Files
DroidDeck/app/src/main/res/values-zh-rCN/strings.xml
T

2156 lines
143 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">DroidDeck</string>
<string-array name="loading_hints">
<item>首次运行会下载 Steam,这可能需要几分钟。</item>
<item>默认情况下,离开应用会暂停 Steam;返回后会从原处继续。</item>
<item>你的手柄会被识别为 Xbox 360 手柄;若没有手柄,请使用屏幕控制。</item>
</string-array>
<string-array name="loading_hints_desktop">
<item>首次运行会设置桌面环境,这可能需要几分钟。</item>
<item>默认情况下,离开应用会暂停会话;返回后会从原处继续。</item>
<item>触控区域可当作触控板使用:拖动可移动指针,轻点即可点击。</item>
<item>你的手柄会被识别为 Xbox 360 手柄;若没有手柄,请使用屏幕控制。</item>
</string-array>
<string name="session_channel">会话</string>
<string name="session_channel_description">在 Steam 或桌面会话打开时显示</string>
<string name="session_notification">Steam 正在运行</string>
<string name="session_notification_paused">会话已暂停 — 准备好后点按恢复</string>
<string name="resume_session">恢复</string>
<string name="stop_session">停止会话</string>
<string name="frame_gen_title">帧生成</string>
<string name="frame_gen_hint">选择帧生成模式</string>
<string name="frame_gen_off">关闭</string>
<string name="frame_gen_winfg">Win-FG %1$d×</string>
<string name="frame_gen_lsfg">LSFG %1$d×</string>
<string name="frame_gen_lsfg_adaptive">LSFG 自适应 %1$d</string>
<string name="lsfg_needs_steam">需要 Steam 上的 Lossless Scaling</string>
<string name="lsfg_needs_install">请在 Steam 中安装 Lossless Scaling,或导入 Lossless.dll</string>
<string name="lsfg_import">导入 Lossless.dll…</string>
<string name="lsfg_using_steam">正在使用 Steam 中的副本</string>
<string name="lsfg_using_import">正在使用已导入的副本</string>
<string name="lsfg_pick_title">选择 Lossless.dll</string>
<string name="lsfg_imported">Lossless.dll 已导入</string>
<string name="lsfg_import_unchanged">该 Lossless.dll 已在使用中</string>
<string name="lsfg_import_not_owned">此 Steam 账户未拥有 Lossless Scaling</string>
<string name="lsfg_import_invalid">该文件不是 Lossless Scaling 的 Lossless.dll</string>
<string name="lsfg_import_failed">无法由此 Lossless.dll 准备 LSFG</string>
<string name="lsfg_problem_missing">LSFG 需要 Steam 上的 Lossless Scaling 或已导入的 Lossless.dll</string>
<string name="lsfg_problem_failed">LSFG 无法从 Lossless.dll 准备其着色器</string>
<string name="hud_fg_unsupported">%1$s:不支持</string>
<string name="hud_fg_failed">%1$s:引擎失败</string>
<string name="hud_fg_needs_lossless">%1$s:需要 Lossless Scaling</string>
<string name="hud_fg_starting">%1$s %2$s · 启动中</string>
<string name="second_library_import_hint">添加一个 Steam 库并扫描其中的 Windows 游戏。已拥有的游戏使用其 Steam 条目;其余变成非 Steam 快捷方式。</string>
<string name="game_env_title">游戏环境</string>
<string name="game_env_hint">Proton 游戏的环境变量。</string>
<string name="game_env_edit">编辑</string>
<string name="game_env_shared">所有 Proton 游戏</string>
<string name="game_env_scope">配置档案</string>
<string name="game_env_app_id">Steam 应用 ID</string>
<string name="game_env_open">打开</string>
<string name="game_env_profile">游戏 %1$s</string>
<string name="game_env_add">添加变量</string>
<string name="game_env_name">变量名</string>
<string name="game_env_value">值</string>
<string name="game_env_save">保存</string>
<string name="game_env_remove">移除</string>
<string name="game_env_restore">重新继承</string>
<string name="game_env_reset">重置此配置档案</string>
<string name="game_env_unset">在此配置档案中取消设置</string>
<string name="game_env_empty">未设置任何变量。</string>
<string name="game_env_inherited">已继承</string>
<string name="game_env_custom">自定义变量</string>
<string name="game_env_error">加载或保存失败。请检查可用存储空间后重试。</string>
<string name="game_env_invalid">请使用有效名称和不超过 8192 个字符的值。</string>
<string name="game_env_unused">标准 Proton 运行时不会读取此变量。</string>
<string name="game_env_loading">加载中…</string>
<string name="game_env_feature">D3D12 功能级别覆盖。12_2 会报告 DirectX 12 Ultimate 能力;不受支持的特性可能导致失败。留空则自动检测。</string>
<string name="game_env_shader">D3D12 着色器模型覆盖。6_9 需要足够新的 VKD3D 及相匹配的 GPU 特性。留空则自动检测。</string>
<string name="game_env_cache">保持启用 Mesa 着色器缓存以减少重复编译。false 表示启用缓存。</string>
<string name="game_env_cache_size">Mesa 着色器缓存的最大大小,例如 1G。更大的缓存会占用更多存储。</string>
<string name="game_env_vkd3d_config">D3D12 的 VKD3D 选项。nodxr 禁用光线追踪;仅供需要它的游戏使用。</string>
<string name="game_env_proton_log">设为 1 可生成 Proton 诊断日志。记录日志会降低性能并占用存储。</string>
<string name="game_env_wined3d">设为 1 可对 D3D9–11 使用基于 OpenGL 的 WineD3D 代替 DXVK 进行兼容性测试。</string>
<string name="game_env_no_ntsync">设为 1 可让此游戏禁用 ntsync(droiddeck-ntsync 或内核驱动);存在对应包时使用 droiddeck-esync,否则使用 droiddeck-fsync。</string>
<string name="game_env_no_esync">设为 1 可为此游戏禁用 droiddeck-esync;改用 droiddeck-fsync,若 fsync 也已禁用则使用 droiddeck-ntsync。</string>
<string name="game_env_no_fsync">设为 1 可让此游戏禁用 droiddeck-fsync;存在对应包时使用 droiddeck-esync,否则使用 droiddeck-ntsync。</string>
<string name="game_env_fsync_first">设为 1 可让此游戏使用 droiddeck-fsync;设为 0 则在有匹配其 Proton 的包时优先使用 droiddeck-esync。</string>
<string name="game_env_xalia">设为 0 可为此游戏禁用 Proton 的手柄导航助手。</string>
<string name="game_env_hud">针对 D3D9–11 的 DXVK 覆盖层。fps 显示帧率;不设置则隐藏。</string>
<string name="game_env_dxvk_config">以英文分号(;)分隔的 DXVK 设置。新版本使用 dxvk.maxFrameRate 限制帧率;日常游戏建议优先使用会话帧率限制。</string>
<string name="game_env_vkd3d_limit">D3D12 帧率限制。0 表示不限制。</string>
<string name="game_env_glthread">Mesa OpenGL 多线程。true 可能有助于受 CPU 限制的 OpenGL 游戏;请逐个游戏测试。</string>
<string name="sync_backend_title">Wine 同步</string>
<string name="sync_backend_hint">游戏保持线程同步的方式。将在下次会话生效。</string>
<string name="sync_backend_esync">esync</string>
<string name="sync_backend_ntsync">ntsync</string>
<string name="sync_backend_fsync">fsync</string>
<string name="sync_backend_wineserver">wineserver</string>
<string name="fex_preset_title">FEX 预设</string>
<string name="fex_next_launch">将在下次启动游戏时生效。</string>
<string name="game_settings_title">游戏</string>
<string name="fex_default_label">FEX 默认</string>
<string name="fex_default_detail">使用 FEX 默认值。</string>
<string name="fex_stability_label">稳定性</string>
<string name="fex_stability_detail">最安全、最慢的设置。</string>
<string name="fex_compatibility_label">兼容性</string>
<string name="fex_compatibility_detail">完整 TSO 加多块翻译。</string>
<string name="fex_intermediate_label">中等</string>
<string name="fex_intermediate_detail">平衡的 TSO,降低 x87 精度。</string>
<string name="fex_performance_label">性能</string>
<string name="fex_performance_detail">完全禁用 TSO;多块翻译。</string>
<string name="fex_performance_tso_label">性能 + TSO</string>
<string name="fex_performance_tso_detail">性能设置并启用主 TSO。</string>
<string name="fex_extreme_label">极限</string>
<string name="fex_extreme_detail">禁用自修改代码检查。JIT 游戏和 DRM 可能无法运行。</string>
<string name="fex_extreme_tso_label">极限 + TSO</string>
<string name="fex_extreme_tso_detail">极限设置并启用主 TSO。</string>
<string name="fex_extreme_gn_label">极限-gn</string>
<string name="fex_extreme_gn_detail">启用 TSC 与元数据提示的性能模式。建议先尝试此项,再使用“极限”。</string>
<string name="fex_denuvo_label">Denuvo</string>
<string name="fex_denuvo_detail">启用完整代码检查并隐藏虚拟机监控程序位的性能模式。</string>
<string name="game_env_custom_value">自定义值</string>
<string name="game_env_select_value">选择值</string>
<string name="user_apps_section">模拟器与应用</string>
<string name="user_apps_add">添加</string>
<string name="user_apps_add_detail">你自己的应用或游戏</string>
<string name="user_apps_kind_script">脚本</string>
<string name="user_apps_kind_appimage">AppImage</string>
<string name="user_apps_kind_flatpak">Flatpak</string>
<string name="user_apps_progress">%1$s · %2$s</string>
<string name="user_apps_progress_percent">%1$s · %2$s · %3$d%%</string>
<string name="user_apps_starting">启动中…</string>
<string name="user_apps_added">已添加 %1$s</string>
<string name="user_apps_removed">已移除 %1$s</string>
<string name="user_apps_back">桌面</string>
<string name="user_apps_gone">该应用已不存在。请从“桌面”重新选择。</string>
<string name="user_apps_open">打开 %1$s</string>
<string name="user_apps_remove">移除</string>
<string name="user_apps_remove_confirm">再次点按以移除</string>
<string name="user_apps_stop_session">停止会话后才能移除</string>
<string name="user_apps_script_linked">从其文件夹运行 %1$s,并按其所在位置链接进会话。移除该应用不会改动那个文件夹。</string>
<string name="user_apps_script_copied">从 DroidDeck 内该文件夹的副本运行 %1$s。移除该应用会删除副本,而不是原始文件夹。</string>
<string name="user_apps_runtime_required">请先安装 Linux 运行时</string>
<string name="user_apps_file_gone">文件已不存在</string>
<string name="user_apps_no_space">可用空间不足:复制该文件夹需要 %1$s</string>
<string name="user_apps_copying">正在复制 %1$s</string>
<string name="user_apps_failed">添加应用失败</string>
<string name="user_apps_github_checking">正在查找 %1$s 的发布版本</string>
<string name="user_apps_github_unreachable">无法读取 %1$s 的发布版本</string>
<string name="user_apps_github_no_appimage">%1$s 的发布版本中没有 ARM64 或 x86_64 AppImage</string>
<string name="user_apps_downloading">正在下载 %1$s</string>
<string name="user_apps_download_failed">下载失败</string>
<string name="user_apps_update_failed">更新应用失败</string>
<string name="user_apps_icon_failed">无法读取该图标</string>
<string name="user_apps_saved">已保存 %1$s</string>
<string name="user_apps_edit">编辑</string>
<string name="user_apps_check_updates">检查更新</string>
<string name="user_apps_checking_updates">正在检查更新…</string>
<string name="user_apps_update_to">更新到 %1$s</string>
<string name="user_apps_up_to_date">已是最新 · %1$s</string>
<string name="user_apps_updated">已更新 %1$s</string>
<string name="user_apps_github_version">%1$s · %2$s</string>
<string name="add_app_title">添加应用</string>
<string name="add_app_tab_script">脚本</string>
<string name="add_app_tab_appimage">AppImage</string>
<string name="add_app_tab_github">GitHub</string>
<string name="add_app_tab_flatpak">Flatpak</string>
<string name="add_app_script_hint">一个 .sh 文件。它在自己的文件夹中运行,全屏显示在 gamescope 下。</string>
<string name="add_app_appimage_hint">ARM64(aarch64)AppImage,或通过 FEX 运行的 x86_64 AppImage。只会解包一次到 Linux 运行时中。</string>
<string name="add_app_github_hint">从仓库的最新发布版本安装 ARM64 AppImage,或通过 FEX 运行其 x86_64 版本。</string>
<string name="app_fex_title">使用 FEX</string>
<string name="app_fex_auto">自动</string>
<string name="app_fex_on">开启</string>
<string name="app_fex_off">关闭</string>
<string name="app_fex_hint">FEX 在此 ARM64 设备上运行 x86 Linux 程序。自动模式会在程序为 x86 构建时启用。</string>
<string name="app_fex_x86">%1$s 经由 FEX</string>
<string name="app_fex_not_ready">此程序面向 %1$s PC 构建,需经由 FEX 运行,而 FEX 尚未配置。请在登录状态下打开一次 Steam:DroidDeck 会让其下载 FEX 及所需的 Steam Linux Runtime,之后即可打开。</string>
