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DroidDeck/app/src/main/res/values-zh-rTW/strings.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">DroidDeck</string>
<string-array name="loading_hints">
<item>首次執行會下載 Steam。這可能需要幾分鐘。</item>
<item>預設情況下,離開應用程式會暫停 Steam;返回時會從上次中斷處繼續。</item>
<item>你的控制器會被識別為 Xbox 360 手把。沒有控制器時,可使用螢幕控制。</item>
</string-array>
<string-array name="loading_hints_desktop">
<item>首次執行會設定桌面。這可能需要幾分鐘。</item>
<item>預設情況下,離開應用程式會暫停工作階段;返回時會從上次中斷處繼續。</item>
<item>觸控會像觸控板一樣運作:拖曳移動指標,輕觸即點擊。</item>
<item>你的控制器會被識別為 Xbox 360 手把。沒有控制器時,可使用螢幕控制。</item>
</string-array>
<string name="session_channel">工作階段</string>
<string name="session_channel_description">在 Steam 或桌面工作階段開啟時顯示</string>
<string name="session_notification">Steam 正在執行</string>
<string name="session_notification_paused">工作階段已暫停 - 準備好後點擊繼續</string>
<string name="resume_session">繼續</string>
<string name="stop_session">結束此工作階段</string>
<string name="frame_gen_title">影格生成</string>
<string name="frame_gen_hint">請選擇你要使用的影格生成模式</string>
<string name="frame_gen_off">關閉</string>
<string name="frame_gen_winfg">Win-FG %1$d×</string>
<string name="frame_gen_lsfg">LSFG %1$d×</string>
<string name="frame_gen_lsfg_adaptive">LSFG 自適應 %1$d</string>
<string name="lsfg_needs_steam">需要 Steam 上的 Lossless Scaling</string>
<string name="lsfg_needs_install">在 Steam 中安裝 Lossless Scaling,或匯入 Lossless.dll</string>
<string name="lsfg_import">匯入 Lossless.dll…</string>
<string name="lsfg_using_steam">正在使用 Steam 上的版本</string>
<string name="lsfg_using_import">正在使用匯入的版本</string>
<string name="lsfg_pick_title">選擇 Lossless.dll 檔案</string>
<string name="lsfg_imported">已匯入 Lossless.dll</string>
<string name="lsfg_import_unchanged">這個 Lossless.dll 已經在使用中了</string>
<string name="lsfg_import_not_owned">此 Steam 帳號沒有 Lossless Scaling</string>
<string name="lsfg_import_invalid">此檔案不是 Lossless Scaling 的 Lossless.dll</string>
<string name="lsfg_import_failed">無法從此 Lossless.dll 準備 LSFG</string>
<string name="lsfg_problem_missing">LSFG 需要來自 Steam 的 Lossless Scaling,或是匯入的 Lossless.dll 檔案</string>
<string name="lsfg_problem_failed">LSFG 無法從此 Lossless.dll 準備其著色器</string>
<string name="hud_fg_unsupported">%1$s:不支援</string>
<string name="hud_fg_failed">%1$s:引擎失敗</string>
<string name="hud_fg_needs_lossless">%1$s:需要 Lossless Scaling</string>
<string name="hud_fg_starting">%1$s %2$s · 正在啟動</string>
<string name="second_library_import_hint">新增一個 Steam 收藏庫,並掃描其中的 Windows 遊戲。已擁有的遊戲會使用對應的 Steam 項目,其餘遊戲會成為非 Steam 捷徑。</string>
<string name="game_env_title">遊戲環境</string>
<string name="game_env_hint">Proton 遊戲的環境變數。</string>
<string name="game_env_edit">編輯</string>
<string name="game_env_shared">所有 Proton 遊戲</string>
<string name="game_env_scope">設定檔</string>
<string name="game_env_app_id">Steam 應用程式 ID</string>
<string name="game_env_open">開啟</string>
<string name="game_env_profile">遊戲 %1$s</string>
<string name="game_env_add">新增變數</string>
<string name="game_env_name">變數名稱</string>
<string name="game_env_value">值</string>
<string name="game_env_save">儲存</string>
<string name="game_env_remove">移除</string>
<string name="game_env_restore">重新繼承</string>
<string name="game_env_reset">重設此設定檔</string>
<string name="game_env_unset">對此設定檔取消設定</string>
<string name="game_env_empty">未設定任何變數。</string>
<string name="game_env_inherited">已繼承</string>
<string name="game_env_custom">自訂變數</string>
<string name="game_env_error">無法載入或儲存。請檢查剩餘儲存空間後重試。</string>
<string name="game_env_invalid">請輸入有效的名稱和值,最多輸入 8192 個字元。</string>
<string name="game_env_unused">標準 Proton 執行環境不會讀取此變數。</string>
<string name="game_env_loading">正在載入…</string>
<string name="game_env_feature">D3D12 功能層級覆寫。12_2 會回報 DirectX 12 Ultimate 能力;不受支援的功能可能會導致失敗。留空以自動偵測。</string>
<string name="game_env_shader">D3D12 著色器模型覆寫。6_9 需要足夠新的 VKD3D 以及符合的 GPU 功能。留空以自動偵測。</string>
<string name="game_env_cache">保持啟用 Mesa 著色器快取,以減少重複編譯。設定為 false 可啟用快取。</string>
<string name="game_env_cache_size">Mesa 著色器快取的大小上限,例如 1G。快取越大,佔用的儲存空間越多。</string>
<string name="game_env_vkd3d_config">D3D12 的 VKD3D 選項。nodxr 會停用光線追蹤;僅在遊戲需要時使用。</string>
<string name="game_env_proton_log">設定為 1 以產生 Proton 診斷日誌。記錄日誌可能降低效能並佔用儲存空間。</string>
<string name="game_env_wined3d">設定為 1,使用基於 OpenGL 的 WineD3D 代替 DXVK,用於 D3D9–11 相容性測試。</string>
<string name="game_env_no_ntsync">設為 1 可讓此遊戲不使用 ntsync(droiddeck-ntsync 或核心驅動程式);有對應套件時改用 droiddeck-esync,否則使用 droiddeck-fsync。</string>
<string name="game_env_no_esync">設為 1 可為此遊戲關閉 droiddeck-esync;改用 droiddeck-fsync,若 fsync 也已關閉則使用 droiddeck-ntsync。</string>
<string name="game_env_no_fsync">設為 1 可讓此遊戲不使用 droiddeck-fsync;有對應套件時改用 droiddeck-esync,否則使用 droiddeck-ntsync。</string>
<string name="game_env_fsync_first">設為 1 讓此遊戲使用 droiddeck-fsync;設為 0 則在有適用其 Proton 的套件時優先使用 droiddeck-esync。</string>
<string name="game_env_xalia">設定為 0,為此遊戲停用 Proton 的手把導覽輔助程式。</string>
<string name="game_env_hud">D3D9–11 的 DXVK 重疊層。fps 顯示影格率;取消設定則隱藏重疊層。</string>
<string name="game_env_dxvk_config">以分號分隔的 DXVK 設定。近期版本使用 dxvk.maxFrameRate 限制影格率;日常遊玩建議使用工作階段影格率限制器。</string>
<string name="game_env_vkd3d_limit">D3D12 影格率限制。0 表示停用限制。</string>
<string name="game_env_glthread">Mesa OpenGL 多執行緒。對於 CPU 受限的 OpenGL 遊戲,true 可能有所幫助;請按遊戲分別測試。</string>
<string name="sync_backend_title">Wine 同步</string>
<string name="sync_backend_hint">遊戲讓各執行緒保持同步的方式。下次工作階段生效。</string>
<string name="sync_backend_esync">esync</string>
<string name="sync_backend_ntsync">ntsync</string>
<string name="sync_backend_fsync">fsync</string>
<string name="sync_backend_wineserver">wineserver</string>
<string name="fex_preset_title">FEX 預設</string>
<string name="fex_next_launch">下次啟動遊戲時生效。</string>
<string name="game_settings_title">遊戲</string>
<string name="fex_default_label">FEX 預設</string>
<string name="fex_default_detail">使用 FEX 預設設定。</string>
<string name="fex_stability_label">穩定</string>
<string name="fex_stability_detail">最安全、最慢的設定。</string>
<string name="fex_compatibility_label">相容</string>
<string name="fex_compatibility_detail">完整 TSO + multiblock。</string>
<string name="fex_intermediate_label">中等</string>
<string name="fex_intermediate_detail">均衡的 TSO 設定,並降低 x87 精確度。</string>
<string name="fex_performance_label">效能</string>
<string name="fex_performance_detail">停用全部 TSO;啟用 multiblock。</string>
<string name="fex_performance_tso_label">效能 + TSO</string>
<string name="fex_performance_tso_detail">效能設定,並啟用主 TSO。</string>
<string name="fex_extreme_label">極致</string>
<string name="fex_extreme_detail">停用自我修改程式碼檢查。JIT 遊戲和 DRM 可能無法執行。</string>
<string name="fex_extreme_tso_label">極致 + TSO</string>
<string name="fex_extreme_tso_detail">極致設定,並啟用主 TSO。</string>
<string name="fex_extreme_gn_label">極致-gn</string>
<string name="fex_extreme_gn_detail">效能設定,啟用 TSC 和中介資料提示。建議先嘗試此模式,再使用「極致」。</string>
<string name="fex_denuvo_label">Denuvo</string>
<string name="fex_denuvo_detail">效能設定,啟用完整程式碼檢查並隱藏虛擬機監控程式位。</string>
<string name="game_env_custom_value">自訂值</string>
<string name="game_env_select_value">選擇值</string>
<string name="user_apps_section">模擬器和應用程式</string>
<string name="user_apps_add">新增</string>
<string name="user_apps_add_detail">你自己的應用程式或遊戲</string>
<string name="user_apps_kind_script">指令碼</string>
<string name="user_apps_kind_appimage">AppImage</string>
<string name="user_apps_kind_flatpak">Flatpak</string>
<string name="user_apps_progress">%1$s · %2$s</string>
<string name="user_apps_progress_percent">%1$s · %2$s · %3$d%%</string>
<string name="user_apps_starting">正在啟動…</string>
<string name="user_apps_added">已新增 %1$s</string>
<string name="user_apps_removed">已移除 %1$s</string>
<string name="user_apps_back">桌面</string>
<string name="user_apps_gone">該應用程式已不存在。請從桌面重新選擇。</string>
<string name="user_apps_open">開啟 %1$s</string>
<string name="user_apps_remove">移除</string>
<string name="user_apps_remove_confirm">再次點擊以移除</string>
<string name="user_apps_stop_session">請先結束工作階段再移除</string>
<string name="user_apps_script_linked">從其所在資料夾執行 %1$s,該資料夾會原地連結到工作階段中。移除應用程式不會動到該資料夾。</string>
<string name="user_apps_script_copied">從複製到 DroidDeck 內部的資料夾中執行 %1$s。移除應用程式會刪除複本,不會刪除原始檔案。</string>
<string name="user_apps_runtime_required">請先安裝 Linux 執行環境</string>
<string name="user_apps_file_gone">檔案已不存在</string>
<string name="user_apps_no_space">可用空間不足:複製該資料夾需要 %1$s</string>
<string name="user_apps_copying">正在複製 %1$s</string>
<string name="user_apps_failed">新增應用程式失敗</string>
<string name="user_apps_github_checking">正在尋找 %1$s 的發行版本</string>
<string name="user_apps_github_unreachable">無法讀取 %1$s 的發行版本</string>
<string name="user_apps_github_no_appimage">%1$s 沒有提供 ARM64 或 x86_64 AppImage 的發行版本</string>
<string name="user_apps_downloading">正在下載 %1$s</string>
<string name="user_apps_download_failed">下載失敗</string>
<string name="user_apps_update_failed">更新應用程式失敗</string>
<string name="user_apps_icon_failed">無法讀取該圖示</string>
<string name="user_apps_saved">已儲存 %1$s</string>
<string name="user_apps_edit">編輯</string>
<string name="user_apps_check_updates">檢查更新</string>
<string name="user_apps_checking_updates">正在檢查更新…</string>
<string name="user_apps_update_to">更新到 %1$s</string>
<string name="user_apps_up_to_date">已是最新 · %1$s</string>
<string name="user_apps_updated">%1$s 已更新</string>
<string name="user_apps_github_version">%1$s · %2$s</string>
<string name="add_app_title">新增應用程式</string>
<string name="add_app_tab_script">指令碼</string>
<string name="add_app_tab_appimage">AppImage</string>
<string name="add_app_tab_github">GitHub</string>
<string name="add_app_tab_flatpak">Flatpak</string>
<string name="add_app_script_hint">一個 .sh 檔案。它會從自己的資料夾執行,並透過 gamescope 全螢幕顯示。</string>
<string name="add_app_appimage_hint">ARM64(aarch64)AppImage,或透過 FEX 執行的 x86_64 AppImage。首次使用時會解壓縮到 Linux 執行環境中。</string>
<string name="add_app_github_hint">從儲存庫的最新發行版本安裝 ARM64 AppImage,或透過 FEX 執行的 x86_64 版本。</string>
<string name="app_fex_title">使用 FEX</string>
<string name="app_fex_auto">自動</string>
<string name="app_fex_on">開啟</string>
<string name="app_fex_off">關閉</string>
<string name="app_fex_hint">FEX 可在這部 ARM64 裝置上執行 x86 Linux 程式。「自動」會在程式為 x86 組建時使用 FEX。</string>
<string name="app_fex_x86">透過 FEX 執行 %1$s</string>
<string name="app_fex_not_ready">此程式是為 %1$s 電腦組建的,需透過 FEX 執行,但 FEX 尚未設定。請在登入狀態下開啟一次 Steam:DroidDeck 會讓它下載 FEX 和所需的 Steam Linux Runtime,之後就能開啟此程式。</string>
<string name="session_end_program">此程式</string>
<string name="session_end_fex_missing">%1$s 是為 x86 電腦組建的,需透過 FEX 執行,但 FEX 尚未安裝。請在登入狀態下啟動一次 Steam,讓它下載 FEX 和 Steam Linux Runtime,然後再重新啟動此程式。</string>
<string name="add_app_flatpak_hint">Flathub 應用程式 ID 或其 Flathub 頁面。如果尚未設定 Flatpak,會先進行設定。</string>
<string name="add_app_file">檔案</string>
<string name="add_app_no_file">未選擇檔案</string>
<string name="add_app_choose_file">選擇檔案</string>
<string name="add_app_change_file">變更</string>
<string name="add_app_pick_script">選擇指令碼</string>
<string name="add_app_pick_appimage">選擇 AppImage</string>
<string name="add_app_pick_icon">選擇圖示</string>
<string name="add_app_repository">儲存庫</string>
<string name="add_app_repository_placeholder">owner/repo 或 github.com 連結</string>
<string name="add_app_repository_invalid">不是 GitHub 儲存庫</string>
<string name="add_app_flatpak_id">應用程式 ID</string>
<string name="add_app_flatpak_placeholder">org.ppsspp.PPSSPP</string>
<string name="add_app_flatpak_invalid">不是有效的 Flathub 應用程式 ID</string>
<string name="add_app_source">來源</string>
<string name="add_app_appearance">顯示在桌面</string>
<string name="add_app_preview_name">新應用程式</string>
<string name="add_app_name">名稱</string>
<string name="add_app_name_placeholder">來自應用程式</string>
<string name="add_app_icon">圖示</string>
<string name="add_app_icon_default">預設圖示</string>
<string name="add_app_choose_icon">選擇圖示</string>
<string name="add_app_clear_icon">清除</string>
<string name="add_app_icon_suggestions">來自儲存庫</string>
<string name="add_app_icon_searching">正在尋找圖示…</string>
<string name="add_app_icon_reset">預設</string>
<string name="edit_app_title">編輯 %1$s</string>
<string name="edit_app_save">儲存</string>
<string name="add_app_checking_folder">正在檢查資料夾…</string>
<string name="add_app_folder_linked">其資料夾已連結到工作階段中:%1$s</string>
<string name="add_app_folder_copied">該資料夾包含 Linux 程式,共用儲存空間無法執行這些程式,因此會將其複製到 DroidDeck(%1$s)。</string>
<string name="add_app_confirm">新增</string>
<string name="add_app_cancel">取消</string>
<string name="add_app_runtime_required">請先從「設定」中安裝 Linux 執行環境。</string>
<string name="add_app_busy">請等待 %1$s 完成。</string>
<string name="steam_compat_label">相容</string>
<string name="proton_compatible_note">在 Steam 的「相容性」選單中標示「%1$s」的組建版本包含 DroidDeck 的 前綴修正,可在此啟動遊戲。預設為 Proton Experimental ARM64(%1$s);安裝較新的 Proton 11.0 ARM64(%1$s)後則改用該版本。Valve 自己未帶此標示的 Proton 項目無法在這部裝置上啟動遊戲。</string>
<string name="proton_installed_compatible">已安裝 %1$s · %2$s</string>
<string name="common_cancel">取消</string>
<string name="common_auto">自動</string>
<string name="common_never">從不</string>
<string name="common_always">一律</string>
<string name="common_uninstall">解除安裝</string>
<string name="common_check">檢查</string>
<string name="common_update">更新</string>
<string name="common_checking">正在檢查…</string>
<string name="common_working">處理中…</string>
<string name="common_forget">忘記</string>
<string name="common_add_ellipsis">新增…</string>
<string name="common_use">使用</string>
<string name="common_applies_next_session">下次工作階段生效。</string>
<string name="mode_steam_title">Steam 工作階段</string>
<string name="mode_desktop_title">桌面工作階段</string>
<string name="mode_display">顯示</string>
<string name="mode_resolution">解析度</string>
<string name="mode_res_720">最高 720p</string>
<string name="mode_res_900">最高 900p</string>
<string name="mode_res_1080">最高 1080p</string>
<string name="mode_res_native">原生</string>
<string name="mode_res_default">%1$s(預設)</string>
<string name="mode_res_custom_value">自訂 · %1$d×%2$d</string>
<string name="mode_res_custom">自訂…</string>
<string name="mode_res_note">720p 可以讓選單回應更快。</string>
<string name="mode_ratio">螢幕比例</string>
<string name="mode_ratio_custom">由自訂解析度設定。</string>
