<# .SYNOPSIS Build, sign and package EffectCraft for Windows. .DESCRIPTION Produces, in $env:DIST (default: dist/release): effectcraft--windows-.msi per-machine installer (WiX v5) effectcraft--windows--portable.zip effectcraft.exe + effectcraft-cli.exe + portable.txt The binaries link the C runtime statically (+crt-static), so neither the MSI nor the portable zip needs the Visual C++ redistributable. Signing is delegated to sign.ps1 (skipped with a warning when no signing secrets are set). Needs: Rust (MSVC toolchain + the target), the Windows SDK (rc.exe, signtool.exe), and WiX v5: dotnet tool install --global wix --version 5.0.2 .EXAMPLE pwsh packaging/windows/package.ps1 -Arch x64 pwsh packaging/windows/package.ps1 -Arch x86 -SkipBuild pwsh packaging/windows/package.ps1 -Arch arm64 # cross-compiled; needs the MSVC ARM64 build tools #> param( [ValidateSet('x64', 'x86', 'arm64')] [string] $Arch = 'x64', [switch] $SkipBuild ) $ErrorActionPreference = 'Stop' $Root = (Resolve-Path (Join-Path $PSScriptRoot '..\..')).Path function Invoke-Native([string] $What, [scriptblock] $Block) { Write-Output "==> $What" & $Block if ($LASTEXITCODE -ne 0) { throw "$What failed with exit code $LASTEXITCODE" } } # The version lives in one place: [workspace.package] version in the root Cargo.toml. $Version = $env:EFFECTCRAFT_VERSION if (-not $Version) { $inPkg = $false foreach ($line in Get-Content (Join-Path $Root 'Cargo.toml')) { if ($line -match '^\s*\[') { $inPkg = ($line.Trim() -eq '[workspace.package]'); continue } if ($inPkg -and $line -match '^\s*version\s*=\s*"([^"]+)"') { $Version = $Matches[1]; break } } } if (-not $Version) { throw 'could not read [workspace.package] version from Cargo.toml' } # MSI ProductVersion is numeric (major.minor.build); pre-release tags are dropped there. $MsiVersion = ($Version -split '-')[0] $Target = switch ($Arch) { 'x64' { 'x86_64-pc-windows-msvc' } 'x86' { 'i686-pc-windows-msvc' } 'arm64' { 'aarch64-pc-windows-msvc' } } $Dist = if ($env:DIST) { $env:DIST } else { Join-Path $Root 'dist\release' } $TargetDir = if ($env:CARGO_TARGET_DIR) { $env:CARGO_TARGET_DIR } else { Join-Path $Root 'target' } New-Item -ItemType Directory -Force -Path $Dist | Out-Null if (-not $env:EFFECTCRAFT_BUILD_SHA) { $env:EFFECTCRAFT_BUILD_SHA = (git -C $Root rev-parse HEAD 2>$null) } if (-not $env:EFFECTCRAFT_BUILD_DATE) { $env:EFFECTCRAFT_BUILD_DATE = (Get-Date).ToUniversalTime().ToString('yyyy-MM-dd') } Write-Output "EffectCraft $Version for Windows $Arch ($Target)" if (-not $SkipBuild) { # Static CRT: no VC++ redistributable needed. Scoped to the target so host build scripts and # proc-macros are unaffected. $flagVar = 'CARGO_TARGET_' + ($Target.ToUpper() -replace '-', '_') + '_RUSTFLAGS' [Environment]::SetEnvironmentVariable($flagVar, '-C target-feature=+crt-static') # Fail the build (rather than warn) if the icon/VERSIONINFO can't be embedded. $env:EFFECTCRAFT_REQUIRE_WINRES = '1' Invoke-Native "cargo build ($Target)" { cargo build --release --locked -p effectcraft -p effectcraft-cli --target $Target } } $Bin = Join-Path $TargetDir "$Target\release" # Check both binaries' PE headers before packaging. Machine (COFF header) must match -Arch, so an # x64 build can never ship labelled arm64. Subsystem (optional header): 2 = Windows GUI, 3 = console. # The app must be GUI (no console window opens with it); the CLI must stay console so its output # reaches the terminal. function Get-PeHeader([string] $Path) { $bytes = [System.IO.File]::ReadAllBytes($Path) $pe = [BitConverter]::ToInt32($bytes, 0x3C) return @{ Machine = [BitConverter]::ToUInt16($bytes, $pe + 4); Subsystem = [BitConverter]::ToUInt16($bytes, $pe + 0x5C) } } $Machine = switch ($Arch) { 'x64' { 0x8664 } 'x86' { 0x14C } 'arm64' { 0xAA64 } } foreach ($check in @(@('effectcraft.exe', 2), @('effectcraft-cli.exe', 3))) { $h = Get-PeHeader (Join-Path $Bin $check[0]) if ($h.Machine -ne $Machine) { throw "$($check[0]) is for machine 0x$('{0:X}' -f $h.Machine), expected 0x$('{0:X}' -f $Machine) ($Arch)" } if ($h.Subsystem -ne $check[1]) { throw "$($check[0]) has PE subsystem $($h.Subsystem), expected $($check[1])" } Write-Output "ok $($check[0]): $Arch, PE subsystem $($h.Subsystem)" } $Stage = Join-Path $TargetDir "windows-package\$Arch" Remove-Item -Recurse -Force $Stage -ErrorAction SilentlyContinue New-Item -ItemType Directory -Force -Path $Stage | Out-Null Copy-Item (Join-Path $Bin 'effectcraft.exe'), (Join-Path $Bin 'effectcraft-cli.exe') $Stage & (Join-Path $PSScriptRoot 'sign.ps1') (Join-Path $Stage 'effectcraft.exe') (Join-Path $Stage 'effectcraft-cli.exe') # ---- MSI --------------------------------------------------------------------------------------- $Msi = Join-Path $Dist "effectcraft-$Version-windows-$Arch.msi" Invoke-Native 'wix build' { wix build (Join-Path $PSScriptRoot 'effectcraft.wxs') (Join-Path $PSScriptRoot 'installer-ui.wxs') -arch $Arch ` -d "Version=$MsiVersion" -d "BinDir=$Stage" -d "IconPath=$(Join-Path $Root 'assets\app-icon\effectcraft.ico')" ` -o $Msi } # wix writes its debug symbols (.wixpdb) next to the MSI; keep them out of the release assets. Remove-Item -Force -ErrorAction SilentlyContinue ([IO.Path]::ChangeExtension($Msi, '.wixpdb')) & (Join-Path $PSScriptRoot 'sign.ps1') $Msi # ---- portable zip ------------------------------------------------------------------------------ $Portable = Join-Path $TargetDir "windows-package\effectcraft-$Version-windows-$Arch-portable" Remove-Item -Recurse -Force $Portable -ErrorAction SilentlyContinue New-Item -ItemType Directory -Force -Path $Portable | Out-Null Copy-Item (Join-Path $Stage '*.exe') $Portable foreach ($f in 'README.md', 'LICENSE', 'LICENSE-MIT', 'LICENSE-APACHE') { $p = Join-Path $Root $f if (Test-Path $p) { Copy-Item $p $Portable } } # portable.txt beside effectcraft.exe switches on portable mode: settings, shortcuts and recovery # files go to EffectCraftData\ next to the exe instead of %APPDATA% (#993; see app_dirs.rs). Copy-Item (Join-Path $PSScriptRoot 'portable.txt') $Portable $Zip = Join-Path $Dist "effectcraft-$Version-windows-$Arch-portable.zip" Remove-Item -Force $Zip -ErrorAction SilentlyContinue Compress-Archive -Path $Portable -DestinationPath $Zip # Smoke-test the CLI when this machine can run it. An ARM64 build made on an x64 runner can't run # here; .github/workflows/windows-arm64.yml installs and runs it on ARM64 instead. $HostArch = [System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture.ToString().ToLowerInvariant() if ($Arch -ne 'arm64' -or $HostArch -eq 'arm64') { Invoke-Native 'effectcraft-cli --version' { & (Join-Path $Stage 'effectcraft-cli.exe') --version } } else { Write-Output "skipping effectcraft-cli --version: an $Arch build doesn't run on this $HostArch machine" } Get-Item $Msi, $Zip | Format-Table Name, Length