<string name="session_end_program">此程序</string>
<string name="session_end_fex_missing">%1$s 面向 x86 PC 构建,需经由 FEX 运行,而 FEX 尚未安装。请在登录状态下启动一次 Steam,让其下载 FEX 与 Steam Linux Runtime,然后重新启动。</string>
<string name="add_app_flatpak_hint">一个 Flathub 应用 ID 或其 Flathub 页面。若尚未配置 Flatpak 会先进行配置。</string>
<string name="add_app_file">文件</string>
<string name="add_app_no_file">未选择文件</string>
<string name="add_app_choose_file">选择文件</string>
<string name="add_app_change_file">更换</string>
<string name="add_app_pick_script">选择脚本</string>
<string name="add_app_pick_appimage">选择 AppImage</string>
<string name="add_app_pick_icon">选择图标</string>
<string name="add_app_repository">仓库</string>
<string name="add_app_repository_placeholder">owner/repo 或 github.com 链接</string>
<string name="add_app_repository_invalid">不是 GitHub 仓库</string>
<string name="add_app_flatpak_id">应用 ID</string>
<string name="add_app_flatpak_placeholder">org.ppsspp.PPSSPP</string>
<string name="add_app_flatpak_invalid">不是 Flathub 应用 ID</string>
<string name="add_app_source">来源</string>
<string name="add_app_appearance">在你的桌面上</string>
<string name="add_app_preview_name">新应用</string>
<string name="add_app_name">名称</string>
<string name="add_app_name_placeholder">取自应用</string>
<string name="add_app_icon">图标</string>
<string name="add_app_icon_default">默认图标</string>
<string name="add_app_choose_icon">选择图标</string>
<string name="add_app_clear_icon">清除</string>
<string name="add_app_icon_suggestions">来自仓库</string>
<string name="add_app_icon_searching">正在查找图标…</string>
<string name="add_app_icon_reset">默认</string>
<string name="edit_app_title">编辑 %1$s</string>
<string name="edit_app_save">保存</string>
<string name="add_app_checking_folder">正在检查文件夹…</string>
<string name="add_app_folder_linked">它的文件夹已链接进会话:%1$s</string>
<string name="add_app_folder_copied">它的文件夹存放的是 Linux 程序,共享存储无法运行,因此已复制到 DroidDeck(%1$s)。</string>
<string name="add_app_confirm">添加</string>
<string name="add_app_cancel">取消</string>
<string name="add_app_runtime_required">请先在“配置”中安装 Linux 运行时。</string>
<string name="add_app_busy">请等待 %1$s 完成。</string>
<string name="steam_compat_label">兼容</string>
<string name="proton_compatible_note">在 Steam 兼容性菜单中标记为“%1$s”的构建带有 DroidDeck 的前缀修复,可在此设备启动游戏。默认为 Proton Experimental ARM64(%1$s),安装更新构建后则为 Proton 11.0 ARM64(%1$s)。未带标记的 Valve 官方 Proton 条目无法在此设备启动游戏。</string>
<string name="proton_installed_compatible">已安装 %1$s · %2$s</string>
<string name="common_cancel">取消</string>
<string name="common_auto">自动</string>
<string name="common_never">从不</string>
<string name="common_always">始终</string>
<string name="common_uninstall">卸载</string>
<string name="common_check">检查</string>
<string name="common_update">更新</string>
<string name="common_checking">检查中…</string>
<string name="common_working">处理中…</string>
<string name="common_forget">移除</string>
<string name="common_add_ellipsis">添加…</string>
<string name="common_use">使用</string>
<string name="common_applies_next_session">将在下次会话生效。</string>
<string name="mode_steam_title">Steam 会话</string>
<string name="mode_desktop_title">桌面会话</string>
<string name="mode_display">显示</string>
<string name="mode_resolution">分辨率</string>
<string name="mode_res_720">最高 720p</string>
<string name="mode_res_900">最高 900p</string>
<string name="mode_res_1080">最高 1080p</string>
<string name="mode_res_native">原生</string>
<string name="mode_res_default">%1$s(默认)</string>
<string name="mode_res_custom_value">自定义 · %1$d×%2$d</string>
<string name="mode_res_custom">自定义…</string>
<string name="mode_res_note">720p 可让菜单更流畅。</string>
<string name="mode_ratio">屏幕比例</string>
<string name="mode_ratio_custom">由自定义分辨率决定。</string>
<string name="mode_ratio_auto">自动模式至少使用 16:9。</string>
<string name="mode_fps">帧率上限</string>
<string name="mode_fps_note">限制整个会话。显示器会切换到能被该上限整除的刷新率。</string>
<string name="mode_hdr">HDR</string>
<string name="mode_hdr10">HDR10 输出</string>
<string name="mode_hdr_unavailable">不可用:%1$s。</string>
<string name="mode_hdr_restart">重启应用以生效。</string>
<string name="mode_drivers">驱动</string>
<string name="mode_gpu_drivers">GPU 驱动</string>
<string name="mode_gpu_drivers_hint">由 Steam 和桌面共享。在“组件”页面设置。</string>
<string name="mode_touch_controls">触摸与控制</string>
<string name="mode_touch">触摸</string>
<string name="mode_touch_touchpad">触控板</string>
<string name="mode_touch_direct">直接</string>
<string name="mode_touch_note">自动:桌面用触控板,Steam 中用直接触摸。</string>
<string name="mode_osc">屏幕控制</string>
<string name="mode_osc_qam">Steam + QAM</string>
<string name="mode_osc_note">自动模式会在未连接手柄时显示屏幕控制。</string>
<string name="mode_controller">手柄</string>
<string name="mode_controller_hint">决定 Steam 把你的手柄识别为哪种类型,将在下次会话生效。</string>
<string name="mode_controller_deck">Steam Deck 手柄</string>
<string name="mode_controller_steam">Steam Controller</string>
<string name="mode_controller_ds4">DualShock 4</string>
<string name="mode_controller_dualsense">DualSense</string>
<string name="mode_controller_x360">Xbox 360 手柄</string>
<string name="mode_controller_note">Deck:快捷访问按钮与陀螺仪。Xbox 360:用 Guide+A 打开快捷访问。</string>
<string name="mode_back">返回</string>
<string name="back_menu_then_qam">菜单 → QAM</string>
<string name="back_qam_then_menu">QAM → 菜单</string>
<string name="mode_session">会话</string>
<string name="mode_suspend">后台行为</string>
<string name="mode_suspend_hint">应用被隐藏或屏幕关闭时。</string>
<string name="mode_suspend_manual">手动</string>
<string name="mode_suspend_native">原生</string>
<string name="mode_suspend_steam_note">自动会暂停并在显示时恢复。原生会先让 Steam 做好睡眠准备。手动会等待点按恢复。“从不”则保持运行。</string>
<string name="mode_suspend_note">自动会在后台暂停并在显示时恢复。手动会等待点按恢复。“从不”则保持运行。</string>
<string name="mode_startup">启动</string>
<string name="mode_steam_startup">随 DroidDeck 启动 Steam</string>
<string name="mode_steam_startup_hint">启动 DroidDeck 时打开 Steam 会话。</string>
<string name="mode_decky">Decky</string>
<string name="mode_decky_checking">正在检查发布版本…</string>
<string name="mode_decky_ready">已就绪,可安装 %1$s。</string>
<string name="mode_decky_none">未找到兼容的构建。请稍后重试。</string>
<string name="mode_decky_installed">已安装 · %1$s</string>
<string name="mode_decky_update">有可用更新 · %1$s</string>
<string name="mode_decky_current">已是最新 · %1$s</string>
<string name="mode_decky_loader">加载器</string>
<string name="mode_decky_install_latest">安装最新版</string>
<string name="mode_decky_on">随 Steam 启动。开启期间,本设备上的其他应用可能可以控制 Steam。</string>
<string name="mode_decky_off">已关闭。Steam 的远程调试端口保持关闭。</string>
<string name="mode_decky_remove_title">卸载 Decky Loader?</string>
<string name="mode_decky_remove_text">移除加载器。你的插件和设置会保留。</string>
<string name="mode_client">客户端</string>
<string name="mode_mangoapp">性能覆盖层</string>
<string name="mode_mangoapp_hint">若游戏在 Deck 模式下崩溃或黑屏,请关闭性能覆盖层。将在下次会话生效。</string>
<string name="mode_steam_repair">修复 Steam 客户端</string>
<string name="mode_steam_repair_hint">下次启动 Steam 时重新下载 Steam 客户端。如果 Steam 一直停在加载画面,请使用此项。游戏、登录信息和设置都会保留。</string>
<string name="mode_steam_repair_queued">下次启动 Steam 时将重新下载 Steam 客户端。</string>
<string name="mode_steam_repair_button">修复</string>
<string name="mode_added_art">美术图</string>
<string name="mode_sgdb_key">SteamGridDB API 密钥</string>
<string name="mode_sgdb_key_yours">你的密钥</string>
<string name="mode_sgdb_edit">编辑…</string>
<string name="mode_added_art_hint">按文件夹名补齐缺失的美术图。游戏文件夹中你自己的 cover.jpg、hero.jpg、logo.png 或 icon.png 优先。</string>
<string name="summary_remove_game">Remove %1$s</string>
<string name="mode_added_remove_confirm">移除?</string>
<string name="games_add">添加游戏</string>
<string name="games_add_title">添加游戏:</string>
<string name="games_pick_exe_title">选择 exe:</string>
<string name="games_add_unreachable">会话中无法访问此位置</string>
<string name="mode_added_exe_check">请检查此 exe</string>
<string name="wincomp_title">Windows 组件</string>
<string name="wincomp_pad_hint">按 LB / RB 在各部分之间跳转。</string>
<string name="wincomp_card_none">无</string>
<string name="wincomp_applies">Proton 未包含的 Windows DLL,来自组件列表。开启此游戏需要的组件:它们会放入游戏自己的 Windows 文件夹,绝不改动游戏文件,并且无论游戏使用哪个 Proton 都会保留。</string>
<string name="wincomp_offline">无法访问组件列表。已下载的组件仍可开启或关闭。</string>
<string name="wincomp_recommended">此游戏推荐</string>
<string name="wincomp_checking">正在检查此游戏需要什么…</string>
<string name="wincomp_when_online">联网后可用</string>
<plurals name="wincomp_turning_on">
<item quantity="other">正在开启 %1$d 个组件…</item>
</plurals>
<string name="wincomp_auto_section">此游戏已开启</string>
<string name="wincomp_auto_steam">Steam 会随 %2$s(应用 %3$s)安装 %1$s</string>
<string name="wincomp_auto_gog">来自此游戏的 GOG 列表</string>
<string name="wincomp_auto_epic">来自此游戏的 Epic 先决条件</string>
<string name="wincomp_auto_amazon">来自此游戏的 Amazon 安装步骤</string>
<string name="wincomp_steam_by_name">Steam 会随应用 %2$s 安装 %1$s(按名称匹配)</string>
<string name="wincomp_suggestions">列表中的其他项</string>
<string name="wincomp_suggestion_reason">%1$s 列出;此处不是组件</string>
<string name="wincomp_src_steam">Steam</string>
<string name="wincomp_src_gog">GOG</string>
<string name="wincomp_src_epic">Epic Games</string>
<string name="wincomp_src_amazon">Amazon Games</string>
<string name="wincomp_found_bundled">游戏自带 %1$s</string>
<string name="wincomp_found_shipped">游戏含有 %1$s(通常可直接使用)</string>
<string name="wincomp_already_here">此游戏中已有</string>
<string name="wincomp_no_recommendation">游戏文件夹中没有指向任何组件的内容。</string>
<string name="wincomp_all">全部组件(%1$d)</string>
<string name="wincomp_installers">需要 Windows 安装程序(%1$d)</string>
<string name="wincomp_installers_note">这些组件需要在前缀中运行真正的安装程序(.NET、PhysX、XNA、完整的 Visual C++ 安装程序等)。DroidDeck 暂时无法做到,接下来会支持。</string>
<string name="wincomp_show">显示</string>
<string name="wincomp_hide">隐藏</string>
<string name="wincomp_needs_installer">需要 Windows 安装程序(即将支持)</string>
<string name="wincomp_unsupported">此处暂不支持</string>
<string name="wincomp_loading">正在加载组件…</string>
<string name="wincomp_failed">无法安装:%1$s</string>
<string name="wincomp_downloaded">已下载</string>
<string name="wincomp_download_size">下载 %1$s</string>
<string name="wincomp_next_launch">将在下次启动游戏时生效。</string>
