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Merge pull request #462 from storytold/fix/417-viewer-resolution
Viewer: each composition keeps its Resolution in the project, as in After Effects (#417) # Conflicts: # crates/ui-egui/src/control.rs # crates/ui-egui/src/menus.rs # crates/ui-egui/src/panels/viewer_tools.rs
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@@ -194,7 +194,10 @@ are dropped; running jobs finish into the cache. When the budget (Settings ▸ M
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full the least recently shown frames go first. The timeline's green bar counts cached frames
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of the current content and viewer settings.
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Resolution Auto renders the pixels the magnification needs, as in After Effects (Full above
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50 %, Half down to 33.3 %, Third down to 25 %, then Quarter). Below 100 % the viewer averages
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50 %, Half down to 33.3 %, Third down to 25 %, then Quarter). The Resolution is the comp's
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(`Comp::resolution`, saved with the project): setting it is no undo step (undo, redo and history
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jumps carry the current values over) and, like the Shy switches, it is outside
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`Comp::same_pixels`, so cached frames stay valid. Below 100 % the viewer averages
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instead of skipping pixels (Viewer Zoom Quality More Accurate): GPU frames carry a mip chain
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sampled trilinearly, CPU frames go up averaged down by the whole factor that leaves about one
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texel per screen pixel.
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