Shippori Mincho (assets/fonts, from #145) moves to storytold/craft-fonts. crates/text/build.rs
embeds the fonts of a craft-fonts checkout when CRAFT_FONTS_DIR is set (web: BIZ UDPGothic
Regular only) as vectorcraft_text::CRAFT_FONTS; unset, it is empty and Japanese falls back to the
installed fonts. Document text gets the Japanese faces after the bundled fonts (Mincho first); the
UI adds them at the end of every egui family (BIZ UDPGothic first), before ui_fonts' system-font
discovery. Release and FreeBSD CI builds check craft-fonts out at a pinned commit; packages carry
the fonts' OFL texts.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
VectorCraft had an Additional Plug-ins Folder preference but nothing loaded from it. Port
PhotoCraft's wasmi plug-in host (same sandbox, manifest and parameter schema) as the new
vectorcraft-plugins crate (L2), extended for vector documents:
- Object filters read the selected paths and compound paths as JSON (native PathData and
Paint forms: geometry, fills, strokes, gradients, opacity) and return the objects to keep,
change, add or delete; the output is validated in full and applied as one undo step
(plugin.run). A failing plug-in leaves the document untouched.
- Live-effect plug-ins are geometry effects in the appearance stack (effect id
plugin.<id>), re-evaluated (and cached) when the object or parameters change, editable,
exported and baked by Expand Appearance; a missing plug-in leaves the geometry as is.
- plugin.list / info / run / install / remove / reload; the preference folder installs
every *.wasm at startup and when it changes; File > Open of a .wasm installs it (web).
- Object > Plug-ins and Effect > Plug-ins menus with dialogs generated from the parameter
schema (live preview), the Appearance panel's fx menu, docs/plugins.md, an original
example plug-in (Desaturate, a Rust crate outside the workspace) and fuzzing of the
plug-in boundary (engine/tests/plugin_fuzz.rs).
Tool plug-ins and paint-changing live effects are left for later (docs/plugins.md).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
document.export {format: "jpg"} takes colorModel (rgb|cmyk|gray), quality 0–100, method
(baseline|optimized|progressive), scans (3–5), embedIcc and imageMap (none|client|server).
JPEGs are written with jpeg-encoder. CMYK files hold ink amounts drawn as the renderer's ink
planes, so CMYK colours keep their inks (black type stays black ink alone). Profiles are made
in code from the CMS (cms::icc_bytes): the RGB spaces from their primaries, the CMYK spaces as
Lab lookup tables sampled from their model, a grey with sRGB's tone curve, and loaded
profiles as loaded. Image maps write <stem>.html or <stem>.map beside the image for objects
with a URL and an Image Map shape. The JPEG Options dialog gains Color Model, Quality 0–10,
Method and Scans, Image Map and Embed ICC Profile; CMYK documents default to CMYK.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Adds LICENSE-MIT, LICENSE-APACHE and docs/brand/LICENSE-brand.txt from the Crafting Apps
licensing standard. NOTICE follows the standard template (copyright, licence, brand carve-out)
and keeps the third-party list, now noting the Feather-derived Lucide icons (also MIT) and the
egui default fonts compiled into the app. ASSETS.md gives the docs/brand/ files their trademark
terms and marks the 21 Feather-derived Lucide icons. README uses the standard License and credits
section; AGENTS.md/CLAUDE.md point to the licence and brand files.
Co-Authored-By: Claude Opus 5.5 <[email protected]>