<string name="mode_stretch169">拉伸 16:9 比例的游戏</string>
<string name="mode_stretch169_hint">在比 16:9 更方的屏幕上,拉伸游戏填满屏幕而不是显示黑边。将在下次会话生效。</string>
<string name="mode_audio">音频</string>
<string name="mode_directaudio">游戏使用 DirectAudio</string>
<string name="mode_directaudio_hint">绕过 PulseAudio 以降低延迟。</string>
<string name="mode_mic">麦克风</string>
<string name="mode_mic_hint">用于语音聊天。</string>
<string name="mode_network">网络</string>
<string name="mode_wifi_discovery">Wi-Fi 网络发现</string>
<string name="mode_wifi_discovery_hint">在 Steam 中显示 Wi-Fi 名称和附近网络。</string>
<string name="mode_wifi_location_off">位置服务已关闭。</string>
<string name="mode_wifi_permission_denied">未授予位置权限。</string>
<string name="mode_wifi_open_settings">打开设置</string>
<string name="mode_wifi_continue">继续</string>
<string name="mode_wifi_explain_title">启用 Wi-Fi 网络发现?</string>
<string name="mode_wifi_explain_text">Android 需要位置权限才能读取 Wi-Fi 名称并发现附近网络。DroidDeck 用此权限在 Steam 中显示这些网络。我们不会跟踪你的位置。没有此权限互联网访问也能正常工作。</string>
<string name="mode_storage">游戏存储</string>
<string name="mode_storage_auto">自动 — 有 SD 卡时使用 SD 卡,以及你的游戏文件夹</string>
<string name="mode_storage_auto_none">自动 — 使用你的游戏文件夹,有 SD 卡时也使用 SD 卡(当前没有)</string>
<string name="mode_storage_internal">仅内部存储</string>
<string name="mode_storage_folder">文件夹:%1$s</string>
<string name="mode_second_library">第二个库</string>
<string name="mode_storage_note">从 SD 卡或共享存储流式读取资源的游戏可能出现卡顿。</string>
<string name="mode_storage_diagnostics">存储诊断</string>
<string name="mode_storage_diagnostics_hint">在分享日志中记录分配结果和存储采样耗时。启用期间可能减慢安装。将在下次会话生效。</string>
<string name="mode_choose_folder">选择文件夹…</string>
<string name="mode_custom_res_title">自定义分辨率</string>
<string name="mode_custom_res_text">取代上限与比例。与屏幕不匹配的尺寸会出现黑边。</string>
<string name="mode_width">宽度</string>
<string name="mode_height">高度</string>
<string name="mode_custom_res_range">介于 320×240 与 3840×2160 之间。</string>
<plurals name="mode_added_count">
<item quantity="other">%1$d 个游戏</item>
</plurals>
<string name="common_ok">确定</string>
<string name="common_delete">删除</string>
<string name="common_restore">还原</string>
<string name="common_download">下载</string>
<string name="common_delete_named">删除 %1$s</string>
<string name="common_size_mb">%1$.1f MB</string>
<string name="comp_runtime_driver">运行时驱动</string>
<string name="comp_runtime_driver_hint">由 Steam、游戏和桌面使用。将在下次会话生效。</string>
<string name="comp_import_turnip">导入 Turnip zip 包…</string>
<string name="comp_display_driver">显示驱动</string>
<string name="comp_display_driver_hint">在两种模式下都将帧绘制到屏幕。重启应用以生效。</string>
<string name="comp_import_adrenotools">导入 AdrenoTools zip 包…</string>
<string name="comp_never">从未</string>
<string name="comp_nightlies_checked">Nightlies 检查时间:%1$s</string>
<string name="comp_title">组件</string>
<string name="comp_about">关于组件</string>
<string name="comp_check_drivers">检查新驱动</string>
<string name="comp_check_nightlies">检查 Nightlies 上的新软件包</string>
<string name="comp_proton">Proton</string>
<string name="comp_proton_note">此处选择的 Proton 会运行所有未在 Steam 中单独选择 Proton 的游戏,在 Steam 中所做的更改也会显示在这里。Steam 更新时会替换 Valve 的 Proton;每个构建的原件都会保留。</string>
<string name="comp_default_live">%1$s 现在将运行所有未在 Steam 中单独选择 Proton 的游戏。</string>
<string name="comp_default_next">从下次 Steam 启动起,%1$s 将运行所有未单独选择 Proton 的游戏。</string>
<string name="comp_default_not_runnable">%1$s 无法在此设备启动游戏,因此不能设为默认。</string>
<string name="comp_default_failed">无法保存默认 Proton:%1$s</string>
<string name="comp_swapped">%1$s · 已替换 %2$d 项</string>
<string name="comp_all_original">%1$s · 全部为原件</string>
<string name="comp_game_running_suffix">%1$s · 游戏运行中</string>
<string name="comp_esync_pack">%1$s · droiddeck-esync 包</string>
<string name="comp_esync_wanted">%1$s · 尚无 droiddeck-esync 包</string>
<string name="comp_esync_builtin">%1$s · 内置 esync,无需包</string>
<string name="comp_gpu_drivers">GPU 驱动</string>
<string name="comp_reapplied">%1$s · 于启动 %2$s 时重新应用</string>
<string name="comp_next_queued">下一个:%1$s · 在游戏关闭后</string>
<string name="comp_in_use">正在使用 %1$s:%2$s</string>
<string name="comp_waits">等待游戏关闭</string>
<string name="comp_applies_next_game">下次启动游戏时生效</string>
<string name="comp_import_zip">导入 .zip</string>
<string name="comp_reading">正在读取 Proton…</string>
<string name="comp_no_proton">尚未安装 Proton。启动一次 Steam 下载其 ARM64 Proton,或从“配置”添加 GE-Proton 或 CachyOS。</string>
<string name="comp_original">原件 · %1$s</string>
<string name="comp_this_build">%1$s · 当前构建</string>
<string name="comp_earlier_build">%1$s · 较早的构建</string>
<string name="comp_installed_count">已安装 · %1$d</string>
<string name="comp_nothing_stored">%1$s 尚未存储任何内容。此 Proton 自身的文件已保存为它的原件。</string>
<string name="comp_waits_long">有一个游戏正在此 Proton 上运行,因此要等它关闭。</string>
<string name="comp_applies_long">将在下次启动游戏时生效。</string>
<string name="comp_swap_title">替换 %1$s?</string>
<string name="comp_swap_body">把 %1$s 放入 %2$s?它的原件仍会保留。%3$s</string>
<string name="comp_restore_title">还原 %1$s?</string>
<string name="comp_restore_body">把 %1$s 的原件放回 %2$s?%3$s</string>
<string name="comp_delete_package_body">从应用中移除该软件包。你可以重新下载它。</string>
<string name="comp_delete_original_title">删除此原件?</string>
<string name="comp_delete_original_body">此 %1$s 原件来自 %2$s 的较早构建。当前构建的原件始终保留。</string>
<string name="comp_nightlies_count">在 Nightlies 上 · %1$d</string>
<string name="comp_refresh_to_list">刷新以列出 Nightlies 上的软件包。</string>
<string name="comp_nothing_new">自上次检查以来没有新内容。</string>
<string name="comp_import_wcp">导入 .wcp</string>
<string name="comp_restore_original">还原此 Proton 的原件</string>
<string name="comp_restore_original_body">把 %1$s 的原件 %2$s 放回?</string>
<string name="comp_swap">替换</string>
<string name="comp_about_text">针对 Steam 运行游戏所用的每个 Proton 的 FEX、DXVK 和 VKD3D-Proton。\n\n选择一个已安装的条目以将其替换进去。它会在下次启动游戏时生效,或在运行中的游戏关闭后生效。\n\n你的选择会在每次启动前重新检查,若被改动会被改回。每个 Proton 的原件都会保留,因此 Steam 更新永远不会丢失它们。</string>
<string name="comp_tag_original">原件</string>
<string name="comp_tag_in_use">使用中</string>
<string name="comp_tag_new">新</string>
<string name="comp_tag_stored">已存储</string>
<string name="perf_title">性能</string>
<string name="perf_lede">CPU 核心、会话修复和主机名。将在下次会话生效。</string>
<string name="perf_client_cores_group">Steam 客户端核心</string>
<string name="perf_override">覆盖 Steam 的核心选择</string>
<string name="perf_override_hint">把 Steam、其 UI 辅助进程和 gamescope 固定到以下核心。</string>
<string name="perf_client_cores">客户端核心</string>
<string name="perf_client_cores_on">分配给 Steam 的核心。</string>
<string name="perf_client_cores_off">开启覆盖以进行选择。</string>
<string name="perf_game_cores_group">游戏核心</string>
<string name="perf_game_cores">游戏核心</string>
<string name="perf_game_cores_hint">分配给游戏的核心。全选时由 Android 自由调度。</string>
<string name="perf_client_ui">客户端界面</string>
<string name="perf_glthread">线程化 GL</string>
<string name="perf_glthread_hint">可能让 Steam 菜单更流畅。</string>
<string name="perf_zink">Zink:惰性描述符</string>
<string name="perf_zink_hint">推荐用于不支持描述符缓冲的驱动。</string>
<string name="perf_noglerror">跳过 GL 错误检查</string>
<string name="perf_noglerror_hint">关闭逐调用的 GL 校验。</string>
<string name="perf_gsrealtime">gamescope:实时 GPU 队列</string>
<string name="perf_gsrealtime_hint">优先处理合成器的 GPU 工作。可平滑帧节奏,但会牺牲部分游戏性能。</string>
<string name="perf_gpu">GPU</string>
<string name="perf_gpuclock">把 GPU 锁定在最高频率</string>
<string name="perf_gpuclock_hint">仅限 Adreno。卡顿更少,但更耗电、更发热。</string>
<string name="perf_fixes">会话修复</string>
<string name="perf_sysmem">Turnip:sysmem 渲染</string>
<string name="perf_sysmem_hint">对 Steam 和大多数游戏更快。Adreno 710/720/722 必需。</string>
<string name="perf_xalia">跳过 Steam 的 xalia 助手</string>
<string name="perf_fastsync">droiddeck-ntsync(实验性)</string>
<string name="perf_fastsync_hint">Linux ntsync 驱动的用户态替代品,供测试使用。开启时,Proton 使用它代替 droiddeck-esync 和 droiddeck-fsync。适用于 Proton Experimental ARM64、GE-Proton 和 proton-cachyos。将在下次会话生效。</string>
<string name="perf_esync">droiddeck-esync</string>
<string name="perf_fsync">droiddeck-fsync 优先</string>
<string name="perf_fsync_hint">在原始 Proton 文件上运行 Proton 自带的 fsync,由用户态提供 futex_waitv,因此无需任何包,且 Steam 更新 Proton 后立即继续可用。开启时,除 Proton 自身禁用 fsync 的少数游戏外,各游戏优先使用它而非 droiddeck-esync。将在下次会话生效。</string>
<string name="perf_esync_hint">游戏的 Windows 线程通过 eventfd 和共享内存相互等待,而非经由 wineserver 往返。使用为该 Proton 构建精确制作的 droiddeck-esync 包;包会自动获取。在新 Proton 构建尚无对应包之前,由 droiddeck-fsync 顶替。将在下次会话生效。</string>
<string name="perf_xalia_hint">禁用 Proton 的手柄导航助手,它会在每个游戏中消耗 CPU。</string>
<string name="perf_seccomp">不启用 seccomp 运行 proot</string>
<string name="perf_seccomp_hint">可能修复某些内核上的缺失系统调用错误。可能降低性能。</string>
<string name="perf_fastpath">proot 快速路径</string>
<string name="perf_fastpath_needs_seccomp">需要 proot 的 seccomp 过滤器。</string>
<string name="perf_fastpath_hint">文件查找更快、卡顿更少。若某个程序找不到它的文件,请关闭。</string>
<string name="perf_identity">会话标识</string>
<string name="perf_hostname">主机名</string>
<string name="perf_hostname_hint">Steam 看到的本设备名称。留空恢复为 %1$s。</string>
<string name="perf_hostname_invalid">仅限字母、数字,连字符只能位于中间,最多 63 个字符。</string>
<string name="perf_phantom_warning">Android 将会终止此会话</string>
<string name="driver_installed">已安装</string>
<string name="driver_available">可下载</string>
<string name="driver_nothing_new">自上次检查以来没有新内容。</string>
<string name="driver_restore_builtin">还原内置驱动</string>
<string name="driver_delete_builtin">内置于应用:这会删除它的解包文件并隐藏它。“还原内置驱动”可把它恢复回来。</string>
<string name="driver_delete_bundle">Android + Linux 组合的一半:两半都会被移除。正在使用的驱动会回退到默认。</string>
<string name="driver_delete_plain">它的文件会从应用中移除。</string>
<string name="driver_delete_in_use">文件将被移除。该驱动正在使用,将由默认驱动接管。</string>
<string name="drawer_page_display">显示</string>
<string name="drawer_page_effects">画面效果</string>
<string name="drawer_page_controls">控制</string>
<string name="drawer_page_components">组件</string>
<string name="drawer_page_controller">手柄</string>
<string name="drawer_page_settings">设置</string>
<string name="drawer_page_desc">%1$s 页面</string>
<string name="drawer_steam">Steam</string>
<string name="drawer_desktop">桌面</string>
<string name="drawer_steam_menu">Steam 菜单</string>
<string name="drawer_quick_access">快捷访问</string>
<string name="drawer_open_qam">打开快捷访问菜单</string>
