Files
vectorcraft/crates/geom/src/path.rs
T
bflatasticandClaude Opus 5.5 253249717b Pen and anchors: Alt edits one handle, cut and convert selected anchors from the Control bar
Discord feedback: Alt with the Pen didn't move a direction handle on its own, and there was no
way to break a path at an anchor and pull the ends apart.

- Pen: Alt held over a handle end or an anchor of a selected path (the one being drawn too) hands
  the gesture to the Anchor Point tool, with the convert cursor: dragging a handle moves it alone,
  clicking a smooth anchor makes it a corner, dragging an anchor pulls out symmetric handles.
  Drawing goes on afterwards. Handles hidden by a partial anchor selection aren't grabbed.
- path.cutAtAnchors cuts at the direct-selected anchors in one undo step: a closed path opens
  there, an open one becomes one path per piece, and one anchor of each cut stays selected so a
  drag pulls the path apart. It answers {ids} and refuses (no undo step) when only open ends are
  selected. path.convertAnchors checks `to`, skips stale anchor refs instead of indexing past
  them, and keeps a smooth anchor's handles when converting to smooth.
- SubPath::cut_at and SubPath::smooth_anchor (geom) now back path.split, path.cutAtAnchors,
  path.convertAnchor and path.convertAnchors, replacing three copies of that logic.
- Control bar and Properties panel: "Convert:" corner/smooth and "Anchors:" remove, connect
  (Join), cut buttons when anchors are selected; Cut Path on the task bar and the context menu.
  New original icon dc-anchor-smooth.svg (ASSETS.md row).
- ja, zh-hans, zh-hant and es strings (cs for the context menu item), es @msg rows; docs/mcp.md
  section; ROADMAP.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 17:16:12 +07:00

633 lines
23 KiB
Rust

//! The anchor-based editable path model.
use std::collections::BTreeSet;
use kurbo::{Affine, BezPath, CubicBez, ParamCurve, ParamCurveNearest, PathEl, Point, Rect, Shape};
use serde::{Deserialize, Serialize};
use crate::EPS;
/// Fill rule for paths and compound paths.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum FillRule {
/// Illustrator's default for compound paths created from overlapping shapes.
#[default]
NonZero,
EvenOdd,
}
/// How an anchor's handles behave when edited.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum AnchorKind {
/// Handles move independently (or there are none).
#[default]
Corner,
/// Handles stay collinear (dragging one rotates the other).
Smooth,
}
/// One anchor point with absolute handle positions. A handle equal to `p` means "no handle".
/// Serialized without handles that equal `p` and without the default `kind` (smaller files).
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
#[serde(from = "AnchorRepr", into = "AnchorRepr")]
pub struct Anchor {
pub p: Point,
#[serde(rename = "in")]
pub h_in: Point,
#[serde(rename = "out")]
pub h_out: Point,
#[serde(default)]
pub kind: AnchorKind,
}
/// Wire form of [`Anchor`]: points as `[x, y]` (format v2; `{"x", "y"}` maps from v1 files are
/// still read), and absent handles mean "no handle" (equal to `p`).
#[derive(Serialize, Deserialize)]
struct AnchorRepr {
p: WirePoint,
#[serde(rename = "in", default, skip_serializing_if = "Option::is_none")]
h_in: Option<WirePoint>,
#[serde(rename = "out", default, skip_serializing_if = "Option::is_none")]
h_out: Option<WirePoint>,
#[serde(default, skip_serializing_if = "is_corner")]
kind: AnchorKind,
}
fn is_corner(k: &AnchorKind) -> bool {
*k == AnchorKind::Corner
}
impl From<AnchorRepr> for Anchor {
fn from(r: AnchorRepr) -> Self {
let p = r.p.0;
Self { p, h_in: r.h_in.map_or(p, |h| h.0), h_out: r.h_out.map_or(p, |h| h.0), kind: r.kind }
}
}
impl From<Anchor> for AnchorRepr {
fn from(a: Anchor) -> Self {
let handle = |h: Point| (h != a.p).then_some(WirePoint(h));
Self { p: WirePoint(a.p), h_in: handle(a.h_in), h_out: handle(a.h_out), kind: a.kind }
}
}
/// A point written as `[x, y]`, read from `[x, y]` or `{"x": …, "y": …}`.
