Commit Graph
21 Commits
Author SHA1 Message Date
Claude 5ce115a505 Merge PR #959 2026-10-11 11:51:56 +00:00
Claude f4d8a428ac Merge PR #848 2026-10-11 11:39:28 +00:00
xristosmoug 0b960d39e3 fix(macos): verify strict signature in release DMG (#863) 2026-10-11 13:26:48 +02:00
Brandon ThomasandClaude Opus 5.5 9e6c4c6fc9 Release prep: 0.6.0 and Linux riscv64 release build (#844)
- release.yml: new linux-riscv64 job (ported from GridCraft): cross-compiles on
  ubuntu-24.04 against ports.ubuntu.com riscv64 libs, packages a tar.gz with
  package.sh --formats tar, smoke-tests lightcraft-cli under QEMU. The release
  job needs it, so its tarball lands in the draft and SHA256SUMS.
- packaging/linux/package.sh: CROSS_ARCH/CROSS_TARGET/CROSS_COMPILE/EMULATOR
  support (target dir, cross strip, emulated --version).
- README Downloads and docs/releasing.md list the riscv64 tarball.

Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-10 19:38:10 -04:00
eliets2 a940dab727 web: stop the release zip shipping Cargo build artifacts
lightcraft-web-<version>.zip carried Cargo host build output next to the site: deps/ (81 files, 90.6 MB), build/ (149 files, 22.4 MB) and .fingerprint/ (297 files), ~113 MB that the app never references and that leaked build paths and crate names to anyone hosting the zip.

Cause: xtask wrote the bundle to <target>/web (SITE in packaging/web/package.sh) while building with --profile web. Cross-compiling with --target wasm32-unknown-unknown makes Cargo write the selected profile host artifacts (build scripts, proc-macros, deps/, build/, .fingerprint/) to <target>/<profile>/, so they landed in the bundle directory and package.sh copied the whole tree into the zip.

Fix: write the bundle to <target>/web-site, a directory that is not a Cargo profile name, and point SITE at it. The wasm32/web/ target artifacts and the web profile are unchanged, so the rust-cache keys and the CI web job keep working.

Guard: package.sh now fails if deps/, build/ or .fingerprint/ exists in $SITE, and a unit test asserts the bundle directory is not a Cargo profile name, so the collision cannot come back silently.

Reference (#793)
2026-10-11 00:46:10 +03:00
Brandon Thomas 78550e5de9 Merge PR #609
# Conflicts:
#	crates/engine/src/tests_import.rs
#	docs/parity.md
2026-10-10 01:14:24 -04:00
Brandon Thomas dea37269ba Merge PR #520 2026-10-09 20:36:41 -04:00
Exalted5373andClaude Opus 5.5 90361935ba LR-IMP-FORMATS: HEIC decodes like libheif; release builds include it
heic-rs reconstructs iPhone HEVC tiles bit-exactly (checked against libde265), but
its colour stage was 2-27 code values off libheif on every iPhone photo: it ignores
the HEVC VUI and assumes BT.709 limited range. lightcraft-heif now converts YCbCr
itself (nclx, else VUI, else H.265 defaults; nearest chroma, bilinear for odd clap
offsets, as libheif), inherits tile ICC/nclx on grids, follows libheif's imir axis
and clap rounding, and outputs 16-bit RGB. Measured on 30 real and synthetic
files: within 1 code value of libheif (pillow-heif 1.8 / libheif 1.23).

Also: HEIF header reader for import (no pixel decode), embedded thumbnail for small
decodes, nclx/VUI colour hint (shared CICP mapping with PNG), clear 4:2:2/4:4:4
Unsupported error, Format::not_decodable as the one source of "why not" (import
reports "HEIC/HEIF support isn't included in this build"), `.heif` imports.
Release packaging and Nix build with the heif feature, as whats-new promised.
lightcraft_heif::testdata writes lossless (PCM) synthetic HEICs for the tests.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 14:38:00 -07:00
hxwandClaude Opus 5.5 485046bf35 Issue #399: Windows MSI: choose the install folder; upgrades keep it
The interactive installer now walks Welcome -> Destination Folder ->
Ready -> progress -> Completed (from #79). Destination Folder is WiX's
InstallDirDlg: Program Files\LightCraft by default, Change... browses,
and WixUIValidatePath refuses a folder that can't be used.