<string name="drawer_prev_page">上一页</string>
<string name="drawer_next_page">下一页</string>
<string name="drawer_hud">性能 HUD</string>
<string name="drawer_scaling">缩放模式</string>
<string name="drawer_scaling_sharpness">缩放锐度</string>
<string name="drawer_effects">屏幕效果</string>
<string name="drawer_effects_hint">实时生效。任何效果开启期间会占用少量 GPU 时间。</string>
<string name="drawer_look">预设</string>
<string name="drawer_look_custom">自定义</string>
<string name="drawer_effects_advanced">高级</string>
<string name="widgets_expanded">已展开</string>
<string name="widgets_collapsed">已折叠</string>
<string name="drawer_cas">锐化(CAS)</string>
<string name="drawer_cas_level">锐化级别</string>
<string name="drawer_fake_hdr">伪 HDR</string>
<string name="drawer_deband">去色带</string>
<string name="drawer_deband_strength">去色带强度</string>
<string name="drawer_brightness">亮度</string>
<string name="drawer_contrast">对比度</string>
<string name="drawer_gamma">伽马</string>
<string name="drawer_saturation">饱和度</string>
<string name="drawer_fxaa">FXAA(边缘平滑)</string>
<string name="drawer_toon">卡通描边</string>
<string name="drawer_crt">CRT</string>
<string name="drawer_ntsc">NTSC</string>
<string name="drawer_texture">纹理过滤</string>
<string name="drawer_texture_hint">DirectX 9–11 游戏,下次启动时生效。</string>
<string name="drawer_anisotropy">各向异性过滤</string>
<string name="drawer_texture_sharpness">纹理锐度</string>
<string name="drawer_texture_sharpness_note">负 mipmap 偏移:纹理更锐利,可能有轻微闪烁。自动模式会匹配会话放大到屏幕的程度。</string>
<string name="drawer_touch_auto">自动(%1$s)</string>
<string name="drawer_keyboard">键盘</string>
<string name="drawer_pc_keyboard">PC 键盘</string>
<string name="drawer_android_keyboard">Android</string>
<string name="drawer_second_screen">副屏</string>
<string name="drawer_second_screen_mode">模式</string>
<string name="drawer_second_screen_shows">显示</string>
<string name="drawer_android_apps">Android 应用</string>
<string name="drawer_launch_app">启动应用</string>
<string name="common_hide">隐藏</string>
<string name="common_show">显示</string>
<string name="drawer_no_apps">没有可启动的应用</string>
<string name="drawer_session_behavior">会话行为</string>
<string name="drawer_suspend_hint">立即生效,并应用于此模式下的未来会话。</string>
<string name="drawer_next_session">下次会话</string>
<string name="drawer_support">支持</string>
<string name="drawer_logs">会话日志</string>
<string name="drawer_logs_hint">附加到错误报告</string>
<string name="drawer_share_logs">分享日志</string>
<string name="drawer_background">后台</string>
<string name="drawer_stop">停止</string>
<string name="drawer_stop_title">停止会话?</string>
<string name="drawer_running_now">当前正在运行</string>
<string name="drawer_no_game">没有游戏在 Proton 上运行</string>
<string name="drawer_no_proton">尚未安装 Proton。</string>
<string name="drawer_game_running">游戏运行中</string>
<string name="drawer_reapplied">于启动 %1$s 时重新应用</string>
<string name="drawer_original">原件</string>
<string name="drawer_components_note">在“组件”页面导入和删除。</string>
<string name="setup_check_done">完成</string>
<string name="setup_check_warn">需要处理</string>
<string name="setup_check_busy">处理中</string>
<string name="setup_limit_adb_failed">请检查无线调试的 IP 地址和端口;若 Android 已移除此设备,请重新配对。</string>
<string name="setup_install">安装</string>
<string name="setup_manage">管理</string>
<string name="setup_tab_overview">概览</string>
<string name="setup_tab_controller">手柄</string>
<string name="setup_tab_session">会话</string>
<string name="setup_tab_launcher">启动器</string>
<string name="setup_title">配置</string>
<string name="setup_all_set">● 全部就绪</string>
<string name="setup_n_ready">%2$d 项中 %1$d 项就绪</string>
<string name="setup_system_check">系统检查</string>
<string name="setup_gpu_supported">设备受支持</string>
<string name="setup_gpu_untested">未经测试的 GPU</string>
<string name="setup_gpu_unsupported">GPU 不受支持</string>
<string name="setup_gpu_detail">%1$s · %2$s</string>
<string name="setup_gpu_untested_detail">%1$s:%2$s</string>
<string name="setup_gpu_unsupported_detail">Steam 需要 Adreno 驱动;%1$s 可能显示黑屏</string>
<string name="setup_runtime">Linux 运行时</string>
<string name="setup_runtime_progress">%1$s · %2$d%%</string>
<string name="setup_runtime_missing">未安装 · 约 3 GB,首次点“游玩”时安装</string>
<string name="setup_installed">已安装</string>
<string name="setup_runtime_update">%1$s · 有可用更新</string>
<string name="setup_runtime_current">%1$s · 已是最新</string>
<string name="setup_limit">子进程限制</string>
<string name="setup_limit_on">已开启 · Android 可能会关闭 Steam。关闭该限制约需一分钟。</string>
<string name="setup_limit_unset">未设置 · Android 可能会关闭 Steam。关闭该限制约需一分钟。</string>
<string name="setup_limit_unknown">无法检查 · 关闭该限制约需一分钟。</string>
<string name="setup_fix_it">修复</string>
<string name="setup_details">详情</string>
<string name="setup_dev_options">开发者选项</string>
<string name="setup_use_wireless">使用无线调试</string>
<string name="setup_check_again">重新检查</string>
<string name="setup_limit_turn_on">开启限制</string>
<string name="setup_account">Steam 账户</string>
<string name="setup_signed_in_offline">已登录为 %1$s · 离线模式</string>
<string name="setup_signed_in">已登录为 %1$s</string>
<string name="setup_sign_in">点“游玩”并登录 Steam</string>
<string name="setup_tools">工具</string>
<string name="setup_controller">手柄</string>
<string name="setup_controller_unavailable">手柄设置不可用。</string>
<string name="setup_session">会话</string>
<string name="setup_logs">会话日志</string>
<string name="setup_logs_hint">每次会话后保存</string>
<string name="setup_agent_commands">调试工具</string>
<string name="setup_latest_logs">最新会话日志</string>
<string name="setup_saved_logs">已保存的会话日志</string>
<string name="setup_saved_logs_hint">保留最新的 %1$d 个</string>
<string name="setup_clear_logs">清除日志</string>
<string name="setup_offline">离线模式</string>
<string name="setup_sign_in_first">请先登录 Steam</string>
<string name="setup_launcher">启动器</string>
<string name="setup_language">语言</string>
<string name="setup_language_hint">Steam 也会在下次启动时使用此语言。</string>
<string name="setup_language_system">系统默认(%1$s)</string>
<string name="setup_language_system_short">系统默认</string>
<string name="setup_app_scale">应用缩放</string>
<string name="setup_app_scale_hint">DroidDeck 的文字和控件</string>
<string name="setup_app_scale_default">%1$d%%(默认)</string>
<string name="setup_theme">主题</string>
<string name="setup_theme_hint">启动器外观</string>
<string name="setup_home">用作主屏幕</string>
<string name="setup_home_on">DroidDeck 可以设为主屏幕应用</string>
<string name="setup_home_off">系统不会把 DroidDeck 作为主屏幕应用提供</string>
<string name="setup_fullscreen">全屏</string>
<string name="setup_fullscreen_on">隐藏 Android 状态栏和导航栏</string>
<string name="setup_fullscreen_off">显示 Android 状态栏和导航栏</string>
<string name="setup_default_home">默认主屏幕应用</string>
<string name="setup_choose_home">选择主屏幕应用</string>
<string name="setup_choose">选择</string>
<string name="setup_linux_apps">Linux 应用(测试版)</string>
<string name="setup_tool_files">文件</string>
<string name="setup_tool_files_hint">浏览和管理文件</string>
<string name="setup_tool_protons">Proton 版本</string>
<string name="setup_tool_protons_hint">安装 ARM64 Proton 构建</string>
<string name="setup_tool_performance">性能</string>
<string name="setup_tool_performance_hint">CPU 核心分配</string>
<string name="setup_tool_roms">ROM 文件夹</string>
<string name="setup_tool_roms_hint">模拟器游戏的存放位置</string>
<string name="setup_card_components">组件</string>
<string name="setup_card_components_hint">FEX、DXVK、VKD3D</string>
<string name="setup_card_controls">控制</string>
<string name="setup_card_controls_hint">按键映射</string>
<string name="store_tab_discover">发现</string>
<string name="store_tab_search">搜索</string>
<string name="store_tab_installed">已安装</string>
<string name="store_tab_count">%1$s · %2$d</string>
<string name="store_title">商店</string>
<string name="store_chip_flathub">Flathub · ARM64</string>
<string name="store_chip_ready">● Flatpak 就绪</string>
<string name="store_needs_runtime">请先在“配置”中安装 Linux 运行时。</string>
<string name="store_setup_title">配置 Flatpak</string>
<string name="store_setup_text">添加 Flatpak 并连接到 Flathub(约 20 MB)。安装第一个应用时还会额外下载它的运行时。</string>
<string name="store_setting_up">正在配置…</string>
<string name="store_flatpak">Flatpak</string>
<string name="store_updates">更新</string>
<string name="store_busy">%1$s · %2$s</string>
<string name="store_busy_percent">%1$s · %2$s · %3$d%%</string>
<string name="store_starting">启动中…</string>
<string name="store_categories">分类</string>
<string name="store_unreachable">无法连接 Flathub。请检查网络连接后重试。</string>
<string name="store_try_again">重试</string>
<string name="store_search_label">搜索 Flathub</string>
<string name="store_search_placeholder">Firefox、游戏、模拟器…</string>
<string name="store_search">搜索</string>
<string name="store_all">全部</string>
<string name="store_searching">搜索中…</string>
<string name="store_search_hint">按名称搜索或选择分类。仅列出 ARM64 应用。</string>
<string name="store_no_results">Flathub 上没有匹配的 ARM64 应用。</string>
<string name="store_results">结果</string>
<string name="store_check_updates">检查更新</string>
<string name="store_update_all">全部更新(%1$d)</string>
<string name="store_all_current">● 一切已是最新</string>
<string name="store_no_apps">还没有应用。去“发现”或“搜索”里找找吧。</string>
<string name="store_setup_first_note">请先配置 Flatpak 再安装应用。</string>
<string name="store_update_available_prefix">有可用更新 · %1$s</string>
<string name="store_open">打开</string>
<string name="store_details">详情</string>
<string name="store_remove">移除</string>
<string name="store_press_again">再次点按以移除</string>
<string name="store_installing">安装中…</string>
<string name="store_install">安装</string>
<string name="store_setup_first">请先配置 Flatpak</string>
<string name="store_download_size">需下载 %1$s</string>
<string name="store_installed_chip">● 已安装</string>
<string name="store_details_failed">无法加载该应用的 Flathub 页面。</string>
<string name="store_loading">正在从 Flathub 加载…</string>
<string name="store_no_arm">Flathub 上没有 ARM64 构建,因此无法在此安装。</string>
<string name="store_screenshots">截图</string>
<string name="store_about">关于</string>
<string name="store_app_id">应用 ID</string>
<string name="store_license">许可证</string>
<string name="store_runtime">运行时</string>
<string name="store_installed_size">安装大小</string>
