document.open (and file.newFromTemplate) with a path relative to the
working directory took the SVG's folder from Path::parent(), which is
"" for a bare file name and was then dropped, so relatively linked
images were "not found" (and, linked by their bare name, not listed in
missingLinks either). A relative path is now made absolute first: its
folder is the working directory, as for the absolute path.
vectorcraft-cli convert printed only the export's warnings; what reading
the input left out now comes as importWarnings.
Fixes#1604
On Windows, perf printed "load average ?": load_average runs sysctl
or reads /proc/loadavg, and Windows has neither. The warning for a
busy machine could not print, so a run over budget on a busy machine
failed, where macOS and Linux warn and exit 0. perf --deep printed no
memory rows, because rss_mb runs ps. --help did not list --deep.
On Windows, perf now reads GetSystemTimes twice, one second apart,
and its first line gives the cores busy on average over that second
where macOS and Linux give the load average. It warns above three
quarters of the cores, as on macOS and Linux: with all 32 logical
processors of a test machine kept busy, the line read "cores busy
32.0" and a run with three budgets over exited 0. The --deep memory
rows give the working set (GetProcessMemoryInfo). Both calls use
winsafe 0.0.29, which Cargo.lock already lists for the desktop app;
the CLI depends on it on Windows with the kernel and psapi features.
The help lists --deep and says that a run over budget on a busy
machine exits 0. perf's report on macOS and Linux does not change.
Rarely set fields move into one optional boxed NodeExtras, and large NodeKind payloads (images,
live shapes, blends, envelopes) are boxed. Every object, and every undo step that copies it,
shrinks: a 50k-path move keeps ~24.5 MB per step instead of ~40 MB. Files stay byte-identical
(Node keeps its flat JSON through a borrowed Serialize and a from-wire Deserialize, no flatten),
and loading is slightly faster. Undo and redo reuse their step's size estimate instead of
walking the document again (8.3 -> 5.6 ms for a 50k-path move).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
# Conflicts:
# crates/engine/src/cmd/graph.rs
# crates/svg/src/export.rs
At 50,000 paths unless noted, against main:
- Pathfinder Outline (300 paths): 145 → 7.5 ms. Each segment was tested against every junction
of the arrangement, and each chain against every chain kept so far. Now a segment tests only
the junctions inside its control box (junctions are sorted by x; a point within reach of a
curve is within reach of that box), with the same nearest-point test. Coincident chains are
found through a grid on their midpoints, taking the first match in the same order a scan does.
- export SVG: 267 → 176 ms. Path data is written straight into one string (`push_num`, the
same digits and trimming as `fmt_num`) instead of a string per number, point and segment.
- open .vectorcraft: 239 → 195 ms. The JSON was parsed once only to find where it ends:
- A file with no NUL has no data after it.
- Otherwise the marker (which holds the first NUL, as JSON can't) is taken when it directly
follows the JSON's last byte, as the writer puts it.
- Anything else takes the old parse.
`perf --deep` prints output hashes of an SVG export and a save → open → save round trip; main
and this branch print the same ones. pathfinder_pinned (Outline included) passes, and so do the
pathops, format and svg suites (345 tests).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
Every lookup by id walked the whole tree, and the edit path did one per selected id, so editing
a selection of n objects cost O(n²). Measured with the new `perf --deep` rows at 25,000 paths:
- Select All: 458 → 3.5 ms
- nudge the selection: 3,517 → 34 ms
- drag it with the Selection tool, per pointer move: 3,413 → 35 ms
- undo / redo: 407 → 3.1 ms
- vectorcraft_doc: Document::index_paths (every id's index path, in one walk; the first in tree
order for a duplicated id, as index_path), node_at, node_mut_at (copy-on-write, as node_mut)
and ancestry_at.
- apply_transform, roots_of, transform_patterns, doc_sane, Selection::prune and
Document::paint_order look their ids up with one walk instead of one each.
- Selection::set dedups with a hash set instead of Vec::contains per id.
- vectorcraft-cli perf --deep: tracked rows for editing a whole selection (select, nudge, drag,
undo, redo), live effects, every Pathfinder operation, typing in a long story, and memory.
tests_lookups checks the batched lookups against the one-id ones on nested trees with missing and
duplicated ids; storing the last duplicate instead of the first fails it. The doc and engine
suites (2,000 tests) pass unchanged.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VmMmc1J8XeNLxhRihWv9cc
`run` reported "Broken pipe" (on Windows "The pipe is being closed") and exited 1 when the
reader of its stdout went away, unlike `commands` and the other subcommands, which end quietly.