The chosen folder is written to HKLM\Software\LightCraft\InstallFolder
and read back (into PREVIOUSINSTALLFOLDER, then INSTALLFOLDER after
AppSearch unless given on the command line), so a major upgrade stays in
the user's folder instead of moving back to Program Files. Silent and
passive installs show no dialogs and take INSTALLFOLDER=....

packaging-lint fails if lightcraft.wxs loses the folder page, the
remembered folder or the completion page's launch action.

Tested with wix 5.0.2 (x64, arm64, x86 build) and msiexec /qn: upgrade
from 0.4.0 stays in Program Files; a custom INSTALLFOLDER install, an
upgrade without it (stays), an upgrade with another INSTALLFOLDER (moves
there), and uninstall (files, folder and registry value removed).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 09:04:50 -05:00
Brandon Thomas 45621f5679 Issue #18: Windows MSI: finish dialog with Launch LightCraft
Interactive MSI installs now walk Welcome -> Ready to install -> progress
-> "Completed the LightCraft Setup Wizard" (Finish) with "LightCraft has
been installed" text and a checked-by-default "Launch LightCraft"
checkbox. Failure and cancellation end on WiX's standard FatalError /
UserExit pages; silent (/qn) and basic-UI (/passive) installs show no
dialogs and launch nothing.

- lightcraft.wxs: custom UI set = WixUI_Minimal without the licence page
  (MIT OR Apache-2.0 asks nothing of installers), maintenance dialogs for
  repair/remove, ARPNOMODIFY. Launch uses the Util extension's
  WixUnelevatedShellExec via Explorer (runs as the signed-in user, never
  elevated), Return="ignore", only when NOT Installed and the box is ticked.
- package.ps1: add WixToolset.UI/Util.wixext 5.0.2 to the global cache,
  pass -ext ... -culture en-us, and generate plain side/banner bitmaps
  (brand blue / white) so the MSI carries no WiX sample artwork.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit 1c5feb7ab3)
2026-10-09 08:48:44 -05:00
supper_yijie bf35a3c6c5 fix #425: Restore Simplified Chinese font rendering
1.Added Simplified Chinese font support for web and desktop builds.
2.Kept Inter as the default font, with Chinese used only as a fallback.
3.Verified Chinese glyph tests and a macOS universal build.

Signed-off-by: supper_yijie <[email protected]>
2026-10-09 15:12:33 +08:00
Xus BadiaandClaude Opus 5.5 e4ab8422b4 macOS DMG: branded window background and icon layout
The DMG opened as a plain Finder window. It now shows the app icon's figure on
the LightCraft colour, with LightCraft.app and the Applications link side by side.
Same approach as VectorCraft's (storytold/vectorcraft#493).

- packaging/macos/dmg/: background.svg (source; text outlined, the figure an
  <image> of assets/app-icon), background.tiff (1x + 2x HiDPI, Deflate, sRGB)
  and dmg-layout.DS_Store (Finder view settings: window, icon size 128,
  positions, background).
- generate.py writes the TIFF and the layout on any OS, byte-for-byte
  reproducible, with nothing from the machine that ran it (no paths, users,
  disk names or volume UUIDs).
- package.sh copies them into the staging folder; the image is still built with
  hdiutil makehybrid. Nothing extra runs in the signing job.
- The volume name drops the version: the layout finds the background through
  an alias that includes the volume name. The DMG file name keeps the version.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 17:55:32 +02:00
ebe54f934e Release: FreeBSD, Flatpak x86_64/aarch64, AppImage zsync updates; README Downloads (#302)
* Release: FreeBSD x86_64, Flatpak x86_64/aarch64, AppImage zsync updates; README Downloads

- linux: appimagetool -u embeds gh-releases-zsync update information; the .AppImage.zsync is
  published beside each AppImage (zsync installed; checked in the job).
- flatpak: new job per arch repackages the Linux tarball into a single-file .flatpak
  (packaging/linux/flatpak-bundle.sh + ai.storyteller.lightcraft.bundle.yml); the Flathub
  manifest gets the CLI and the same commented finish-args; packaging-lint checks they agree.
- freebsd: new job builds lightcraft-<ver>-freebsd-x86_64.tar.gz in a FreeBSD 14.3 VM with the
  freebsd.yml packages (packaging/freebsd/package.sh; layout dry run in packaging-lint).
- version, linux and web no longer use the release environment (they sign nothing), so a
  branch dispatch dry-runs every unsigned job; the release job still needs macOS and Windows.
- README: Downloads section listing every build; docs/releasing.md updated.