<string name="store_installed_size_value">%1$s(外加其共享运行时)</string>
<string name="store_website">网站</string>
<string name="store_verified">已验证</string>
<string name="upd_title">更新</string>
<string name="upd_build">DroidDeck %1$s · %2$s</string>
<string name="upd_checked">已于 %1$s 检查</string>
<string name="upd_not_checked">尚未检查</string>
<string name="upd_perm_title">允许 DroidDeck 自动更新</string>
<string name="upd_perm_text">在下一屏幕中打开“允许此来源”,然后返回。更新会自动继续。</string>
<string name="upd_open_settings">打开设置</string>
<string name="upd_not_now">暂不</string>
<string name="upd_signed_status">签名不同</string>
<string name="upd_signed_headline">无法就地更新</string>
<string name="upd_signed_detail">此副本不是用 DroidDeck 的发布密钥签名的,因此无法在其上安装更新。卸载后重装即可切换。</string>
<string name="upd_available">有可用更新</string>
<string name="upd_blocked_status">无法安装</string>
<string name="upd_switch">已可切换</string>
<string name="upd_ahead_status">超前于稳定版</string>
<string name="upd_ahead_headline">你领先于稳定版</string>
<string name="upd_ahead_detail">此构建比最新的稳定版还新。下个稳定版发布时你会随之切换过去。</string>
<string name="upd_gone_status">测试已结束</string>
<string name="upd_gone_headline">此测试已结束</string>
<string name="upd_gone_detail">它的修复已被合并或放弃。关注预览版以获取最新修复。</string>
<string name="upd_current_status">已是最新</string>
<string name="upd_current_headline">你已在使用最新的 %1$s</string>
<string name="upd_dot_ago">· %1$s</string>
<string name="upd_stage_percent">%1$s… %2$d%%</string>
<string name="upd_stage">%1$s…</string>
<string name="upd_update_button">更新%1$s</string>
<string name="upd_install_button">安装%1$s</string>
<string name="upd_install_anyway">仍要安装稳定版 %1$s</string>
<string name="upd_follow_preview">关注预览版</string>
<string name="upd_stop_session">请先停止正在运行的会话再更新。</string>
<string name="upd_less">收起</string>
<string name="upd_more">展开</string>
<string name="upd_new_stable">DroidDeck %1$s</string>
<string name="upd_new_preview">新的预览版构建</string>
<string name="upd_new_test">PR #%1$d 测试构建</string>
<string name="upd_mb">%1$d MB</string>
<string name="upd_channel">更新通道</string>
<string name="upd_stable">稳定版</string>
<string name="upd_stable_hint">经过测试的发布版,适合大多数人</string>
<string name="upd_version_ago">%1$s · %2$s</string>
<string name="upd_preview">预览版</string>
<string name="upd_preview_hint">最新修复,先于稳定版</string>
<string name="upd_preview_current">已是最新</string>
<string name="upd_tests">测试构建</string>
<string name="upd_tests_hint">在修复正式发布前先试用</string>
<string name="upd_tests_none">当前没有</string>
<string name="upd_pr">PR #%1$d</string>
<string name="upd_not_built">未为此 DroidDeck 副本构建</string>
<string name="upd_updated">已于 %1$s 更新</string>
<string name="upd_test_name">PR #%1$d 测试</string>
<string name="upd_while_ago">前段时间</string>
<string name="upd_just_now">刚刚</string>
<plurals name="upd_tests_count">
<item quantity="other">%1$d 个可试用</item>
</plurals>
<plurals name="upd_preview_behind">
<item quantity="other">自你构建以来的更改 · 落后 %1$d 个构建</item>
</plurals>
<plurals name="upd_preview_recent">
<item quantity="other">近期更改 · %1$d 个构建</item>
</plurals>
<string name="gate_title">需要更改一项 Android 设置</string>
<string name="gate_eyebrow">Steam</string>
<string name="gate_lede">Android 会终止启动了大量后台进程的应用,而 Steam 会启动数十个。在更改此设置之前,游戏会在没有报错的情况下关闭。</string>
<string name="gate_fix_for_me">帮我修复</string>
<string name="gate_toggle_steps">打开“禁用子进程限制”,然后返回。保持开发者选项开启,否则开关会再次关闭。</string>
<string name="gate_open_dev">打开开发者选项</string>
<string name="gate_no_toggle">此 Android 版本没有该开关,因此 DroidDeck 通过无线调试来修改。大约需要一分钟,无需电脑。</string>
<string name="gate_needs_wifi">无线调试需要 Wi-Fi。任何网络都可以,不需要互联网。</string>
<string name="gate_needs_notifications">配对码会出现在通知中。请允许 DroidDeck 的通知,或使用“其他方式”。</string>
<string name="gate_allow_notifications">允许通知</string>
<string name="gate_step1">打开“设置”→“开发者选项”→“无线调试”,并将其开启</string>
<string name="gate_step2">点按“使用配对码配对设备”</string>
<string name="gate_step3">在 DroidDeck 通知中输入配对码</string>
<string name="gate_waiting">正在等待配对弹窗…</string>
<string name="gate_code_needed">已找到弹窗。请在通知中输入它的配对码。</string>
<string name="gate_status">状态</string>
<string name="gate_polling">每 2 秒检查一次。该设置关闭后,本页面会自动关闭。</string>
<string name="gate_other_ways">其他方式</string>
<string name="gate_other_toggle">无线调试、手动地址、电脑 ADB</string>
<string name="gate_other_no_toggle">手动地址、电脑 ADB、开发者选项</string>
<string name="gate_use_wireless_instead">改用无线调试</string>
<string name="gate_some_roms">部分 Android ROM 仍会加入该开关。请在开发者选项中查找“子进程”。</string>
<string name="gate_manual_hint">若通知不起作用,请手动输入弹窗中的地址和配对码。</string>
<string name="gate_enter_manually">手动输入地址</string>
<string name="gate_from_computer">通过装有 ADB 的电脑:</string>
<string name="gate_copy_command">复制命令</string>
<string name="gate_choose_display">选择在哪个屏幕上打开 Android 设置。</string>
<string name="gate_main_screen">主屏幕</string>
<string name="wadb_finding_port">已配对。正在查找无线调试端口…</string>
<string name="wadb_enter_port">已配对。请输入设置中的端口。</string>
<string name="wadb_applying">已找到设备。正在应用设置…</string>
<string name="wadb_apply_failed">无法自动应用。请检查下方地址并重试。%1$s</string>
<string name="wadb_title_wireless">无线调试</string>
<string name="wadb_title_done">子进程限制已更新</string>
<string name="wadb_title">更改子进程限制</string>
<string name="wadb_lede_compact0">若缺少该选项,请通过无线调试配对。</string>
<string name="wadb_lede_compact1">已配对。请在无线调试中查看 IP 地址和端口。</string>
<string name="wadb_lede_done">子进程限制已更新。</string>
<string name="wadb_lede0">若开发者选项中没有子进程设置,请使用第 2 步。打开开发者选项 → 无线调试 → 使用配对码配对设备。</string>
<string name="wadb_lede1">已配对。请使用下方地址,或从无线调试 → IP 地址与端口更新它。</string>
<string name="wadb_lede_done_long">子进程限制已通过无线调试更新。</string>
<string name="wadb_confirmed_on">Android 已确认限制处于开启状态。</string>
<string name="wadb_confirmed_off">Android 已确认限制处于关闭状态。</string>
<string name="wadb_pair_group">2 · 配对无线调试</string>
<string name="wadb_pair_address">配对弹窗 IP 地址与端口</string>
<string name="wadb_pin">配对码(PIN)</string>
<string name="wadb_pin_placeholder">6 位数字</string>
<string name="wadb_pair">配对</string>
<string name="wadb_apply_group">2 · 通过无线调试应用更改</string>
<string name="wadb_connect_address">连接 IP 地址与端口</string>
<string name="wadb_pair_again">重新配对</string>
<string name="wadb_turn_off">关闭限制</string>
<string name="wadb_other_ways">其他修改方式</string>
<string name="wadb_dev_try_first">1 · 开发者选项(优先尝试)</string>
<string name="wadb_restrict_on">把“限制子进程”设为开。</string>
<string name="wadb_restrict_off">把“限制子进程”设为关。</string>
<string name="wadb_computer_last">3 · 电脑 ADB(最后手段)</string>
<string name="wadb_only_if">仅在无线调试不可用时使用。</string>
<string name="wadb_computer_group">3 · 电脑 ADB(最后手段)</string>
<string name="ctrl_osc_hint">会话中屏幕控制何时出现</string>
<string name="ctrl_color">颜色</string>
<string name="ctrl_color_hint">屏幕按钮的色调</string>
<string name="ctrl_custom">自定义</string>
<string name="ctrl_opacity">不透明度</string>
<string name="ctrl_percent">%1$d%%</string>
<string name="ctrl_size">按钮大小</string>
<string name="ctrl_size_hint" formatted="false">100% 为标准大小</string>
<string name="ctrl_stick_click">摇杆按击</string>
<string name="ctrl_stick_click_hint">双击并按住摇杆可触发 L3 或 R3</string>
<string name="ctrl_adaptive">自适应摇杆</string>
<string name="ctrl_rumble">游戏震动</string>
<string name="ctrl_steam_button">Steam 按钮</string>
<string name="ctrl_qam_button">QAM 按钮</string>
<string name="ctrl_keyboard_button">键盘按钮</string>
<string name="ctrl_select_steam">按 Select 打开 Steam 菜单</string>
<string name="ctrl_select_steam_hint">代替 View/Select。</string>
<string name="setup_animations">动画</string>
<string name="ctrl_adaptive_hint">摇杆出现在触摸处,松手后隐藏</string>
<string name="ctrl_layout">布局</string>
<string name="ctrl_layout_custom">已保存自定义位置</string>
<string name="ctrl_layout_default">已适配此屏幕</string>
<string name="ctrl_edit">编辑</string>
<string name="ctrl_reset">重置</string>
<string name="ctrl_mapping">按键映射</string>
<string name="ctrl_mapping_default">每个按钮发送各自的输入</string>
<string name="ctrl_mapping_count">%2$d 个按钮中已重映射 %1$d 个</string>
<string name="ctrl_configure">配置</string>
<string name="ctrl_reset_all">重置手柄</string>
<string name="ctrl_reset_all_hint">恢复所有手柄设置和布局</string>
<string name="ctrl_mapping_lede">每个屏幕按钮发送给游戏的内容。“隐藏”会移除该按钮。</string>
<string name="ctrl_onscreen_buttons">屏幕按钮</string>
<string name="ctrl_defaults">默认值</string>
<string name="ctrl_reset_mapping">重置映射</string>
<string name="content_android_apps">Android 应用</string>
<string name="content_apps_count">%1$d 个应用</string>
<string name="content_no_android_apps">未找到可启动的 Android 应用。</string>
<string name="content_desktop_installed">● 桌面已安装</string>
<string name="content_desktop_first_open">首次打开时安装</string>
<string name="content_available">可安装</string>
<string name="content_not_installed">未安装。</string>
<string name="content_not_installed_suffix">%1$s · 未安装</string>
<string name="content_open_named">打开 %1$s</string>
<string name="content_games">游戏</string>
<string name="content_choose_roms">选择 ROM 文件夹。</string>
<string name="content_retroarch_roms">在 RetroArch 中浏览到 /root/ROMs。</string>
<string name="content_add_roms">把 %1$s 游戏添加到 ROMs/%2$s。</string>
<string name="content_install_named">安装 %1$s</string>
<string name="content_stop_to_install">停止会话后才能安装</string>
<string name="content_runtime_required">需要运行时</string>
<string name="content_loading_details">正在加载安装详情…</string>
<string name="content_details_unavailable">安装详情不可用。请稍后重试。</string>
<string name="content_needs_runtime">请先在“配置”中安装 Linux 运行时。</string>
<string name="content_stop_first">请先停止正在运行的会话再安装桌面应用。</string>
<string name="content_install_into">把 %1$s 安装到 Linux 桌面。</string>
<string name="store_busy_percent_short">%1$s · %2$d%%</string>
<string name="content_hide_note">隐藏会把它从桌面移除。它的文件仍保留在 Linux 运行时中。</string>
<string name="content_rom_gone">该游戏已不在 ROM 文件夹中。</string>
<string name="content_desktop_system">桌面 · %1$s</string>
<string name="content_launch_in">在 %1$s 中启动</string>
<string name="content_also_in">也在 %1$s 中</string>
<string name="content_page_gone">该页面已不存在。请在左侧选择一个分区。</string>
<string name="content_open_desktop">打开桌面</string>
<string name="content_install_open_desktop">安装并打开桌面</string>
<string name="content_linux_desktop">Linux 桌面</string>
<string name="content_linux_desktop_hint">KDE Plasma、Firefox 和你的模拟器</string>
