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Double-clicking the MSI used to flash a progress bar and close, so users couldn't tell it had installed. It now opens a wizard: Welcome, install folder (remembered across upgrades), Ready, progress, and a Finish page that says where to find the app with a ticked "Launch VectorCraft" box. Every page names the full version, pre-release tag included. The wizard art is drawn from the app icon at package time; msiexec /qn still installs silently. Co-Authored-By: Claude Opus 5.5 <[email protected]>
173 lines
9.1 KiB
PowerShell
173 lines
9.1 KiB
PowerShell
<#
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.SYNOPSIS
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Build, sign and package VectorCraft for Windows.
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.DESCRIPTION
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Produces, in $env:DIST (default: dist/release):
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vectorcraft-<version>-windows-<arch>.msi per-machine installer (WiX v5)
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vectorcraft-<version>-windows-<arch>-portable.zip vectorcraft.exe + vectorcraft-cli.exe
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The binaries link the C runtime statically (+crt-static), so neither the MSI nor the portable
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zip needs the Visual C++ redistributable. Signing is delegated to sign.ps1 (skipped with a
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warning when no signing secrets are set).
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Needs: Rust (MSVC toolchain + the target), the Windows SDK (rc.exe, signtool.exe),
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and WiX v5: dotnet tool install --global wix --version 5.0.2
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wix extension add -g WixToolset.UI.wixext/5.0.2 WixToolset.Util.wixext/5.0.2
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.EXAMPLE
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pwsh packaging/windows/package.ps1 -Arch x64
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pwsh packaging/windows/package.ps1 -Arch x86 -SkipBuild
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pwsh packaging/windows/package.ps1 -Arch arm64 # cross-compiled; needs the MSVC ARM64 build tools
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#>
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param(
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[ValidateSet('x64', 'x86', 'arm64')] [string] $Arch = 'x64',
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[switch] $SkipBuild
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)
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$ErrorActionPreference = 'Stop'
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$Root = (Resolve-Path (Join-Path $PSScriptRoot '..\..')).Path
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function Invoke-Native([string] $What, [scriptblock] $Block) {
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Write-Output "==> $What"
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& $Block
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if ($LASTEXITCODE -ne 0) { throw "$What failed with exit code $LASTEXITCODE" }
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}
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# The version lives in one place: [workspace.package] version in the root Cargo.toml.
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$Version = $env:VECTORCRAFT_VERSION
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if (-not $Version) {
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$inPkg = $false
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foreach ($line in Get-Content (Join-Path $Root 'Cargo.toml')) {
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if ($line -match '^\s*\[') { $inPkg = ($line.Trim() -eq '[workspace.package]'); continue }
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if ($inPkg -and $line -match '^\s*version\s*=\s*"([^"]+)"') { $Version = $Matches[1]; break }
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}
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}
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if (-not $Version) { throw 'could not read [workspace.package] version from Cargo.toml' }
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# MSI ProductVersion is numeric (major.minor.build); pre-release tags are dropped there.
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$MsiVersion = ($Version -split '-')[0]
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$Target = switch ($Arch) { 'x64' { 'x86_64-pc-windows-msvc' } 'x86' { 'i686-pc-windows-msvc' } 'arm64' { 'aarch64-pc-windows-msvc' } }
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$Dist = if ($env:DIST) { $env:DIST } else { Join-Path $Root 'dist\release' }
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$TargetDir = if ($env:CARGO_TARGET_DIR) { $env:CARGO_TARGET_DIR } else { Join-Path $Root 'target' }
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New-Item -ItemType Directory -Force -Path $Dist | Out-Null
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if (-not $env:VECTORCRAFT_BUILD_SHA) { $env:VECTORCRAFT_BUILD_SHA = (git -C $Root rev-parse HEAD 2>$null) }
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if (-not $env:VECTORCRAFT_BUILD_DATE) { $env:VECTORCRAFT_BUILD_DATE = (Get-Date).ToUniversalTime().ToString('yyyy-MM-dd') }
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Write-Output "VectorCraft $Version for Windows $Arch ($Target)"
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if (-not $SkipBuild) {
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# Static CRT: no VC++ redistributable needed. Scoped to the target so host build scripts and
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# proc-macros are unaffected.
