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New crate effectcraft-model (L2): glTF 2.0 (.gltf/.glb, data URIs, external buffers and images, PBR metallic-roughness with base/MR/normal/occlusion/emissive textures, node hierarchy, skins, step/linear/cubic animations) and OBJ/MTL import, parametric primitives, extruded/bevelled outline meshes and polygon triangulation with holes. Project: FootageKind::Model, LayerSource::Model/Primitive, Layer::environment, Geometry and Material Options builders, Environment light Source. Media probes and loads models (FootageSource::model). Engine: layer.newModel, layer.new3dPrimitive/newPrimitive, comp.renderer, layer.environment, material.set/reset/duplicateAssign/revealSource (stubs replaced); File > Import and layer.addItem pick up models. Hand-written fixtures with attribution sidecars. Co-Authored-By: Claude Opus 5.5 <[email protected]>
12 lines
167 B
Plaintext
12 lines
167 B
Plaintext
# EffectCraft test fixture: materials for cube.obj (original work).
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newmtl Red
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Kd 1.0 0.0 0.0
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Ns 98
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d 1.0
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newmtl Gold
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Kd 1.0 0.766 0.336
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Ke 0.0 0.0 0.0
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Pr 0.3
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Pm 1.0
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