Co-Authored-By: Claude Opus 5.5 <[email protected]>

* Linux packages: describe LightCraft, not PhotoCraft, in the deb/rpm description

Co-Authored-By: Claude Opus 5.5 <[email protected]>

---------

Co-authored-by: Brandon Thomas <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-08 09:45:26 -04:00
Claude 6bd64e4ad4 LR-IMP-FORMATS: Panasonic RW2 / Leica RWL / Panasonic RAW in every raw format
Decode every raw encoding Panasonic and Leica bodies write, from the DMC-LX1 (2005) to the DC-S1RM2 (2025):
compressed formats 4 (most bodies, 2008-2022) and 6 (S1 / S1R / S1H / S5, GH5M2), the prefix-coded strips of
format 8 (GH6 and later), packed formats 2, 5 and 7, and the 16-bit words of the 2005-2007 .RAW files. Until now
only format 5 decoded; every other Panasonic file opened as preview only.

Clean-room: no raw-decoder source was read. Tag names come from tag documentation; every encoding was recovered
by black-box analysis of 178 CC0 files from raw.pixls.us (118 bodies), and the module docs note the measurement
that settled each rule. Format-8 tags of unknown meaning must carry the values every sample has, otherwise the file
is reported as unsupported rather than guessed at.

Levels and geometry: formats 4 and 6 store samples 15 above the recorded black level (files without one use 15);
white is the active area's saturation plateau (the linearity limits are wrong on extended low-ISO shots, the GF1
and the Digilux 3); the in-camera aspect ratio is the default crop; mapped-out defect pixels are filled from
same-colour neighbours; the CFA pattern applies at sample (0, 0).

.rwl and .raw files are imported (engine, MCP folder expansion, file dialog, Linux MIME types). One file per
encoding joins the never-panic proptest; 11 CC0 files join `cargo xtask corpus`, and corpus_panasonic_encodings
checks each encoding's bit depth, black level, crop and CFA layout against the camera's own JPEG.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01QtQmZ6peZXGn3wiqeowV2v
2026-10-07 16:00:39 +00:00
Brandon ThomasandClaude Opus 5.5 2aa236537f Fonts: use craft-fonts as an optional build input; move the Japanese fonts out
The Japanese fonts (BIZ UDPGothic Regular/Bold for the UI, BIZ UDMincho for text
watermarks; #110, #114) now come from storytold/craft-fonts instead of assets/fonts/.