struct WirePoint(Point);
impl Serialize for WirePoint {
fn serialize<S: serde::Serializer>(&self, s: S) -> Result<S::Ok, S::Error> {
[self.0.x, self.0.y].serialize(s)
}
}
impl<'de> Deserialize<'de> for WirePoint {
fn deserialize<D: serde::Deserializer<'de>>(d: D) -> Result<Self, D::Error> {
struct V;
impl<'de> serde::de::Visitor<'de> for V {
type Value = WirePoint;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.write_str("a point as [x, y] or {\"x\": x, \"y\": y}")
}
fn visit_seq<A: serde::de::SeqAccess<'de>>(self, mut a: A) -> Result<WirePoint, A::Error> {
let x = a.next_element()?.ok_or_else(|| serde::de::Error::invalid_length(0, &self))?;
let y = a.next_element()?.ok_or_else(|| serde::de::Error::invalid_length(1, &self))?;
Ok(WirePoint(Point::new(x, y)))
}
fn visit_map<A: serde::de::MapAccess<'de>>(self, mut a: A) -> Result<WirePoint, A::Error> {
let (mut x, mut y) = (None, None);
while let Some(k) = a.next_key::<std::borrow::Cow<'de, str>>()? {
match k.as_ref() {
"x" => x = Some(a.next_value()?),
"y" => y = Some(a.next_value()?),
_ => {
a.next_value::<serde::de::IgnoredAny>()?;
}
}
}
Ok(WirePoint(Point::new(
x.ok_or_else(|| serde::de::Error::missing_field("x"))?,
y.ok_or_else(|| serde::de::Error::missing_field("y"))?,
)))
}
}
d.deserialize_any(V)
}
}
impl Anchor {
/// A corner anchor without handles.
pub fn corner(p: Point) -> Self {
Self { p, h_in: p, h_out: p, kind: AnchorKind::Corner }
}
/// A smooth anchor with a symmetric out handle `out` (the in handle is mirrored).
pub fn smooth(p: Point, out: Point) -> Self {
Self { p, h_in: p - (out - p), h_out: out, kind: AnchorKind::Smooth }
}
pub fn with_handles(p: Point, h_in: Point, h_out: Point) -> Self {
let kind =
if is_collinear(p, h_in, h_out) && h_in.distance(p) > EPS && h_out.distance(p) > EPS { AnchorKind::Smooth } else { AnchorKind::Corner };
Self { p, h_in, h_out, kind }
}
pub fn has_in(&self) -> bool {
self.h_in.distance(self.p) > EPS
}
pub fn has_out(&self) -> bool {
self.h_out.distance(self.p) > EPS
}
pub fn transform(&self, a: Affine) -> Self {
Self { p: a * self.p, h_in: a * self.h_in, h_out: a * self.h_out, kind: self.kind }
}
pub fn translate(&mut self, d: kurbo::Vec2) {
self.p += d;
self.h_in += d;
self.h_out += d;
}
/// Place the end of the outgoing (`out`) or incoming handle at `pos`. `independent` makes the
/// anchor a corner first; a smooth anchor keeps its other handle in line, at its length.
pub fn set_handle(&mut self, out: bool, pos: Point, independent: bool) {
if independent {
self.kind = AnchorKind::Corner;
}
let p = self.p;
let smooth = self.kind == AnchorKind::Smooth;
let (moved, other) = if out { (&mut self.h_out, &mut self.h_in) } else { (&mut self.h_in, &mut self.h_out) };
*moved = pos;
if smooth {
let len = (*other - p).hypot();
let dir = p - pos;
let l = dir.hypot();
if l > 1e-9 {
*other = p + dir * (len / l);
}
}
}
/// Swap handles (used when reversing path direction).
pub fn reversed(&self) -> Self {
Self { p: self.p, h_in: self.h_out, h_out: self.h_in, kind: self.kind }
}
/// Remove both handles (convert to a sharp corner).
pub fn retract(&mut self) {
self.h_in = self.p;
self.h_out = self.p;
self.kind = AnchorKind::Corner;
}
}
fn is_collinear(p: Point, a: Point, b: Point) -> bool {
let va = a - p;
let vb = b - p;
let cross = va.cross(vb);
cross.abs() <= 1e-6 * va.hypot().max(1.0) * vb.hypot().max(1.0) && va.dot(vb) < 0.0
}
/// An open or closed run of anchors.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct SubPath {
pub anchors: Vec<Anchor>,
#[serde(default)]
pub closed: bool,
}
impl SubPath {
pub fn new(anchors: Vec<Anchor>, closed: bool) -> Self {
Self { anchors, closed }
}
/// Polyline from points.