<string name="mode_ratio_auto">自動模式至少使用 16:9。</string>
<string name="mode_fps">影格率限制</string>
<string name="mode_fps_note">限制整個工作階段的影格率。顯示器會切換到能夠被該上限整除的重新整理率。</string>
<string name="mode_hdr">HDR</string>
<string name="mode_hdr10">HDR10 輸出</string>
<string name="mode_hdr_unavailable">無法使用:%1$s。</string>
<string name="mode_hdr_restart">重新啟動應用程式後生效。</string>
<string name="mode_drivers">驅動程式</string>
<string name="mode_gpu_drivers">GPU 驅動程式</string>
<string name="mode_gpu_drivers_hint">Steam 和桌面共用。請在「元件」頁面設定。</string>
<string name="mode_touch_controls">觸控與控制</string>
<string name="mode_touch">觸控</string>
<string name="mode_touch_touchpad">觸控板</string>
<string name="mode_touch_direct">直接</string>
<string name="mode_touch_note">自動:桌面使用觸控板,Steam 使用直接觸控。</string>
<string name="mode_osc">螢幕控制</string>
<string name="mode_osc_qam">Steam + QAM</string>
<string name="mode_osc_note">自動模式會在未連接控制器時顯示螢幕控制。</string>
<string name="mode_controller">控制器</string>
<string name="mode_controller_hint">Steam 辨識你的控制器的方式。下次工作階段生效。</string>
<string name="mode_controller_deck">Steam Deck 控制器</string>
<string name="mode_controller_steam">Steam Controller</string>
<string name="mode_controller_ds4">DualShock 4</string>
<string name="mode_controller_dualsense">DualSense</string>
<string name="mode_controller_x360">Xbox 360 控制器</string>
<string name="mode_controller_note">Deck:提供快速存取按鈕和陀螺儀。Xbox 360:使用 Guide+A 開啟快速存取。</string>
<string name="mode_back">返回</string>
<string name="back_menu_then_qam">選單 → QAM</string>
<string name="back_qam_then_menu">QAM → 選單</string>
<string name="mode_session">工作階段</string>
<string name="mode_suspend">背景行為</string>
<string name="mode_suspend_hint">應用程式隱藏或螢幕關閉時的行為。</string>
<string name="mode_suspend_manual">手動</string>
<string name="mode_suspend_native">原生</string>
<string name="mode_suspend_steam_note">「自動」會暫停,並在重新顯示時繼續。「原生」會先讓 Steam 做好睡眠準備。「手動」會等你點擊「繼續」。「從不」則會持續執行。</string>
<string name="mode_suspend_note">「自動」會在背景時暫停,並在重新顯示時繼續。「手動」會等你點擊「繼續」。「從不」則會持續執行。</string>
<string name="mode_startup">啟動</string>
<string name="mode_steam_startup">隨 DroidDeck 啟動 Steam</string>
<string name="mode_steam_startup_hint">DroidDeck 啟動時開啟 Steam 工作階段。</string>
<string name="mode_decky">Decky</string>
<string name="mode_decky_checking">正在檢查發行版本…</string>
<string name="mode_decky_ready">已準備好安裝 %1$s。</string>
<string name="mode_decky_none">未找到相容版本。請稍後再試。</string>
<string name="mode_decky_installed">已安裝 · %1$s</string>
<string name="mode_decky_update">有可用更新 · %1$s</string>
<string name="mode_decky_current">已是最新 · %1$s</string>
<string name="mode_decky_loader">載入器</string>
<string name="mode_decky_install_latest">安裝最新版本</string>
<string name="mode_decky_on">隨 Steam 啟動。啟用後,此裝置上的其他應用程式可能可以控制 Steam。</string>
<string name="mode_decky_off">關閉。Steam 的遠端偵錯連接埠保持關閉。</string>
<string name="mode_decky_remove_title">解除安裝 Decky Loader?</string>
<string name="mode_decky_remove_text">移除載入器。你的外掛程式和設定會保留。</string>
<string name="mode_client">用戶端</string>
<string name="mode_mangoapp">效能重疊層</string>
<string name="mode_mangoapp_hint">如果 Deck 模式下遊戲崩潰或黑畫面,請關閉此項。下次工作階段生效。</string>
<string name="mode_steam_repair">修復 Steam 用戶端</string>
<string name="mode_steam_repair_hint">下次啟動 Steam 時重新下載 Steam 用戶端。如果 Steam 一直停在載入畫面,請使用此功能。遊戲、登入狀態和設定都會保留。</string>
<string name="mode_steam_repair_queued">下次啟動 Steam 時會重新下載 Steam 用戶端。</string>
<string name="mode_steam_repair_button">修復</string>
<string name="mode_added_art">圖片</string>
<string name="mode_sgdb_key">SteamGridDB API 金鑰</string>
<string name="mode_sgdb_key_yours">你的金鑰</string>
<string name="mode_sgdb_edit">編輯…</string>
<string name="mode_added_art_hint">按資料夾名稱補全缺少的圖片。遊戲資料夾中的 cover.jpg、hero.jpg、logo.png 或 icon.png 優先使用。</string>
<string name="summary_remove_game">Remove %1$s</string>
<string name="mode_added_remove_confirm">移除?</string>
<string name="games_add">新增遊戲</string>
<string name="games_add_title">新增遊戲:</string>
<string name="games_pick_exe_title">選擇 exe:</string>
<string name="games_add_unreachable">工作階段無法存取此位置</string>
<string name="mode_added_exe_check">請檢查此 exe</string>
<string name="wincomp_title">Windows 元件</string>
<string name="wincomp_pad_hint">按 LB / RB 在各區段之間切換。</string>
<string name="wincomp_card_none">無</string>
<string name="wincomp_applies">Proton 未內含的 Windows DLL,取自元件清單。開啟這款遊戲需要的元件:它們會放進遊戲自己的 Windows 資料夾,絕不更動遊戲檔案,且不論遊戲使用哪個 Proton 都會保留。</string>
<string name="wincomp_offline">無法連上元件清單。已下載的元件仍可開啟或關閉。</string>
<string name="wincomp_recommended">建議用於這款遊戲</string>
<string name="wincomp_checking">正在檢查這款遊戲需要什麼…</string>
<string name="wincomp_when_online">連線後可用</string>
<plurals name="wincomp_turning_on">
<item quantity="other">正在開啟 %1$d 個元件…</item>
</plurals>
<string name="wincomp_auto_section">這款遊戲已開啟</string>
<string name="wincomp_auto_steam">Steam 會隨 %2$s(應用程式 %3$s)安裝 %1$s</string>
<string name="wincomp_auto_gog">來自這款遊戲的 GOG 清單</string>
<string name="wincomp_auto_epic">來自這款遊戲的 Epic 必要元件</string>
<string name="wincomp_auto_amazon">來自這款遊戲的 Amazon 安裝步驟</string>
<string name="wincomp_steam_by_name">Steam 會隨應用程式 %2$s 安裝 %1$s(依名稱比對)</string>
<string name="wincomp_suggestions">清單中的其他項目</string>
<string name="wincomp_suggestion_reason">%1$s 列出;這裡不是元件</string>
<string name="wincomp_src_steam">Steam</string>
<string name="wincomp_src_gog">GOG</string>
<string name="wincomp_src_epic">Epic Games</string>
<string name="wincomp_src_amazon">Amazon Games</string>
<string name="wincomp_found_bundled">遊戲隨附 %1$s</string>
<string name="wincomp_found_shipped">遊戲含有 %1$s(通常可直接使用)</string>
<string name="wincomp_already_here">這款遊戲中已有</string>
<string name="wincomp_no_recommendation">遊戲資料夾中沒有指向任何元件的內容。</string>
<string name="wincomp_all">所有元件(%1$d)</string>
<string name="wincomp_installers">需要 Windows 安裝程式(%1$d)</string>
<string name="wincomp_installers_note">這些元件需要在前綴中執行真正的安裝程式(.NET、PhysX、XNA、完整的 Visual C++ 安裝程式等)。DroidDeck 目前還做不到,接下來就會支援。</string>
<string name="wincomp_show">顯示</string>
<string name="wincomp_hide">隱藏</string>
<string name="wincomp_needs_installer">需要 Windows 安裝程式(即將支援)</string>
<string name="wincomp_unsupported">這裡尚不支援</string>
<string name="wincomp_loading">正在載入元件…</string>
<string name="wincomp_failed">無法安裝:%1$s</string>
<string name="wincomp_downloaded">已下載</string>
<string name="wincomp_download_size">下載 %1$s</string>
<string name="wincomp_next_launch">將在下次啟動遊戲時生效。</string>
<string name="mode_stretch169">拉伸 16:9 遊戲</string>
<string name="mode_stretch169_hint">在長寬比小於 16:9 的螢幕上,將遊戲拉伸以填滿螢幕,而不是顯示黑邊。下次工作階段生效。</string>
<string name="mode_audio">音訊</string>
<string name="mode_directaudio">遊戲使用 DirectAudio</string>
<string name="mode_directaudio_hint">繞過 PulseAudio 以降低延遲。</string>
<string name="mode_mic">麥克風</string>
<string name="mode_mic_hint">用於語音聊天。</string>
<string name="mode_network">網路</string>
<string name="mode_wifi_discovery">Wi-Fi 探索</string>
<string name="mode_wifi_discovery_hint">在 Steam 中顯示 Wi-Fi 名稱和附近的網路。</string>
<string name="mode_wifi_location_off">定位服務已關閉。</string>
<string name="mode_wifi_permission_denied">未授予定位權限。</string>
<string name="mode_wifi_open_settings">開啟設定</string>
<string name="mode_wifi_continue">繼續</string>
<string name="mode_wifi_explain_title">啟用 Wi-Fi 探索?</string>
<string name="mode_wifi_explain_text">Android 需要定位權限才能讀取 Wi-Fi 名稱並探索附近網路。DroidDeck 使用此權限在 Steam 中顯示這些網路。我們不會追蹤你的位置。沒有此權限也可以存取網際網路。</string>
<string name="mode_storage">遊戲儲存空間</string>
<string name="mode_storage_auto">自動 - 有 SD 卡時使用 SD 卡,以及你的遊戲資料夾</string>
<string name="mode_storage_auto_none">自動 - 使用你的遊戲資料夾,有 SD 卡時也使用 SD 卡(目前無 SD 卡)</string>
<string name="mode_storage_internal">僅內部儲存空間</string>
<string name="mode_storage_folder">資料夾:%1$s</string>
<string name="mode_second_library">第二收藏庫</string>
<string name="mode_storage_note">從 SD 卡或共用儲存空間讀取資源的遊戲可能會卡頓。</string>
<string name="mode_storage_diagnostics">儲存空間診斷</string>
<string name="mode_storage_diagnostics_hint">在「分享日誌」中記錄空間配置結果和取樣的儲存存取時間。啟用期間可能會減慢安裝速度。下次工作階段生效。</string>
<string name="mode_choose_folder">選擇資料夾…</string>
<string name="mode_custom_res_title">自訂解析度</string>
<string name="mode_custom_res_text">取代解析度上限和螢幕比例。不符合螢幕的尺寸會顯示黑邊。</string>
<string name="mode_width">寬度</string>
<string name="mode_height">高度</string>
<string name="mode_custom_res_range">範圍:320×240 至 3840×2160。</string>
<plurals name="mode_added_count">
<item quantity="other">%1$d 個遊戲</item>
</plurals>
<string name="common_ok">確定</string>
<string name="common_delete">刪除</string>
<string name="common_restore">還原</string>
<string name="common_download">下載</string>
<string name="common_delete_named">刪除 %1$s</string>
<string name="common_size_mb">%1$.1f MB</string>
<string name="comp_runtime_driver">執行環境驅動程式</string>
<string name="comp_runtime_driver_hint">供 Steam、遊戲和桌面使用。下次工作階段生效。</string>
<string name="comp_import_turnip">匯入 Turnip zip…</string>
<string name="comp_display_driver">顯示驅動程式</string>
<string name="comp_display_driver_hint">在兩種模式下都負責將畫面輸出到螢幕。重新啟動應用程式後生效。</string>
<string name="comp_import_adrenotools">匯入 AdrenoTools zip…</string>
<string name="comp_never">從未</string>
<string name="comp_nightlies_checked">已於 %1$s 檢查 Nightlies</string>
<string name="comp_title">元件</string>
<string name="comp_about">關於元件</string>
<string name="comp_check_drivers">檢查新驅動程式</string>
<string name="comp_check_nightlies">檢查 Nightlies 中的新套件</string>
<string name="comp_proton">Proton</string>
<string name="comp_proton_note">這裡選擇的 Proton 會執行所有未在 Steam 中自選 Proton 的遊戲,在 Steam 中所做的變更也會顯示在這裡。Steam 更新時會取代 Valve 的 Proton;每個組建版本的原始檔案都會保留。</string>
<string name="comp_default_live">%1$s 現在會執行所有未在 Steam 中自選 Proton 的遊戲。</string>
<string name="comp_default_next">從下次啟動 Steam 起,%1$s 會執行所有未自選 Proton 的遊戲。</string>
<string name="comp_default_not_runnable">%1$s 無法在此啟動遊戲,因此不能設為預設。</string>
<string name="comp_default_failed">無法儲存預設 Proton:%1$s</string>
<string name="comp_swapped">%1$s · 已換入 %2$d 個</string>
<string name="comp_all_original">%1$s · 全部為原始檔案</string>
<string name="comp_game_running_suffix">%1$s · 遊戲執行中</string>
<string name="comp_esync_pack">%1$s · droiddeck-esync 套件</string>
<string name="comp_esync_wanted">%1$s · 尚無 droiddeck-esync 套件</string>
<string name="comp_esync_builtin">%1$s · 內建 esync,不需要套件</string>
<string name="comp_gpu_drivers">GPU 驅動程式</string>
<string name="comp_reapplied">%1$s · 已在啟動 %2$s 時重新套用</string>
<string name="comp_next_queued">下一項:%1$s · 遊戲關閉後</string>
<string name="comp_in_use">正在使用 %1$s:%2$s</string>
<string name="comp_waits">等待遊戲關閉</string>
<string name="comp_applies_next_game">下次啟動遊戲時生效</string>
<string name="comp_import_zip">匯入 .zip</string>
<string name="comp_reading">正在讀取 Proton…</string>
<string name="comp_no_proton">尚未安裝 Proton。請啟動一次 Steam 以下載其 ARM64 Proton,或從「設定」中新增 GE-Proton 或 CachyOS。</string>
<string name="comp_original">原始 · %1$s</string>
<string name="comp_this_build">%1$s · 目前組建</string>
<string name="comp_earlier_build">%1$s · 較早組建</string>
<string name="comp_installed_count">已安裝 · %1$d</string>
<string name="comp_nothing_stored">尚未為 %1$s 儲存任何內容。此 Proton 內建的檔案會作為其原始檔案儲存。</string>
<string name="comp_waits_long">目前有遊戲正在使用此 Proton,因此需要等遊戲關閉。</string>
<string name="comp_applies_long">下次啟動遊戲時生效。</string>
<string name="comp_swap_title">換入 %1$s?</string>
<string name="comp_swap_body">要將 %1$s 換入 %2$s 嗎?原始檔案會保留。%3$s</string>
<string name="comp_restore_title">還原 %1$s?</string>
<string name="comp_restore_body">要將原始的 %1$s 放回 %2$s 嗎?%3$s</string>
<string name="comp_delete_package_body">從應用程式中移除此套件。之後可以再次下載。</string>
<string name="comp_delete_original_title">刪除這個原始版本?</string>
<string name="comp_delete_original_body">這個 %1$s 原始版本來自 %2$s 的較早組建。目前組建的原始版本一律會保留。</string>
<string name="comp_nightlies_count">Nightlies 中 · %1$d</string>
<string name="comp_refresh_to_list">重新整理以列出 Nightlies 中的套件。</string>
<string name="comp_nothing_new">自上次檢查以來沒有新內容。</string>
<string name="comp_import_wcp">匯入 .wcp</string>
<string name="comp_restore_original">還原此 Proton 的原始檔案</string>
<string name="comp_restore_original_body">要將 %1$s 原本的 %2$s 放回去嗎?</string>
<string name="comp_swap">換入</string>
<string name="comp_about_text">為 Steam 用來執行遊戲的每個 Proton 管理 FEX、DXVK 和 VKD3D-Proton。\n\n選擇已安裝的項目即可換入。它會在下次遊戲啟動時生效,或在目前執行的遊戲關閉後生效。\n\n每次啟動前都會重新檢查你的選擇,如果被其他東西變更就會改回來。每個 Proton 的原始檔案都會保留,因此 Steam 更新絕不會讓它們遺失。</string>
<string name="comp_tag_original">原始</string>
<string name="comp_tag_in_use">使用中</string>
<string name="comp_tag_new">新</string>
<string name="comp_tag_stored">已儲存</string>
<string name="perf_title">效能</string>
<string name="perf_lede">CPU 核心、工作階段修復和主機名稱。下次工作階段生效。</string>
<string name="perf_client_cores_group">Steam 用戶端核心</string>
<string name="perf_override">覆寫 Steam 的核心選擇</string>
<string name="perf_override_hint">將 Steam、介面輔助程式和 gamescope 固定到下面選擇的核心。</string>
<string name="perf_client_cores">用戶端核心</string>
<string name="perf_client_cores_on">供 Steam 使用的核心。</string>
<string name="perf_client_cores_off">開啟覆寫後才能選擇。</string>
<string name="perf_game_cores_group">遊戲核心</string>
<string name="perf_game_cores">遊戲核心</string>
<string name="perf_game_cores_hint">供遊戲使用的核心。全選時由 Android 自由排程。</string>
<string name="perf_client_ui">用戶端介面</string>
<string name="perf_glthread">GL 多執行緒</string>
<string name="perf_glthread_hint">可能讓 Steam 選單回應更快。</string>
<string name="perf_zink">Zink:延遲描述元</string>
<string name="perf_zink_hint">建議用於不支援描述元緩衝區的驅動程式。</string>
<string name="perf_noglerror">跳過 GL 錯誤檢查</string>
<string name="perf_noglerror_hint">關閉每次呼叫的 GL 驗證。</string>
<string name="perf_gsrealtime">gamescope:即時 GPU 佇列</string>
<string name="perf_gsrealtime_hint">提高合成器 GPU 工作的優先順序。可能改善影格時間穩定性,但會佔用一部分遊戲效能。</string>
<string name="perf_gpu">GPU</string>
<string name="perf_gpuclock">讓 GPU 保持最高頻率</string>
<string name="perf_gpuclock_hint">僅適用於 Adreno。卡頓更少,但耗電和發熱更多。</string>
<string name="perf_fixes">工作階段修復</string>
<string name="perf_sysmem">Turnip:sysmem 渲染</string>
<string name="perf_sysmem_hint">Steam 和大多數遊戲會更快。Adreno 710/720/722 必需。</string>
<string name="perf_xalia">跳過 Steam 的 xalia 輔助程式</string>
<string name="perf_fastsync">droiddeck-ntsync(實驗性)</string>
