mirror of
https://github.com/storytold/effectcraft.git
synced 2026-10-14 19:27:05 -04:00
M9.13: Card Dance / Shatter / Card Wipe camera systems, lighting and material
- card3d: shared Camera System (Camera Position with rotations, X/Y position and Transform Order; Corner Pins with focal length; Comp Camera via EffectHost::comp_scene), Lighting (Distant / Point / First Comp Light, colour, position, depth, ambient) and Material (diffuse, specular, highlight sharpness). - Shatter: Custom Shatter Map (+ White Tiles Fixed), Gradient group, Textures group (front/side/back modes and layers, colour, opacity) and extrusion side rendering. - Card Wipe: true 3D cards, Back Layer as a layer parameter (old None/Self popup migrated), Flip Direction, Position / Rotation Jitter. - Renderer supplies the comp camera and first light to effects. Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
1 parent
396268496b
commit
0ed5c87b94
10 files changed
+1118
-145
No files matched your search
+5
-5
@@ -3,11 +3,11 @@
|
||||
<!-- Generated from the effect registry (crates/effects/src/catalog.rs); do not edit by hand.
|
||||
Regenerate: UPDATE_DOCS=1 cargo test -p effectcraft-effects --lib effects_doc_is_current -->
|
||||
|
||||
EffectCraft ships 303 effects with 2562 parameters in total, grouped into the same categories as the Effects & Presets panel. Every effect is our own implementation, written from public behaviour descriptions and standard image-processing literature. Parameter names, order, popup options, units, defaults and ranges follow the reference application so that projects, expressions and muscle memory carry over.
|
||||
EffectCraft ships 303 effects with 2647 parameters in total, grouped into the same categories as the Effects & Presets panel. Every effect is our own implementation, written from public behaviour descriptions and standard image-processing literature. Parameter names, order, popup options, units, defaults and ranges follow the reference application so that projects, expressions and muscle memory carry over.
|
||||
|
||||
- **GPU**: 24 effects also run on the GPU compositor with identical results.
|
||||
- **32**: 303 effects process 32-bit float (HDR, overbright) pixels without clamping.
|
||||
- **Status**: 266 implemented in full, 37 partial (what is missing is listed).
|
||||
- **Status**: 269 implemented in full, 34 partial (what is missing is listed).
|
||||
|
||||
Effects are addressed by id (`ec.<category>.<name>`) or display name in commands, scripts and the control channel, and every parameter by its id (`effects/#1/blurriness`).
|
||||
|
||||
@@ -328,11 +328,11 @@ Effects are addressed by id (`ec.<category>.<name>`) or display name in commands
|
||||
| CC Scatterize | `ec.sim.ccscatterize` | 4 | | 32 | Implemented |
|
||||
| CC Snowfall | `ec.sim.ccsnowfall` | 19 | | 32 | Implemented |
|
||||
| CC Star Burst | `ec.sim.ccstarburst` | 6 | | 32 | Implemented |
|
||||
| Card Dance | `ec.sim.carddance` | 35 | | 32 | Partial: no camera system, corner pins or lighting/material controls |
|
||||
| Card Dance | `ec.sim.carddance` | 53 | | 32 | Implemented |
|
||||
| Caustics | `ec.sim.caustics` | 21 | | 32 | Partial: no Sky group or light type |
|
||||
| Foam | `ec.sim.foam` | 24 | | 32 | Partial: no wobble, pop velocity, custom bubble texture, environment map or flow map |
|
||||
| Particle Playground | `ec.sim.particleplayground` | 37 | | 32 | Partial: no Particle Exploder, Ephemeral Property Mapper, Affects groups or text particles |
|
||||
| Shatter | `ec.sim.shatter` | 26 | | 32 | Partial: no custom shatter map, gradient, textures or extrusion rendering |
|
||||
| Shatter | `ec.sim.shatter` | 60 | | 32 | Implemented |
|
||||
| Wave World | `ec.sim.waveworld` | 27 | | 32 | Partial: no wireframe controls, dry-area rendering or ground group |
|
||||
|
||||
## Stylize
|
||||
@@ -400,7 +400,7 @@ Effects are addressed by id (`ec.<category>.<name>`) or display name in commands
|
||||
| CC Scale Wipe | `ec.transition.ccscalewipe` | 3 | | 32 | Implemented |
|
||||
| CC Twister | `ec.transition.cctwister` | 5 | | 32 | Implemented |
|
||||
| CC WarpoMatic | `ec.transition.ccwarpomatic` | 8 | | 32 | Implemented |
|
||||
| Card Wipe | `ec.transition.cardwipe` | 12 | | 32 | Partial: 2D flip only; no back layer picker, camera, lighting or jitter |
|
||||
| Card Wipe | `ec.transition.cardwipe` | 44 | | 32 | Implemented |
|
||||
| Gradient Wipe | `ec.transition.gradientwipe` | 5 | | 32 | Implemented |
|
||||
| Iris Wipe | `ec.transition.iriswipe` | 7 | | 32 | Implemented |
|
||||
| Linear Wipe | `ec.transition.linearwipe` | 3 | | 32 | Implemented |
|
||||
|
||||
Reference in new issue
Block a user