The "web build and wasm size gate" job failed on main and every PR: the release `_bg.wasm` measured 25,379,677 bytes at8d49ecf5, over the 25,165,824-byte limit in packaging/web/package.sh. - egui's default fonts (Ubuntu Light, Hack, Noto Emoji, emoji-icon-font) were embedded uncompressed (1.4 MB) by egui's `default_fonts` feature. The app now builds egui without it; ui-egui's build.rs deflates the same files from the `epaint_default_fonts` crate (a build-dependency, so no font files are committed) and `egui_fonts.rs` rebuilds egui's exact default stack from them on first use. Test builds keep the feature as the oracle: the rebuilt definitions equal egui's byte for byte. - Translation catalogs: every catalog repeated the same English sources. build.rs now stores the `context<TAB>source` keys once and each catalog as references plus translations, losslessly (`text()` still returns each .tsv byte for byte; malformed lines are kept as they are). - wasm-release profile: opt-level "z" for PhotoCraft's own crates. Dependencies stay at "s" (at "z" the wasm grew 0.4 MB, measured), the file-decoding crates (codecs, psd, raw, heif, vector) stay at "s" and the pixel crates at 3, so decoding and filters keep their speed. Measured with `trunk build --release` (trunk 0.21.14, wasm-opt v123 -Oz): upstream main8d49ecf525,379,677 bytes this change 24,167,186 bytes (-1,212,491) gate 25,165,824 bytes (998,638 headroom) Co-Authored-By: Claude Opus 5.5 <[email protected]>
11 KiB
Hosting PhotoCraft for the web
photocraft-web-<version>.zip (from the GitHub release, or packaging/web/package.sh) holds a
static site in photocraft-web-<version>/:
| File | What it is |
|---|---|
index.html |
The page. It loads everything through relative URLs. |
photocraft-web-<hash>.js |
wasm-bindgen glue (generated, ES module) |
photocraft-web-<hash>_bg.wasm |
The app: about 23 MiB raw, 10.5 MiB with gzip (see Sizes) |
_headers, .htaccess |
Sample header rules for Netlify/Cloudflare Pages and Apache |
fonts/ (optional) |
Fonts loaded on demand, listed in fonts/manifest.txt (see Fonts) |
There is no server-side code. Upload the folder's contents anywhere that serves static files.
Docker
The Docker recipe (
Dockerfile,.dockerignore,packaging/web/nginx.conf) is community-maintained: it is not built in CI or used for releases, so it can lag behind the official web build above. Fixes are welcome.
From the repository root (Docker is the only build prerequisite):
docker build --load -t photocraft-web:local .
docker run -d --name photocraft-web --restart unless-stopped \
-p 8080:8080 photocraft-web:local
Open http://localhost:8080/. The multi-stage Dockerfile builds the existing Rust/Wasm
app with Trunk, including HEIF support, then copies only the static site into NGINX. The
runtime runs as the nginx user on port 8080, with a /healthz endpoint and Docker
health check. It serves precompressed gzip assets, the Wasm MIME type, immutable hashed
assets, and an HTML page that revalidates after deployments. No Rust installation, Node.js,
database, GPU passthrough, or document volume is needed on the host.
The first build downloads Rust dependencies and Trunk's Wasm tools and can take several
minutes. Subsequent builds reuse Cargo caches. The builder supports Linux amd64 and arm64;
the default Rust version is the stable release CI used when the Dockerfile was last updated
(CI and releases always use the latest stable), and Trunk is pinned to the release workflow's
TRUNK_VERSION. RUST_VERSION, TRUNK_VERSION, and NGINX_VERSION can be overridden with
--build-arg. To stamp the About dialog with the commit and date instead of "dev build", pass
--build-arg PHOTOCRAFT_BUILD_SHA=$(git rev-parse HEAD) --build-arg PHOTOCRAFT_BUILD_DATE=$(date -u +%F).
The web build does not embed the optional craft-fonts checkout.