<string name="perf_fastsync_hint">以使用者空間替代 Linux ntsync 驅動程式,供測試使用。開啟時,Proton 會使用它來取代 droiddeck-esync 和 droiddeck-fsync。適用於 Proton Experimental ARM64、GE-Proton 和 proton-cachyos。下次工作階段生效。</string>
<string name="perf_esync">droiddeck-esync</string>
<string name="perf_fsync">優先使用 droiddeck-fsync</string>
<string name="perf_fsync_hint">在原版 Proton 檔案上執行 Proton 自己的 fsync,並在使用者空間提供 futex_waitv,因此不需要套件,Steam 更新 Proton 後也能立即繼續運作。開啟時,遊戲會優先使用它而非 droiddeck-esync,Proton 本身停用 fsync 的少數遊戲除外。下次工作階段生效。</string>
<string name="perf_esync_hint">遊戲的 Windows 執行緒透過 eventfd 和共用記憶體互相等待,而不必經由 wineserver 來回傳遞。使用專為該 Proton 組建版本製作的 droiddeck-esync 套件,套件會自動下載。新的 Proton 組建版本還沒有套件時,會暫以 droiddeck-fsync 代替。下次工作階段生效。</string>
<string name="perf_xalia_hint">停用 Proton 的手把導覽輔助程式,該程式會在每個遊戲中佔用 CPU。</string>
<string name="perf_seccomp">在不使用 seccomp 的情況下執行 proot</string>
<string name="perf_seccomp_hint">可能修正某些核心上缺少系統呼叫的錯誤,但可能降低效能。</string>
<string name="perf_fastpath">proot 快速路徑</string>
<string name="perf_fastpath_needs_seccomp">需要 proot 的 seccomp 篩選器。</string>
<string name="perf_fastpath_hint">檔案尋找更快、卡頓更少。如果程式找不到檔案,請關閉此項。</string>
<string name="perf_identity">工作階段身分</string>
<string name="perf_hostname">主機名稱</string>
<string name="perf_hostname_hint">Steam 看到的此裝置名稱。留空可還原為 %1$s。</string>
<string name="perf_hostname_invalid">只能包含字母、數字和中間的連字號,最多 63 個字元。</string>
<string name="perf_phantom_warning">Android 已設定為結束此工作階段</string>
<string name="driver_installed">已安裝</string>
<string name="driver_available">可下載</string>
<string name="driver_nothing_new">自上次檢查以來沒有新內容。</string>
<string name="driver_restore_builtin">還原內建驅動程式</string>
<string name="driver_delete_builtin">應用程式內建:此操作會移除已解壓縮的檔案並隱藏該驅動程式。使用「還原內建驅動程式」可將其找回。</string>
<string name="driver_delete_bundle">Android + Linux 套件組合的一半:兩部分都會被移除。正在使用的驅動程式會退回預設驅動程式。</string>
<string name="driver_delete_plain">其檔案會從應用程式中移除。</string>
<string name="driver_delete_in_use">其檔案會被移除。由於正在使用中,因此會改用預設驅動程式。</string>
<string name="drawer_page_display">顯示</string>
<string name="drawer_page_effects">效果</string>
<string name="drawer_page_controls">控制</string>
<string name="drawer_page_components">元件</string>
<string name="drawer_page_controller">控制器</string>
<string name="drawer_page_settings">設定</string>
<string name="drawer_page_desc">%1$s 頁面</string>
<string name="drawer_steam">Steam</string>
<string name="drawer_desktop">桌面</string>
<string name="drawer_steam_menu">Steam 選單</string>
<string name="drawer_quick_access">快速存取</string>
<string name="drawer_open_qam">開啟快速存取選單</string>
<string name="drawer_prev_page">上一頁</string>
<string name="drawer_next_page">下一頁</string>
<string name="drawer_hud">效能 HUD</string>
<string name="drawer_scaling">縮放模式</string>
<string name="drawer_scaling_sharpness">縮放銳利度</string>
<string name="drawer_effects">畫面效果</string>
<string name="drawer_effects_hint">即時套用。開啟任何效果時會佔用少量 GPU 時間。</string>
<string name="drawer_look">預設集</string>
<string name="drawer_look_custom">自訂</string>
<string name="drawer_effects_advanced">進階</string>
<string name="widgets_expanded">已展開</string>
<string name="widgets_collapsed">已收合</string>
<string name="drawer_cas">銳化(CAS)</string>
<string name="drawer_cas_level">銳化程度</string>
<string name="drawer_fake_hdr">模擬 HDR</string>
<string name="drawer_deband">去色帶</string>
<string name="drawer_deband_strength">去色帶強度</string>
<string name="drawer_brightness">亮度</string>
<string name="drawer_contrast">對比</string>
<string name="drawer_gamma">伽瑪值</string>
<string name="drawer_saturation">飽和度</string>
<string name="drawer_fxaa">FXAA(邊緣平滑)</string>
<string name="drawer_toon">卡通描邊</string>
<string name="drawer_crt">CRT</string>
<string name="drawer_ntsc">NTSC</string>
<string name="drawer_texture">材質過濾</string>
<string name="drawer_texture_hint">適用於 DirectX 9–11 遊戲,下次啟動時生效。</string>
<string name="drawer_anisotropy">異向性過濾</string>
<string name="drawer_texture_sharpness">材質銳利度</string>
<string name="drawer_texture_sharpness_note">負的 mip 偏移:材質更銳利,但會有些閃爍。「自動」會依工作階段畫面放大到螢幕的倍率調整。</string>
<string name="drawer_touch_auto">自動(%1$s)</string>
<string name="drawer_keyboard">鍵盤</string>
<string name="drawer_pc_keyboard">電腦鍵盤</string>
<string name="drawer_android_keyboard">Android</string>
<string name="drawer_second_screen">第二螢幕</string>
<string name="drawer_second_screen_mode">模式</string>
<string name="drawer_second_screen_shows">顯示</string>
<string name="drawer_android_apps">Android 應用程式</string>
<string name="drawer_launch_app">啟動應用程式</string>
<string name="common_hide">隱藏</string>
<string name="common_show">顯示</string>
<string name="drawer_no_apps">沒有可啟動的應用程式</string>
<string name="drawer_session_behavior">工作階段行為</string>
<string name="drawer_suspend_hint">立即套用,並對該模式未來的工作階段生效。</string>
<string name="drawer_next_session">下次工作階段</string>
<string name="drawer_support">支援</string>
<string name="drawer_logs">工作階段日誌</string>
<string name="drawer_logs_hint">附加到錯誤報告</string>
<string name="drawer_share_logs">分享日誌</string>
<string name="drawer_background">背景</string>
<string name="drawer_stop">停止</string>
<string name="drawer_stop_title">停止工作階段?</string>
<string name="drawer_running_now">目前正在執行</string>
<string name="drawer_no_game">目前沒有使用 Proton 執行的遊戲</string>
<string name="drawer_no_proton">尚未安裝 Proton。</string>
<string name="drawer_game_running">遊戲執行中</string>
<string name="drawer_reapplied">已在啟動 %1$s 時重新套用</string>
<string name="drawer_original">原始</string>
<string name="drawer_components_note">請在「元件」頁面匯入和刪除。</string>
<string name="setup_check_done">完成</string>
<string name="setup_check_warn">需要處理</string>
<string name="setup_check_busy">處理中</string>
<string name="setup_limit_adb_failed">請檢查無線偵錯的 IP 位址和連接埠;如果 Android 已移除該裝置,請重新配對。</string>
<string name="setup_install">安裝</string>
<string name="setup_manage">管理</string>
<string name="setup_tab_overview">概觀</string>
<string name="setup_tab_controller">控制器</string>
<string name="setup_tab_session">工作階段</string>
<string name="setup_tab_launcher">啟動器</string>
<string name="setup_title">設定</string>
<string name="setup_all_set">● 全部就緒</string>
<string name="setup_n_ready">%1$d/%2$d 已就緒</string>
<string name="setup_system_check">系統檢查</string>
<string name="setup_gpu_supported">裝置受支援</string>
<string name="setup_gpu_untested">未經測試的 GPU</string>
<string name="setup_gpu_unsupported">GPU 不受支援</string>
<string name="setup_gpu_detail">%1$s · %2$s</string>
<string name="setup_gpu_untested_detail">%1$s:%2$s</string>
<string name="setup_gpu_unsupported_detail">Steam 需要 Adreno 驅動程式;%1$s 可能出現黑畫面。</string>
<string name="setup_runtime">Linux 執行環境</string>
<string name="setup_runtime_progress">%1$s · %2$d%%</string>
<string name="setup_runtime_missing">未安裝 · 約 3 GB,首次點擊「執行」時安裝</string>
<string name="setup_installed">已安裝</string>
<string name="setup_runtime_update">%1$s · 有可用更新</string>
<string name="setup_runtime_current">%1$s · 已是最新</string>
<string name="setup_limit">子處理程序限制</string>
<string name="setup_limit_on">已開啟 · Android 可能會關閉 Steam。關閉該限制需要約一分鐘。</string>
<string name="setup_limit_unset">未設定 · Android 可能會關閉 Steam。關閉該限制需要約一分鐘。</string>
<string name="setup_limit_unknown">無法檢查 · 關閉該限制需要約一分鐘。</string>
<string name="setup_fix_it">修復</string>
<string name="setup_details">詳細資料</string>
<string name="setup_dev_options">開發人員選項</string>
<string name="setup_use_wireless">使用無線偵錯</string>
<string name="setup_check_again">重新檢查</string>
<string name="setup_limit_turn_on">開啟限制</string>
<string name="setup_account">Steam 帳號</string>
<string name="setup_signed_in_offline">已登入為 %1$s · 離線模式</string>
<string name="setup_signed_in">已登入為 %1$s</string>
<string name="setup_sign_in">點擊「執行」並登入 Steam</string>
<string name="setup_tools">工具</string>
<string name="setup_controller">控制器</string>
<string name="setup_controller_unavailable">控制器設定無法使用。</string>
<string name="setup_session">工作階段</string>
<string name="setup_logs">工作階段日誌</string>
<string name="setup_logs_hint">每次工作階段結束後儲存</string>
<string name="setup_agent_commands">偵錯工具</string>
<string name="setup_latest_logs">最新工作階段日誌</string>
<string name="setup_saved_logs">已儲存的工作階段日誌</string>
<string name="setup_saved_logs_hint">保留最新的 %1$d 個</string>
<string name="setup_clear_logs">清除日誌</string>
<string name="setup_offline">離線模式</string>
<string name="setup_sign_in_first">請先登入 Steam</string>
<string name="setup_launcher">啟動器</string>
<string name="setup_language">語言</string>
<string name="setup_language_hint">Steam 也會在下次啟動時使用此語言。</string>
<string name="setup_language_system">系統預設(%1$s)</string>
<string name="setup_language_system_short">系統預設</string>
<string name="setup_app_scale">應用程式縮放</string>
<string name="setup_app_scale_hint">DroidDeck 的文字和控制項</string>
<string name="setup_app_scale_default">%1$d%%(預設)</string>
<string name="setup_theme">佈景主題</string>
<string name="setup_theme_hint">啟動器外觀</string>
<string name="setup_home">用作主螢幕</string>
<string name="setup_home_on">DroidDeck 可以作為主螢幕應用程式</string>
<string name="setup_home_off">DroidDeck 不會作為主螢幕應用程式提供</string>
<string name="setup_fullscreen">全螢幕</string>
<string name="setup_fullscreen_on">隱藏 Android 狀態列和導覽列</string>
<string name="setup_fullscreen_off">顯示 Android 狀態列和導覽列</string>
<string name="setup_default_home">預設主螢幕應用程式</string>
<string name="setup_choose_home">選擇主螢幕應用程式</string>
<string name="setup_choose">選擇</string>
<string name="setup_linux_apps">Linux 應用程式(測試版)</string>
<string name="setup_tool_files">檔案</string>
<string name="setup_tool_files_hint">瀏覽和管理檔案</string>
<string name="setup_tool_protons">Proton 版本</string>
<string name="setup_tool_protons_hint">安裝 ARM64 Proton 組建版本</string>
<string name="setup_tool_performance">效能</string>
<string name="setup_tool_performance_hint">CPU 核心分配</string>
<string name="setup_tool_roms">ROM 資料夾</string>
<string name="setup_tool_roms_hint">模擬器遊戲的儲存位置</string>
<string name="setup_card_components">元件</string>
<string name="setup_card_components_hint">FEX、DXVK、VKD3D</string>
<string name="setup_card_controls">控制</string>
<string name="setup_card_controls_hint">按鍵映射</string>
<string name="store_tab_discover">探索</string>
<string name="store_tab_search">搜尋</string>
<string name="store_tab_installed">已安裝</string>
<string name="store_tab_count">%1$s · %2$d</string>
<string name="store_title">商店</string>
<string name="store_chip_flathub">Flathub · ARM64</string>
<string name="store_chip_ready">● Flatpak 已就緒</string>
<string name="store_needs_runtime">請先從「設定」中安裝 Linux 執行環境。</string>
<string name="store_setup_title">設定 Flatpak</string>
<string name="store_setup_text">新增 Flatpak 並連線到 Flathub(約 20 MB)。第一個應用程式還會下載其執行環境。</string>
<string name="store_setting_up">正在設定…</string>
<string name="store_flatpak">Flatpak</string>
<string name="store_updates">更新</string>
<string name="store_busy">%1$s · %2$s</string>
<string name="store_busy_percent">%1$s · %2$s · %3$d%%</string>
<string name="store_starting">正在啟動…</string>
<string name="store_categories">分類</string>
<string name="store_unreachable">無法連線到 Flathub。請檢查網路連線後重試。</string>
<string name="store_try_again">重試</string>
<string name="store_search_label">搜尋 Flathub</string>
<string name="store_search_placeholder">Firefox、遊戲、模擬器…</string>
<string name="store_search">搜尋</string>
<string name="store_all">全部</string>
<string name="store_searching">正在搜尋…</string>
<string name="store_search_hint">按名稱搜尋或選擇分類。這裡只列出 ARM64 應用程式。</string>
<string name="store_no_results">Flathub 上沒有符合的 ARM64 應用程式。</string>
<string name="store_results">結果</string>
<string name="store_check_updates">檢查更新</string>
<string name="store_update_all">全部更新(%1$d)</string>
<string name="store_all_current">● 全部已是最新版本</string>
<string name="store_no_apps">還沒有應用程式。請在「探索」或「搜尋」中尋找。</string>
<string name="store_setup_first_note">設定 Flatpak 後才能安裝應用程式。</string>
<string name="store_update_available_prefix">有可用更新 · %1$s</string>
<string name="store_open">開啟</string>
<string name="store_details">詳細資料</string>
<string name="store_remove">移除</string>
<string name="store_press_again">再次點擊以移除</string>
<string name="store_installing">正在安裝…</string>
<string name="store_install">安裝</string>
<string name="store_setup_first">先設定 Flatpak</string>
<string name="store_download_size">下載 %1$s</string>
<string name="store_installed_chip">● 已安裝</string>
<string name="store_details_failed">無法載入此應用程式的 Flathub 頁面。</string>
<string name="store_loading">正在從 Flathub 載入…</string>
<string name="store_no_arm">Flathub 沒有 ARM64 組建版本,因此無法在此安裝。</string>
<string name="store_screenshots">螢幕擷取畫面</string>
<string name="store_about">關於</string>
<string name="store_app_id">應用程式 ID</string>
<string name="store_license">授權條款</string>
<string name="store_runtime">執行環境</string>
<string name="store_installed_size">已安裝大小</string>
<string name="store_installed_size_value">%1$s(另加共用執行環境)</string>
<string name="store_website">網站</string>
<string name="store_verified">已驗證</string>
<string name="upd_title">更新</string>
<string name="upd_build">DroidDeck %1$s · %2$s</string>
<string name="upd_checked">已檢查 %1$s</string>
<string name="upd_not_checked">尚未檢查</string>
<string name="upd_perm_title">允許 DroidDeck 自行更新</string>
<string name="upd_perm_text">在下一頁開啟「允許來自此來源」,然後返回。更新會自動繼續。</string>
<string name="upd_open_settings">開啟設定</string>
<string name="upd_not_now">暫時不要</string>
<string name="upd_signed_status">簽章不同</string>
<string name="upd_signed_headline">無法原地更新</string>
<string name="upd_signed_detail">此複本使用的不是 DroidDeck 發行金鑰簽章,因此無法直接覆寫更新。請解除安裝後切換。</string>
<string name="upd_available">有可用更新</string>
<string name="upd_blocked_status">無法安裝</string>
<string name="upd_switch">可以切換</string>
<string name="upd_ahead_status">領先穩定版</string>
<string name="upd_ahead_headline">你領先於穩定版</string>
<string name="upd_ahead_detail">此組建版本比最新的穩定版還新。下一個穩定版發布後,你將切換到穩定版。</string>
<string name="upd_gone_status">測試已結束</string>
<string name="upd_gone_headline">此測試已結束</string>
<string name="upd_gone_detail">該修正已合併或被捨棄。請改用預覽版以取得最新修正。</string>
<string name="upd_current_status">已是最新</string>
<string name="upd_current_headline">你已擁有最新的 %1$s</string>
<string name="upd_dot_ago">· %1$s</string>