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$flagVar = 'CARGO_TARGET_' + ($Target.ToUpper() -replace '-', '_') + '_RUSTFLAGS'
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[Environment]::SetEnvironmentVariable($flagVar, '-C target-feature=+crt-static')
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# Fail the build (rather than warn) if the icon/VERSIONINFO can't be embedded.
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$env:VECTORCRAFT_REQUIRE_WINRES = '1'
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Invoke-Native "cargo build ($Target)" { cargo build --release --locked -p vectorcraft -p vectorcraft-cli --target $Target }
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}
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$Bin = Join-Path $TargetDir "$Target\release"
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# Check both binaries' PE headers before packaging. Machine (COFF header) must match -Arch, so an
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# x64 build can never ship labelled arm64. Subsystem (optional header): 2 = Windows GUI, 3 = console.
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# The app must be GUI (no console window opens with it); the CLI must stay console so its output
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# reaches the terminal.
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function Get-PeHeader([string] $Path) {
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$bytes = [System.IO.File]::ReadAllBytes($Path)
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$pe = [BitConverter]::ToInt32($bytes, 0x3C)
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return @{ Machine = [BitConverter]::ToUInt16($bytes, $pe + 4); Subsystem = [BitConverter]::ToUInt16($bytes, $pe + 0x5C) }
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}
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$Machine = switch ($Arch) { 'x64' { 0x8664 } 'x86' { 0x14C } 'arm64' { 0xAA64 } }
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foreach ($check in @(@('vectorcraft.exe', 2), @('vectorcraft-cli.exe', 3))) {
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$h = Get-PeHeader (Join-Path $Bin $check[0])
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if ($h.Machine -ne $Machine) { throw "$($check[0]) is for machine 0x$('{0:X}' -f $h.Machine), expected 0x$('{0:X}' -f $Machine) ($Arch)" }
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if ($h.Subsystem -ne $check[1]) { throw "$($check[0]) has PE subsystem $($h.Subsystem), expected $($check[1])" }
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Write-Output "ok $($check[0]): $Arch, PE subsystem $($h.Subsystem)"
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}
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$Stage = Join-Path $TargetDir "windows-package\$Arch"
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Remove-Item -Recurse -Force $Stage -ErrorAction SilentlyContinue
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New-Item -ItemType Directory -Force -Path $Stage | Out-Null
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Copy-Item (Join-Path $Bin 'vectorcraft.exe'), (Join-Path $Bin 'vectorcraft-cli.exe') $Stage
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& (Join-Path $PSScriptRoot 'sign.ps1') (Join-Path $Stage 'vectorcraft.exe') (Join-Path $Stage 'vectorcraft-cli.exe')
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# ---- MSI ---------------------------------------------------------------------------------------
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# The setup wizard's art, drawn here from the app icon so the MSI shows VectorCraft rather than
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# WiX's stock bitmaps: a 493x58 banner across the top of the inner pages (the page title is drawn
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# over its left side, so that stays white) and a 493x312 backdrop for the Welcome and Finish pages
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# (their text sits on the right; the left 164 px are ours). Both must be 24-bit BMPs.
