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Merge main into M13.14
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@@ -983,7 +983,9 @@ fn adv3d_bench_comp(p: &mut effectcraft_engine::project::Project) -> Option<Item
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/// `bench --gpu`: CPU vs GPU ms/frame for every comp (or `--comp`) at Full and Half. "cold"
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/// renders everything (no layer cache); "warm" reuses the layer cache (playback / scrubbing of
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/// unchanged layers: compositing cost); "viewer" is the GPU display path without readback.
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/// unchanged layers: compositing cost); "viewer" is the GPU display path without readback;
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/// "auto" is Backend::Auto (Mercury GPU Acceleration) choosing per comp from measured times,
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/// warm; "up/dn MB" are the GPU's uploads / readbacks per warm GPU frame.
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fn bench_gpu(s: &Session, args: &Args) -> Result<(), Failure> {
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use effectcraft_render::Backend;
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let gpu = effectcraft_gpu::Gpu::headless().ok_or_else(|| Failure::Error("--gpu: no usable GPU adapter".into()))?;
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@@ -992,6 +994,7 @@ fn bench_gpu(s: &Session, args: &Args) -> Result<(), Failure> {
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// full-frame adjustment layer with a GPU effect stack) and an Advanced 3D comp (`--adv3d`:
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// that one only).
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let mut project = (*s.project).clone();
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project.settings.gpu_acceleration = true;
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let comps: Vec<ItemId> = match args.opt("--comp") {
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_ if args.flag("--adv3d") => adv3d_bench_comp(&mut project).into_iter().collect(),
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Some(_) => s.active_comp_id().into_iter().collect(),
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@@ -1005,8 +1008,8 @@ fn bench_gpu(s: &Session, args: &Args) -> Result<(), Failure> {
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let project = &project;
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eprintln!("GPU: {} — median of {n} runs (ms/frame)", effectcraft_render::Accelerator::name(&gpu));
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eprintln!(
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"{:<28} {:>5} {:>10} {:>9} {:>9} {:>9} {:>9} {:>9} {:>8} {:>9}",
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"comp", "res", "size", "cpu cold", "gpu cold", "cpu warm", "gpu warm", "gpu view", "speedup", "gpu≠cpu"
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"{:<28} {:>5} {:>10} {:>9} {:>9} {:>9} {:>9} {:>9} {:>8} {:>9} {:>9} {:>11}",
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"comp", "res", "size", "cpu cold", "gpu cold", "cpu warm", "gpu warm", "gpu view", "speedup", "auto", "gpu≠cpu", "up/dn MB"
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);
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for cid in comps {
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let Some(comp) = project.comp(cid) else { continue };
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@@ -1031,9 +1034,22 @@ fn bench_gpu(s: &Session, args: &Args) -> Result<(), Failure> {
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std::hint::black_box(mk(Backend::Cpu, Some(&cache)));
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});
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let gcache = LayerCache::default();
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// Traffic in steady state: after the frame that fills the layer cache.
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std::hint::black_box(mk(Backend::Gpu, Some(&gcache)));
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let t0 = gpu.context().transfer_stats();
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let gpu_warm = time_ms(n, || {
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std::hint::black_box(mk(Backend::Gpu, Some(&gcache)));
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});
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let t1 = gpu.context().transfer_stats();
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let per = |b: u64| b as f64 / (n + 1) as f64 / (1u64 << 20) as f64;
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let traffic = format!("{:.1}/{:.1}", per(t1.upload_bytes - t0.upload_bytes), per(t1.readback_bytes - t0.readback_bytes));
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// Auto: warm-up frames on both sides, then the measured choice.
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for _ in 0..2 * effectcraft_render::AutoPick::WARMUP {
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std::hint::black_box(mk(Backend::Auto, Some(&gcache)));
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}
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let auto = time_ms(n, || {
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std::hint::black_box(mk(Backend::Auto, Some(&gcache)));
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});
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let view = time_ms(n, || {
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let mut r = Renderer::new(project, s.footage.as_ref(), RenderOpts { scale, backend: Backend::Gpu, ..Default::default() });
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r.expr = s.expr.as_deref();
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@@ -1060,7 +1076,7 @@ fn bench_gpu(s: &Session, args: &Args) -> Result<(), Failure> {
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let pct = 100.0 * off as f64 / a.data.len().max(1) as f64;
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let speedup = cpu_warm / gpu_warm.max(1e-9);
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eprintln!(
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"{name:<28} {label:>5} {size:>10} {cpu_cold:>9.2} {gpu_cold:>9.2} {cpu_warm:>9.2} {gpu_warm:>9.2} {view:>9.2} {speedup:>7.2}x {pct:>8.3}%"
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"{name:<28} {label:>5} {size:>10} {cpu_cold:>9.2} {gpu_cold:>9.2} {cpu_warm:>9.2} {gpu_warm:>9.2} {view:>9.2} {speedup:>7.2}x {auto:>9.2} {pct:>8.3}% {traffic:>11}"
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);
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}
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}
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