<string name="upd_stage_percent">%1$s… %2$d%%</string>
<string name="upd_stage">%1$s…</string>
<string name="upd_update_button">更新%1$s</string>
<string name="upd_install_button">安裝%1$s</string>
<string name="upd_install_anyway">仍要安裝穩定版 %1$s</string>
<string name="upd_follow_preview">改用預覽版</string>
<string name="upd_stop_session">請停止正在執行的工作階段後再更新。</string>
<string name="upd_less">收合</string>
<string name="upd_more">更多</string>
<string name="upd_new_stable">DroidDeck %1$s</string>
<string name="upd_new_preview">新的預覽版組建版本</string>
<string name="upd_new_test">PR #%1$d 測試組建版本</string>
<string name="upd_mb">%1$d MB</string>
<string name="upd_channel">更新頻道</string>
<string name="upd_stable">穩定版</string>
<string name="upd_stable_hint">經過測試的版本,適合大多數人</string>
<string name="upd_version_ago">%1$s · %2$s</string>
<string name="upd_preview">預覽版</string>
<string name="upd_preview_hint">比穩定版更早取得的最新修正</string>
<string name="upd_preview_current">已是最新</string>
<string name="upd_tests">測試組建版本</string>
<string name="upd_tests_hint">在正式發布前試用修正</string>
<string name="upd_tests_none">目前沒有</string>
<string name="upd_pr">PR #%1$d</string>
<string name="upd_not_built">未為此 DroidDeck 複本組建</string>
<string name="upd_updated">已更新 %1$s</string>
<string name="upd_test_name">PR #%1$d 測試版</string>
<string name="upd_while_ago">一段時間前</string>
<string name="upd_just_now">剛剛</string>
<plurals name="upd_tests_count">
<item quantity="other">%1$d 個可嘗試</item>
</plurals>
<plurals name="upd_preview_behind">
<item quantity="other">自你的組建版本以來的變更 · 落後 %1$d 個組建</item>
</plurals>
<plurals name="upd_preview_recent">
<item quantity="other">近期變更 · %1$d 個組建</item>
</plurals>
<string name="gate_title">需要變更的一項 Android 設定</string>
<string name="gate_eyebrow">Steam</string>
<string name="gate_lede">Android 會停止那些啟動大量背景處理程序的應用程式,而 Steam 會啟動數十個處理程序。在變更此設定前,遊戲可能會在沒有錯誤提示的情況下關閉。</string>
<string name="gate_fix_for_me">幫我修復</string>
<string name="gate_toggle_steps">開啟「停用子處理程序限制」,然後返回。請保持開發人員選項開啟,否則該開關會再次關閉。</string>
<string name="gate_open_dev">開啟開發人員選項</string>
<string name="gate_no_toggle">此 Android 版本沒有該開關,因此 DroidDeck 會透過無線偵錯進行修改。大約需要一分鐘,無需電腦。</string>
<string name="gate_needs_wifi">無線偵錯需要 Wi-Fi。任何網路都可以,不需要網際網路。</string>
<string name="gate_needs_notifications">配對碼會顯示在通知中。請允許 DroidDeck 傳送通知,或使用「其他方式」。</string>
<string name="gate_allow_notifications">允許通知</string>
<string name="gate_step1">開啟設定 → 開發人員選項 → 無線偵錯,並將其開啟</string>
<string name="gate_step2">點擊「使用配對碼配對裝置」</string>
<string name="gate_step3">將配對碼輸入 DroidDeck 通知中</string>
<string name="gate_waiting">正在等待配對彈出視窗…</string>
<string name="gate_code_needed">已找到彈出視窗。請將其中的配對碼輸入通知。</string>
<string name="gate_status">狀態</string>
<string name="gate_polling">每 2 秒檢查一次。關閉此開關後此頁面會自動關閉。</string>
<string name="gate_other_ways">其他方式</string>
<string name="gate_other_toggle">無線偵錯、手動輸入位址、電腦 ADB</string>
<string name="gate_other_no_toggle">手動輸入位址、電腦 ADB、開發人員選項</string>
<string name="gate_use_wireless_instead">改用無線偵錯</string>
<string name="gate_some_roms">部分 ROM 仍會提供此開關。請在開發人員選項中搜尋「子處理程序」。</string>
<string name="gate_manual_hint">如果通知方式沒有作用,請手動輸入彈出視窗中的位址和配對碼。</string>
<string name="gate_enter_manually">手動輸入位址</string>
<string name="gate_from_computer">使用電腦上的 ADB:</string>
<string name="gate_copy_command">複製指令</string>
<string name="gate_choose_display">選擇在哪個螢幕上開啟 Android 設定。</string>
<string name="gate_main_screen">主螢幕</string>
<string name="wadb_finding_port">已配對。正在尋找無線偵錯連接埠…</string>
<string name="wadb_enter_port">已配對。請輸入設定中的連接埠。</string>
<string name="wadb_applying">已找到裝置。正在套用設定…</string>
<string name="wadb_apply_failed">無法自動套用。請檢查下方位址後重試。%1$s</string>
<string name="wadb_title_wireless">無線偵錯</string>
<string name="wadb_title_done">子處理程序限制已更新</string>
<string name="wadb_title">變更子處理程序限制</string>
<string name="wadb_lede_compact0">如果沒有該選項,請透過無線偵錯進行配對。</string>
<string name="wadb_lede_compact1">已配對。請檢查無線偵錯中的 IP 位址和連接埠。</string>
<string name="wadb_lede_done">子處理程序限制已更新。</string>
<string name="wadb_lede0">如果開發人員選項中沒有子處理程序設定,請使用步驟 2。開啟開發人員選項 → 無線偵錯 → 使用配對碼配對裝置。</string>
<string name="wadb_lede1">已配對。請使用下面的位址,或在無線偵錯 → IP 位址和連接埠 中更新它。</string>
<string name="wadb_lede_done_long">已透過無線偵錯更新子處理程序限制。</string>
<string name="wadb_confirmed_on">Android 已確認限制處於開啟狀態。</string>
<string name="wadb_confirmed_off">Android 已確認限制處於關閉狀態。</string>
<string name="wadb_pair_group">2 · 配對無線偵錯</string>
<string name="wadb_pair_address">配對彈出視窗中的 IP 位址和連接埠</string>
<string name="wadb_pin">配對碼(PIN)</string>
<string name="wadb_pin_placeholder">6 位數字</string>
<string name="wadb_pair">配對</string>
<string name="wadb_apply_group">2 · 透過無線偵錯套用</string>
<string name="wadb_connect_address">連線 IP 位址和連接埠</string>
<string name="wadb_pair_again">重新配對</string>
<string name="wadb_turn_off">關閉限制</string>
<string name="wadb_other_ways">其他變更方式</string>
<string name="wadb_dev_try_first">1 · 開發人員選項(優先嘗試)</string>
<string name="wadb_restrict_on">開啟「限制子處理程序」。</string>
<string name="wadb_restrict_off">關閉「限制子處理程序」。</string>
<string name="wadb_computer_last">3 · 電腦 ADB(最後手段)</string>
<string name="wadb_only_if">僅在無線偵錯無法使用時使用。</string>
<string name="wadb_computer_group">3 · 電腦 ADB(最後手段)</string>
<string name="ctrl_osc_hint">工作階段中顯示螢幕控制時</string>
<string name="ctrl_color">顏色</string>
<string name="ctrl_color_hint">螢幕按鍵的色調</string>
<string name="ctrl_custom">自訂</string>
<string name="ctrl_opacity">不透明度</string>
<string name="ctrl_percent">%1$d%%</string>
<string name="ctrl_size">按鍵大小</string>
<string name="ctrl_size_hint" formatted="false">100% 為標準大小</string>
<string name="ctrl_stick_click">搖桿點擊</string>
<string name="ctrl_stick_click_hint">點兩下並按住搖桿可觸發 L3 或 R3</string>
<string name="ctrl_adaptive">自適應搖桿</string>
<string name="ctrl_rumble">遊戲震動</string>
<string name="ctrl_steam_button">Steam 按鈕</string>
<string name="ctrl_qam_button">QAM 按鈕</string>
<string name="ctrl_keyboard_button">鍵盤按鈕</string>
<string name="ctrl_select_steam">按 Select 開啟 Steam 功能表</string>
<string name="ctrl_select_steam_hint">代替 View/Select。</string>
<string name="setup_animations">動畫</string>
<string name="ctrl_adaptive_hint">搖桿會出現在你觸控的位置,並在放開後隱藏</string>
<string name="ctrl_layout">版面配置</string>
<string name="ctrl_layout_custom">已儲存自訂位置</string>
<string name="ctrl_layout_default">已適應此螢幕</string>
<string name="ctrl_edit">編輯</string>
<string name="ctrl_reset">重設</string>
<string name="ctrl_mapping">按鍵映射</string>
<string name="ctrl_mapping_default">每個按鍵傳送對應的原始輸入</string>
<string name="ctrl_mapping_count">%1$d/%2$d 個按鍵已重新映射</string>
<string name="ctrl_configure">設定</string>
<string name="ctrl_reset_all">重設控制器</string>
<string name="ctrl_reset_all_hint">還原所有控制器設定和版面配置</string>
<string name="ctrl_mapping_lede">設定每個螢幕按鍵向遊戲傳送的輸入。「隱藏」會移除該按鍵。</string>
<string name="ctrl_onscreen_buttons">螢幕按鍵</string>
<string name="ctrl_defaults">預設值</string>
<string name="ctrl_reset_mapping">重設映射</string>
<string name="content_android_apps">Android 應用程式</string>
<string name="content_apps_count">%1$d 個應用程式</string>
<string name="content_no_android_apps">沒有找到可啟動的 Android 應用程式。</string>
<string name="content_desktop_installed">● 桌面已安裝</string>
<string name="content_desktop_first_open">首次開啟時安裝</string>
<string name="content_available">可安裝</string>
<string name="content_not_installed">未安裝。</string>
<string name="content_not_installed_suffix">%1$s · 未安裝</string>
<string name="content_open_named">開啟 %1$s</string>
<string name="content_games">遊戲</string>
<string name="content_choose_roms">選擇 ROM 資料夾。</string>
<string name="content_retroarch_roms">在 RetroArch 中瀏覽到 /root/ROMs。</string>
<string name="content_add_roms">將 %1$s 遊戲加入 ROMs/%2$s。</string>
<string name="content_install_named">安裝 %1$s</string>
<string name="content_stop_to_install">停止工作階段後安裝</string>
<string name="content_runtime_required">需要執行環境</string>
<string name="content_loading_details">正在載入安裝詳細資料…</string>
<string name="content_details_unavailable">安裝詳細資料無法使用。請稍後重試。</string>
<string name="content_needs_runtime">請先從「設定」中安裝 Linux 執行環境。</string>
<string name="content_stop_first">請停止正在執行的工作階段後再安裝桌面應用程式。</string>
<string name="content_install_into">將 %1$s 安裝到 Linux 桌面。</string>
<string name="store_busy_percent_short">%1$s · %2$d%%</string>
<string name="content_hide_note">隱藏後會從桌面移除。檔案仍保留在 Linux 執行環境中。</string>
<string name="content_rom_gone">該遊戲已不在 ROM 資料夾中。</string>
<string name="content_desktop_system">桌面 · %1$s</string>
<string name="content_launch_in">在 %1$s 中啟動</string>
<string name="content_also_in">也位於 %1$s</string>
<string name="content_page_gone">該頁面已不存在。請從左側選擇一個區段。</string>
<string name="content_open_desktop">開啟桌面</string>
<string name="content_install_open_desktop">安裝並開啟桌面</string>
<string name="content_linux_desktop">Linux 桌面</string>
<string name="content_linux_desktop_hint">KDE Plasma、Firefox 和你的模擬器</string>
<string name="games_empty">在 Steam 中安裝的遊戲會在工作階段結束後顯示在這裡。</string>
<string name="games_play_steam">執行 Steam</string>
<string name="games_play_steamvr">執行 SteamVR</string>
<string name="games_launch_settings">啟動設定</string>
<string name="games_launch">啟動</string>
<string name="games_files">遊戲檔案</string>
<string name="games_prefix">Proton 前綴</string>
<string name="games_saves_looking">正在尋找存檔…</string>
<string name="games_saves_none">未按名稱找到存檔資料夾。匯出時會包含整個使用者資料夾。</string>
<string name="games_saves_folders">%1$d 個存檔資料夾</string>
<string name="games_saves_summary">%1$s · %2$d 個檔案 · %3$s</string>
<string name="games_kb">%1$d KB</string>
<string name="games_manage_saves">管理存檔</string>
<string name="games_saves">遊戲存檔</string>
<string name="games_import_saves">匯入存檔…</string>
<string name="games_export_gamehub">匯出為 GameHub 壓縮檔…</string>
<string name="games_export_winlator">匯出為 Winlator 壓縮檔…</string>
<string name="games_open_save_folder">開啟存檔資料夾</string>
<string name="games_never_played">從未執行</string>
<string name="games_runtime_busy_percent">執行環境繁忙 · %1$d%%</string>
<string name="games_runtime_busy">執行環境繁忙</string>
<string name="games_runtime_first_play">首次點擊「執行」時安裝執行環境</string>
<string name="games_runtime_update">執行環境有可用更新</string>
<string name="games_runtime_ready">● 執行環境已就緒</string>
<string name="games_last_played">上次執行 %1$s</string>
<string name="games_internal">內部儲存空間</string>
<string name="games_added">已新增的遊戲</string>
<string name="gpu_auto_hint">為此 GPU 選擇最佳驅動程式組合,並保持最新</string>
<string name="gpu_manual_hint">自行選擇驅動程式組合</string>
<string name="gpu_checking">正在檢查驅動程式…</string>
<string name="gpu_none_listed">尚未列出驅動程式。重新整理以尋找驅動程式。</string>
<string name="gpu_hide_other">隱藏其他 GPU 的驅動程式</string>
<string name="gpu_show_other">顯示其他 GPU 的驅動程式</string>
<string name="gpu_advanced">進階</string>
<string name="gpu_set_with_display">與顯示驅動程式一起設定:%1$s 同時包含兩者。</string>
<string name="gpu_set_with_runtime">與執行環境驅動程式一起設定:%1$s 同時包含兩者。</string>
<string name="gpu_runtime_hint">供遊戲和桌面使用。</string>
<string name="gpu_runtime_default">執行環境預設</string>
<string name="gpu_display_hint">負責將畫面輸出到螢幕。重新啟動 DroidDeck 後生效。</string>
<string name="gpu_auto_by_gpu">自動 - 按 GPU 選擇</string>
<string name="gpu_manage">下載、匯入或刪除…</string>
<string name="gpu_in_use_caps">正在使用</string>
<string name="gpu_builtin">DroidDeck 內建驅動程式</string>
<string name="gpu_matched_pair">執行環境驅動程式和顯示驅動程式作為配對組合一起設定。</string>
<string name="gpu_recommended_for">建議此 GPU 使用:%1$s。</string>
<string name="gpu_refresh_hint">重新整理以尋找適用於此 GPU 的驅動程式。</string>
<string name="gpu_recommended_caps">建議</string>
<string name="gpu_unavailable">無法使用</string>
<string name="load_runtime">Linux 執行環境</string>
<string name="load_runtime_detail">正在準備 Linux 執行環境</string>
<string name="load_session">工作階段</string>
<string name="load_session_detail">正在啟動顯示和音訊</string>
<string name="load_steam">Steam 用戶端</string>
<string name="load_steam_detail">正在檢查 Steam 及其相容工具</string>
<string name="load_opening_steam">正在開啟 Steam</string>
<string name="load_opening_steam_detail">正在等待 Steam 的第一個畫面</string>
<string name="load_desktop">桌面</string>
<string name="load_desktop_detail">正在準備桌面</string>
<string name="load_opening">正在開啟</string>
<string name="load_opening_detail">正在等待第一個畫面</string>
<string name="load_starting_steam">正在啟動 Steam</string>
<string name="load_ended">工作階段已結束</string>
<string name="load_step">第 %1$d 步,共 %2$d 步</string>
<string name="load_steam_paused">Steam 已暫停</string>
<string name="deck_tab_grips">握把</string>
<string name="deck_tab_left">左側觸控板</string>
<string name="deck_tab_right">右側觸控板</string>
<string name="deck_tab_both">兩側</string>
<string name="deck_close">關閉第二螢幕控制</string>
<string name="deck_open_steam_menu">開啟 Steam 選單</string>
<string name="deck_left_upper">左側 · 上方</string>
<string name="deck_left_lower">左側 · 下方</string>
<string name="deck_right_upper">右側 · 上方</string>
<string name="deck_right_lower">右側 · 下方</string>
<string name="deck_click">點擊</string>
<string name="deck_right_trackpad">右側觸控板</string>
<string name="deck_left_trackpad">左側觸控板</string>
<string name="second_trackpad">觸控板</string>
<string name="second_show_keyboard">顯示鍵盤</string>
<string name="second_hide_keyboard">隱藏鍵盤</string>
<string name="second_terminal">Linux 終端機</string>
<string name="second_terminal_not_ready">Linux 工作階段尚未準備好,無法使用終端機。</string>
<string name="rail_steam">Steam</string>
<string name="rail_games">遊戲</string>
<string name="rail_desktop">桌面</string>
<string name="rail_store">商店</string>
<string name="rail_components">元件</string>
<string name="rail_apps">應用程式</string>
<string name="rail_setup">設定</string>
<string name="rail_updates">更新</string>
<string name="rail_percent">%1$d%%</string>
<string name="rail_resume_named">繼續 %1$s</string>
<string name="roms_text">每個工作階段中顯示為 /root/ROMs。內部儲存空間位於 /root/Storage。</string>
<string name="roms_none">未選擇資料夾</string>
<string name="roms_applies">下次工作階段生效。支援 SD 卡。</string>
<string name="roms_choose">選擇資料夾</string>
<string name="roms_change">變更資料夾</string>
<string name="proton_lede">安裝 ARM64 Proton 組建版本,然後在 Steam → 內容 → 相容性中為每個遊戲選擇。</string>
<string name="proton_stop_first">請停止正在執行的工作階段後再安裝或移除相容性工具。</string>
<string name="proton_available">可用組建版本</string>