pub fn polyline(points: &[Point], closed: bool) -> Self {
Self { anchors: points.iter().map(|&p| Anchor::corner(p)).collect(), closed }
}
/// Number of segments (a closed path has one more, back to the start).
pub fn segment_count(&self) -> usize {
let n = self.anchors.len();
if n < 2 {
0
} else if self.closed {
n
} else {
n - 1
}
}
/// Segment `i` as a cubic (lines are cubics with handles on the anchors).
pub fn segment(&self, i: usize) -> CubicBez {
let n = self.anchors.len();
let a = &self.anchors[i % n];
let b = &self.anchors[(i + 1) % n];
CubicBez::new(a.p, a.h_out, b.h_in, b.p)
}
/// True if segment `i` is a straight line.
pub fn segment_is_line(&self, i: usize) -> bool {
let n = self.anchors.len();
let a = &self.anchors[i % n];
let b = &self.anchors[(i + 1) % n];
!a.has_out() && !b.has_in()
}
pub fn to_bezpath_into(&self, out: &mut BezPath) {
let Some(first) = self.anchors.first() else { return };
out.move_to(first.p);
for i in 0..self.segment_count() {
let c = self.segment(i);
if self.segment_is_line(i) {
out.line_to(c.p3);
} else {
out.curve_to(c.p1, c.p2, c.p3);
}
}
if self.closed {
out.close_path();
}
}
pub fn reverse(&mut self) {
self.anchors.reverse();
for a in &mut self.anchors {
*a = a.reversed();
}
}
/// Signed area, closing an open subpath with a line: positive when it runs clockwise on
/// screen (y down), negative when counter-clockwise.
pub fn signed_area(&self) -> f64 {
use kurbo::ParamCurveArea;
let a: f64 = (0..self.segment_count()).map(|i| self.segment(i).signed_area()).sum();
match (self.closed, self.anchors.first(), self.anchors.last()) {
(false, Some(f), Some(l)) => a + kurbo::Line::new(l.p, f.p).signed_area(),
_ => a,
}
}
/// Split segment `seg` at parameter `t`, inserting a new anchor. Returns the new anchor index.
pub fn insert_anchor(&mut self, seg: usize, t: f64) -> usize {
let n = self.anchors.len();
let c = self.segment(seg);
let line = self.segment_is_line(seg);
let (l, r) = (c.subsegment(0.0..t), c.subsegment(t..1.0));
let i0 = seg % n;
let i1 = (seg + 1) % n;
let mid = if line {
Anchor::corner(l.p3)
} else {
self.anchors[i0].h_out = l.p1;
self.anchors[i1].h_in = r.p2;
Anchor { p: l.p3, h_in: l.p2, h_out: r.p1, kind: AnchorKind::Smooth }
};
self.anchors.insert(seg + 1, mid);
seg + 1
}
/// Make anchor `i` smooth: handles in line with its neighbours (its one neighbour at an open
/// end), each a third of the way to that side's neighbour. A smooth anchor with both handles
/// keeps them. False when there is no such anchor or no direction (the neighbours coincide).
pub fn smooth_anchor(&mut self, i: usize) -> bool {
let n = self.anchors.len();
let prev = if i > 0 {
Some(i - 1)
} else if self.closed {
n.checked_sub(1)
} else {
None
};
let next = if i + 1 < n {
Some(i + 1)
} else if self.closed {
Some(0)
} else {
None
};
let at = |j: Option<usize>| j.and_then(|j| self.anchors.get(j)).map(|a| a.p);
let (prev, next) = (at(prev), at(next));
let Some(a) = self.anchors.get_mut(i) else { return false };
if a.kind == AnchorKind::Smooth && a.has_in() && a.has_out() {
return true;
}
let (pp, nn) = (prev.unwrap_or(a.p), next.unwrap_or(a.p));
let dir = nn - pp;
let l = dir.hypot();
if l <= 1e-9 {
return false;
}
let u = dir / l;
a.h_in = a.p - u * (a.p.distance(pp) / 3.0);
a.h_out = a.p + u * (a.p.distance(nn) / 3.0);
a.kind = AnchorKind::Smooth;
true
}
/// Cut at the anchors `at`: each becomes the end of one open piece and the start of the next,
/// its handle off each piece retracted (the shape doesn't change). A closed subpath opens at
/// its first cut, so one cut leaves one piece whose ends coincide. The ends of an open subpath
/// and indices past the end don't cut; with no cut left, the subpath comes back as it is.
