The MSI never included WiX's ExitDialog: the Publish events point at it, but only
a DialogRef pulls the UI extension's fragment (with its on-exit=success show) into
the package, so every successful run ended silently. Reference it, and note that
the shared completion page is the uninstall confirmation; packaging-lint now fails
when the reference is lost again.
🤖 Generated with [ZCode](https://zcode.ai)
Co-Authored-By: ZCode <[email protected]>
The App Paths directory search doesn't check that lightcraft.exe exists, and
when the old installers' unquoted path is gone, Windows Installer falls back
to the text before the first space: a deleted
C:\Program Files\LightCraft\lightcraft.exe resolved to C:\, so an upgrade
would install into the drive root. Gate the fallback on a second search of
the same value with a FileSearch for lightcraft.exe.
The install-folder test gains legacy-folder-deleted (failed before this fix)
and legacy-exe-deleted cases, and removes its empty parent registry key.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Fall back to the parent directory of the App Paths executable when an
older installer did not write InstallFolder. Keep explicit destinations
and the newer stored folder ahead of the legacy fallback.
Exercise the real MSI searches and actions with isolated per-user probes
on x64 and x86, including legacy paths with spaces and Unicode.
Co-Authored-By: GPT-6 Astra <[email protected]>
heic-rs reconstructs iPhone HEVC tiles bit-exactly (checked against libde265), but
its colour stage was 2-27 code values off libheif on every iPhone photo: it ignores
the HEVC VUI and assumes BT.709 limited range. lightcraft-heif now converts YCbCr
itself (nclx, else VUI, else H.265 defaults; nearest chroma, bilinear for odd clap
offsets, as libheif), inherits tile ICC/nclx on grids, follows libheif's imir axis
and clap rounding, and outputs 16-bit RGB. Measured on 30 real and synthetic
files: within 1 code value of libheif (pillow-heif 1.8 / libheif 1.23).
Also: HEIF header reader for import (no pixel decode), embedded thumbnail for small
decodes, nclx/VUI colour hint (shared CICP mapping with PNG), clear 4:2:2/4:4:4
Unsupported error, Format::not_decodable as the one source of "why not" (import
reports "HEIC/HEIF support isn't included in this build"), `.heif` imports.
Release packaging and Nix build with the heif feature, as whats-new promised.
lightcraft_heif::testdata writes lossless (PCM) synthetic HEICs for the tests.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The interactive installer now walks Welcome -> Destination Folder ->
Ready -> progress -> Completed (from #79). Destination Folder is WiX's
InstallDirDlg: Program Files\LightCraft by default, Change... browses,
and WixUIValidatePath refuses a folder that can't be used.
The chosen folder is written to HKLM\Software\LightCraft\InstallFolder
and read back (into PREVIOUSINSTALLFOLDER, then INSTALLFOLDER after
AppSearch unless given on the command line), so a major upgrade stays in
the user's folder instead of moving back to Program Files. Silent and
passive installs show no dialogs and take INSTALLFOLDER=....
packaging-lint fails if lightcraft.wxs loses the folder page, the
remembered folder or the completion page's launch action.
Tested with wix 5.0.2 (x64, arm64, x86 build) and msiexec /qn: upgrade
from 0.4.0 stays in Program Files; a custom INSTALLFOLDER install, an
upgrade without it (stays), an upgrade with another INSTALLFOLDER (moves
there), and uninstall (files, folder and registry value removed).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Interactive MSI installs now walk Welcome -> Ready to install -> progress
-> "Completed the LightCraft Setup Wizard" (Finish) with "LightCraft has
been installed" text and a checked-by-default "Launch LightCraft"
checkbox. Failure and cancellation end on WiX's standard FatalError /
UserExit pages; silent (/qn) and basic-UI (/passive) installs show no
dialogs and launch nothing.
- lightcraft.wxs: custom UI set = WixUI_Minimal without the licence page
(MIT OR Apache-2.0 asks nothing of installers), maintenance dialogs for
repair/remove, ARPNOMODIFY. Launch uses the Util extension's
WixUnelevatedShellExec via Explorer (runs as the signed-in user, never
elevated), Return="ignore", only when NOT Installed and the box is ticked.
- package.ps1: add WixToolset.UI/Util.wixext 5.0.2 to the global cache,
pass -ext ... -culture en-us, and generate plain side/banner bitmaps
(brand blue / white) so the MSI carries no WiX sample artwork.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit 1c5feb7ab3)
The Japanese fonts (BIZ UDPGothic Regular/Bold for the UI, BIZ UDMincho for text
watermarks; #110, #114) now come from storytold/craft-fonts instead of assets/fonts/.
- crates/engine/build.rs: the craft-fonts recipe. With CRAFT_FONTS_DIR set it embeds
the manifest's fonts as lightcraft_engine::CRAFT_FONTS (wasm32: BIZ UDPGothic Regular
only, for the web size budget); unset, CRAFT_FONTS is empty. Local files only, no
network; craft-fonts is not in any Cargo.toml.
- UI: theme::font_definitions adds the Japanese faces after Inter and egui's defaults
in every family (BIZ UDPGothic first, Bold first for semibold). About box lists the
embedded families.
- Watermarks: Inter, then the craft-fonts Japanese faces (Mincho first).
- Removed BIZUDPGothic-Regular/Bold.ttf, BIZUDMincho-Regular.ttf and their OFL files,
and their ATTRIBUTION rows; added an attribution row for craft-fonts as an optional
build input; NOTICE updated.
- Tests: Japanese glyph tests use CRAFT_FONTS and skip without it; new tests for
Japanese in the UI with craft-fonts and for the UI and watermarks without it.
- CI: the FreeBSD job builds/tests with craft-fonts. Releases check out craft-fonts at
a pinned commit, build with CRAFT_FONTS_DIR + CRAFT_FONTS_REQUIRED=1, and ship the
fonts' OFL licences (plus NOTICE) in every package.
- Docs: AGENTS.md, CLAUDE.md, README, docs/web.md, docs/localization-ja.md, ROADMAP,
parity.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Release builds add an arm64 MSI and portable zip, cross-compiled on the x64
runner (signing and WiX as for x64). package.ps1 checks each binary's PE
header before packaging: Machine must match -Arch, the app must be a GUI
program and the CLI a console program. It skips the CLI smoke run when an
ARM64 build can't run on the host. A new Windows ARM64 workflow packages the
ARM64 MSI, installs it on a Windows 11 ARM64 runner, checks both installed
exes are ARM64, runs the CLI, and uninstalls. Ported from printcraft#66.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The MSI Icon id had no .ico/.exe extension, which Windows Installer needs for
advertised shortcuts and ARPPRODUCTICON, so both showed a blank icon. Release
builds of the desktop app are now GUI-subsystem (no console window; the CLI stays
a console program), the shortcut/summary description names what LightCraft does, and
packaging-lint rejects an Icon id without an extension. Found in printcraft#57.
Co-Authored-By: Claude Opus 5.5 <[email protected]>