<string name="proton_installed">已安裝 %1$s</string>
<string name="proton_queued">上一次要求留下的待處理項</string>
<string name="proton_not_installed">未安裝</string>
<string name="proton_install_now">立即安裝</string>
<string name="proton_cancel_queued">取消排隊</string>
<string name="pckb_android">Android 鍵盤</string>
<string name="pckb_hide">隱藏 ✕</string>
<string name="main_launch_named">啟動 %1$s</string>
<string name="main_choose_screen">選擇螢幕。副螢幕:%1$s。</string>
<string name="main_secondary_gone">副螢幕已無法使用。</string>
<string name="main_primary">主螢幕</string>
<string name="main_secondary">副螢幕</string>
<string name="widgets_prev_tab">上一個標籤頁</string>
<string name="widgets_next_tab">下一個標籤頁</string>
<string name="widgets_on">開啟</string>
<string name="widgets_all_n">全部 %1$d</string>
<string name="widgets_none">無</string>
<string name="widgets_n_of_m">%1$d/%2$d</string>
<string name="widgets_off">關閉</string>
<string name="screen_bottom">底部螢幕</string>
<string name="game_env_applies">下次啟動遊戲時生效。遊戲的設定檔會覆寫共用設定。</string>
<string name="game_env_other">按應用程式 ID 選擇其他遊戲…</string>
<string name="game_env_done">完成</string>
<string name="game_env_default">預設</string>
<string name="game_env_off">關閉</string>
<string name="game_env_change">變更…</string>
<string name="game_env_change_title">變更變數</string>
<string name="game_env_restore_default">還原預設值</string>
<string name="game_env_eyebrow">Proton 遊戲</string>
<string name="pip_title">子母畫面</string>
<string name="pip_auto">自動進入子母畫面</string>
<string name="pip_suspended">已暫停</string>
<string name="pip_not_ready">工作階段準備就緒後即可使用子母畫面。</string>
<string name="pip_permission">請在 Android 設定中允許 DroidDeck 使用子母畫面。</string>
<string name="pip_unavailable">Android 無法開啟子母畫面。</string>
<string name="game_shortcut">捷徑</string>
<string name="game_shortcut_add">新增至主螢幕</string>
<string name="game_shortcut_choose">選擇遊戲</string>
<string name="game_shortcut_scanning">正在掃描已安裝的遊戲…</string>
<string name="game_link_copy">複製啟動連結</string>
<string name="game_link_copied">已複製啟動連結</string>
<string name="game_shortcut_unsupported">此啟動器無法新增捷徑。請改用「複製啟動連結」。</string>
<string name="game_link_invalid">無效的遊戲啟動連結。</string>
<string name="game_link_missing">此遊戲已不在你的 DroidDeck 收藏庫中。</string>
<string name="game_link_session_busy">啟動 Steam 遊戲前請停止目前工作階段。</string>
<string name="game_link_failed">無法將遊戲傳送到 Steam。請再次嘗試啟動。</string>
<string name="setup_retry_removal">重試移除</string>
<string name="runtime_removing">正在移除</string>
<string name="runtime_removal_incomplete">移除未完成</string>
<string name="game_file_export">匯出遊戲檔案</string>
<string name="game_file_sync">將所有遊戲檔案同步到資料夾</string>
<string name="game_file_stop_sync">停止同步遊戲檔案</string>
<string name="game_file_folder">為前端遊戲檔案選擇資料夾</string>
<string name="game_file_exported">遊戲檔案已儲存到 %1$s</string>
<string name="game_frontend_files">前端檔案</string>
<!-- Launcher, session and menus -->
<!-- Launcher (MainActivity) -->
<string name="main_wait_runtime">請等待執行環境作業完成</string>
<string name="main_wait_proton_install">請等待相容性工具安裝完成</string>
<string name="main_wait_desktop_install">請等待桌面應用程式安裝完成</string>
<string name="main_wait_install_game">請等待安裝完成後再啟動遊戲</string>
<string name="main_saves_close_session">請先關閉 Steam 工作階段,以免遊戲存檔覆蓋匯入的內容</string>
<!-- Busy line while saves are imported; %1$s is the game's name -->
<string name="main_saves_importing">正在匯入到 %1$s</string>
<!-- %1$d files, %2$s the save layout (e.g. GameHub zip), %3$s the game's name -->
<plurals name="main_saves_imported">
<item quantity="other">已從 %2$s 匯入 %1$d 個檔案到 %3$s</item>
</plurals>
<plurals name="main_saves_imported_backup">
<item quantity="other">已從 %2$s 匯入 %1$d 個檔案到 %3$s。舊存檔已備份到 Download/DroidDeck/Saves/backups</item>
</plurals>
<string name="main_saves_pick_zip">選擇 %1$s 的存檔壓縮檔</string>
<!-- Busy line while saves are exported; %1$s is the game's name -->
<string name="main_saves_exporting">正在匯出 %1$s</string>
<!-- %1$d files, %2$s the save layout (e.g. GameHub zip), %3$s the zip's path -->
<plurals name="main_saves_exported">
<item quantity="other">已將 %1$d 個檔案匯出為 %2$s:%3$s</item>
</plurals>
<!-- %1$s is the game's name, %2$s the save layout -->
<string name="main_saves_pick_folder">選擇 %1$s 的儲存位置(%2$s)</string>
<!-- %1$s is what was being done (e.g. Importing into Portal 2, Swapping), %2$s the error -->
<string name="main_action_failed">失敗(%1$s):%2$s</string>
<string name="main_no_logs_yet">還沒有工作階段日誌:請先執行一次工作階段。</string>
<string name="main_no_logs_to_clear">沒有可清除的工作階段日誌。</string>
<plurals name="main_logs_cleared">
<item quantity="other">已清除 %1$d 個工作階段日誌資料夾。</item>
</plurals>
<string name="main_wadb_pair_failed">無線偵錯配對失敗</string>
<string name="main_wadb_command_failed">無線偵錯指令失敗</string>
<string name="main_wadb_unavailable">無法使用無線偵錯</string>
<string name="main_adb_copied">已複製 ADB 指令</string>
<string name="main_pick_roms">選擇 ROM 資料夾</string>
<string name="main_non_adreno_title">不是 Adreno GPU</string>
<!-- %1$s is the GPU's name, %2$.0f the download size in MB -->
<string name="main_non_adreno_text">Turnip 支援 Adreno GPU。在 %1$s 上,Steam 可能會出現黑畫面。下載大小:%2$.0f MB。</string>
<string name="main_install_anyway">仍要安裝</string>
<string name="main_remove_runtime_title">移除 Linux 執行環境</string>
<string name="main_remove_runtime_text">這會刪除執行環境、其中的 Steam 用戶端,以及安裝在其中的所有遊戲。</string>
<!-- Toast; %1$s is a list of components, separated by commas -->
<string name="main_applied">已套用:%1$s</string>
<string name="android_app_open_failed_primary">無法在主螢幕上開啟 %1$s</string>
<!-- %1$s is the app, %2$s the name of the display -->
<string name="android_app_open_failed_on">無法在 %2$s 上開啟 %1$s</string>
<!-- %1$s is the app, %2$d the display's number -->
<string name="android_app_open_failed_display">無法在螢幕 %2$d 上開啟 %1$s</string>
<!-- Components page busy lines, shown with … after them -->
<string name="comp_busy_importing">正在匯入</string>
<string name="comp_busy_swapping">正在換入</string>
<string name="comp_busy_restoring">正在還原</string>
<string name="comp_busy_cancelling">正在取消</string>
<string name="comp_busy_deleting">正在刪除</string>
<string name="comp_cannot_read">無法讀取檔案</string>
<!-- %1$s is a version or a name -->
<string name="comp_imported">已匯入 %1$s</string>
<string name="comp_swap_cancelled">已取消等待中的換入。</string>
<string name="comp_pick_wcp">選擇元件套件(-linux .wcp)</string>
<string name="comp_nightlies_unreachable">無法連線到 Nightlies</string>
<!-- %1$s is the package version -->
<string name="comp_stored">已儲存 %1$s</string>
<string name="comp_download_failed">下載失敗:%1$s</string>
<string name="drivers_pick_linux">選擇 Linux 執行環境驅動程式(-Linux zip 或 Android + Linux 套件組合)</string>
<string name="drivers_pick_android">選擇顯示驅動程式(AdrenoTools zip 或 Android + Linux 套件組合)</string>
<string name="drivers_pick_any">選擇驅動程式 zip 或 Android + Linux 套件組合</string>
<!-- %1$s is a desktop app's name, %2$s what went wrong -->
<string name="main_pkg_problem">%1$s:%2$s</string>
<string name="main_removing_named">正在移除 %1$s…</string>
<string name="main_forgetting_named">正在忘記 %1$s…</string>
<string name="main_pick_game_storage">選擇遊戲儲存資料夾</string>
<string name="main_pick_decky_zip">選擇 Decky 外掛程式 ZIP</string>
<string name="main_storage_not_usable">無法使用:%1$s</string>
<!-- What is running, when it is a program without a known name -->
<string name="main_running_program">程式</string>
<string name="main_removing_runtime">正在移除 Linux 執行環境</string>
<string name="main_settings_main_screen">無法在底部螢幕開啟「設定」,已改在主螢幕上開啟。</string>
<string name="main_open_dev_options">在「設定」中開啟開發人員選項</string>
<!-- Updates -->
<string name="upd_unknown_apps_failed">無法開啟 Android 的「安裝不明應用程式」設定</string>
<string name="upd_couldnt_check">無法檢查:%1$s</string>
<string name="upd_no_download">此組建版本沒有適用於此 DroidDeck 複本的下載檔案</string>
<string name="upd_stop_first">請先停止正在執行的工作階段,再進行更新</string>
<!-- Update stages, shown with … after them -->
<string name="upd_stage_downloading">正在下載</string>
<string name="upd_stage_installing">正在安裝</string>
<string name="upd_stage_confirm">等待你確認</string>
<string name="upd_failed">更新失敗</string>
<string name="upd_not_offered">Android 未提供安裝此更新的選項</string>
<!-- Decky -->
<string name="decky_install_failed">Decky 安裝失敗:%1$s</string>
<string name="decky_plugin_starting">正在開始匯入外掛程式…</string>
<string name="decky_plugin_failed">外掛程式匯入失敗:%1$s</string>
<string name="decky_plugin_installed">外掛程式已安裝。請重新啟動 Steam 以載入。</string>
<!-- GPU drivers -->
<string name="drivers_not_checked">尚未檢查 - 點擊重新整理以尋找新驅動程式</string>
<string name="drivers_bundle_sets_display">Android + Linux:同時設定顯示驅動程式</string>
<string name="drivers_bundle_sets_runtime">Android + Linux:同時設定執行環境驅動程式</string>
<string name="drivers_runtime_builtin">執行環境內建的 Turnip</string>
<string name="drivers_system_vulkan">系統 Vulkan:沒有適用於此 GPU 的內建版本</string>
<string name="drivers_bundled">%1$s(內建)</string>
<string name="drivers_manual">手動</string>
<!-- Driver mode, then the driver pair in use -->
<string name="drivers_summary">%1$s · %2$s</string>
<string name="drivers_half_published">目前只發布了其中一半</string>
<string name="drivers_pair_size">兩者共 %1$.0f MB</string>
<!-- %1$s says why (the GPU's support status) -->
<string name="drivers_none_to_set">沒有可設定的驅動程式:%1$s</string>
<string name="drivers_checking_latest">正在檢查最新驅動程式…</string>
<string name="drivers_up_to_date_check_failed">已是最新(無法檢查:%1$s)</string>
<string name="drivers_recommended_unpublished">建議的驅動程式目前尚未發布</string>
<!-- %1$s is the driver pair's name, %2$s its version -->
<string name="drivers_downloading_pair">正在下載 %1$s %2$s…</string>
<string name="drivers_updated_to">已更新到 %1$s %2$s。</string>
<string name="drivers_updated_to_restart">已更新到 %1$s %2$s。顯示驅動程式會在 DroidDeck 重新啟動後生效。</string>
<string name="drivers_switched_to">已切換到 %1$s %2$s。</string>
<string name="drivers_switched_to_restart">已切換到 %1$s %2$s。顯示驅動程式會在 DroidDeck 重新啟動後生效。</string>
<string name="drivers_using">正在使用 %1$s %2$s。</string>
<string name="drivers_using_restart">正在使用 %1$s %2$s。顯示驅動程式會在 DroidDeck 重新啟動後生效。</string>
<string name="drivers_not_a_driver">不是驅動程式 zip:既不是 AdrenoTools 驅動程式、-Linux Turnip,也不是 Android + Linux 套件組合</string>
<string name="drivers_import_failed">匯入失敗:%1$s</string>
<string name="drivers_imported_unnamed">已匯入的驅動程式</string>
<string name="drivers_using_bundle">正在將 %1$s 同時用作執行環境驅動程式和顯示驅動程式。</string>
<string name="drivers_using_bundle_restart">正在將 %1$s 同時用作執行環境驅動程式和顯示驅動程式。顯示驅動程式會在 DroidDeck 重新啟動後生效。</string>
<string name="drivers_deleted_bundle">已刪除 %1$s(兩個驅動程式)</string>
<string name="drivers_deleted">已刪除 %1$s</string>
<!-- %1$s lists the latest releases, %2$s when they were checked (e.g. 5 min ago) -->
<string name="drivers_release_status">最新:%1$s · 檢查於 %2$s</string>
<!-- %1$s lists the latest releases, %2$s the sources that could not be reached, %3$s when they were checked -->
<string name="drivers_release_status_failed">最新:%1$s · 無法連線到 %2$s · 檢查於 %3$s</string>
<plurals name="drivers_ago_minutes">
<item quantity="other">%1$d 分鐘前</item>
</plurals>
<plurals name="drivers_ago_hours">
<item quantity="other">%1$d 小時前</item>
</plurals>
<plurals name="drivers_ago_days">
<item quantity="other">%1$d 天前</item>
</plurals>
<string name="drivers_checking_sources">正在檢查 Banners-Turnip、WinNative 和 DroidDeck…</string>
<string name="drivers_check_failed">檢查失敗</string>
<!-- %1$s is the driver's name -->
<string name="drivers_installed_pick_either">已安裝 %1$s - 在任一清單中選擇它即可同時設定兩個驅動程式</string>
<string name="drivers_installed_pick">已安裝 %1$s - 請在選單中選擇</string>
<!-- Session (SessionActivity) -->
<string name="session_wait_removal">請等待執行環境移除完成</string>
<!-- Drawer title when the running program has no known name -->
<string name="session_title_game">遊戲</string>
<!-- Shown as "Auto (touchpad)" in the drawer's touch setting -->
<string name="session_touch_auto_touchpad">觸控板</string>
<!-- Shown as "Auto (direct)" in the drawer's touch setting -->
<string name="session_touch_auto_direct">直接</string>
<string name="session_swap_failed">換入失敗:%1$s</string>
<string name="session_desktop_paused">桌面已暫停</string>
<!-- %1$s is the program's name -->
<string name="session_named_paused">%1$s 已暫停</string>
<string name="session_program_paused">程式已暫停</string>
<string name="session_starting_desktop">正在啟動桌面</string>
<!-- %1$s is the program's name -->
<string name="session_starting_named">正在啟動 %1$s</string>
<string name="session_starting_program">正在啟動程式</string>
<string name="session_no_logs">此工作階段沒有日誌。</string>
<string name="session_logs_archive_failed">無法建立工作階段日誌封存檔。</string>
<string name="session_logs_share_failed">無法分享工作階段日誌。</string>
<string name="session_starting_session">正在啟動工作階段…</string>
<!-- Loading screen lines while packages download; %1$d and %2$d are megabytes -->
<string name="session_runtime_downloading">正在下載 Linux 執行環境</string>
<string name="session_runtime_downloading_mb">正在下載 Linux 執行環境 · %1$d/%2$d MB</string>
<string name="session_runtime_checking">正在檢查 Linux 執行環境</string>
<string name="session_runtime_unpacking">正在解壓縮 Linux 執行環境</string>
<string name="session_desktop_downloading">正在下載桌面</string>
<string name="session_desktop_downloading_mb">正在下載桌面 · %1$d/%2$d MB</string>
<string name="session_desktop_checking">正在檢查桌面</string>
<string name="session_desktop_unpacking">正在解壓縮桌面</string>
<string name="session_proton_downloading">正在下載 Proton Experimental(ARM64)</string>
<string name="session_proton_downloading_mb">正在下載 Proton Experimental(ARM64)· %1$d/%2$d MB</string>
<string name="session_proton_checking">正在檢查 Proton Experimental(ARM64)</string>
<string name="session_proton_unpacking">正在解壓縮 Proton Experimental(ARM64)</string>
<string name="session_runtime_catalog_unreachable">無法連線到執行環境目錄。請檢查網路連線,然後再按一次「執行」。</string>
<string name="session_runtime_install_failed">Linux 執行環境未能安裝。請在「設定」中檢查執行環境,然後再按一次「執行」。</string>
<!-- %1$s says what went wrong -->
<string name="session_desktop_install_failed">桌面未能安裝(%1$s)。請檢查網路連線,然後再按一次「桌面」。</string>
<!-- %1$s is the program's name, or Steam -->
<string name="session_ended_named">%1$s 意外停止。請在錯誤報告中附上日誌,或再試一次。</string>
<string name="session_ended_program">程式意外停止。請在錯誤報告中附上日誌,或再試一次。</string>
<string name="session_ended_desktop">桌面意外停止。請在錯誤報告中附上日誌,或再試一次。</string>