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function New-InstallerArt([string] $IconPng, [string] $BannerOut, [string] $DialogOut) {
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Add-Type -AssemblyName System.Drawing
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$paper = [System.Drawing.ColorTranslator]::FromHtml('#efe9dc')
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$accent = [System.Drawing.ColorTranslator]::FromHtml('#e8573f')
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$icon = [System.Drawing.Image]::FromFile($IconPng)
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try {
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foreach ($spec in @(@($BannerOut, 493, 58), @($DialogOut, 493, 312))) {
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$bmp = New-Object System.Drawing.Bitmap $spec[1], $spec[2], ([System.Drawing.Imaging.PixelFormat]::Format24bppRgb)
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$g = [System.Drawing.Graphics]::FromImage($bmp)
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try {
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$g.InterpolationMode = [System.Drawing.Drawing2D.InterpolationMode]::HighQualityBicubic
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$g.SmoothingMode = [System.Drawing.Drawing2D.SmoothingMode]::AntiAlias
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$g.Clear([System.Drawing.Color]::White)
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if ($spec[2] -eq 58) {
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$g.DrawImage($icon, 493 - 46 - 8, 6, 46, 46)
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} else {
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$panel = New-Object System.Drawing.SolidBrush $paper
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$stripe = New-Object System.Drawing.SolidBrush $accent
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$g.FillRectangle($panel, 0, 0, 164, 312)
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$g.FillRectangle($stripe, 160, 0, 4, 312)
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$g.DrawImage($icon, 18, 64, 124, 124)
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$panel.Dispose(); $stripe.Dispose()
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}
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} finally { $g.Dispose() }
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$bmp.Save($spec[0], [System.Drawing.Imaging.ImageFormat]::Bmp)
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$bmp.Dispose()
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}
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} finally { $icon.Dispose() }
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}
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$Banner = Join-Path $Stage 'installer-banner.bmp'
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$Dialog = Join-Path $Stage 'installer-dialog.bmp'
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New-InstallerArt (Join-Path $Root 'assets\app-icon\hicolor\256x256\apps\ai.storyteller.vectorcraft.png') $Banner $Dialog
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$Msi = Join-Path $Dist "vectorcraft-$Version-windows-$Arch.msi"
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Invoke-Native 'wix build' {
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wix build (Join-Path $PSScriptRoot 'vectorcraft.wxs') -arch $Arch `
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-ext WixToolset.UI.wixext -ext WixToolset.Util.wixext `
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-culture en-US -loc (Join-Path $PSScriptRoot 'vectorcraft.en-us.wxl') `
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-d "Version=$MsiVersion" -d "DisplayVersion=$Version" -d "BinDir=$Stage" -d "IconPath=$(Join-Path $Root 'assets\app-icon\vectorcraft.ico')" `
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-d "BannerBmp=$Banner" -d "DialogBmp=$Dialog" `
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-o $Msi
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}
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# wix writes its debug symbols (.wixpdb) next to the MSI; keep them out of the release assets.
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Remove-Item -Force -ErrorAction SilentlyContinue ([IO.Path]::ChangeExtension($Msi, '.wixpdb'))
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& (Join-Path $PSScriptRoot 'sign.ps1') $Msi
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# ---- portable zip ------------------------------------------------------------------------------
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$Portable = Join-Path $TargetDir "windows-package\vectorcraft-$Version-windows-$Arch-portable"
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Remove-Item -Recurse -Force $Portable -ErrorAction SilentlyContinue
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New-Item -ItemType Directory -Force -Path $Portable | Out-Null
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Copy-Item (Join-Path $Stage '*.exe') $Portable
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foreach ($f in 'README.md', 'LICENSE', 'LICENSE-MIT', 'LICENSE-APACHE') {
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$p = Join-Path $Root $f
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if (Test-Path $p) { Copy-Item $p $Portable }
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}
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# Built with craft-fonts (CRAFT_FONTS_DIR, release builds): the embedded fonts' licences.
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if ($env:CRAFT_FONTS_DIR) {
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foreach ($ofl in Get-ChildItem -Path (Join-Path $env:CRAFT_FONTS_DIR 'fonts\*\OFL.txt') -ErrorAction SilentlyContinue) {
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Copy-Item $ofl.FullName (Join-Path $Portable "OFL-$($ofl.Directory.Name).txt")
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}
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}
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$Zip = Join-Path $Dist "vectorcraft-$Version-windows-$Arch-portable.zip"
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Remove-Item -Force $Zip -ErrorAction SilentlyContinue
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Compress-Archive -Path $Portable -DestinationPath $Zip
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# Smoke-test the CLI when this machine can run it. An ARM64 build made on an x64 runner can't run
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# here; .github/workflows/windows-arm64.yml installs and runs it on ARM64 instead.
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$HostArch = [System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture.ToString().ToLowerInvariant()
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if ($Arch -ne 'arm64' -or $HostArch -eq 'arm64') {
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Invoke-Native 'vectorcraft-cli --version' { & (Join-Path $Stage 'vectorcraft-cli.exe') --version }
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} else {
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Write-Output "skipping vectorcraft-cli --version: an $Arch build doesn't run on this $HostArch machine"
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}
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Get-Item $Msi, $Zip | Format-Table Name, Length
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