The Docker build uses thin LTO and one Cargo build job to reduce peak memory, while keeping
the web profile's size optimizations and wasm-opt -Oz. Its Wasm size may differ from the
release zip figures below; NGINX has no 25 MiB file limit. To use the release zip's fat LTO on
a builder with more memory, pass --build-arg CARGO_PROFILE_WASM_RELEASE_LTO=fat.
--build-arg CARGO_BUILD_JOBS=4 enables more concurrent compilation on larger builders. A compiler killed with
SIGKILL/cannot allocate memory means the Docker/Podman VM needs more memory or swap.
For a public deployment, put an HTTPS reverse proxy or your hosting platform's TLS endpoint
in front of container port 8080. With a reverse proxy on the same host, bind only loopback
(-p 127.0.0.1:8080:8080); with a proxy container, connect both through a Docker network.
HTTPS enables WebGPU and browser clipboard APIs. If hosting under /photocraft/, redirect
/photocraft to /photocraft/ and strip that prefix when proxying to the container. Relative
asset URLs then work without rebuilding. For example, in an existing HTTPS NGINX server:
location = /photocraft { return 301 /photocraft/; }
location /photocraft/ {
proxy_pass http://127.0.0.1:8080/;
}
The editor and image processing run on the visitor's device. Open uses the browser file
picker; Save and Export download files. Preferences use browser localStorage. There is no
server-side document storage, desktop TCP control server, or web autosave/crash recovery;
save/download work before closing or reloading the page. A browser with WebGPU or WebGL2 is
required; ?webgl forces the fallback when troubleshooting.
To verify the browser deployment, open the page, open an image and save/export it.
Sizes
Measured on 2026-10-12 (0.8.0, packaging/web/package.sh; gzip -9):
| File | Raw | gzip |
|---|---|---|
photocraft-web-<hash>_bg.wasm |
24,167,186 bytes (23.0 MiB) | 10,998,053 (10.5 MiB) |
photocraft-web-<hash>.js |
about 170 KB | about 26 KB |
Per-file upload limits: Cloudflare Pages and Workers static assets reject any file over
25 MiB (26,214,400 bytes). The wasm fits, and packaging/web/package.sh fails the build if
it ever grows past 24 MiB, so a release can't ship a file a common host refuses. (Releases up to
0.2.0 shipped a 25.8 MiB wasm, which Cloudflare rejected; issue #198.) The size comes from the
wasm-release Cargo profile (fat LTO, size-optimized code with the pixel and file-decoding
crates kept at speed) plus wasm-opt -Oz, and from storing the bundled fonts (PhotoCraft's and
egui's) and the translation catalogs compressed, unpacked on first use.
Any path works
All URLs in index.html are relative (public_url = "./" in apps/photocraft-web/Trunk.toml),
so the site works at a domain root (https://example.com/), under a prefix
(https://example.com/tools/photocraft/) and from a CDN bucket. The asset names carry a content
hash, so they can be cached forever. Only index.html needs revalidation.
Required server settings
- MIME type: serve
.wasmasapplication/wasm. Browsers refuse to stream-compile it under any other type, and the app then loads slowly or not at all. Serve.jsastext/javascript. Most hosts already do both. For nginx, check thatmime.typeshasapplication/wasm wasm;. - Compression: turn on gzip or Brotli for
.wasm,.jsand.html. That takes the download from about 19 MiB to about 8 MiB (gzip) or 5.6 MiB (Brotli). You can also precompress (brotli -k *.wasm) and let the server sendContent-Encoding: br. - Caching:
Cache-Control: public, max-age=31536000, immutableon the hashed.wasmand.jsfiles, andno-cacheonindex.html. - HTTPS: WebGPU (and the clipboard) only work in a secure context, which means
https://orhttp://localhost. Over plain HTTP elsewhere, the app falls back to WebGL2. - No special isolation headers: PhotoCraft doesn't use
SharedArrayBuffer, so it doesn't needCross-Origin-Opener-PolicyorCross-Origin-Embedder-Policy. If your site already sends COEPrequire-corp, also sendCross-Origin-Resource-Policy: same-origin(orcross-originwhen the files live on a CDN) on the app's files.
nginx example:
location /photocraft/ {
types { application/wasm wasm; text/javascript js; text/html html; }
gzip on;
gzip_types application/wasm text/javascript text/html;
location ~* \.(wasm|js)$ { add_header Cache-Control "public, max-age=31536000, immutable"; }
location ~* index\.html$ { add_header Cache-Control "no-cache"; }
}
Local test: python3 -m http.server 8765 inside the folder, then open http://localhost:8765/.