<!-- %1$d is the exit status, %2$s the log file's path -->
<string name="session_ended_detail">結束狀態 %1$d · %2$s</string>
<string name="session_ended_no_log">沒有日誌</string>
<!-- %1$d errors; %2$s, %3$s and %4$s are the Performance page and its two settings -->
<plurals name="session_hint_enosys">
<item quantity="other">日誌中出現 %1$d 個「Function not implemented」錯誤:proot 的 seccomp 加速在這部裝置上導致輔助程式失敗。請嘗試 %2$s →「%3$s」(或「%4$s」),然後重新啟動。</item>
</plurals>
<!-- Screens, files, controller and store -->
<!-- Mode settings -->
<string name="mode_decky_plugins">外掛程式</string>
<string name="mode_decky_plugins_hint">安裝外掛程式 ZIP,供下次 Steam 工作階段使用。</string>
<string name="mode_decky_plugin_downloading">正在下載…</string>
<string name="mode_decky_plugin_install_zip">從 ZIP 安裝</string>
<!-- Store -->
<string name="store_cat_games">遊戲</string>
<string name="store_cat_audio_video">影音</string>
<string name="store_cat_graphics">圖形</string>
<string name="store_cat_internet">網路</string>
<string name="store_cat_office">辦公</string>
<string name="store_cat_developer">開發</string>
<string name="store_cat_education">教育</string>
<string name="store_cat_science">科學</string>
<string name="store_cat_system">系統</string>
<string name="store_cat_utilities">工具程式</string>
<string name="store_section_popular">熱門</string>
<string name="store_section_trending">趨勢</string>
<!-- Store front-page section of recently added apps -->
<string name="store_section_new">最新上架</string>
<!-- Store front-page section of recently updated apps -->
<string name="store_section_updated">最近更新</string>
<string name="store_section_loading">正在載入…</string>
<string name="store_flatpak_setup">Flatpak 設定</string>
<!-- %1$s is what failed (an app name or "Flatpak setup"), %2$s the error -->
<string name="store_problem">%1$s:%2$s</string>
<string name="store_updates_check_failed">無法從 Flathub 檢查更新</string>
<!-- Library tiles -->
<!-- Subtitle of a game tile whose cover art was found -->
<string name="content_rom_installed">已安裝</string>
<!-- Subtitle of a game that is a folder rather than a single file -->
<string name="content_rom_folder">資料夾</string>
<!-- Launcher themes -->
<string name="theme_graphite">石墨</string>
<string name="theme_graphite_detail">石墨色介面,選取、聚焦或按下的項目都使用標誌本身的球體藍。</string>
<string name="theme_paper">黑底白紙</string>
<string name="theme_paper_detail">以白色為主色,圖示的藍色則用於分隔線、外框和圓點等提示。</string>
<string name="theme_icon_blue">圖示藍</string>
<string name="theme_icon_blue_detail">黑色背景、白色文字,選取、聚焦或按下的項目使用藍色。</string>
<string name="theme_electric">電光藏青</string>
<string name="theme_electric_detail">更亮的藍色,搭配偏藏青而非灰色的介面。</string>
<!-- PC keyboard key caps (keep them short; they label physical PC keys) -->
<string name="pckb_key_esc">Esc</string>
<string name="pckb_key_ins">Ins</string>
<string name="pckb_key_del">Del</string>
<string name="pckb_key_home">Home</string>
<string name="pckb_key_end">End</string>
<string name="pckb_key_pgup">PgUp</string>
<string name="pckb_key_pgdn">PgDn</string>
<string name="pckb_key_backspace">⌫ Backspace</string>
<string name="pckb_key_tab">Tab ⇥</string>
<string name="pckb_key_caps">Caps</string>
<string name="pckb_key_enter">Enter ⏎</string>
<string name="pckb_key_shift">⇧ Shift</string>
<string name="pckb_key_ctrl">Ctrl</string>
<string name="pckb_key_super">Super</string>
<string name="pckb_key_alt">Alt</string>
<string name="pckb_key_space">Space</string>
<string name="pckb_key_altgr">AltGr</string>
<!-- Terminal key strip on the second screen -->
<string name="second_key_tab">Tab</string>
<!-- A modifier key (%1$s, e.g. Ctrl) that is currently held -->
<string name="second_key_on">%1$s ✓</string>
<string name="second_key_ctrl_c">Ctrl+C</string>
<string name="second_key_ctrl_d">Ctrl+D</string>
<!-- Game file sync errors -->
<string name="game_sync_err_runtime">請先安裝執行環境</string>
<string name="game_sync_err_steam_library">無法使用 Steam 收藏庫</string>
<string name="game_sync_err_previous_sd">無法使用先前的 SD 卡收藏庫</string>
<string name="game_sync_err_game_storage">無法使用遊戲儲存空間</string>
<string name="game_sync_err_added_games">無法使用已新增遊戲的資料夾</string>
<string name="game_sync_err_manifests">無法使用 Steam 資訊清單</string>
<!-- The systems RetroArch emulates, shown under its name -->
<string name="content_system_many">多種主機</string>
<!-- File manager -->
<string name="fm_drive_internal">內部</string>
<string name="fm_drive_linux">Linux 系統</string>
<string name="fm_drive_sd">SD 卡</string>
<string name="fm_drive_storage">儲存空間</string>
<string name="fm_select">選取</string>
<string name="fm_properties">內容</string>
<string name="fm_favorite_add">加入我的最愛</string>
<string name="fm_favorite_remove">從我的最愛移除</string>
<string name="fm_rename">重新命名</string>
<string name="fm_copy">複製</string>
<string name="fm_cut">剪下</string>
<string name="fm_actions">動作</string>
<string name="fm_favorites">我的最愛</string>
<string name="fm_pin_current">釘選目前資料夾</string>
<string name="fm_no_favorites">還沒有我的最愛 - 透過資料夾的 ⋮ 選單釘選,即可快速回到這裡。</string>
<string name="fm_unpin_favorite">從我的最愛移除</string>
<string name="fm_size_zero">0 位元組</string>
<!-- Size unit for sizes under 1 KB, shown after a number -->
<string name="fm_unit_bytes">位元組</string>
<string name="fm_prop_location">位置</string>
<string name="fm_prop_type">類型</string>
<string name="fm_prop_size">大小</string>
<string name="fm_prop_modified">修改日期</string>
<string name="fm_type_folder">資料夾</string>
<string name="fm_type_file">檔案</string>
<!-- File type in Properties; %1$s is the file extension in capitals, e.g. TXT -->
<string name="fm_type_ext_file">%1$s 檔案</string>
<string name="fm_read_only">唯讀</string>
<string name="fm_read_only_hint">防止遊戲(和 Wine)覆寫或刪除此檔案。</string>
<string name="fm_read_only_failed">無法變更唯讀屬性</string>
<string name="fm_hidden">隱藏</string>
<string name="fm_hidden_unsupported">此儲存空間無法儲存隱藏屬性。</string>
<string name="fm_hidden_hint">在 Windows 中將檔案標示為隱藏(Wine 的隱藏屬性)。</string>
<string name="fm_hidden_failed">無法在此儲存空間變更隱藏屬性</string>
<string name="fm_done">完成</string>
<string name="fm_op_deleting">正在刪除...</string>
<string name="fm_delete_failed">刪除失敗</string>
<string name="fm_op_moving">正在移動...</string>
<string name="fm_op_copying">正在複製...</string>
<!-- %1$s is the file name -->
<string name="fm_op_moving_item">正在移動 - %1$s</string>
<string name="fm_op_copying_item">正在複製 - %1$s</string>
<!-- %1$d is the item number, %2$d the number of items, %3$s the file name -->
<string name="fm_op_moving_batch">正在移動 %1$d/%2$d - %3$s</string>
<string name="fm_op_copying_batch">正在複製 %1$d/%2$d - %3$s</string>
<!-- Paste result; %1$d items done, %2$d items failed -->
<string name="fm_paste_failed">%1$d 個完成,%2$d 個失敗</string>
<!-- Paste result; %1$d items done, %2$d items skipped -->
<string name="fm_paste_skipped">%1$d 個完成,%2$d 個略過</string>
<plurals name="fm_paste_moved">
<item quantity="other">已移動 %1$d 個項目</item>
</plurals>
<plurals name="fm_paste_copied">
<item quantity="other">已複製 %1$d 個項目</item>
</plurals>
<!-- %1$s is a file or folder name -->
<string name="fm_already_exists">「%1$s」已存在</string>
<string name="fm_op_renaming">正在重新命名...</string>
<string name="fm_rename_failed">重新命名失敗</string>
<string name="fm_op_creating_folder">正在建立資料夾...</string>
<string name="fm_create_folder_failed">無法建立資料夾</string>
<string name="fm_new_folder">新資料夾</string>
<string name="fm_folder_name">資料夾名稱</string>
<string name="fm_create">建立</string>
<string name="fm_new_name">新名稱</string>
<string name="fm_delete_title">要刪除嗎?</string>
<!-- %1$s is a file or folder name -->
<string name="fm_delete_text">要永久刪除「%1$s」嗎?</string>
<plurals name="fm_delete_items_title">
<item quantity="other">要刪除 %1$d 個項目嗎?</item>
</plurals>
<string name="fm_cannot_undo">此動作無法復原。</string>
<!-- After a list of the first five names in a delete confirmation -->
<plurals name="fm_and_more">
<item quantity="other">…及其他 %1$d 個</item>
</plurals>
<!-- %1$d is the item number, %2$d the number of items, %3$s the file name -->
<string name="fm_op_deleting_batch">正在刪除 %1$d/%2$d - %3$s</string>
<plurals name="fm_delete_some_failed">
<item quantity="other">有 %1$d 個無法刪除</item>
</plurals>
<string name="fm_conflict_merge_hint">「合併」會在現有資料夾中新增並取代檔案。</string>
<string name="fm_conflict_overwrite_hint">「覆寫」會取代現有檔案。</string>
<string name="fm_conflict_apply_all">套用到所有衝突</string>
<string name="fm_conflict_merge">合併</string>
<string name="fm_conflict_overwrite">覆寫</string>
<string name="fm_conflict_keep_both">保留兩者</string>
<string name="fm_conflict_skip">略過</string>
<string name="fm_select_this_folder">選擇此資料夾</string>
<string name="fm_back">返回</string>
<!-- %1$s is a storage name, e.g. SD card -->
<string name="fm_drive_not_readable">%1$s 已掛載,但目前無法讀取</string>
<string name="fm_list_view">清單檢視</string>
<string name="fm_grid_view">格狀檢視</string>
<string name="fm_search">搜尋</string>
<string name="fm_sort">排序</string>
<string name="fm_sort_name">名稱</string>
<string name="fm_sort_date">修改日期</string>
<string name="fm_rows_comfortable">寬鬆列距</string>
<string name="fm_rows_compact">緊湊列距</string>
<string name="fm_hide_hidden">不顯示隱藏檔案</string>
<string name="fm_show_hidden">顯示隱藏檔案</string>
<string name="fm_hide_favorites">隱藏我的最愛</string>
<string name="fm_show_favorites">顯示我的最愛</string>
<string name="fm_filter_folder">篩選此資料夾</string>
<!-- Free space on the storage being browsed; %1$s is a size, e.g. 12.50 GB -->
<string name="fm_free_space">可用 %1$s</string>
<string name="fm_selected_count">已選取 %1$d 個</string>
<!-- Selection bar: clear the selection -->
<string name="fm_select_none">全不選</string>
<!-- Selection bar: select every item -->
<string name="fm_select_all">全選</string>
<string name="fm_paste">貼上</string>
<plurals name="fm_items">
<item quantity="other">%1$d 個項目</item>
</plurals>
<!-- %1$s is a file name or a number of items -->
<string name="fm_paste_here">將 %1$s 貼到這裡</string>
<!-- %1$s is a file name or a number of items -->
<string name="fm_paste_move_here">將 %1$s 移動到這裡</string>
<string name="fm_rail_title">檔案</string>
<string name="fm_rail_storage">儲存空間</string>
<!-- Rail section of shortcut folders (Downloads, ROMs, …) -->
<string name="fm_rail_quick">快速存取</string>
<string name="fm_rail_favorites">我的最愛</string>
<string name="fm_rail_downloads">下載</string>
<!-- Downloads shortened to fit under an icon (about 8 characters) -->
<string name="fm_rail_downloads_short">下載</string>
<string name="fm_rail_roms">ROM</string>
<string name="fm_rail_session_logs">工作階段日誌</string>
<string name="fm_rail_pictures">圖片</string>
<!-- %1$s is a folder name -->
<string name="fm_favorite_added">已將「%1$s」加入我的最愛</string>
<!-- %1$s is a folder name -->
<string name="fm_favorite_removed">已將「%1$s」從我的最愛移除</string>
<string name="fm_empty_directory">空的資料夾</string>
<string name="fm_up_one_level">返回上一層</string>
<string name="fm_choose_folder">選擇資料夾</string>
<string name="fm_choose_file">選擇檔案</string>
<!-- On-screen controller tint colors -->
<string name="ctrl_tint_steam_blue">Steam 藍</string>
<string name="ctrl_tint_sky">天藍</string>
<string name="ctrl_tint_white">白色</string>
<string name="ctrl_tint_violet">紫羅蘭</string>
<string name="ctrl_tint_green">綠色</string>
<string name="ctrl_tint_amber">琥珀</string>
<string name="ctrl_tint_red">紅色</string>
<string name="ctrl_tint_pink">粉紅</string>
<!-- On-screen buttons that can be remapped -->
<string name="ctrl_button_a">A 按鈕</string>
<string name="ctrl_button_b">B 按鈕</string>
<string name="ctrl_button_x">X 按鈕</string>
<string name="ctrl_button_y">Y 按鈕</string>
<string name="ctrl_button_lb">左肩鍵</string>
<string name="ctrl_button_rb">右肩鍵</string>
<string name="ctrl_button_lt">左扳機</string>
<string name="ctrl_button_rt">右扳機</string>
<string name="ctrl_button_view">檢視按鈕</string>
<string name="ctrl_button_menu">選單按鈕</string>
<!-- What a remapped on-screen button sends; letters and Steam are controller button names -->
<!-- Controller View button -->
<string name="ctrl_target_view">檢視</string>
<!-- Controller Menu button -->
<string name="ctrl_target_menu">選單</string>
<string name="ctrl_target_up">方向鍵上</string>
<string name="ctrl_target_down">方向鍵下</string>
<string name="ctrl_target_left">方向鍵左</string>
<string name="ctrl_target_right">方向鍵右</string>
<!-- The on-screen button is not shown -->
<string name="ctrl_target_hidden">隱藏</string>
<string name="ctrl_editor_drag">拖曳以移動</string>
<string name="ctrl_editor_snap">對齊</string>
<string name="ctrl_editor_save">儲存</string>
<!-- What the second screen shows during a session -->
<string name="second_mode_none">無</string>
<string name="second_mode_keyboard_trackpad">鍵盤 + 觸控板</string>
<string name="second_mode_terminal">終端機</string>
<string name="second_mode_deck_controls">Deck 握把 + 觸控板</string>
<!-- Runtime, updates and setup helpers -->
<!-- Linux runtime install / removal (LinuxRuntimeInstaller, RuntimeInstallService) -->
<string name="rtinst_removing">正在移除 Linux 執行環境</string>
<plurals name="rtinst_removing_entries">
<item quantity="other">正在移除 Linux 執行環境 · %1$d 個項目</item>
</plurals>
<string name="rtinst_removed">已移除 Linux 執行環境</string>
<string name="rtinst_removal_failed">無法完成移除 Linux 執行環境。請在「設定」中重試移除。</string>
<string name="rtinst_removing_leftovers">正在移除執行環境殘留檔案</string>
<string name="rtinst_downloading">正在下載</string>
<string name="rtinst_verifying">正在驗證</string>
<string name="rtinst_extracting">正在解壓縮</string>
<string name="rtinst_channel_description">在安裝或移除 Linux 執行環境時顯示</string>
<string name="rtinst_title_installing">正在安裝 Linux 執行環境</string>
<string name="rtinst_title_removing">正在移除 Linux 執行環境</string>
<!-- Hosted desktop and emulator packages (DesktopCatalog) -->
<string name="deskpkg_runtime_missing">尚未安裝 Linux 執行環境</string>
<!-- %1$s: package name -->
<string name="deskpkg_no_checksum">目錄中沒有 %1$s 的校驗碼</string>
<string name="deskpkg_checksum_mismatch">校驗碼不符 - 未進行任何變更</string>
<!-- %1$s: package name -->
<string name="deskpkg_installing">正在安裝 %1$s</string>
<string name="deskpkg_place_failed">無法放置 AppImage</string>
<string name="deskpkg_extract_failed">解壓縮失敗</string>
<string name="deskpkg_install_failed">安裝失敗</string>
