These commands edited the document even when nothing changed, so the
call recorded an undo step, emptied Redo and marked the document
modified:
- All Artwork Above and Other Layers (Object › Lock and
Object › Hide) with nothing to lock or hide: no object above the
selection, no other layer, or every one already locked (Lock) or
hidden (Hide).
- Transform Each with no object to transform, and without Copy when
both scales are 100% and there is no move, rotation or reflection.
- Rearrange All Artboards when no artboard moves, or with no artboard.
- stroke.widthPoint.set and stroke.widthPoint.copy when the profile
comes out as it was, and stroke.widthProfile.set with the profile the
strokes have already.
- Liquify when the stroke reshapes no path, and Puppet Warp given the
pins the art holds already (rest: true), or without rest when every
pin stays where it is and turns the art by 0° or is free.
- Define Perspective Grid with the grid the document has, Attach to
Active Plane with no object, Release with Perspective on art that is
not in perspective, Move Plane to where the plane is, without copies,
and Move Plane to Match Object when the plane is there and active
already.
- Move, Nudge and Transform in Perspective without Copy when no object
moves (1e-9 pt or less along the plane or its normal, Snap to Grid
included, or the identity), and Transform Again after one.
These commands now return without editing the document. The replies
have the same form as before. Transform Each with Copy and no object
to transform no longer empties the selection. Puppet Warp without rest,
with every pin where it is and turning the art by 0° or free, no longer
turns a live shape into a plain path. All Artwork Above still deselects
selected objects that are hidden or locked. Width Point counts a change
of 1e-9 or less in a point's place or width factor (its width over half
the stroke weight) as none. OK in Width Point Edit with the widths it
shows, with or without Adjust Adjoining Width Points, records no undo
step. After a move in perspective that moved nothing, Transform Again
repeats the identity.
One line in the evidence list of docs/target-app-parity.md names the
commands.
Choosing a perspective tool shows the grid, but the canvas also re-selected the tool after a
Cmd-drag with the borrowed Selection tool, so a grid hidden with the tool chosen came back after
any Cmd-drag. `Session::switch_tool` (and the app's `restore_tool`) switch without choosing; the
temporary-tool return uses it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The grid was drawn whenever its `visible` flag was set or a perspective
tool was active, and choosing the Perspective Grid tool (Shift+P) didn't set
the flag. So with the tool chosen, View > Perspective Grid > Hide Grid
(perspective.grid.show) turned the hidden flag on instead of off and the
grid stayed on screen however it was toggled.
Choosing a perspective tool now shows the grid (sets `visible`, view state,
no undo step), and the grid, its widget and the Perspective Grid tool's
handles are drawn only while it is visible. Hide Grid hides it with the
tool still chosen; choosing the tool again shows it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
View > Perspective Grid gains Show/Hide Rulers, Snap to Grid (on by default),
Lock/Unlock Grid and Lock Station Point, with flipping labels and checkmarks (and
Show/Hide Grid's label). Lock Grid stops the grid widgets from dragging; Lock
Station Point swings the other vanishing point around the station point; Snap to
Grid lands drawn corners and moved edges on gridlines within a quarter cell
(perspective.draw/move take snap?); Show Rulers draws a ruler up the true height
line in the grid's units. Gridlines draw in the Define Grid colours and opacity.
New commands perspective.grid.lock/lockStation/snap/rulers (view state).
Existing tests that measure exact perspective moves (two in tests_distort.rs,
the persp_session helper of tests_persp_select.rs) turn snapping off first (it is on by
default and would move their exact corners onto gridlines).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Pins show as soon as the tool has art selected: automatic ones at the
centre and the middle of each limb's end (at least three), until pins are
placed. They stay across tool switches while the selection is unchanged and
a new selection starts afresh.
- The pins live in the document (Document.puppet, never saved) with the rest
shape they started from: every warp starts from it, so warps don't stack and
dragging a pin back restores the original; Undo/Redo take the pins back with
the art. Adding and deleting pins are undo steps too.
- object.puppetWarp gains rest: true (the tool's pins); the new query
object.puppetWarp.pins reads them. A click off the mesh adds nothing and
says so (not-allowed cursor, canvas label); the command refuses such pins.
- The mesh grid covers the expanded art, so tiny art with a wide Expand no
longer allocates millions of cells.
- Tests on groups, compound paths and open strokes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- New original DrawCraft mark (gradient + pen nib) replaces the two-letter badge
- render: thumbnails and pattern tiles use a single-threaded context (vello's default is
multithreaded and panics on filters); per-item raster effects detected
- Type tool state no longer leaks across documents
- ui.set {status} for clean screenshots
- README: new hero, feature shots, Made in DrawCraft gallery; examples/neon-drive, ribbons,
feature-sheet; ASSETS.md updated; heading renamed to Crafting Apps
Co-Authored-By: Claude Opus 5.5 <[email protected]>