5 Commits
Author SHA1 Message Date
MarekSpodBiedry f865aa28c3 Reject a LeakyRelu alpha that is not a single float instead of reading it as 0 (#1530) 2026-10-13 16:36:37 +02:00
Claude e6af53d46c LR-EDIT-DETAIL-DENOISE: a remote denoise tile with values that aren't finite fails, and runs on this computer instead (follow-up to #813)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01BKWB9TCnvzJHV6xMLAj2J4
2026-10-11 12:04:23 +00:00
akvaithiandClaude Opus 5.5 84b8995d7b LR-EDIT-DETAIL-DENOISE: run tiles on another computer's graphics card
- `lightcraft_denoise::remote`: protocol v1 over TCP (JSON lines + byte-shuffled,
  deflated half-float tiles), a `Remote` client (connection pool, four slots,
  greeting checks the model's SHA-256 and tile size, gives up after three failed
  tiles) and `serve` (shared token compared in constant time, size caps including
  payloads that inflate past their tile, connection limit, timeouts).
- Engine: with LIGHTCRAFT_DENOISE_URL / LIGHTCRAFT_DENOISE_TOKEN set, the loaded
  model greets the server on first use and adds its slots to this computer's
  tiles at once; a tile goes to a free server slot, else runs here, and a tile
  the server fails runs here too. `denoise.status` → `device.remote` says where.
- `lightcraft-cli denoise-serve` serves the installed, selected model on this
  computer's card (checked against the CPU, as in the app) or CPU.
- docs/denoise.md: setup, safety (unencrypted: VPN/LAN only) and the protocol.

Tested: protocol round trips, refusals (token, model, tile size, hostile
payloads), fallback and give-up; the engine model with a live, a mismatched
and a dead server; the CLI binary serving a synthetic model end to end.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 15:21:48 -05:00
Daniel Voshart fd4019300a LR-EDIT-DETAIL-DENOISE: address installation and model-policy review
Generated with Codex.
2026-10-08 22:07:23 -04:00
7935999d94 LR-EDIT-DETAIL-DENOISE: non-destructive AI RAW denoise with pure-Rust CPU/GPU
Recover the unpublished denoise work against current upstream. Preserve later opt-in model setup, shared Rust HTTPS downloads, pending-photo resume and an Amount-independent switch. Keep original RAWs unchanged and share the current color finish between ordinary and denoised sources.

Bound public tiling inputs, refuse corrupt-cache exports, and retain synthetic/real-model coverage. Include two Windows path spelling fixes in existing tests. No model weights, face code, media or Tract runtime are included.

Validation: cargo xtask ci (all seven gates); installed RawNIND CPU/GPU agreement 1.38e-6; native CPU preview/export on a public 24 MP Sony RAW, unchanged original SHA-256.

Co-authored-by: Codex <[email protected]>

Co-authored-by: Claude Sonnet 5.5 <[email protected]>

Generated with Codex.
2026-10-08 22:07:20 -04:00