<!-- Flatpak store operations (FlatpakManager) -->
<string name="flatpakmgr_setup_failed">Flatpak 設定失敗(結束代碼 %1$d)</string>
<string name="flatpakmgr_setup_unfinished">Flatpak 設定未完成</string>
<string name="flatpakmgr_busy">另一個商店工作正在執行</string>
<string name="flatpakmgr_not_ready">請先設定 Flatpak</string>
<string name="flatpakmgr_starting">正在啟動</string>
<string name="flatpakmgr_exit_status">Flatpak 已結束,狀態碼 %1$d</string>
<!-- %1$s: an app or runtime name, e.g. "SuperTux" or "GNOME runtime 50" -->
<string name="flatpakmgr_installing">正在安裝 %1$s</string>
<string name="flatpakmgr_updating">正在更新 %1$s</string>
<string name="flatpakmgr_removing">正在移除 %1$s</string>
<!-- %1$s: an app or runtime name; %2$d of %3$d: this step and the number of steps -->
<string name="flatpakmgr_installing_step">正在安裝 %1$s(%2$d/%3$d)</string>
<string name="flatpakmgr_updating_step">正在更新 %1$s(%2$d/%3$d)</string>
<string name="flatpakmgr_removing_step">正在移除 %1$s(%2$d/%3$d)</string>
<!-- Names for Flatpak runtime parts, shown inside "Installing %1$s" -->
<string name="flatpakmgr_ref_translations">翻譯</string>
<string name="flatpakmgr_ref_graphics_drivers">圖形驅動程式</string>
<string name="flatpakmgr_ref_media_codecs">媒體轉碼器</string>
<!-- %1$s: runtime vendor, e.g. GNOME, KDE, Freedesktop -->
<string name="flatpakmgr_ref_runtime">%1$s 執行環境</string>
<!-- %1$s: runtime vendor, e.g. GNOME; %2$s: its version, e.g. 50 -->
<string name="flatpakmgr_ref_runtime_branch">%1$s 執行環境 %2$s</string>
<!-- Imported AppImages (AppImageManager) -->
<string name="appimg_too_small">檔案太小,不可能是 AppImage</string>
<!-- %1$s: the system's reason -->
<string name="appimg_unreadable">無法讀取檔案:%1$s</string>
<string name="appimg_not_linux">這不是 AppImage(不是 Linux 程式)</string>
<string name="appimg_wrong_arch">此 AppImage 既不是為 ARM64(aarch64)也不是為 x86 電腦組建的</string>
<string name="appimg_not_appimage">這是 Linux 程式,但不是 AppImage</string>
<string name="appimg_wrong_type">只能匯入第 2 型 AppImage(此檔案為第 %1$d 型)</string>
<!-- %1$s: a size such as "3.2 GB" -->
<string name="appimg_no_space_import">可用空間不足:匯入需要約 %1$s</string>
<!-- %1$s: a size such as "3.2 GB" -->
<string name="appimg_no_space_update">可用空間不足:更新需要約 %1$s</string>
<string name="appimg_import_failed">匯入失敗</string>
<string name="appimg_gone">該 AppImage 已不存在</string>
<string name="appimg_update_failed">更新失敗</string>
<!-- %1$s: file name -->
<string name="appimg_extracting">正在解壓縮 %1$s</string>
<string name="appimg_extract_failed">無法解壓縮 AppImage</string>
<!-- %1$s: the last line the extractor printed -->
<string name="appimg_extract_failed_detail">無法解壓縮 AppImage:%1$s</string>
<!-- Decky Loader and plugin installs (DeckyManager) -->
<string name="deckymgr_stop_session_loader">安裝 Decky Loader 前,請先停止執行中的工作階段</string>
<string name="deckymgr_download_failed">Decky Loader 下載失敗</string>
<string name="deckymgr_size_mismatch">Decky Loader 的大小與發行版本中繼資料不符</string>
<string name="deckymgr_checksum_download_failed">無法下載發行版本校驗碼</string>
<string name="deckymgr_checksum_missing">缺少發行版本校驗碼</string>
<string name="deckymgr_checksum_invalid">發行版本校驗碼無效</string>
<string name="deckymgr_checksum_mismatch">Decky Loader 校驗碼不符</string>
<string name="deckymgr_not_elf">發行版本檔案不是相容的 64 位元 Linux 執行檔</string>
<string name="deckymgr_session_started_loader">下載期間有工作階段啟動;請先停止它,再安裝 Decky Loader</string>
<string name="deckymgr_loader_not_executable">無法將 PluginLoader 標示為可執行</string>
<string name="deckymgr_cef_failed">無法啟用 Steam CEF 遠端偵錯</string>
<string name="deckymgr_stage_failed">無法暫存 PluginLoader</string>
<string name="deckymgr_loader_preserve_failed">無法保留現有的 PluginLoader</string>
<string name="deckymgr_loader_activate_failed">無法啟用新的 PluginLoader</string>
<string name="deckymgr_stop_session_plugin">安裝外掛程式前,請先停止執行中的工作階段</string>
<string name="deckymgr_loader_required">匯入外掛程式前,請先安裝 Decky Loader</string>
<string name="deckymgr_zip_unreadable">無法讀取所選的 ZIP 檔案</string>
<string name="deckymgr_plugins_dir_failed">無法建立 Decky 外掛程式目錄</string>
<string name="deckymgr_extracting_zip">正在解壓縮外掛程式 ZIP</string>
<string name="deckymgr_zip_one_folder">外掛程式 ZIP 必須只包含一個最上層外掛程式資料夾</string>
<string name="deckymgr_zip_missing_files">外掛程式 ZIP 缺少 plugin.json、package.json 或 dist/index.js</string>
<string name="deckymgr_plugin_name_missing">缺少外掛程式名稱</string>
<string name="deckymgr_session_started_plugin">安裝期間有工作階段啟動;請先停止它,再安裝外掛程式</string>
<string name="deckymgr_plugin_installed">外掛程式已安裝 · 請重新啟動 Steam 以載入</string>
<string name="deckymgr_plugin_install_failed">外掛程式 ZIP 安裝失敗</string>
<string name="deckymgr_zip_too_many">外掛程式 ZIP 包含過多項目</string>
<string name="deckymgr_zip_invalid_path">外掛程式 ZIP 包含無效路徑</string>
<string name="deckymgr_zip_duplicate_paths">外掛程式 ZIP 包含重複路徑</string>
<string name="deckymgr_zip_unsafe_path">外掛程式 ZIP 包含不安全的路徑</string>
<string name="deckymgr_folder_failed">無法建立外掛程式資料夾</string>
<string name="deckymgr_zip_too_large">外掛程式 ZIP 解壓縮後超過 1 GiB 上限</string>
<string name="deckymgr_bundled_not_executable">無法將外掛程式內附的二進位檔標示為可執行</string>
<string name="deckymgr_remote_entry_invalid">remote_binary 項目無效</string>
<string name="deckymgr_remote_name_invalid">遠端二進位檔名稱無效</string>
<string name="deckymgr_remote_url_https">遠端二進位檔 URL 必須使用 HTTPS</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_remote_hash_invalid">遠端二進位檔 %1$s 的 SHA-256 雜湊值無效</string>
<string name="deckymgr_bin_dir_failed">無法建立外掛程式的 bin 目錄</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_downloading_binary">正在下載外掛程式二進位檔 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_download_failed">無法下載外掛程式二進位檔 %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_checksum_mismatch">外掛程式二進位檔校驗碼不符 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_not_executable">無法將外掛程式二進位檔標示為可執行 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_replace_failed">無法取代外掛程式二進位檔 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_install_failed">無法安裝外掛程式二進位檔 · %1$s</string>
<string name="deckymgr_folder_taken">外掛程式資料夾屬於另一個外掛程式</string>
<string name="deckymgr_preserve_failed">無法保留現有的外掛程式</string>
<string name="deckymgr_activate_failed">無法啟用匯入的外掛程式</string>
<string name="deckymgr_settings_failed">無法更新 Decky 外掛程式設定</string>
<string name="deckymgr_restore_failed">無法還原現有的外掛程式</string>
<!-- Child-process limit change over Wireless debugging (WirelessAdbFix) -->
<string name="adbfix_save_failed">無法儲存無線偵錯身分</string>
<!-- %1$d: the command's exit status -->
<string name="adbfix_command_failed">ADB 指令失敗(%1$d)</string>
<!-- %1$s: what Android answered -->
<string name="adbfix_not_confirmed">Android 未確認子處理程序限制已變更:%1$s</string>
<string name="adbfix_no_pairing">尚未儲存任何無線偵錯配對</string>
<string name="adbfix_enter_address">請輸入目前的無線偵錯 IP 位址和連接埠</string>
<!-- Wireless debugging pairing notification (WirelessAdbPairingService) -->
<string name="adbpair_timed_out">等待配對彈出視窗逾時。請從 DroidDeck 再試一次。</string>
<!-- %1$d: Android's error code -->
<string name="adbpair_discovery_failed_code">無法尋找配對彈出視窗(%1$d)。請確認 Wi-Fi 已開啟。</string>
<!-- %1$s: the system's reason -->
<string name="adbpair_discovery_failed">無法尋找配對彈出視窗:%1$s</string>
<string name="adbpair_six_digits">請輸入完整的 6 位數配對碼</string>
<string name="adbpair_pairing">正在配對…</string>
<string name="adbpair_code_rejected">此配對碼無效。請重新開啟配對彈出視窗,並輸入新的配對碼。</string>
<string name="adbpair_connecting">已配對。正在連線…</string>
<string name="adbpair_port_not_found">已配對,但找不到無線偵錯連接埠。請保持無線偵錯開啟後再試一次。</string>
<string name="adbpair_applying">正在套用設定…</string>
<string name="adbpair_command_failed">無線偵錯指令失敗</string>
<string name="adbpair_channel_name">無線偵錯設定</string>
<string name="adbpair_channel_description">在「設定」開啟時要求輸入無線偵錯配對碼</string>
<string name="adbpair_title_pair">配對無線偵錯</string>
<string name="adbpair_waiting_text">開啟無線偵錯,然後點擊「使用配對碼配對裝置」。</string>
<string name="adbpair_waiting_long">開啟無線偵錯,然後點擊「使用配對碼配對裝置」。請留在「設定」中:配對碼要輸入在這則通知裡。</string>
<!-- Label of the notification's reply field -->
<string name="adbpair_code_label">6 位數配對碼</string>
<string name="adbpair_code_hint">點擊「輸入配對碼」,然後輸入「設定」中顯示的 6 位數字。</string>
<string name="adbpair_title_code">輸入 Wi-Fi 配對碼</string>
<string name="adbpair_title_retry">請再次輸入配對碼</string>
<!-- Notification action button -->
<string name="adbpair_enter_code">輸入配對碼</string>
<string name="adbpair_title_working">正在設定 Steam</string>
<string name="adbpair_title_done">Steam 已就緒</string>
<string name="adbpair_done_text">點擊即可返回 DroidDeck。現在可以關閉無線偵錯了。</string>
<string name="adbpair_title_failed">無線偵錯設定已停止</string>
<!-- DroidDeck's own updates (SelfInstaller, AppUpdates) -->
<string name="selfinst_http">下載回應 HTTP %1$d</string>
<string name="selfinst_size_mismatch">下載的大小與發布的 APK 不符,已捨棄 - 請再試一次</string>
<string name="selfinst_checksum_mismatch">下載的檔案與校驗碼不符,已捨棄 - 請再試一次</string>
<!-- %1$s: the update's Android package name; %2$s: this app's -->
<string name="selfinst_wrong_package">此更新適用於 Android 套件 %1$s,而非 %2$s</string>
<string name="selfinst_metadata_signer">更新中繼資料未列出 DroidDeck 的發行簽署金鑰</string>
<string name="selfinst_unreadable">Android 無法讀取下載的 APK</string>
<!-- %1$s: the APK's Android package name; %2$s: this app's -->
<string name="selfinst_apk_wrong_package">下載的 APK 適用於 %1$s,而非 %2$s</string>
<string name="selfinst_version_mismatch">下載的 APK 標示 versionCode 為 %1$d,與發布的 %2$d 不符</string>
<string name="selfinst_downgrade">Android 不會以 versionCode %1$d 覆蓋已安裝的 %2$d</string>
<string name="selfinst_no_signing">下載的 APK 沒有簽署資訊</string>
<string name="selfinst_wrong_signer">下載的 APK 並非以 DroidDeck 的發行金鑰簽署</string>
<string name="appupd_http">更新目錄回應 HTTP %1$d</string>
<!-- Session, GPU and display -->
<!-- Session loading screen -->
<string name="loadstate_starting">正在啟動工作階段…</string>
<!-- %1$d minutes, %2$02d seconds since the session started -->
<string name="loadstate_elapsed">已經過 %1$d:%2$02d · 仍在處理中</string>
<string name="loadstate_steam_update">正在下載 Steam 用戶端更新 · %1$d%%</string>
<!-- %1$s is the client's own download progress, as it prints it -->
<string name="loadstate_steam_client">正在下載 Steam 用戶端 · %1$s</string>
<!-- Installing GE-Proton / proton-cachyos (%1$s is the tool's name, %2$s its release tag) -->
<string name="pextra_busy">已有相容性工具正在安裝</string>
<string name="pextra_stop_session">安裝相容性工具前,請先停止執行中的工作階段</string>
<string name="pextra_no_release">找不到 %1$s 的 ARM64 發行版本</string>
<string name="pextra_no_space">安裝 %1$s 需要至少 4 GB 可用空間,再加上下載大小</string>
<string name="pextra_downloading">正在下載 %1$s %2$s</string>
<string name="pextra_retrying">正在重試下載 · 第 %1$d 次,共 %2$d 次</string>
<string name="pextra_interrupted">下載中斷</string>
<string name="pextra_download_failed">下載失敗;已保留部分檔案,重試時可接續下載</string>
<string name="pextra_too_big">下載超過發行版本大小,已刪除</string>
<string name="pextra_incomplete">下載不完整;已保留部分檔案,以便接續重試</string>
<string name="pextra_verifying">正在驗證下載內容</string>
<string name="pextra_checksum_unreadable">無法讀取發行版本校驗碼;請再試一次</string>
<string name="pextra_no_checksum">%1$s %2$s 未提供校驗碼;未安裝任何內容</string>
<string name="pextra_checksum_mismatch">校驗碼不符;已刪除下載內容</string>
<string name="pextra_session_started">下載期間有工作階段啟動;請先停止它,再安裝相容性工具</string>
<string name="pextra_installing">正在安裝 %1$s</string>
<!-- %2$d is the installer's exit status -->
<string name="pextra_install_failed">%1$s 安裝失敗(結束代碼 %2$d)</string>
<string name="pextra_could_not_install">無法安裝 %1$s</string>
<string name="esync_fetching">正在取得 droiddeck-esync 套件</string>
<!-- Components (FEX / DXVK / VKD3D-Proton swapped into a Proton). %1$s component, %2$s version, %3$s Proton -->
<string name="cmgr_fex_linux_helpers">含 Linux 輔助程式</string>
<string name="cmgr_fex_dlls_only">僅 DLL</string>
<string name="cmgr_original_proton_updated">原始(上次換入後 Proton 已更新)</string>
<string name="cmgr_changed_outside">已在「元件」之外變更</string>
<!-- A component version that could not be found in a Proton -->
<string name="cmgr_not_present">不存在</string>
<!-- %1$s is the Proton build the original files were saved from -->
<string name="cmgr_original_version">原始 %1$s</string>
<string name="cmgr_original_from">原始版本來自 %1$s</string>
<string name="cmgr_swap_queued">%1$s %2$s 會在 %3$s 上執行的遊戲關閉後換入。</string>
<string name="cmgr_swap_done">%1$s %2$s 已換入 %3$s。下次啟動遊戲時生效。</string>
<string name="cmgr_original_missing">未儲存該原始套件組合</string>
<!-- %1$s component, %2$s Proton -->
<string name="cmgr_restore_queued">%2$s 的 %1$s 會在其上執行的遊戲關閉後還原為原始版本。</string>
<!-- %1$s component, %2$s Proton, %3$s the Proton build the original came from -->
<string name="cmgr_restore_done">已從 %3$s 的原始版本還原 %2$s 的 %1$s。</string>
<!-- %1$s package file, %2$s Proton id -->
<string name="cmgr_package_in_use">%2$s 正在使用 %1$s。請先為該 Proton 換入其他版本。</string>
<string name="cmgr_package_not_stored">未儲存 %1$s</string>
<string name="cmgr_deleted">已刪除 %1$s。</string>
<string name="cmgr_original_kept">已安裝組建的原始版本會保留,以便還原。</string>
<string name="cmgr_not_stored">未儲存</string>
<!-- %1$s Proton build, %2$s component -->
<string name="cmgr_deleted_original">已刪除 %2$s 來自 %1$s 的原始版本。</string>
<string name="cmgr_nightlies_only">只會從 Nightlies 發行版本下載</string>
<string name="cmgr_list_predates_checksums">此套件清單早於校驗碼機制 - 請重新整理後再試一次</string>
<string name="cmgr_checksum_mismatch">校驗碼不符</string>
<!-- Display choices -->
<string name="sprefs_upscaler_linear">線性</string>
<string name="sprefs_upscaler_nearest">最近鄰</string>
<string name="sprefs_upscaler_gsr_quality">Snapdragon GSR(品質)</string>
<string name="sprefs_upscaler_sharpen">僅銳化</string>
<string name="sprefs_lod_bias_auto">自動(依縮放)</string>
<!-- Screen effect Looks: preset names and the line under the row -->
<string name="look_off_desc">未套用任何效果。</string>
<string name="look_game_clarity">遊戲清晰</string>
<string name="look_game_clarity_desc">銳化並稍微提高對比 - 適合日常使用。</string>
<string name="look_vivid">鮮豔</string>
<string name="look_vivid_desc">大幅強化色彩。同時開啟去色帶,讓天空不會出現條紋。</string>
<string name="look_cinematic">電影感</string>
<string name="look_cinematic_desc">對比更深、色調偏冷,並平滑邊緣。</string>
<string name="look_competitive">競技</string>
<string name="look_competitive_desc">提亮陰影並大幅銳化 - 搶先發現敵人。</string>
<string name="look_adaptive_sharpen">自適應銳化</string>
<string name="look_adaptive_sharpen_desc">只做銳化,不改變色彩。</string>
<string name="look_filmic">膠片</string>