Its step printer now treats a closed pipe as the end of output, not an error: the remaining
steps still run (an export is still written), unprinted, and the run exits 0. Other write
errors and failing steps still fail.
The test runs document.json, a rectangle and an SVG export with stdout closed: status 0, empty
stderr, the SVG written; `run --cmd not-a-command` still fails.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
# Conflicts:
# ROADMAP.md
vectorcraft-cli mcp and vectorcraft --control take the flags PhotoCraft
takes. While roots are in force, every path a command reads (open, place,
relink, SVG image links, library and profile loads, plug-ins, preset
imports, font searches) must lie inside the read root and every path it
writes (save, export, package, Export for Screens and for Web, print to
file, captures, library saves) inside the write root. Paths are made
absolute, links are followed (a missing file's nearest folder's), and the
result is compared by whole components, ignoring case on Windows; `..`
below a missing folder, dangling links and device names are refused. A
root left out grants none of its access; without the flags nothing
changes.
The checks live in one place, vectorcraft_engine::file_access, consulted
by the engine's file helpers and the app's file services. The headless
server confines its whole process; the app confines control requests,
the frames carrying input they inject and the background saves they
start, leaving the person at the keyboard and the app's own folders
alone. The screenshot tool now has the backend write its file.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A run (vectorcraft-cli run, the MCP command_batch tool) had no way to use
an id an earlier step returned. A parameter string that is exactly
$N.path or $last.path now takes that value from step N's result
(0-based), e.g. {"id":"$1.id"}; $$ starts a literal $, and a
reference to nothing fails the step. Objects given to a command are now
used as given: an ids element or id that isn't an object id (or an
unresolved reference) fails instead of the command acting on the
selection. text.setRangeStyle styles the selected type object when no
id is given, as text.setStyle does.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
When a document opens with fonts that aren't available, fonts used
only in its symbols included, VectorCraft lists them in a Missing
Fonts dialog after the missing linked file questions, one document at
a time, with Find Fonts and Close. Find Fonts opens Type › Find Font
on the first missing font of the layers' type, to replace it. After
Find Fonts or Close the dialog doesn't open again for that open; when
another dialog replaces it, it opens again once that dialog closes.
Search Fonts Folder (the Fonts folder File › Package writes next to
the document) and Find in Folder… search a folder and its subfolders
for the fonts' files, and Add Fonts copies the files the user chooses
into a Fonts folder next to the preferences. The desktop app and
vectorcraft-cli read that folder with the system's font folders. Type
› Find Font has a Find in Folder… button too when fonts the document
uses are missing. The web app shows no dialog; a status message says
how many fonts aren't available.
- text.missingFonts lists each missing family and style once,
whatever version the document's type names, and leaves out CSS
generic families such as sans-serif. text.findFontFiles searches a
folder on up to 8 threads and returns at once; text.findFontFiles {}
reports the search, and {stop: true} stops it. A search reads only
what the font scan reads of font files (their table directories and
name, fvar and OS/2 tables) and, on macOS, of suitcase fonts, and
lists a file for a font only when the file makes the font resolve
exactly. It does not enter app packages, the Program Files and
ProgramData folders, the system's folders at the root of a volume,
the Shared and Public folders in Users, a home folder's Library,
AppData, Applications, snap and dot folders, a Library folder's app
data folders or the folders the environment names for apps, and it
skips other hidden folders and does not follow links below the
picked folder. It ends after 60 s by default, after 10,000,000
entries listed, with more than 1,000,000 folders waiting, after
10,000 font files read or 1,000 kept, or once every font has a file;
Stop and Close end it too.
- text.addFontFiles copies only files the last search found. Of
those, it copies only regular .ttf, .otf, .ttc, .otc, .woff and
.woff2 files and suitcase fonts with their resource fork, at most
256 MB a file and 1 GB in all. It never replaces a file: a file with
the same contents is kept, and when another file has that name, the
copy gets a number (Name 2.otf). The fonts are then scanned again,
and type set in them redraws.
- ui.missingFontsDialog and ui.findFontsInFolder open the dialog for
agents; docs/control-protocol.md lists its fields.
- File › Package gives a font file whose name has no font extension
the extension that matches its data (.ttf, .otf or .ttc).
- vectorcraft-text adds set_app_font_dir, which system_font_dirs
reads, WantedFonts, which reads a font file's names as the font scan
does, is_font_file and is_suitcase. #762 split its face reader, which
now takes read budgets: file_face_names_within tries the suitcase
reader first, and reader_face_names_within applies the budgets to
each font. vectorcraft-format adds write_new_with.