pub fn cut_at(&self, at: &BTreeSet<usize>) -> Vec<SubPath> {
let n = self.anchors.len();
let mut cuts = at.iter().copied().filter(|&i| i < n && (self.closed || (i > 0 && i + 1 < n))).peekable();
let Some(&first) = cuts.peek().filter(|_| n >= 2) else { return vec![self.clone()] };
// A closed subpath's anchors from the first cut round to it again; an open one's as they are.
let (run, cuts): (Vec<Anchor>, BTreeSet<usize>) = if self.closed {
(self.anchors.iter().cycle().skip(first).take(n + 1).copied().collect(), cuts.map(|c| (c + n - first) % n).chain([n]).collect())
} else {
(self.anchors.clone(), cuts.collect())
};
let mut pieces = vec![];
let mut cur: Vec<Anchor> = vec![];
for (i, a) in run.into_iter().enumerate() {
if !cuts.contains(&i) {
cur.push(a);
continue;
}
if !cur.is_empty() {
cur.push(Anchor { h_out: a.p, kind: AnchorKind::Corner, ..a });
pieces.push(SubPath::new(std::mem::take(&mut cur), false));
}
if i < n {
cur.push(Anchor { h_in: a.p, kind: AnchorKind::Corner, ..a });
}
}
if cur.len() > 1 {
pieces.push(SubPath::new(cur, false));
}
pieces
}
/// Signed area via the shoelace formula on the Bézier path (positive = clockwise in y-down).
pub fn area(&self) -> f64 {
let mut bp = BezPath::new();
self.to_bezpath_into(&mut bp);
bp.area()
}
}
/// A (possibly multi-subpath) path.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct PathData {
pub subpaths: Vec<SubPath>,
}
impl PathData {
pub fn new(subpaths: Vec<SubPath>) -> Self {
Self { subpaths }
}
pub fn single(sp: SubPath) -> Self {
Self { subpaths: vec![sp] }
}
pub fn is_empty(&self) -> bool {
self.subpaths.iter().all(|s| s.anchors.is_empty())
}
pub fn anchor_count(&self) -> usize {
self.subpaths.iter().map(|s| s.anchors.len()).sum()
}
pub fn to_bezpath(&self) -> BezPath {
let mut bp = BezPath::new();
for sp in &self.subpaths {
sp.to_bezpath_into(&mut bp);
}
bp
}
/// Convert a kurbo path to anchors. Quadratics are elevated to cubics.
pub fn from_bezpath(bp: &BezPath) -> Self {
let mut subpaths: Vec<SubPath> = Vec::new();
let mut cur: Option<SubPath> = None;
let mut last = Point::ZERO;
for el in bp.elements() {
match *el {
PathEl::MoveTo(p) => {
if let Some(sp) = cur.take()
&& !sp.anchors.is_empty()
{
subpaths.push(sp);
}
cur = Some(SubPath { anchors: vec![Anchor::corner(p)], closed: false });
last = p;
}
PathEl::LineTo(p) => {
let sp = cur.get_or_insert_with(|| SubPath { anchors: vec![Anchor::corner(last)], closed: false });
sp.anchors.push(Anchor::corner(p));
last = p;
}
PathEl::QuadTo(q, p) => {
let c1 = last + (q - last) * (2.0 / 3.0);
let c2 = p + (q - p) * (2.0 / 3.0);
push_curve(&mut cur, last, c1, c2, p);
last = p;
}
PathEl::CurveTo(c1, c2, p) => {
push_curve(&mut cur, last, c1, c2, p);
last = p;
}
PathEl::ClosePath => {
if let Some(mut sp) = cur.take() {
// Merge a closing anchor that duplicates the start.
