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Merge main into M13.28 worktree
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -5,7 +5,7 @@
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EffectCraft ships 306 effects with 3009 parameters in total, grouped into the same categories as the Effects & Presets panel. Every effect is our own implementation, written from public behaviour descriptions and standard image-processing literature. Parameter names, order, popup options, units, defaults and ranges follow the reference application so that projects, expressions and muscle memory carry over.
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- **GPU**: 273 effects also run on the GPU compositor with identical results.
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- **GPU**: 280 effects also run on the GPU compositor with identical results.
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- **32**: 306 effects process 32-bit float (HDR, overbright) pixels without clamping.
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- **Status**: 306 implemented in full, 0 partial (what is missing is listed).
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@@ -265,7 +265,7 @@ Effects are addressed by id (`ec.<category>.<name>`) or display name in commands
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| Effect | Id | Params | GPU | 32 | Status |
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|---|---|---:|:-:|:-:|---|
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| Add Grain | `ec.noise.addgrain` | 32 | GPU | 32 | Implemented |
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| Curl Noise | `ec.noise.curlnoise` | 10 | | 32 | Implemented |
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| Curl Noise | `ec.noise.curlnoise` | 10 | GPU | 32 | Implemented |
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| Dust & Scratches | `ec.noise.dustscratches` | 3 | GPU | 32 | Implemented |
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| Fractal Noise | `ec.noise.fractal` | 26 | GPU | 32 | Implemented |
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| Match Grain | `ec.noise.matchgrain` | 37 | | 32 | Implemented |
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@@ -317,22 +317,22 @@ Effects are addressed by id (`ec.<category>.<name>`) or display name in commands
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| Effect | Id | Params | GPU | 32 | Status |
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|---|---|---:|:-:|:-:|---|
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| CC Ball Action | `ec.sim.ccballaction` | 8 | | 32 | Implemented |
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| CC Ball Action | `ec.sim.ccballaction` | 8 | GPU | 32 | Implemented |
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| CC Bubbles | `ec.sim.ccbubbles` | 7 | GPU | 32 | Implemented |
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| CC Drizzle | `ec.sim.ccdrizzle` | 14 | GPU | 32 | Implemented |
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| CC Hair | `ec.sim.cchair` | 20 | GPU | 32 | Implemented |
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| CC Mr. Mercury | `ec.sim.ccmrmercury` | 23 | GPU | 32 | Implemented |
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| CC Particle Systems II | `ec.sim.ccparticlesystems2` | 21 | | 32 | Implemented |
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| CC Particle World | `ec.sim.ccparticleworld` | 30 | | 32 | Implemented |
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| CC Pixel Polly | `ec.sim.ccpixelpolly` | 10 | | 32 | Implemented |
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| CC Particle Systems II | `ec.sim.ccparticlesystems2` | 21 | GPU | 32 | Implemented |
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| CC Particle World | `ec.sim.ccparticleworld` | 30 | GPU | 32 | Implemented |
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| CC Pixel Polly | `ec.sim.ccpixelpolly` | 10 | GPU | 32 | Implemented |
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| CC Rainfall | `ec.sim.ccrainfall` | 14 | GPU | 32 | Implemented |
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| CC Scatterize | `ec.sim.ccscatterize` | 4 | | 32 | Implemented |
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| CC Scatterize | `ec.sim.ccscatterize` | 4 | GPU | 32 | Implemented |
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| CC Snowfall | `ec.sim.ccsnowfall` | 19 | GPU | 32 | Implemented |
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| CC Star Burst | `ec.sim.ccstarburst` | 6 | GPU | 32 | Implemented |
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| Card Dance | `ec.sim.carddance` | 53 | GPU | 32 | Implemented |
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| Caustics | `ec.sim.caustics` | 28 | GPU | 32 | Implemented |
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| Foam | `ec.sim.foam` | 36 | GPU | 32 | Implemented |
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| Particle Playground | `ec.sim.particleplayground` | 92 | | 32 | Implemented |
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| Particle Playground | `ec.sim.particleplayground` | 92 | GPU | 32 | Implemented |
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| Shatter | `ec.sim.shatter` | 60 | GPU | 32 | Implemented |
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| Wave World | `ec.sim.waveworld` | 35 | GPU | 32 | Implemented |
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