<string name="games_empty">你在 Steam 安装的游戏会在会话结束后显示在这里。</string>
<string name="games_play_steam">游玩 Steam</string>
<string name="games_play_steamvr">游玩 SteamVR</string>
<string name="games_launch_settings">启动设置</string>
<string name="games_launch">启动</string>
<string name="games_files">游戏文件</string>
<string name="games_prefix">Proton 前缀</string>
<string name="games_saves_looking">正在查找存档…</string>
<string name="games_saves_none">未按名称找到存档文件夹。导出会包含整个用户文件夹。</string>
<string name="games_saves_folders">%1$d 个存档文件夹</string>
<string name="games_saves_summary">%1$s · %2$d 个文件 · %3$s</string>
<string name="games_kb">%1$d KB</string>
<string name="games_manage_saves">管理存档</string>
<string name="games_saves">游戏存档</string>
<string name="games_import_saves">导入存档…</string>
<string name="games_export_gamehub">导出为 GameHub zip 包…</string>
<string name="games_export_winlator">导出为 Winlator zip 包…</string>
<string name="games_open_save_folder">打开存档文件夹</string>
<string name="games_never_played">从未游玩</string>
<string name="games_runtime_busy_percent">运行时繁忙 · %1$d%%</string>
<string name="games_runtime_busy">运行时繁忙</string>
<string name="games_runtime_first_play">运行时在首次“游玩”时安装</string>
<string name="games_runtime_update">运行时有可用更新</string>
<string name="games_runtime_ready">● 运行时就绪</string>
<string name="games_last_played">上次游玩于 %1$s</string>
<string name="games_internal">内部存储</string>
<string name="games_added">已添加游戏</string>
<string name="gpu_auto_hint">为此 GPU 挑选的最佳组合,并保持更新</string>
<string name="gpu_manual_hint">自行挑选驱动组合</string>
<string name="gpu_checking">正在检查驱动…</string>
<string name="gpu_none_listed">尚未列出任何驱动。刷新以查找。</string>
<string name="gpu_hide_other">隐藏其他 GPU 的驱动</string>
<string name="gpu_show_other">显示其他 GPU 的驱动</string>
<string name="gpu_advanced">高级</string>
<string name="gpu_set_with_display">与显示驱动一起设置:%1$s 同时携带两者。</string>
<string name="gpu_set_with_runtime">与运行时驱动一起设置:%1$s 同时携带两者。</string>
<string name="gpu_runtime_hint">由游戏和桌面使用。</string>
<string name="gpu_runtime_default">运行时默认</string>
<string name="gpu_display_hint">把帧绘制到屏幕。重启 DroidDeck 后生效。</string>
<string name="gpu_auto_by_gpu">自动 — 按 GPU 选择</string>
<string name="gpu_manage">下载、导入或删除…</string>
<string name="gpu_in_use_caps">使用中</string>
<string name="gpu_builtin">DroidDeck 内置的驱动</string>
<string name="gpu_matched_pair">运行时与显示驱动作为匹配的组合一起设置。</string>
<string name="gpu_recommended_for">为此 GPU 推荐:%1$s。</string>
<string name="gpu_refresh_hint">刷新以查找此 GPU 的驱动。</string>
<string name="gpu_recommended_caps">推荐</string>
<string name="gpu_unavailable">不可用</string>
<string name="load_runtime">Linux 运行时</string>
<string name="load_runtime_detail">正在准备 Linux 运行时</string>
<string name="load_session">会话</string>
<string name="load_session_detail">正在启动显示和音频</string>
<string name="load_steam">Steam 客户端</string>
<string name="load_steam_detail">正在检查 Steam 及其兼容性工具</string>
<string name="load_opening_steam">正在打开 Steam</string>
<string name="load_opening_steam_detail">正在等待 Steam 的第一帧</string>
<string name="load_desktop">桌面</string>
<string name="load_desktop_detail">正在准备桌面</string>
<string name="load_opening">正在打开</string>
<string name="load_opening_detail">正在等待第一帧</string>
<string name="load_starting_steam">正在启动 Steam</string>
<string name="load_ended">会话已结束</string>
<string name="load_step">第 %1$d 步,共 %2$d 步</string>
<string name="load_steam_paused">Steam 已暂停</string>
<string name="deck_tab_grips">背键</string>
<string name="deck_tab_left">左触控板</string>
<string name="deck_tab_right">右触控板</string>
<string name="deck_tab_both">两侧</string>
<string name="deck_close">关闭副屏控制</string>
<string name="deck_open_steam_menu">打开 Steam 菜单</string>
<string name="deck_left_upper">左 · 上</string>
<string name="deck_left_lower">左 · 下</string>
<string name="deck_right_upper">右 · 上</string>
<string name="deck_right_lower">右 · 下</string>
<string name="deck_click">点击</string>
<string name="deck_right_trackpad">右触控板</string>
<string name="deck_left_trackpad">左触控板</string>
<string name="second_trackpad">触控板</string>
<string name="second_show_keyboard">显示键盘</string>
<string name="second_hide_keyboard">隐藏键盘</string>
<string name="second_terminal">Linux 终端</string>
<string name="second_terminal_not_ready">Linux 会话尚未准备好使用终端。</string>
<string name="rail_steam">Steam</string>
<string name="rail_games">游戏</string>
<string name="rail_desktop">桌面</string>
<string name="rail_store">商店</string>
<string name="rail_components">组件</string>
<string name="rail_apps">应用</string>
<string name="rail_setup">配置</string>
<string name="rail_updates">更新</string>
<string name="rail_percent">%1$d%%</string>
<string name="rail_resume_named">恢复 %1$s</string>
<string name="roms_text">在每个会话中显示为 /root/ROMs。内部存储位于 /root/Storage。</string>
<string name="roms_none">未选择文件夹</string>
<string name="roms_applies">将在下次会话生效。支持 SD 卡。</string>
<string name="roms_choose">选择文件夹</string>
<string name="roms_change">更换文件夹</string>
<string name="proton_lede">安装一个 ARM64 Proton 构建,然后在 Steam → 属性 → 兼容性中按游戏选择它。</string>
<string name="proton_stop_first">请先停止正在运行的会话再安装或移除兼容性工具。</string>
<string name="proton_available">可用构建</string>
<string name="proton_installed">已安装 %1$s</string>
<string name="proton_queued">来自较早请求的待处理项</string>
<string name="proton_not_installed">未安装</string>
<string name="proton_install_now">立即安装</string>
<string name="proton_cancel_queued">取消排队</string>
<string name="pckb_android">Android 键盘</string>
<string name="pckb_hide">隐藏 ✕</string>
<string name="main_launch_named">启动 %1$s</string>
<string name="main_choose_screen">选择屏幕。副屏:%1$s。</string>
<string name="main_secondary_gone">副显示器已不可用。</string>
<string name="main_primary">主屏幕</string>
<string name="main_secondary">副屏幕</string>
<string name="widgets_prev_tab">上一个标签页</string>
<string name="widgets_next_tab">下一个标签页</string>
<string name="widgets_on">开</string>
<string name="widgets_all_n">全部 %1$d</string>
<string name="widgets_none">无</string>
<string name="widgets_n_of_m">%2$d 项中的 %1$d 项</string>
<string name="widgets_off">关</string>
<string name="screen_bottom">底部屏幕</string>
<string name="game_env_applies">将在下次启动游戏时生效。游戏自身的配置档案会覆盖共享档案。</string>
<string name="game_env_other">按应用 ID 指定另一个游戏…</string>
<string name="game_env_done">完成</string>
<string name="game_env_default">默认</string>
<string name="game_env_off">关闭</string>
<string name="game_env_change">更改…</string>
<string name="game_env_change_title">更改变量</string>
<string name="game_env_restore_default">恢复默认</string>
<string name="game_env_eyebrow">Proton 游戏</string>
<string name="pip_title">画中画</string>
<string name="pip_auto">自动进入画中画</string>
<string name="pip_suspended">已暂停</string>
<string name="pip_not_ready">会话就绪后即可使用画中画。</string>
<string name="pip_permission">请在 Android 设置中允许 DroidDeck 的画中画。</string>
<string name="pip_unavailable">Android 无法打开画中画。</string>
<string name="game_shortcut">快捷方式</string>
<string name="game_shortcut_add">添加到主屏幕</string>
<string name="game_shortcut_choose">选择游戏</string>
<string name="game_shortcut_scanning">正在扫描已安装的游戏…</string>
<string name="game_link_copy">复制启动链接</string>
<string name="game_link_copied">启动链接已复制</string>
<string name="game_shortcut_unsupported">此启动器无法添加快捷方式。请改用“复制启动链接”。</string>
<string name="game_link_invalid">无效的游戏启动链接。</string>
<string name="game_link_missing">该游戏已不在你的 DroidDeck 库中。</string>
<string name="game_link_session_busy">启动 Steam 游戏前请先停止当前会话。</string>
<string name="game_link_failed">无法把游戏发送给 Steam。请再次尝试启动。</string>
<string name="setup_retry_removal">重试移除</string>
<string name="runtime_removing">正在移除</string>
<string name="runtime_removal_incomplete">移除未完成</string>
<string name="game_file_export">导出游戏文件</string>
<string name="game_file_sync">把所有游戏文件同步到文件夹</string>
<string name="game_file_stop_sync">停止同步游戏文件</string>
<string name="game_file_folder">选择前端游戏文件的文件夹</string>
<string name="game_file_exported">游戏文件已保存到 %1$s</string>
<string name="game_frontend_files">前端文件</string>
<!-- Launcher, session and menus -->
<!-- Launcher (MainActivity) -->
<string name="main_wait_runtime">请等待运行时操作完成</string>
<string name="main_wait_proton_install">请等待兼容性工具安装完成</string>
<string name="main_wait_desktop_install">请等待桌面应用安装完成</string>
<string name="main_wait_install_game">请等待安装完成后再启动游戏</string>
<string name="main_saves_close_session">请先关闭 Steam 会话,以免游戏存档覆盖导入的内容</string>
<!-- Busy line while saves are imported; %1$s is the game's name -->
<string name="main_saves_importing">正在导入到 %1$s</string>
<!-- %1$d files, %2$s the save layout (e.g. GameHub zip), %3$s the game's name -->
<plurals name="main_saves_imported">
<item quantity="other">已从 %2$s 导入 %1$d 个文件到 %3$s</item>
</plurals>
<plurals name="main_saves_imported_backup">
<item quantity="other">已从 %2$s 导入 %1$d 个文件到 %3$s。旧存档已备份到 Download/DroidDeck/Saves/backups</item>
</plurals>
<string name="main_saves_pick_zip">为 %1$s 选择存档 zip 包</string>
<!-- Busy line while saves are exported; %1$s is the game's name -->
<string name="main_saves_exporting">正在导出 %1$s</string>
<!-- %1$d files, %2$s the save layout (e.g. GameHub zip), %3$s the zip's path -->
<plurals name="main_saves_exported">
<item quantity="other">已将 %1$d 个文件导出为 %2$s:%3$s</item>
</plurals>
<!-- %1$s is the game's name, %2$s the save layout -->
<string name="main_saves_pick_folder">选择 %1$s 的保存位置(%2$s)</string>
<!-- %1$s is what was being done (e.g. Importing into Portal 2, Swapping), %2$s the error -->
<string name="main_action_failed">%1$s失败:%2$s</string>
<string name="main_no_logs_yet">还没有会话日志:请先运行一次会话。</string>
<string name="main_no_logs_to_clear">没有可清除的会话日志。</string>
<plurals name="main_logs_cleared">
<item quantity="other">已清除 %1$d 个会话日志文件夹。</item>
</plurals>
<string name="main_wadb_pair_failed">无线调试配对失败</string>
<string name="main_wadb_command_failed">无线调试命令执行失败</string>
<string name="main_wadb_unavailable">无线调试不可用</string>
<string name="main_adb_copied">已复制 ADB 命令</string>
<string name="main_pick_roms">选择 ROM 文件夹</string>
<string name="main_non_adreno_title">不是 Adreno GPU</string>
<!-- %1$s is the GPU's name, %2$.0f the download size in MB -->