if sp.anchors.len() > 1
&& let (Some(first), Some(lastp)) = (sp.anchors.first().map(|a| a.p), sp.anchors.last().map(|a| a.p))
&& first.distance(lastp) < 1e-7
&& let Some(l) = sp.anchors.pop()
&& let Some(a0) = sp.anchors.first_mut()
{
a0.h_in = l.h_in;
}
sp.closed = true;
for a in &mut sp.anchors {
*a = Anchor::with_handles(a.p, a.h_in, a.h_out);
}
last = sp.anchors.first().map(|a| a.p).unwrap_or(last);
subpaths.push(sp);
}
}
}
}
if let Some(mut sp) = cur
&& !sp.anchors.is_empty()
{
for a in &mut sp.anchors {
*a = Anchor::with_handles(a.p, a.h_in, a.h_out);
}
subpaths.push(sp);
}
Self { subpaths }
}
/// Tight geometric bounds (curve extrema, not control points).
pub fn bounds(&self) -> Option<Rect> {
if self.is_empty() {
return None;
}
let bp = self.to_bezpath();
if self.anchor_count() == 1
&& let Some(a) = self.subpaths.iter().find_map(|s| s.anchors.first())
{
return Some(Rect::from_points(a.p, a.p));
}
Some(bp.bounding_box())
}
/// Bounds including control handles (used for quick culling).
pub fn control_bounds(&self) -> Option<Rect> {
let mut it = self.subpaths.iter().flat_map(|s| s.anchors.iter()).flat_map(|a| [a.p, a.h_in, a.h_out]);
let first = it.next()?;
Some(it.fold(Rect::from_points(first, first), |r, p| r.union_pt(p)))
}
pub fn transform(&mut self, a: Affine) {
for sp in &mut self.subpaths {
for an in &mut sp.anchors {
*an = an.transform(a);
}
}
}
pub fn transformed(&self, a: Affine) -> Self {
let mut c = self.clone();
c.transform(a);
c
}
pub fn is_closed(&self) -> bool {
!self.subpaths.is_empty() && self.subpaths.iter().all(|s| s.closed)
}
/// Nearest point on any segment: (subpath, segment, t, point, distance).
pub fn nearest(&self, p: Point) -> Option<(usize, usize, f64, Point, f64)> {
let mut best: Option<(usize, usize, f64, Point, f64)> = None;
for (si, sp) in self.subpaths.iter().enumerate() {
for seg in 0..sp.segment_count() {
let c = sp.segment(seg);
let n = c.nearest(p, 1e-6);
let q = c.eval(n.t);
let d = n.distance_sq.sqrt();
if best.is_none_or(|b| d < b.4) {
best = Some((si, seg, n.t, q, d));
}
}
}
best
}
/// Iterate (subpath index, anchor index, anchor).
pub fn anchors(&self) -> impl Iterator<Item = (usize, usize, &Anchor)> {
self.subpaths.iter().enumerate().flat_map(|(si, s)| s.anchors.iter().enumerate().map(move |(ai, a)| (si, ai, a)))
}
pub fn anchor_mut(&mut self, si: usize, ai: usize) -> Option<&mut Anchor> {
self.subpaths.get_mut(si)?.anchors.get_mut(ai)
}
pub fn reverse(&mut self) {
for sp in &mut self.subpaths {
sp.reverse();
}
}
/// Total length of all segments.
pub fn length(&self) -> f64 {
self.to_bezpath().segments().map(|s| kurbo::ParamCurveArclen::arclen(&s, 1e-6)).sum()
}
}
fn push_curve(cur: &mut Option<SubPath>, last: Point, c1: Point, c2: Point, p: Point) {
let sp = cur.get_or_insert_with(|| SubPath { anchors: vec![Anchor::corner(last)], closed: false });
if let Some(a) = sp.anchors.last_mut() {
a.h_out = c1;
}
sp.anchors.push(Anchor { p, h_in: c2, h_out: p, kind: AnchorKind::Corner });
}
#[cfg(test)]
mod tests {
use super::*;
fn square() -> PathData {
PathData::single(SubPath::polyline(&[Point::new(0.0, 0.0), Point::new(10.0, 0.0), Point::new(10.0, 10.0), Point::new(0.0, 10.0)], true))
}
#[test]
fn anchors_serialize_compactly_and_read_v1_maps() {
let corner = Anchor::corner(Point::new(1.0, 2.0));