Docs: docs/mcp.md, docs/control-protocol.md, ROADMAP.
The font scan read only the macOS font folders and the Additional
Fonts Folder, so fonts that apps and font managers register with
CoreText from their own folders were missing from the font menus, and
exports set such type in the fallback font. CoreText's font manager
lists them with the installed fonts.
- `mac_fonts.rs` lists the files of the fonts the font manager has
available (`CTFontManagerCopyAvailableFontURLs`, through
objc2-core-text), keeping only file URLs as `open_documents.rs` does
(#433). The desktop app and `vectorcraft-cli` install it as they
install the DirectWrite lister on Windows, and the scan reads the
files outside the font folders in place.
- The scan leaves out faces with no outlines the font engine draws (no
glyf, CFF, CFF2 or VARC table), on every platform. CoreText lists
Apple's PingFang UI interface font (macOS 27), whose outlines are in
an hvgl table; if the scan cataloged it, PingFang SC would count as
installed, and Chinese characters in fallback text, Japanese kanji
included, would draw blank.
- Tests: the list holds the installed fonts by full path, a font
registered from another folder is listed while it is registered, and
a face without outlines the engine draws isn't cataloged.
An Illustrator EPS is a flattened page plus, after %%EOF, an editing copy of
the document; a PDF-compatible .ai carries the same in its private data.
Importing only the page lost layer names, order, visibility, hidden layers
and hidden objects and hidden text.
- eps: read the editing copy (Zstandard %AI24_DataStream, older zlib
%AI9_DataStream) into layers, sublayers, groups, compound paths, clip
groups and hidden objects, run by the existing PostScript interpreter.
Falls back to the page, with a warning, when a shown layer uses an
operator that isn't read or the art differs from the page by over 5%.
- eps: read the text document (ate.rs) to place type on hidden layers and
objects; the page's type is matched to the file's text objects by
position (pieces of a line included) and kept with the nearest one when
none claims it. Area type and type on a path are left out with a note.
- pdf/engine: .ai files go through the same reader.
- engine/cli: a file whose import left things out isn't overwritten unless
asked (acknowledgeLoss, --replace-lossy).
- eps: font names re-encoded with a *<n> suffix resolve to their family.
- i18n: es/it/ru for the new import messages; ROADMAP updated.
Container and text-document formats were inferred from user-owned files; the
Adobe file format specification was not read.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
The DirectWrite font lister (#594) was installed in the desktop app only:
`vectorcraft-cli` (convert, run, MCP) didn't see fonts that font services
such as Adobe Fonts load on Windows, so its exports set such type in a
fallback font.
- The CLI shares the app's `system_fonts.rs` and installs it first thing
on Windows (not the win7 build). The text crate stays free of unsafe
code; the CLI denies unsafe code instead of forbidding it, so the
shared module's own allowance applies.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
An SVG used as an animation rig lost its hidden alternates and their
rotation pivots: the exporter left hidden objects out (only hidden layers
could be kept), and the importer dropped data-* attributes.
- SVG export: hiddenLayers (on by default for document.save, as before)
now keeps hidden objects too, each written display="none" on its own
element (path, image, text or group). Exports still leave them out
unless asked; the CLI's convert asks, as a conversion keeps the
document.
- An object's own data: ObjectAttributes.data, the data-* attributes in
order (ours, data-name and data-vc-*, aside). The importer keeps them on
the objects and layers they belong to (at most 64 per element), the
exporter writes them back, the native format saves them (missing in
older files), and object.setProps {data: {key: value|null}} sets or
removes them.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Reported: with the Pen there was no way to edit curves in place as Ctrl does in Illustrator on
Windows (Cmd on the Mac), segments couldn't be grabbed, and the curve-editing tools felt slow and
sometimes didn't take a handle.
- Cmd/Ctrl held at a press with any tool but a selection tool now borrows the selection tool in the
engine (Session::pointer), not in the canvas: the selection tool chosen last, or Direct Selection
for the Pen, Curvature and anchor tools until one is chosen. The tool lent to isn't deactivated,
so the Pen goes on drawing its path after the release while that path stays selected; it no
longer draws on another open path selected meanwhile. Agents reach it with pointer_gesture
mods.cmd. With Cmd held the pointer is the borrowed tool's. Choosing a tool or switching
documents mid-gesture gives the tool back first.
- Pen + Alt over a segment of a selected path reshapes it, as the Anchor Point tool does.
