illustrator's side is from its public documentation (GPU Performance, touch workspace, pen pressure pages); ours from the code (crates/ui-egui/src/canvas.rs, touch.rs, graphics.rs, crates/render). Part of target-app-parity.md.

Summary

~35% (estimated), 25–45 h. VectorCraft rasterizes the canvas on the CPU (multithreaded vello_cpu) and uses the GPU only to composite, so any GPU that can show a window works, at the cost of GPU-accelerated preview on huge documents. Pen input is pressure-only and Windows-first.

Feature Illustrator VectorCraft macOS Windows Linux Web Status / hours
GPU-accelerated canvas (GPU Performance, GPU Preview, GPU anti-aliasing) Metal, DirectX CPU raster, GPU composite (wgpu/Metal) CPU raster, GPU composite (DX12, OpenGL fallback) CPU raster, GPU composite (Vulkan/GL) WebGPU, WebGL2 fallback partial; a GPU renderer spike is pending (M5): 15–25 h
Multithreaded rendering off the UI thread partial yes yes yes single-threaded beyond Illustrator
Hybrid-graphics GPU choice automatic power-saving GPU by default, Preferences › Graphics Processor same; DX12 then OpenGL; no Vulkan unless asked (#545, #806) the desktop's GPU browser done
Restart on another GPU when the first fails to present — yes (#502, #964) yes yes restart on lost device (#369) done
Pen pressure yes (Wacom, Windows Ink, macOS tablet events) no (winit reports none, #852) yes (pointer force via WM_POINTER) X11 only via XWayland (Preferences › Performance › Linux Display Server, #1151); none on Wayland (#491, #764) browser pointer events partial: 4–8 h for macOS and Wayland (winit 0.31)
Pen tilt, bearing, barrel rotation (6D Art Pen) yes, drives brushes no no no no missing: 4–8 h after the input layer (#372)
Pen eraser end yes no no no no missing
Touch gestures (pinch zoom, two-finger pan, rotate view, Touch workspace) yes (Windows touch, Surface) trackpad pinch and scroll pinch, pan; two-finger tap undo, three-finger redo (#585) same where winit reports touch same partial: touch workspace and rotate gesture missing, 3–5 h
Trackpad (smooth scroll, pinch) yes yes precision touchpads yes yes done
HiDPI / Retina, per-monitor scale yes yes yes yes yes done
Multiple monitors: panels and document windows on another screen yes no (one OS window) no no — missing: 6–10 h (with multiple windows, gap G7)
Display colour profile (proof and display through the monitor's ICC) yes no no no — missing: 3–5 h
3D GPU rendering (Materials, ray tracing) yes — — — — blocked on 3D (gap G3)

Revision history

Date Change Summary
2026-10-11 minor Preferences › Performance › Linux Display Server › X11 (XWayland) opens the window through XWayland on a Wayland session, where pens and dropped files reach the app (#1151); score unchanged (estimated)
2026-10-10 major First checklist from the canvas, touch and graphics code and the open hardware issues