assert_eq!(serde_json::to_string(&corner).unwrap(), r#"{"p":[1.0,2.0]}"#);
let smooth = Anchor { p: Point::new(1.0, 2.0), h_in: Point::new(0.0, 2.0), h_out: Point::new(2.0, 2.0), kind: AnchorKind::Smooth };
let back: Anchor = serde_json::from_str(&serde_json::to_string(&smooth).unwrap()).unwrap();
assert_eq!(back, smooth);
let v1 = r#"{"p":{"x":1.0,"y":2.0},"in":{"x":0.0,"y":2.0},"out":{"x":2.0,"y":2.0},"kind":"Smooth"}"#;
assert_eq!(serde_json::from_str::<Anchor>(v1).unwrap(), smooth);
let v1_corner = r#"{"p":{"x":1.0,"y":2.0},"in":{"x":1.0,"y":2.0},"out":{"x":1.0,"y":2.0},"kind":"Corner"}"#;
assert_eq!(serde_json::from_str::<Anchor>(v1_corner).unwrap(), corner);
}
#[test]
fn square_bounds_and_area() {
let p = square();
assert_eq!(p.bounds(), Some(Rect::new(0.0, 0.0, 10.0, 10.0)));
assert!((p.subpaths[0].area().abs() - 100.0).abs() < 1e-9);
assert_eq!(p.subpaths[0].segment_count(), 4);
}
#[test]
fn bezpath_roundtrip_polyline() {
let p = square();
let bp = p.to_bezpath();
let back = PathData::from_bezpath(&bp);
assert_eq!(back.subpaths.len(), 1);
assert_eq!(back.subpaths[0].anchors.len(), 4);
assert!(back.subpaths[0].closed);
assert_eq!(back.bounds(), p.bounds());
}
#[test]
fn bezpath_roundtrip_curves() {
let c = kurbo::Circle::new((50.0, 50.0), 20.0);
let bp = c.to_path(1e-3);
let pd = PathData::from_bezpath(&bp);
assert_eq!(pd.subpaths.len(), 1);
assert!(pd.subpaths[0].closed);
let b = pd.bounds().unwrap();
assert!((b.width() - 40.0).abs() < 1e-3);
// All anchors of a circle are smooth.
assert!(pd.subpaths[0].anchors.iter().all(|a| a.kind == AnchorKind::Smooth));
}
#[test]
fn insert_anchor_on_line_keeps_shape() {
let mut p = square();
let before = p.bounds();
let idx = p.subpaths[0].insert_anchor(0, 0.5);
assert_eq!(idx, 1);
assert_eq!(p.subpaths[0].anchors[1].p, Point::new(5.0, 0.0));
assert_eq!(p.bounds(), before);
assert_eq!(p.anchor_count(), 5);
}
#[test]
fn insert_anchor_on_curve_keeps_shape() {
let bp = kurbo::Circle::new((0.0, 0.0), 10.0).to_path(1e-3);
let mut pd = PathData::from_bezpath(&bp);
let area0 = pd.subpaths[0].area();
pd.subpaths[0].insert_anchor(1, 0.3);
assert!((pd.subpaths[0].area() - area0).abs() < 1e-6);
}
#[test]
fn nearest_on_edge() {
let p = square();
let (_, seg, _, q, d) = p.nearest(Point::new(5.0, -3.0)).unwrap();
assert_eq!(seg, 0);
assert!((q.x - 5.0).abs() < 1e-6 && q.y.abs() < 1e-6);
assert!((d - 3.0).abs() < 1e-6);
}
#[test]
fn reverse_flips_area_sign() {
let mut p = square();
let a = p.subpaths[0].area();
p.reverse();
assert!((p.subpaths[0].area() + a).abs() < 1e-9);
}
#[test]
fn transform_moves_bounds() {
let p = square().transformed(Affine::translate((5.0, 5.0)));
assert_eq!(p.bounds(), Some(Rect::new(5.0, 5.0, 15.0, 15.0)));
}
#[test]
fn smooth_detection() {
let a = Anchor::with_handles(Point::new(0.0, 0.0), Point::new(-1.0, 0.0), Point::new(2.0, 0.0));
assert_eq!(a.kind, AnchorKind::Smooth);
let c = Anchor::with_handles(Point::new(0.0, 0.0), Point::new(-1.0, 0.0), Point::new(0.0, 2.0));
assert_eq!(c.kind, AnchorKind::Corner);
}
#[test]
fn length_of_square() {
assert!((square().length() - 40.0).abs() < 1e-6);
}
#[test]
fn serde_roundtrip() {
let p = square();
let s = serde_json::to_string(&p).unwrap();
let back: PathData = serde_json::from_str(&s).unwrap();
assert_eq!(p, back);
}
}