<string name="main_non_adreno_text">Turnip 支持 Adreno GPU。在 %1$s 上,Steam 可能显示黑屏。需下载:%2$.0f MB。</string>
<string name="main_install_anyway">仍要安装</string>
<string name="main_remove_runtime_title">移除 Linux 运行时</string>
<string name="main_remove_runtime_text">这会删除运行时、其中的 Steam 客户端,以及安装在其中的所有游戏。</string>
<!-- Toast; %1$s is a list of components, separated by commas -->
<string name="main_applied">已应用:%1$s</string>
<string name="android_app_open_failed_primary">无法在主屏幕上打开 %1$s</string>
<!-- %1$s is the app, %2$s the name of the display -->
<string name="android_app_open_failed_on">无法在 %2$s 上打开 %1$s</string>
<!-- %1$s is the app, %2$d the display's number -->
<string name="android_app_open_failed_display">无法在显示器 %2$d 上打开 %1$s</string>
<!-- Components page busy lines, shown with … after them -->
<string name="comp_busy_importing">正在导入</string>
<string name="comp_busy_swapping">正在替换</string>
<string name="comp_busy_restoring">正在还原</string>
<string name="comp_busy_cancelling">正在取消</string>
<string name="comp_busy_deleting">正在删除</string>
<string name="comp_cannot_read">无法读取该文件</string>
<!-- %1$s is a version or a name -->
<string name="comp_imported">已导入 %1$s</string>
<string name="comp_swap_cancelled">等待中的替换已取消。</string>
<string name="comp_pick_wcp">选择组件包(-linux .wcp)</string>
<string name="comp_nightlies_unreachable">无法连接 Nightlies</string>
<!-- %1$s is the package version -->
<string name="comp_stored">已存储 %1$s</string>
<string name="comp_download_failed">下载失败:%1$s</string>
<string name="drivers_pick_linux">选择 Linux 运行时驱动(-Linux zip 包或 Android + Linux 组合包)</string>
<string name="drivers_pick_android">选择显示驱动(AdrenoTools zip 包或 Android + Linux 组合包)</string>
<string name="drivers_pick_any">选择驱动 zip 包或 Android + Linux 组合包</string>
<!-- %1$s is a desktop app's name, %2$s what went wrong -->
<string name="main_pkg_problem">%1$s:%2$s</string>
<string name="main_removing_named">正在移除 %1$s…</string>
<string name="main_forgetting_named">正在移除 %1$s…</string>
<string name="main_pick_game_storage">选择游戏存储文件夹</string>
<string name="main_pick_decky_zip">选择 Decky 插件 ZIP 包</string>
<string name="main_storage_not_usable">无法使用:%1$s</string>
<!-- What is running, when it is a program without a known name -->
<string name="main_running_program">程序</string>
<string name="main_removing_runtime">正在移除 Linux 运行时</string>
<string name="main_settings_main_screen">无法在底部屏幕上打开设置,已改为在主屏幕上打开。</string>
<string name="main_open_dev_options">在设置中打开开发者选项</string>
<!-- Updates -->
<string name="upd_unknown_apps_failed">无法打开 Android 的“安装未知应用”设置</string>
<string name="upd_couldnt_check">无法检查:%1$s</string>
<string name="upd_no_download">此构建没有适用于此 DroidDeck 副本的下载</string>
<string name="upd_stop_first">请先停止正在运行的会话,再进行更新</string>
<!-- Update stages, shown with … after them -->
<string name="upd_stage_downloading">正在下载</string>
<string name="upd_stage_installing">正在安装</string>
<string name="upd_stage_confirm">等待你确认</string>
<string name="upd_failed">更新失败</string>
<string name="upd_not_offered">Android 未提供安装此更新的选项</string>
<!-- Decky -->
<string name="decky_install_failed">Decky 安装失败:%1$s</string>
<string name="decky_plugin_starting">正在开始导入插件…</string>
<string name="decky_plugin_failed">插件导入失败:%1$s</string>
<string name="decky_plugin_installed">插件已安装。重启 Steam 即可加载。</string>
<!-- GPU drivers -->
<string name="drivers_not_checked">尚未检查 — 点按刷新以查找新驱动</string>
<string name="drivers_bundle_sets_display">Android + Linux:同时设置显示驱动</string>
<string name="drivers_bundle_sets_runtime">Android + Linux:同时设置运行时驱动</string>
<string name="drivers_runtime_builtin">运行时内置的 Turnip</string>
<string name="drivers_system_vulkan">系统 Vulkan:没有适用于此 GPU 的内置构建</string>
<string name="drivers_bundled">%1$s(内置)</string>
<string name="drivers_manual">手动</string>
<!-- Driver mode, then the driver pair in use -->
<string name="drivers_summary">%1$s · %2$s</string>
<string name="drivers_half_published">目前只发布了其中一半</string>
<string name="drivers_pair_size">两者共 %1$.0f MB</string>
<!-- %1$s says why (the GPU's support status) -->
<string name="drivers_none_to_set">没有可设置的驱动:%1$s</string>
<string name="drivers_checking_latest">正在检查最新驱动…</string>
<string name="drivers_up_to_date_check_failed">已是最新(无法检查:%1$s)</string>
<string name="drivers_recommended_unpublished">推荐的驱动目前尚未发布</string>
<!-- %1$s is the driver pair's name, %2$s its version -->
<string name="drivers_downloading_pair">正在下载 %1$s %2$s…</string>
<string name="drivers_updated_to">已更新到 %1$s %2$s。</string>
<string name="drivers_updated_to_restart">已更新到 %1$s %2$s。显示驱动将在 DroidDeck 重启后生效。</string>
<string name="drivers_switched_to">已切换到 %1$s %2$s。</string>
<string name="drivers_switched_to_restart">已切换到 %1$s %2$s。显示驱动将在 DroidDeck 重启后生效。</string>
<string name="drivers_using">正在使用 %1$s %2$s。</string>
<string name="drivers_using_restart">正在使用 %1$s %2$s。显示驱动将在 DroidDeck 重启后生效。</string>
<string name="drivers_not_a_driver">不是驱动 zip 包:既不是 AdrenoTools 驱动,也不是 -Linux Turnip 或 Android + Linux 组合包</string>
<string name="drivers_import_failed">导入失败:%1$s</string>
<string name="drivers_imported_unnamed">已导入的驱动</string>
<string name="drivers_using_bundle">正在将 %1$s 同时用作运行时驱动和显示驱动。</string>
<string name="drivers_using_bundle_restart">正在将 %1$s 同时用作运行时驱动和显示驱动。显示驱动将在 DroidDeck 重启后生效。</string>
<string name="drivers_deleted_bundle">已删除 %1$s(两个驱动)</string>
<string name="drivers_deleted">已删除 %1$s</string>
<!-- %1$s lists the latest releases, %2$s when they were checked (e.g. 5 min ago) -->
<string name="drivers_release_status">最新:%1$s · %2$s检查</string>
<!-- %1$s lists the latest releases, %2$s the sources that could not be reached, %3$s when they were checked -->
<string name="drivers_release_status_failed">最新:%1$s · 无法连接 %2$s · %3$s检查</string>
<plurals name="drivers_ago_minutes">
<item quantity="other">%1$d 分钟前</item>
</plurals>
<plurals name="drivers_ago_hours">
<item quantity="other">%1$d 小时前</item>
</plurals>
<plurals name="drivers_ago_days">
<item quantity="other">%1$d 天前</item>
</plurals>
<string name="drivers_checking_sources">正在检查 Banners-Turnip、WinNative 和 DroidDeck…</string>
<string name="drivers_check_failed">检查失败</string>
<!-- %1$s is the driver's name -->
<string name="drivers_installed_pick_either">已安装 %1$s — 在任一列表中选择它即可同时设置两个驱动</string>
<string name="drivers_installed_pick">已安装 %1$s — 请在菜单中选择它</string>
<!-- Session (SessionActivity) -->
<string name="session_wait_removal">请等待运行时移除完成</string>
<!-- Drawer title when the running program has no known name -->
<string name="session_title_game">游戏</string>
<!-- Shown as "Auto (touchpad)" in the drawer's touch setting -->
<string name="session_touch_auto_touchpad">触控板</string>
<!-- Shown as "Auto (direct)" in the drawer's touch setting -->
<string name="session_touch_auto_direct">直接</string>
<string name="session_swap_failed">替换失败:%1$s</string>
<string name="session_desktop_paused">桌面已暂停</string>
<!-- %1$s is the program's name -->
<string name="session_named_paused">%1$s 已暂停</string>
<string name="session_program_paused">程序已暂停</string>
<string name="session_starting_desktop">正在启动桌面</string>
<!-- %1$s is the program's name -->
<string name="session_starting_named">正在启动 %1$s</string>
<string name="session_starting_program">正在启动程序</string>
<string name="session_no_logs">此会话没有日志。</string>
<string name="session_logs_archive_failed">无法创建会话日志压缩包。</string>
<string name="session_logs_share_failed">无法分享会话日志。</string>
<string name="session_starting_session">正在启动会话…</string>
<!-- Loading screen lines while packages download; %1$d and %2$d are megabytes -->
<string name="session_runtime_downloading">正在下载 Linux 运行时</string>
<string name="session_runtime_downloading_mb">正在下载 Linux 运行时 · %1$d / %2$d MB</string>
<string name="session_runtime_checking">正在检查 Linux 运行时</string>
<string name="session_runtime_unpacking">正在解包 Linux 运行时</string>
<string name="session_desktop_downloading">正在下载桌面</string>
<string name="session_desktop_downloading_mb">正在下载桌面 · %1$d / %2$d MB</string>
<string name="session_desktop_checking">正在检查桌面</string>
<string name="session_desktop_unpacking">正在解包桌面</string>
<string name="session_proton_downloading">正在下载 Proton Experimental(ARM64)</string>
<string name="session_proton_downloading_mb">正在下载 Proton Experimental(ARM64)· %1$d / %2$d MB</string>
<string name="session_proton_checking">正在检查 Proton Experimental(ARM64)</string>
<string name="session_proton_unpacking">正在解包 Proton Experimental(ARM64)</string>
<string name="session_runtime_catalog_unreachable">无法连接运行时目录。请检查网络连接,然后再次点“游玩”。</string>
<string name="session_runtime_install_failed">Linux 运行时未能安装。请在“配置”中检查运行时,然后再次点“游玩”。</string>
<!-- %1$s says what went wrong -->
<string name="session_desktop_install_failed">桌面未能安装(%1$s)。请检查网络连接,然后再次点“桌面”。</string>
<!-- %1$s is the program's name, or Steam -->
<string name="session_ended_named">%1$s 意外停止。请将日志随错误报告一起分享,或重试。</string>
<string name="session_ended_program">程序意外停止。请将日志随错误报告一起分享,或重试。</string>
<string name="session_ended_desktop">桌面意外停止。请将日志随错误报告一起分享,或重试。</string>
<!-- %1$d is the exit status, %2$s the log file's path -->
<string name="session_ended_detail">退出状态 %1$d · %2$s</string>
<string name="session_ended_no_log">无日志</string>
<!-- %1$d errors; %2$s, %3$s and %4$s are the Performance page and its two settings -->
<plurals name="session_hint_enosys">
<item quantity="other">日志中有 %1$d 个“Function not implemented”错误:proot 的 seccomp 加速在此设备上导致某个辅助进程失败。请尝试 %2$s → “%3$s”(或“%4$s”),然后重新启动。</item>
</plurals>
<!-- Screens, files, controller and store -->
<!-- Mode settings -->
<string name="mode_decky_plugins">插件</string>
<string name="mode_decky_plugins_hint">安装插件 ZIP 包,将在下次 Steam 会话中生效。</string>
<string name="mode_decky_plugin_downloading">正在下载…</string>
<string name="mode_decky_plugin_install_zip">从 ZIP 安装</string>
<!-- Store -->
<string name="store_cat_games">游戏</string>
<string name="store_cat_audio_video">影音</string>
<string name="store_cat_graphics">图形</string>
<string name="store_cat_internet">网络</string>
<string name="store_cat_office">办公</string>
<string name="store_cat_developer">开发</string>