Fonts
The app has two fonts of its own, Inter and JetBrains Mono: a browser offers no system fonts, and embedding more would push the wasm over the size gate. A host can serve more fonts next to the app. They show in the font menus straight away, and a family's files are downloaded the first time it is picked or a document's text needs it, so starting the app costs one small text file.
-
Put the font files (
.ttf,.otf,.ttc) anywhere underfonts/next toindex.html. -
List them in
fonts/manifest.txt, one file per line, in the format of craft-fonts' ownfonts/manifest.txt:# family | style | file (relative to the site root) | scripts | licence | licence file | sha256 | source Open Sans | Regular | fonts/open-sans/OpenSans[wdth,wght].ttf Open Sans | Italic | fonts/open-sans/OpenSans-Italic[wdth,wght].ttf Lobster | Regular | fonts/lobster/Lobster-Regular.ttf | Latn,Cyrl | OFL-1.1 | fonts/lobster/OFL.txtThe app reads the first three fields; the others are optional here.
familymust be the font's own family name (the typographic family in itsnametable, else the family), which is what the font menu shows once the file is in. The path is relative to the site root and can't leave it (no.., no/at the start, no other host). A variable font is one line: the style menu offers the weights of itswghtaxis. -
Put each font's licence next to it; the SIL Open Font License, for one, requires that.
A craft-fonts checkout is already laid out this way, and so is any folder with a
fonts/manifest.txt and the files it lists: PHOTOCRAFT_WEB_FONTS_DIR=<that folder> packaging/web/package.sh copies the manifest, the fonts and their licences into the zip, keeping
their paths. Without fonts/manifest.txt (a 404) nothing changes.
Serving: let fonts/manifest.txt revalidate (Cache-Control: no-cache) so edits show up; cache
the font files for long only if their names change with their contents. Serve .ttf as font/ttf
and .otf as font/otf, and compress them (Brotli roughly halves a TrueType file). The app
fetches them with fetch(), so a Content Security Policy needs them allowed by connect-src.
Embedding in a page (iframe)
<iframe
src="https://example.com/photocraft/"
title="PhotoCraft image editor"
style="width: 100%; height: 720px; border: 0;"
allow="fullscreen; clipboard-read; clipboard-write"
allowfullscreen>
</iframe>
- The app fills the iframe and follows its size, so size the iframe and not the app.
- Keyboard shortcuts go to the iframe after the user clicks into it, as with any embedded app.
- Cross-origin embeds work. Preferences are kept in the iframe's
localStorage. Browsers that partition or block third-party storage may forget them between visits, and the app then starts with defaults. - Sandboxed iframes need at least
sandbox="allow-scripts allow-same-origin allow-downloads allow-popups". Withoutallow-same-originthere's no storage. Withoutallow-downloads, Save and Export (browser downloads) are blocked. - Don't send
X-Frame-Options: DENYor aframe-ancestorsCSP that excludes the embedding page.
Renderer selection and fallback flags
PhotoCraft renders with wgpu. It uses WebGPU when the browser has it and falls back to
WebGL2 on its own. URL query flags override this, and they work on the iframe src too:
| Flag | Effect |
|---|---|
| (none) | WebGPU if available, otherwise WebGL2 |
?webgl |
Force the WebGL2 backend (useful when a WebGPU driver misbehaves) |
?cpu |
Force the CPU canvas path (slowest, most compatible) |
For example: <iframe src="https://example.com/photocraft/?webgl" ...>.
A browser with neither WebGPU nor WebGL2 gets a message in place of the app.