- The handles shown are the handles that drag (one helper for Direct Selection, the Anchor Point
tool and Pen + Alt): Direct Selection now drags the handles of a path selected as a whole (as
the Pen leaves it, so Cmd + drag of a handle while drawing works), the Anchor Point tool no
longer grabs handles that Show handles when multiple anchors are selected hides, the nearest
handle wins, and a handle shorter than the tolerance leaves its anchor to be picked. The anchor
tools pick within Selection & Anchor Display > Tolerance instead of a fixed 4 px.
- path.reshapeSegment keeps a smooth anchor at either end smooth (its other handle turns with the
moved one) instead of kinking it.
- A dragged handle gathered its smart guide targets from the whole document on every pointer move
(21 ms per move on 20,000 paths): HandleSnap now gathers them once per drag (1 ms).
vectorcraft-cli perf measures handle and segment drags on a 5,000-anchor path.
- catalog::is_selection_tool and catalog::edits_anchors replace the UI's own lists.
- Tests in tools, engine and MCP (headless pointer_gesture); docs/mcp.md, control-protocol.md,
ROADMAP.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Discord feedback: "EPS files are always rasterized: they open as bitmaps, in
other programs as vectors". Every EPS saved by Illustrator 2026 fell back to
its TIFF preview (`gcheck` was unknown), and cairo/Inkscape files stopped at
their first image (`status`), dropped masked images (ImageType 3) and failed
on mesh gradients; the warning didn't say where the program failed.
Fallback never silent:
- The warning names the PostScript error, the operator that raised it and
the named procedures it ran in, innermost first ("a PostScript error
(typecheck in `add`), in `inner` in `outer`"); errors caught by `stopped`
aren't reported. It reaches the status bar, document.open, app.open and
file.open (which now return document.open's result, so MCP's open_file over
the control channel gets it), and `vectorcraft-cli info` ("warnings").
- A file whose PostScript can't be read opens as its TIFF preview, else its
Windows metafile preview (as vectors, scaled to the bounding box), else its
EPSI bitmap. es @msg rows for the new messages.
Interpreter:
- Operators programs probe or use: gcheck/scheck, rootfont,
currentcolorrendering, currenthsbcolor, status, token, read,
bytesavailable, fileposition/setfileposition, resetfile, write*, pdfmark
(marks dropped, as Ghostscript does), execform, nulldevice, strokepath,
pathforall, user paths (ufill/ueofill/ustroke/uappend/upath/setbbox, the
encoded form too), setcachedevice2, findcolorrendering, cache, device and
VM queries, revision; (%stdout) (w) file gives a sink.
- `//name` is replaced by its value when read, inside procedures too.
- Tiling patterns become pattern swatches (their PaintProc drawn in pattern
space, one cell; uncoloured ones in the colour under them; makepattern
copies share one swatch); nested patterns stop at 8 levels.
- Type 3 fonts draw their glyphs (BuildGlyph/BuildChar, widths from
setcachedevice/setcharwidth) as outlines grouped per string, spaced by
ashow/widthshow/awidthshow/xshow/yshow/xyshow/kshow; glyphshow and
stringwidth/cshow use them.
- Shadings of types 1 and 4-7 become gradient meshes (data from arrays,
strings or files, packed or not, flags sharing edges), as fills through a
shading pattern too; sampled functions (type 0) are evaluated;
GradientMesh::coons/triangle are shared with PDF import.
- ImageType 3 masked images, interleaved by sample, by row or in separate
sources; ReusableStreamDecode reads its data when made; Flate/LZW PNG and
TIFF predictors.
- Bounded: DeviceN at 32 inks, sampled functions at 2^24 samples and 32
outputs, 4096 patches a shading, strokepath ignores dashes finer than 1e5
pieces, Type 3 glyphs nest 8 deep (a glyph that shows itself overflowed the
stack before the limit), 64-bit index maths for 32-bit targets.
Tests: a synthetic program per generator (cairo/Inkscape, its Type 3 fonts,
matplotlib, CorelDRAW, Affinity, LibreOffice, Ghostscript eps2write,
Illustrator procsets), meshes and function shadings, masked images, fault
messages, probing operators, metafile/EPSI previews, `//name`, user paths,
hostile patterns/glyphs/shadings (run against main, 12 of the 14 generator
and feature tests fail; CorelDRAW- and LibreOffice-style programs already
read there). The import fuzz vocabulary covers the new operators. Checked
against real files made here with Inkscape 1.4 (cairo) and Illustrator 2026
(its own format and the CS-to-CC compatibility formats; all fell back or
stopped early on main and open as vectors now; its Illustrator 8 format
needs the next commit); those files aren't committed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
document.inspect takes the same {depth?, childLimit?} slicing as
document.node (a depth-0 read is the layer skeleton), and document.find
{name?|kind?|text?, limit?} locates nodes across the tree with their
ancestor paths and a total. docs/mcp.md documents the drill-down recipe;
the CLI stdio sweep covers both.
