mirror of
https://github.com/storytold/soundcraft.git
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- .github/workflows/release.yml: every push to `release` builds a draft GitHub Release: macOS universal DMG (Developer ID + notarization), Windows x64/x86/arm64 MSI + zips (Azure Trusted Signing), Linux x86_64/aarch64 AppImage/deb/rpm/tar.gz + Flatpak manifest, FreeBSD, Web/WASM zip; SHA256SUMS; secrets only via the release environment - packaging/ for every platform; .scraft + audio file associations - cargo xtask version [set X.Y.Z] and xtask ico - apps/soundcraft-web (trunk, WebGPU/WebGL2, WebAudio) - placeholder app icon (original nightingale), window icon, Windows resources - ROADMAP.md Co-Authored-By: Claude Opus 5.5 <[email protected]>
121 lines
4.1 KiB
XML
121 lines
4.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<!-- Template: packaging/macos/package.sh substitutes @VERSION@ (full, e.g. 0.2.0-rc.1),
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@SHORT_VERSION@ (numeric X.Y.Z) and @BUILD_SHA@. -->
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleDisplayName</key>
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<string>SoundCraft</string>
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<key>CFBundleName</key>
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<string>SoundCraft</string>
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<key>CFBundleExecutable</key>
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<string>SoundCraft</string>
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<key>CFBundleIdentifier</key>
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<string>ai.storyteller.soundcraft</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleShortVersionString</key>
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<string>@SHORT_VERSION@</string>
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<key>CFBundleVersion</key>
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<string>@SHORT_VERSION@</string>
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<key>SoundCraftVersion</key>
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<string>@VERSION@</string>
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<key>SoundCraftBuildCommit</key>
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<string>@BUILD_SHA@</string>
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<key>CFBundleIconFile</key>
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<string>SoundCraft</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.music</string>
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<!-- Must match MACOSX_DEPLOYMENT_TARGET in package.sh. Big Sur is the first release on
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Apple silicon and has the Metal feature set wgpu targets. -->
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<key>LSMinimumSystemVersion</key>
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<string>11.0</string>
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<key>NSHighResolutionCapable</key>
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<true/>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
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<true/>
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<key>NSRequiresAquaSystemAppearance</key>
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<false/>
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<!-- Shown by macOS the first time SoundCraft opens an input device (recording). -->
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<key>NSMicrophoneUsageDescription</key>
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<string>SoundCraft records audio from the input you choose.</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright © the SoundCraft authors. MIT OR Apache-2.0.</string>
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<!-- SoundCraft's own format: a JSON session file next to an "Audio Files" folder. -->
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<key>UTExportedTypeDeclarations</key>
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<array>
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<dict>
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<key>UTTypeIdentifier</key>
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<string>ai.storyteller.soundcraft.session</string>
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<key>UTTypeDescription</key>
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<string>SoundCraft Session</string>
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<key>UTTypeConformsTo</key>
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<array>
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<string>public.data</string>
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<string>public.content</string>
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</array>
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<key>UTTypeIconFile</key>
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<string>SoundCraft</string>
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<key>UTTypeTagSpecification</key>
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<dict>
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<key>public.filename-extension</key>
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<array><string>scraft</string></array>
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<key>public.mime-type</key>
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<array><string>application/x-soundcraft-session</string></array>
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</dict>
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</dict>
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</array>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeName</key>
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<string>SoundCraft Session</string>
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<key>CFBundleTypeRole</key>
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<string>Editor</string>
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<key>LSHandlerRank</key>
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<string>Owner</string>
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<key>CFBundleTypeIconFile</key>
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<string>SoundCraft</string>
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<key>LSItemContentTypes</key>
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<array><string>ai.storyteller.soundcraft.session</string></array>
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</dict>
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<!-- Audio and MIDI: offered under "Open With" (imported into a session), never taking over
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the user's default player. -->
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<dict>
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<key>CFBundleTypeName</key>
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<string>Audio File</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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<string>Alternate</string>
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<key>LSItemContentTypes</key>
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<array>
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<string>com.microsoft.waveform-audio</string>
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<string>public.aiff-audio</string>
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<string>public.aifc-audio</string>
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<string>org.xiph.flac</string>
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<string>public.mp3</string>
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</array>
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</dict>
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<dict>
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<key>CFBundleTypeName</key>
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<string>MIDI File</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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<string>Alternate</string>
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<key>LSItemContentTypes</key>
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<array><string>public.midi-audio</string></array>
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</dict>
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</array>
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</dict>
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</plist>
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