<string name="look_filmic_desc">類似底片的色調曲線,略為柔和。</string>
<string name="look_arcade">街機</string>
<string name="look_arcade_desc">濃烈又有衝擊力。</string>
<string name="look_retro_crt">復古 CRT</string>
<string name="look_retro_crt_desc">同時套用 CRT 映像管和類比訊號效果。</string>
<string name="look_upscale_sharp">放大銳化</string>
<string name="look_upscale_sharp_desc">適用於低於面板解析度執行時。</string>
<string name="look_pixel_clean">清晰像素</string>
<string name="look_pixel_clean_desc">為 2D 和老遊戲呈現銳利的像素。</string>
<string name="look_anime_edge">動畫描邊</string>
<string name="look_anime_edge_desc">卡通描邊加上銳化。</string>
<!-- GPU support line -->
<string name="gpuinfo_not_adreno">不是 Adreno GPU</string>
<string name="gpuinfo_supported">受支援</string>
<string name="gpuinfo_experimental">實驗性:其驅動程式為測試版本</string>
<string name="gpuinfo_below_tested">低於已測試的硬體(Adreno 725 及更新機型):可能無法執行</string>
<string name="gpuinfo_unsupported">不受支援:DroidDeck 需要 Adreno(Snapdragon)GPU</string>
<!-- Driver downloads and imports -->
<string name="turnip_rate_limited">已達 GitHub 速率限制 - 請稍後再試</string>
<string name="turnip_github_http">GitHub 回應 HTTP %1$d</string>
<string name="turnip_download_http">下載回應 HTTP %1$d</string>
<string name="turnip_list_predates_checksums">此驅動程式清單早於校驗碼機制 - 請重新整理後再試一次</string>
<string name="turnip_checksum_mismatch">校驗碼不符 - 已捨棄下載內容</string>
<!-- %1$s is one of the turnip_reject_* reasons -->
<string name="turnip_not_adrenotools">不是 AdrenoTools 驅動程式:%1$s</string>
<string name="turnip_reject_no_meta">沒有 meta.json</string>
<string name="turnip_reject_meta_unreadable">無法讀取 meta.json(%1$s)</string>
<string name="turnip_reject_linux_driver">這是 Linux 執行環境驅動程式(請在「執行環境驅動程式」下匯入)</string>
<string name="turnip_reject_wayland">這是 Wayland 遊戲驅動程式,此應用程式用不到</string>
<string name="turnip_reject_no_library_name">meta.json 未指定 libraryName,因此無法交給 AdrenoTools</string>
<!-- %1$s is a library file name -->
<string name="turnip_reject_library_missing">meta.json 指定了 %1$s,但 zip 中沒有此檔案</string>
<string name="turnip_reject_not_aarch64">%1$s 不是 64 位元 AArch64 ELF 共用程式庫</string>
<string name="turnip_reject_glibc">%1$s 連結 glibc - 這是「-Linux」Turnip,應放在「執行環境驅動程式」下</string>
<string name="lvd_no_library">此 zip 中沒有 libvulkan_freedreno*.so。Android(AdrenoTools)或 -Wayland Turnip zip 不是 Linux 執行環境驅動程式。</string>
<string name="lvd_not_aarch64">%1$s 不是 64 位元 AArch64 ELF 共用程式庫。</string>
<string name="lvd_not_glibc">%1$s 不是 glibc 驅動程式 - 它連結的是 Android 的 libc。Linux 執行環境需要「-Linux」zip;一般或「-Wayland」Turnip 完全無法由 Steam 用戶端載入。</string>
<string name="bundle_no_manifest">不是驅動程式套件組合:沒有指定 Android 與 Linux 驅動程式的 manifest.json</string>
<string name="bundle_entry_outside">不是驅動程式套件組合:%1$s 指向組合外部</string>
<string name="bundle_too_large">不是驅動程式套件組合:解壓縮後超過 %1$d MB</string>
<!-- Game storage -->
<string name="gstore_sd_card">SD 卡</string>
<!-- %1$s is a size, like 12.3 GB -->
<string name="gstore_folder">資料夾</string>
<string name="logshare_chooser">分享工作階段日誌</string>
<!-- Stands in for the Steam account name when the client did not record one -->
<!-- Why the HDR switch is greyed out -->
<string name="hdr_needs_android_10">需要 Android 10 或更新版本(具備色彩空間的顯示圖層)</string>
<string name="hdr_none">此顯示器未回報支援 HDR</string>
<!-- %1$s lists HDR formats, like Dolby Vision, HDR10+ -->
<string name="hdr_not_hdr10">此顯示器支援 %1$s,但不支援 HDR10</string>
<!-- Follow-up -->
<!-- Stands in for the GPU name when the device does not report one -->
<string name="gpu_this_gpu">此 GPU</string>
<string name="phantom_title_on">子處理程序限制已開啟</string>
<string name="phantom_title_unset">子處理程序限制未設定</string>
<string name="phantom_title_unreadable">無法檢查子處理程序限制</string>
<string name="phantom_title_off">子處理程序限制已關閉</string>
<string name="phantom_title_not_required">不需要變更子處理程序限制</string>
<!-- %1$s is the sentence saying how to turn the limit off on this device -->
<string name="phantom_instructions_fix">%1$s 如果無法這麼做,請將此裝置連接到裝有 ADB 的電腦並執行下方指令,然後返回這裡重新檢查。</string>
<string name="phantom_instructions_off">可以啟動 Steam 工作階段。</string>
<string name="phantom_instructions_not_applicable">此 Android 版本不使用這項限制。</string>
<string name="phantom_fix_toggle">在開發人員選項中開啟「停用子處理程序限制」,之後請保持開發人員選項開啟。</string>
<string name="phantom_fix_no_toggle">此 Android 版本沒有這個開關。請使用無線偵錯,直接在此裝置上變更。</string>
<string name="upd_block_no_apk">此組建版本沒有適用於此 DroidDeck 複本的下載檔案。</string>
<!-- %1$d is the offered build's versionCode, %2$d the installed one's -->
<string name="upd_block_version_code">Android 不會以此版本覆蓋目前的組建,因為它的 versionCode %1$d 低於已安裝的 %2$d。</string>
<string name="upd_fail_downgrade">Android 不會以舊版本覆蓋新版本。請先留在此組建版本,等更新頻道趕上。</string>
<string name="upd_fail_signature">此 DroidDeck 複本的簽章不同(是本機組建的嗎?),因此 Android 無法直接覆寫更新。</string>
<string name="upd_fail_storage">可用空間不足,無法更新。</string>
<string name="upd_fail_aborted">已取消更新。</string>
<!-- %1$s is Android's own (English) installer message -->
<string name="upd_fail_with_message">未能安裝更新:%1$s</string>
<string name="upd_fail_generic">未能安裝更新。</string>
<!-- A save zip's layout; %1$s is the app it comes from (GameHub, Winlator) -->
<string name="saves_layout_zip">%1$s 壓縮檔</string>
<!-- A save zip whose layout is not known -->
<string name="saves_zip">壓縮檔</string>
<!-- %1$s is the game's name -->
<string name="saves_not_launched">%1$s 尚未啟動過</string>
<string name="saves_none_found">找不到 %1$s 的存檔</string>
<!-- %1$s is the zip's file name -->
<string name="saves_not_save_zip">%1$s 中沒有 drive_c 資料夾,因此不是 GameHub 或 Winlator 存檔壓縮檔</string>
<!-- %1$s is a folder path -->
<string name="gstore_cannot_create">無法在 %1$s 中建立資料夾</string>
<string name="gstore_cannot_write">無法寫入 %1$s</string>
<!-- %1$s is a folder path, %2$s the system's error -->
<string name="gstore_cannot_write_detail">無法寫入 %1$s(%2$s)</string>
<string name="gfiles_folder_unavailable">無法使用資料夾</string>
<!-- %1$s is a file name -->
<string name="gfiles_name_taken">已有其他檔案使用 %1$s</string>
<string name="gfiles_art_unavailable">無法使用圖片資料夾</string>
<string name="gfiles_unrelated_inventory">資料夾中有不相關的同步清單</string>
<!-- %1$s is a file name -->
<string name="gfiles_remove_failed">無法移除 %1$s</string>
<string name="gfiles_outside_folder">檔案位於匯出資料夾之外</string>
<!-- A FEX build whose DLL carries no version name -->
<string name="cmgr_fex_unnamed">FEX(未標示版本名稱的組建)</string>
<!-- %1$s is a package file name -->
<string name="cmgr_no_profile">%1$s 中沒有 profile.json</string>
<!-- %1$s is a package file name, %2$s the type its profile.json gives -->
<string name="cmgr_not_component_package">%1$s 不是 Linux 元件套件(類型 %2$s)</string>
<!-- A storage volume in the second-library menu; %1$s is its name, %2$s its free space, like 12.3 GB -->
<string name="gstore_volume_free">%1$s · 可用 %2$s</string>
<!-- The second-library setting's value when it is automatic (short form of mode_storage_auto) -->
<string name="mode_storage_auto_short">自動</string>
<!-- %1$s is the technical reason, kept in English -->
<string name="appupd_catalog_rejected">更新目錄未通過檢查(%1$s)</string>
<!-- Label of the copied ADB command on the clipboard -->
<string name="main_adb_clip_label">DroidDeck 子處理程序設定</string>
<!-- Signed in, but the Steam client recorded no account name -->
<string name="setup_signed_in_offline_unnamed">已登入 · 離線模式</string>
<string name="setup_signed_in_unnamed">已登入</string>
<!-- Small uppercase tags beside a driver's name: where it came from -->
<string name="driver_tag_bundled">內建</string>
<string name="driver_tag_downloaded">已下載</string>
<string name="driver_tag_imported">已匯入</string>
<!-- The driver is one half of a bundle that sets both drivers -->
<string name="driver_tag_bundle">ANDROID + LINUX</string>
<!-- %1$s is the limit's state (e.g. Child-process limit is on), %2$s what to do, %3$s the ADB command -->
<string name="phantom_warning">%1$s。%2$s\n\n%3$s</string>
<string name="display_session">工作階段顯示</string>
<string name="display_resolution">解析度</string>
<string name="display_game_fit">16:9 遊戲顯示方式</string>
<string name="display_game_fit_hint">16:9 遊戲如何配合此螢幕。下次工作階段生效。</string>
<string name="display_game_fit_unavailable">請選擇「符合螢幕」或比 16:9 更窄的自訂尺寸。</string>
<string name="display_preserve">維持比例</string>
<string name="display_stretch">延展至螢幕</string>
<string name="display_image_scaling">畫面縮放</string>
<string name="display_filter">縮放濾鏡</string>
<string name="display_filter_hint">Steam 和桌面共用。</string>
<string name="display_filter_live">立即生效。Steam 和桌面共用。</string>
<string name="display_filter_note">FSR、GSR 和 NIS 會在放大工作階段畫面時套用。「僅銳化」不放大也能使用。</string>
<string name="display_sharpness">濾鏡銳利度</string>
<string name="display_frame_rate">影格率</string>
<string name="display_look_filter">%1$s 將縮放設為 %2$s。</string>
<string name="display_match_screen">符合螢幕(%1$d×%2$d)</string>
<string name="mode_tab_steam">Steam</string>
<string name="device_info_show">顯示裝置詳細資料</string>
<string name="device_info_hide">隱藏裝置詳細資料</string>
<string name="device_info_loading">正在讀取裝置資訊…</string>
<string name="device_info_copy">複製</string>
<string name="device_info_copy_hint">將這些詳細資料複製到錯誤回報中。</string>
<string name="device_info_copied">已複製。</string>
<string name="force_ssbs_title">強制 SSBS</string>
<string name="force_ssbs_hint">讓一項 Wine 會不斷關閉的 CPU 速度設定保持開啟。在 Snapdragon 8 Elite 上可能讓 Windows 遊戲更快;在較舊的晶片上變化不大。下次啟動遊戲時生效。</string>
<string name="common_close">關閉</string>
<string name="common_back">返回</string>
<string name="common_edit">編輯</string>
<string name="games_add_all">新增此資料夾中的所有遊戲</string>
<string name="games_added_none">此資料夾中沒有新遊戲</string>
<string name="edit_name">名稱</string>
<string name="edit_target">目標</string>
<string name="edit_start_in">開始位置</string>
<string name="edit_launch_options">啟動選項</string>
<string name="edit_artwork">圖片</string>
<string name="edit_other_exe">其他 exe…</string>
<string name="edit_remove">移除</string>
<string name="art_cover">封面</string>
<string name="art_background">背景</string>
<string name="art_logo">標誌</string>
<string name="art_icon">圖示</string>
<string name="art_src_folder">遊戲資料夾</string>
<string name="art_src_steam">Steam</string>
<string name="art_src_sgdb">SteamGridDB</string>
<string name="art_src_file">你的檔案</string>
<string name="art_src_exe">來自 exe</string>
<string name="art_src_auto">自動</string>
<string name="art_pick_image">選擇圖片…</string>
<string name="art_pick_title">選擇圖片:%1$s</string>
<string name="art_reset">重設為自動</string>
<plurals name="games_added_n">
<item quantity="other">已新增 %1$d 個遊戲</item>
</plurals>
<plurals name="games_already_n">
<item quantity="other">%1$d 個已在遊戲中</item>
</plurals>
<string name="achievements_title">成就</string>
<string name="achievements_count">已解鎖 %1$d / %2$d</string>
<string name="achievements_count_short">%1$d / %2$d</string>
<string name="achievements_group_unlocked">已解鎖 · %1$d</string>
<string name="achievements_group_locked">未解鎖 · %1$d</string>
<string name="achievements_group_hidden">隱藏 · %1$d</string>
<string name="achievements_hidden">隱藏成就</string>
<string name="achievements_hidden_detail">解鎖後會顯示詳細資訊。</string>
<string name="achievements_all">已解鎖所有成就</string>
<string name="achievements_reading">正在讀取…</string>
<string name="achievements_signed_out">登入 %1$s 以查看你的成就。</string>
<string name="achievements_unreachable">無法連線到 %1$s。請在連上網路後再查看。</string>
<string name="achievements_none">%1$s 沒有列出這款遊戲的成就。</string>
<string name="achievements_show_all">顯示全部 %1$d 項</string>
<string name="achievements_dialog_title">成就 · %1$s</string>
<string name="drawer_page_glasses">眼鏡</string>
<string name="glasses_open">VITURE 眼鏡</string>
<string name="glasses_control">眼鏡控制</string>
<string name="glasses_allow">允許</string>
<string name="glasses_allow_hint">允許 DroidDeck 設定眼鏡的更新率、3D 模式、亮度、音量和遮光,並讀取其頭部追蹤。</string>
<string name="glasses_asking">正在等待你在 Android 提示中允許…</string>
<string name="glasses_denied">控制已被拒絕。允許後才能變更眼鏡設定。</string>
<string name="glasses_no_control">這副眼鏡可以顯示遊戲,但無法在此變更其設定。</string>
<string name="glasses_output">輸出</string>
<string name="glasses_game_on">在眼鏡上顯示遊戲</string>
<string name="glasses_game_on_hint">只在眼鏡上顯示遊戲。關閉:由手機顯示,Android 會鏡像手機畫面。</string>
<string name="glasses_display">顯示</string>
<string name="glasses_refresh">更新率</string>
<string name="glasses_3d">3D(左右並排)</string>
<string name="glasses_3d_hint">每隻眼睛各看 3840×1080 畫面的一半。如果畫面消失,請長按眼鏡上的 2D/3D 按鈕。</string>
<string name="glasses_3d_unsupported">這支手機無法輸出 3D 所需的 3840×1080 訊號。VR 遊戲會顯示單眼畫面,並搭配頭部追蹤。</string>
<string name="glasses_no_signal">沒有畫面:眼鏡處於這支手機無法輸出的模式。請長按眼鏡的 2D/3D 按鈕,或拔除後重新連接。</string>
<string name="glasses_3d_refresh">3D 更新率</string>
<string name="glasses_auto3d">VR 遊戲使用 3D</string>
<string name="glasses_auto3d_hint">SteamVR 執行時切換到 3D,結束後切回。</string>
<string name="glasses_picture">3D 畫面</string>
<string name="glasses_picture_hint">自動:SteamVR 填滿視野;其他遊戲在 3D 下以螢幕形式懸浮,在 2D 下保持平面。</string>
<string name="glasses_picture_auto">自動</string>
<string name="glasses_picture_screen">虛擬螢幕</string>
<string name="glasses_picture_sbs">左右並排遊戲</string>
<string name="glasses_screen_size">螢幕寬度</string>
<string name="glasses_screen_distance">螢幕距離</string>
<string name="glasses_hardware">眼鏡</string>
<string name="glasses_brightness">亮度</string>
<string name="glasses_volume">音量</string>
<string name="glasses_sunblock">遮光</string>
<string name="glasses_sunblock_hint">讓前鏡片變暗。</string>
<string name="glasses_tracking">頭部追蹤</string>
<string name="glasses_head_tracking">頭部追蹤</string>
<string name="glasses_head_tracking_hint">眼鏡內建的感測器會隨頭部轉動虛擬螢幕和 SteamVR。</string>
<string name="glasses_recenter">重新置中視角</string>
<string name="glasses_recenter_button">重新置中</string>
<string name="glasses_vr_fov">SteamVR 視野角度</string>
<string name="glasses_vr_fov_hint">調低讓 SteamVR 更近並填滿眼鏡;調高可看到更多周圍內容。</string>
<string name="glasses_playing">正在 %1$s 上遊玩</string>
<string name="stores_fact_developer">開發商</string>
<string name="stores_fact_publisher">發行商</string>
<string name="stores_fact_released">發行日期</string>
<string name="stores_hltb_main">主線</string>
<string name="stores_hltb_extras">+ 支線</string>
<string name="stores_hltb_completionist">全收集</string>
<string name="stores_hltb_hours">%1$s 小時</string>
<string name="stores_hltb_minutes">%1$d 分鐘</string>
</resources>