- crates/engine/build.rs: the craft-fonts recipe. With CRAFT_FONTS_DIR set it embeds
  the manifest's fonts as lightcraft_engine::CRAFT_FONTS (wasm32: BIZ UDPGothic Regular
  only, for the web size budget); unset, CRAFT_FONTS is empty. Local files only, no
  network; craft-fonts is not in any Cargo.toml.
- UI: theme::font_definitions adds the Japanese faces after Inter and egui's defaults
  in every family (BIZ UDPGothic first, Bold first for semibold). About box lists the
  embedded families.
- Watermarks: Inter, then the craft-fonts Japanese faces (Mincho first).
- Removed BIZUDPGothic-Regular/Bold.ttf, BIZUDMincho-Regular.ttf and their OFL files,
  and their ATTRIBUTION rows; added an attribution row for craft-fonts as an optional
  build input; NOTICE updated.
- Tests: Japanese glyph tests use CRAFT_FONTS and skip without it; new tests for
  Japanese in the UI with craft-fonts and for the UI and watermarks without it.
- CI: the FreeBSD job builds/tests with craft-fonts. Releases check out craft-fonts at
  a pinned commit, build with CRAFT_FONTS_DIR + CRAFT_FONTS_REQUIRED=1, and ship the
  fonts' OFL licences (plus NOTICE) in every package.
- Docs: AGENTS.md, CLAUDE.md, README, docs/web.md, docs/localization-ja.md, ROADMAP,
  parity.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 11:35:02 -04:00
Brandon ThomasandClaude Opus 5.5 f5bd3cc2db Windows on ARM64: release builds, PE header check, install test on ARM64 hardware
Release builds add an arm64 MSI and portable zip, cross-compiled on the x64
runner (signing and WiX as for x64). package.ps1 checks each binary's PE
header before packaging: Machine must match -Arch, the app must be a GUI
program and the CLI a console program. It skips the CLI smoke run when an
ARM64 build can't run on the host. A new Windows ARM64 workflow packages the
ARM64 MSI, installs it on a Windows 11 ARM64 runner, checks both installed
exes are ARM64, runs the CLI, and uninstalls. Ported from printcraft#66.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 09:38:47 -04:00
Brandon ThomasandClaude Opus 5.5 11ebb3bdb6 Windows packaging: Start Menu/Add-Remove icon, no console window, correct description
The MSI Icon id had no .ico/.exe extension, which Windows Installer needs for
advertised shortcuts and ARPPRODUCTICON, so both showed a blank icon. Release
builds of the desktop app are now GUI-subsystem (no console window; the CLI stays
a console program), the shortcut/summary description names what LightCraft does, and
packaging-lint rejects an Icon id without an extension. Found in printcraft#57.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 07:50:38 -04:00
Brandon ThomasandClaude Opus 5.5 ebc73bb7b4 Issue #107: Web build: data-safety fixes for libraries kept in the browser
- File > Back Up Library... (web): a zip of the catalog files and every
  stored original, built entry by entry; Restore Library from Backup...
  reads it into a new library folder and switches only when complete
  (the previous library stays in storage).
- Failed flushes to browser storage make the catalog Store refuse
  writes, so changes show as unsaved (top-bar warning) and are retried
  every 2 s instead of being lost silently.
- A picked/dropped photo whose bytes can't be stored is not added.
- One tab per library (Web Locks); a second tab shows a message.
- Notices: storage not persistent, library failed to open (temporary
  session), experimental build; ?reset asks first; a panic shows a
  message instead of a frozen page; long toasts wrap.
- Hosting: _headers/.htaccess no longer mark the unhashed .js/.wasm
  immutable; HOSTING.md rewritten for the actual build.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 17:46:21 -04:00
Brandon ThomasandClaude Opus 5.5 aeaf4154f7 Release: build the web zip with cargo xtask web (wasm-bindgen), not trunk
LightCraft's web app is built by xtask into <target>/web; the packaging script
ported from PhotoCraft assumed trunk and dist/web. The release job now installs
wasm-bindgen-cli 0.2.129 to match Cargo.lock.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-02 12:35:58 -04:00
Brandon ThomasandClaude Opus 4.8 453f97b549 Signed release pipeline (macOS/Windows/Linux/Web); README community note
Ports photocraft's release workflow + packaging (signing, notarization,
MSI/DMG/deb/rpm/AppImage/web), adds `cargo xtask version`. File-type
associations omitted (route B); app keeps its own .desktop. Fresh WiX
UpgradeCode. README 'about' note updated.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-10-02 12:06:14 -04:00
Brandon ThomasandClaude Opus 5.5 75e4e3ced0 app icon: lynx (owner's ArtCraft drawing), Dock/taskbar/launcher wiring, palette docs
- assets/app-icon/: lightcraft.svg (master), lightcraft-small.svg, 1024 PNG, macOS 512 PNG,
  .icns, .ico, hicolor theme (ai.storyteller.lightcraft), LICENSE.txt, README (palette,
  geometry, provenance, files)
- packaging/icons.sh regenerates everything (resvg, iconutil, new `cargo xtask ico`)
- apps/lightcraft: runtime window/Dock icon + Wayland app id; build.rs embeds the .ico and
  VERSIONINFO into lightcraft.exe (winresource, Windows targets only)
- packaging/linux/ai.storyteller.lightcraft.desktop
- ATTRIBUTION.md entry; icon at the top of README

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-02 09:37:06 -04:00