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* Make large pixel operations allocation-fallible * Warp: drop the fixed 400 MP cap; fallible reservations already cover large transforms Co-Authored-By: Claude Opus 5.5 <[email protected]> * Adapt #2530 to main: fallible steep-Distort warp, Result from mask paste in float moves; regenerate scorecard Co-Authored-By: Claude Opus 5.5 <[email protected]> --------- Co-authored-by: Brandon Thomas <[email protected]> Co-authored-by: Claude Opus 5.5 <[email protected]>