`depth` / `childLimit` without `summary: true` used to return the whole
full-JSON subtree silently; it is now an invalid-params error. docs/mcp.md
describes the slice parameters and childCount, the engine test covers
fractional values, unsliced reads and limits past the tree, and the CLI
stdio sweep reads a sliced group through run_command.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The export tool's description, the docs' open_file and export rows and the
CLI's run/convert usage listed only some formats. The CLI usage now prints
the writable extensions next to the readable ones, both generated from the
format table (export_extensions), the export tool points to its generated
format enum, and the docs name EPS, DXF, EMF, WMF, SVGZ and templates.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The server answered tools/* and two fixed resources and nothing else, and
resources/templates/list returned an empty array. This adds the rest of the surface a
client can actually use, against 2025-06-18.
- prompts/list and prompts/get: five workflows (poster, icon-set, recolor,
trace-and-style, export-set) with templated arguments. A missing required argument
is -32602 and names itself.
- resources/templates/list, and resources/read for the templates: object/{id},
command/{id}, effect/{id}, swatch/{name}. Reading one thing at a time instead of
vectorcraft://document/json, which on a real document is thousands of lines an agent
pays for again on every change.
- completion/complete for prompt arguments and template variables, ranked prefix
first, capped at 100 with total and hasMore. The values are read live, so a suggested
format, effect id, command id, trace preset, swatch or object id is one the engine
has.
- logging/setLevel and notifications/message. Nothing installed a log::Log before, so
the engine's log::debug! calls went nowhere; this is the sink, silent until asked.
Installing it is vectorcraft-cli's job rather than the library's, so an embedder
that already has a logger keeps it.
docs/mcp.md gains a Protocol section with the capability table and a Not implemented
section: subscriptions, progress, cancellation, sampling, elicitation and Streamable
HTTP all need the transport to interleave reads, which this one does not — handle_line
answers a line with a reply, so it neither reads an incoming cancellation nor can write
progress before the reply it belongs to.
62 tests (50 unit, 12 property/fuzz). protocol_props.rs gained five: prompts survive
junk arguments, completion/complete never panics and always answers at most 100
string values with a consistent hasMore, every template reads or fails cleanly, and
prompts/completions/templates are swept with junk params while asserting the document
comes back byte-identical.
ROADMAP: one bullet under Automation in Shipped so far and the changelog line. The
parity table and the gap list are untouched — MCP is agent automation, so feature
parity does not move.
`vectorcraft-cli commands | head -1` panicked and exited with status 101:
thread 'main' panicked at library/std/src/io/stdio.rs:1168:9:
failed printing to stdout: Broken pipe (os error 32)
println! and print! panic when stdout is closed. Output now goes through
outln! and out!, which end the program with status 0 on a broken pipe (the
reader has what it wanted) and report any other write error on stderr with
status 1.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
As the branch does for older tests: `panic!("…")` instead of
`unreachable!()` in test code (clippy.toml only allows unwrap, expect and
panic there), and the integration tests main added (CLI file I/O, render
gradient text and stroke geometry, SVG export suites) opt out of the
unwrap/expect/panic lints. No test logic changed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Shipped code no longer unwraps, expects or panics: every one of the 124
unwrap()/expect()/panic!/unreachable! sites outside tests now handles the
failure (Result/Option, ?, let-else, defaults) and reports errors to the user.
- Lints: workspace clippy denies unwrap_used, expect_used, panic, todo,
unimplemented and unreachable; clippy.toml allows them in tests, and
integration tests, examples and testkit opt out explicitly.
- Safety net (vectorcraft_engine::guard): a panic in a top-level command rolls
the document back and returns EngineError::Internal; a panicking tool is
reset; the MCP server answers with an internal error and keeps serving; the
UI frame and each control request are guarded.
- APIs that hid failures now return them: Rendered::to_png/to_jpeg/to_webp
return Result (JPEG/WebP errors used to write empty files),
FontDb::face returns Option, Region::top returns Option.
- Fuzzing: engine/tests/import_fuzz.rs feeds garbage, hostile and mutated SVG
and PDF through import → render → export (30k cases locally, no panics).
- Docs: AGENTS.md/CLAUDE.md rule, docs/development.md "Robustness" section,
README pointer and a PR template checklist.
Co-Authored-By: Claude Opus 5.5 <[email protected]>