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supper_yijie bf35a3c6c5 fix #425: Restore Simplified Chinese font rendering
1.Added Simplified Chinese font support for web and desktop builds.
2.Kept Inter as the default font, with Chinese used only as a fallback.
3.Verified Chinese glyph tests and a macOS universal build.

Signed-off-by: supper_yijie <[email protected]>
2026-10-09 15:12:33 +08:00

50 lines
2.3 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>LightCraft</title>
<link rel="icon" href="data:,">
<meta name="description" content="LightCraft: open-source photo library and raw developer, running in your browser (WASM).">
<style>
:root { color-scheme: dark; }
html, body { margin: 0; padding: 0; width: 100%; height: 100%; overflow: hidden; background: #1c1c1c; }
canvas#lightcraft_canvas { position: absolute; inset: 0; width: 100%; height: 100%; display: block; }
#lightcraft_loading {
position: absolute; inset: 0; display: flex; align-items: center; justify-content: center;
color: #b8b8b8; font: 15px/1.4 system-ui, -apple-system, "Segoe UI", sans-serif; pointer-events: none;
}
#lightcraft_status { position: absolute; left: 0; bottom: 0; width: 1px; height: 1px; overflow: hidden; }
</style>
</head>
<body>
<canvas id="lightcraft_canvas"></canvas>
<div id="lightcraft_loading">Loading LightCraft…</div>
<div id="lightcraft_status" aria-live="polite"></div>
<script type="module">
import init, { start, command } from "./lightcraft_web.js";
(async () => {
// The Chinese font is a separate file: embedding it would exceed the host's WASM size limit.
// Font-free development builds can still run, with the same missing-glyph warning as before.
const chineseFont = fetch("./lightcraft_zh_hans.otf")
.then(async response => response.ok ? new Uint8Array(await response.arrayBuffer()) : new Uint8Array())
.catch(() => new Uint8Array());
// Compile once; the render workers (worker.js) instantiate the same compiled module.
const [module, font] = await Promise.all([
WebAssembly.compileStreaming(fetch("./lightcraft_web_bg.wasm")),
chineseFont,
]);
globalThis.lightcraftModule = module;
await init({ module_or_path: module });
// automation: `await lightcraft.command("library.info", "{}")` → JSON text
globalThis.lightcraft = { command };
start(font);
})().catch((e) => {
console.error(e);
const el = document.getElementById("lightcraft_loading");
if (el) el.textContent = "LightCraft failed to load: " + e;
});
</script>
</body>
</html>