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- `lightcraft_denoise::remote`: protocol v1 over TCP (JSON lines + byte-shuffled, deflated half-float tiles), a `Remote` client (connection pool, four slots, greeting checks the model's SHA-256 and tile size, gives up after three failed tiles) and `serve` (shared token compared in constant time, size caps including payloads that inflate past their tile, connection limit, timeouts). - Engine: with LIGHTCRAFT_DENOISE_URL / LIGHTCRAFT_DENOISE_TOKEN set, the loaded model greets the server on first use and adds its slots to this computer's tiles at once; a tile goes to a free server slot, else runs here, and a tile the server fails runs here too. `denoise.status` → `device.remote` says where. - `lightcraft-cli denoise-serve` serves the installed, selected model on this computer's card (checked against the CPU, as in the app) or CPU. - docs/denoise.md: setup, safety (unencrypted: VPN/LAN only) and the protocol. Tested: protocol round trips, refusals (token, model, tile size, hostile payloads), fallback and give-up; the engine model with a live, a mismatched and a dead server; the CLI binary serving a synthetic model end to end. Co-Authored-By: Claude Opus 5.5 <[email protected]>
40 lines
1.3 KiB
TOML
40 lines
1.3 KiB
TOML
[package]
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name = "lightcraft-cli"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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publish = false
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description = "LightCraft command-line tool: headless render, command listing and the MCP server"
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[[bin]]
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name = "lightcraft-cli"
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path = "src/main.rs"
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[lints]
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workspace = true
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[dependencies]
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lightcraft-engine = { workspace = true }
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lightcraft-denoise = { workspace = true }
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lightcraft-sysmem = { workspace = true }
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lightcraft-mcp = { workspace = true }
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lightcraft-ui-egui = { workspace = true }
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lightcraft-codecs = { workspace = true }
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lightcraft-raster = { workspace = true }
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lightcraft-merge = { workspace = true }
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serde_json = { workspace = true }
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dhat = { workspace = true, optional = true }
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[features]
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default = ["denoise"]
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denoise = ["lightcraft-engine/denoise"]
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rawnind-model = ["denoise", "lightcraft-engine/rawnind-model"]
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# Heap profiling: `cargo run --release -p lightcraft-cli --features dhat-heap -- snapshot …` counts
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# every allocation (live/peak bytes in `library.memory` / `ui.inspect`) and writes dhat-heap.json
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# (open it in DHAT's viewer: allocation sites by bytes at the peak). Slows allocation-heavy work.
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dhat-heap = ["dep:dhat"]
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# Open HEIC/HEIF photos (the optional lightcraft-heif crate). Not default so distributors choose
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# it (HEVC patents); build with `--features heif` to include it.
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heif = ["lightcraft-codecs/heif"]
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