<string name="store_cat_education">教育</string>
<string name="store_cat_science">科学</string>
<string name="store_cat_system">系统</string>
<string name="store_cat_utilities">实用工具</string>
<string name="store_section_popular">热门</string>
<string name="store_section_trending">趋势</string>
<!-- Store front-page section of recently added apps -->
<string name="store_section_new">新上架</string>
<!-- Store front-page section of recently updated apps -->
<string name="store_section_updated">最近更新</string>
<string name="store_section_loading">加载中…</string>
<string name="store_flatpak_setup">Flatpak 配置</string>
<!-- %1$s is what failed (an app name or "Flatpak setup"), %2$s the error -->
<string name="store_problem">%1$s:%2$s</string>
<string name="store_updates_check_failed">无法从 Flathub 检查更新</string>
<!-- Library tiles -->
<!-- Subtitle of a game tile whose cover art was found -->
<string name="content_rom_installed">已安装</string>
<!-- Subtitle of a game that is a folder rather than a single file -->
<string name="content_rom_folder">文件夹</string>
<!-- Launcher themes -->
<string name="theme_graphite">石墨</string>
<string name="theme_graphite_detail">石墨色界面,选中、聚焦或按下的元素均使用标志自带的球形蓝色。</string>
<string name="theme_paper">黑底白纸</string>
<string name="theme_paper_detail">以白色为主色,图标的蓝色用于分隔线、圆环和圆点等提示。</string>
<string name="theme_icon_blue">图标蓝</string>
<string name="theme_icon_blue_detail">黑色背景、白色文字,选中、聚焦或按下的元素使用蓝色。</string>
<string name="theme_electric">电光藏青</string>
<string name="theme_electric_detail">更明亮的蓝色,配以偏藏青而非灰色的界面。</string>
<!-- PC keyboard key caps (keep them short; they label physical PC keys) -->
<string name="pckb_key_esc">Esc</string>
<string name="pckb_key_ins">Ins</string>
<string name="pckb_key_del">Del</string>
<string name="pckb_key_home">Home</string>
<string name="pckb_key_end">End</string>
<string name="pckb_key_pgup">PgUp</string>
<string name="pckb_key_pgdn">PgDn</string>
<string name="pckb_key_backspace">⌫ Backspace</string>
<string name="pckb_key_tab">Tab ⇥</string>
<string name="pckb_key_caps">Caps</string>
<string name="pckb_key_enter">Enter ⏎</string>
<string name="pckb_key_shift">⇧ Shift</string>
<string name="pckb_key_ctrl">Ctrl</string>
<string name="pckb_key_super">Super</string>
<string name="pckb_key_alt">Alt</string>
<string name="pckb_key_space">空格</string>
<string name="pckb_key_altgr">AltGr</string>
<!-- Terminal key strip on the second screen -->
<string name="second_key_tab">Tab</string>
<!-- A modifier key (%1$s, e.g. Ctrl) that is currently held -->
<string name="second_key_on">%1$s ✓</string>
<string name="second_key_ctrl_c">Ctrl+C</string>
<string name="second_key_ctrl_d">Ctrl+D</string>
<!-- Game file sync errors -->
<string name="game_sync_err_runtime">请先安装运行时</string>
<string name="game_sync_err_steam_library">Steam 库不可用</string>
<string name="game_sync_err_previous_sd">之前的 SD 卡库不可用</string>
<string name="game_sync_err_game_storage">游戏存储不可用</string>
<string name="game_sync_err_added_games">已添加游戏的文件夹不可用</string>
<string name="game_sync_err_manifests">Steam 清单文件不可用</string>
<!-- The systems RetroArch emulates, shown under its name -->
<string name="content_system_many">多种平台</string>
<!-- File manager -->
<string name="fm_drive_internal">内部存储</string>
<string name="fm_drive_linux">Linux 系统</string>
<string name="fm_drive_sd">SD 卡</string>
<string name="fm_drive_storage">存储</string>
<string name="fm_select">选择</string>
<string name="fm_properties">属性</string>
<string name="fm_favorite_add">添加到收藏夹</string>
<string name="fm_favorite_remove">从收藏夹移除</string>
<string name="fm_rename">重命名</string>
<string name="fm_copy">复制</string>
<string name="fm_cut">剪切</string>
<string name="fm_actions">操作</string>
<string name="fm_favorites">收藏夹</string>
<string name="fm_pin_current">固定当前文件夹</string>
<string name="fm_no_favorites">还没有收藏 — 用文件夹的 ⋮ 菜单固定它,之后即可快速跳回。</string>
<string name="fm_unpin_favorite">从收藏夹移除</string>
<string name="fm_size_zero">0 字节</string>
<!-- Size unit for sizes under 1 KB, shown after a number -->
<string name="fm_unit_bytes">字节</string>
<string name="fm_prop_location">位置</string>
<string name="fm_prop_type">类型</string>
<string name="fm_prop_size">大小</string>
<string name="fm_prop_modified">修改时间</string>
<string name="fm_type_folder">文件夹</string>
<string name="fm_type_file">文件</string>
<!-- File type in Properties; %1$s is the file extension in capitals, e.g. TXT -->
<string name="fm_type_ext_file">%1$s 文件</string>
<string name="fm_read_only">只读</string>
<string name="fm_read_only_hint">防止游戏(及 Wine)覆盖或删除此文件。</string>
<string name="fm_read_only_failed">无法更改只读属性</string>
<string name="fm_hidden">隐藏</string>
<string name="fm_hidden_unsupported">此存储无法保存隐藏标记。</string>
<string name="fm_hidden_hint">在 Windows 中将文件标记为隐藏(Wine 的隐藏属性)。</string>
<string name="fm_hidden_failed">无法在此存储上更改隐藏属性</string>
<string name="fm_done">完成</string>
<string name="fm_op_deleting">正在删除…</string>
<string name="fm_delete_failed">删除失败</string>
<string name="fm_op_moving">正在移动…</string>
<string name="fm_op_copying">正在复制…</string>
<!-- %1$s is the file name -->
<string name="fm_op_moving_item">正在移动 - %1$s</string>
<string name="fm_op_copying_item">正在复制 - %1$s</string>
<!-- %1$d is the item number, %2$d the number of items, %3$s the file name -->
<string name="fm_op_moving_batch">正在移动 %1$d/%2$d - %3$s</string>
<string name="fm_op_copying_batch">正在复制 %1$d/%2$d - %3$s</string>
<!-- Paste result; %1$d items done, %2$d items failed -->
<string name="fm_paste_failed">%1$d 项完成,%2$d 项失败</string>
<!-- Paste result; %1$d items done, %2$d items skipped -->
<string name="fm_paste_skipped">%1$d 项完成,%2$d 项已跳过</string>
<plurals name="fm_paste_moved">
<item quantity="other">已移动 %1$d 项</item>
</plurals>
<plurals name="fm_paste_copied">
<item quantity="other">已复制 %1$d 项</item>
</plurals>
<!-- %1$s is a file or folder name -->
<string name="fm_already_exists">“%1$s”已存在</string>
<string name="fm_op_renaming">正在重命名…</string>
<string name="fm_rename_failed">重命名失败</string>
<string name="fm_op_creating_folder">正在创建文件夹…</string>
<string name="fm_create_folder_failed">无法创建文件夹</string>
<string name="fm_new_folder">新建文件夹</string>
<string name="fm_folder_name">文件夹名称</string>
<string name="fm_create">创建</string>
<string name="fm_new_name">新名称</string>
<string name="fm_delete_title">删除?</string>
<!-- %1$s is a file or folder name -->
<string name="fm_delete_text">要永久删除“%1$s”吗?</string>
<plurals name="fm_delete_items_title">
<item quantity="other">删除 %1$d 项?</item>
</plurals>
<string name="fm_cannot_undo">此操作无法撤销。</string>
<!-- After a list of the first five names in a delete confirmation -->
<plurals name="fm_and_more">
<item quantity="other">…以及其他 %1$d 项</item>
</plurals>
<!-- %1$d is the item number, %2$d the number of items, %3$s the file name -->
<string name="fm_op_deleting_batch">正在删除 %1$d/%2$d - %3$s</string>
<plurals name="fm_delete_some_failed">
<item quantity="other">%1$d 项无法删除</item>
</plurals>
<string name="fm_conflict_merge_hint">“合并”会在现有文件夹中添加并替换文件。</string>
<string name="fm_conflict_overwrite_hint">“覆盖”会替换现有文件。</string>
<string name="fm_conflict_apply_all">应用于所有冲突</string>
<string name="fm_conflict_merge">合并</string>
<string name="fm_conflict_overwrite">覆盖</string>
<string name="fm_conflict_keep_both">保留两者</string>
<string name="fm_conflict_skip">跳过</string>
<string name="fm_select_this_folder">选择此文件夹</string>
<string name="fm_back">返回</string>
<!-- %1$s is a storage name, e.g. SD card -->
<string name="fm_drive_not_readable">%1$s 已挂载,但当前无法读取</string>
<string name="fm_list_view">列表视图</string>
<string name="fm_grid_view">网格视图</string>
<string name="fm_search">搜索</string>
<string name="fm_sort">排序</string>
<string name="fm_sort_name">名称</string>
<string name="fm_sort_date">修改日期</string>
<string name="fm_rows_comfortable">宽松行距</string>
<string name="fm_rows_compact">紧凑行距</string>
<string name="fm_hide_hidden">不显示隐藏文件</string>
<string name="fm_show_hidden">显示隐藏文件</string>
<string name="fm_hide_favorites">隐藏收藏夹</string>
<string name="fm_show_favorites">显示收藏夹</string>
<string name="fm_filter_folder">筛选此文件夹</string>
<!-- Free space on the storage being browsed; %1$s is a size, e.g. 12.50 GB -->
<string name="fm_free_space">可用 %1$s</string>
<string name="fm_selected_count">已选择 %1$d 项</string>
<!-- Selection bar: clear the selection -->
<string name="fm_select_none">不选</string>
<!-- Selection bar: select every item -->
<string name="fm_select_all">全选</string>
<string name="fm_paste">粘贴</string>
<plurals name="fm_items">
<item quantity="other">%1$d 项</item>
</plurals>
<!-- %1$s is a file name or a number of items -->
<string name="fm_paste_here">将 %1$s 粘贴到此处</string>
<!-- %1$s is a file name or a number of items -->
<string name="fm_paste_move_here">将 %1$s 移动到此处</string>
<string name="fm_rail_title">文件</string>
<string name="fm_rail_storage">存储</string>
<!-- Rail section of shortcut folders (Downloads, ROMs, …) -->
<string name="fm_rail_quick">快速访问</string>
<string name="fm_rail_favorites">收藏夹</string>
<string name="fm_rail_downloads">下载</string>
<!-- Downloads shortened to fit under an icon (about 8 characters) -->
<string name="fm_rail_downloads_short">下载</string>
<string name="fm_rail_roms">ROM</string>
<string name="fm_rail_session_logs">会话日志</string>
<string name="fm_rail_pictures">图片</string>
<!-- %1$s is a folder name -->
<string name="fm_favorite_added">已将“%1$s”添加到收藏夹</string>
<!-- %1$s is a folder name -->
<string name="fm_favorite_removed">已将“%1$s”从收藏夹移除</string>
<string name="fm_empty_directory">空文件夹</string>
<string name="fm_up_one_level">返回上一级</string>
<string name="fm_choose_folder">选择文件夹</string>
<string name="fm_choose_file">选择文件</string>
<!-- On-screen controller tint colors -->
<string name="ctrl_tint_steam_blue">Steam 蓝</string>
<string name="ctrl_tint_sky">天蓝</string>
<string name="ctrl_tint_white">白色</string>
<string name="ctrl_tint_violet">紫罗兰</string>
<string name="ctrl_tint_green">绿色</string>
<string name="ctrl_tint_amber">琥珀</string>
<string name="ctrl_tint_red">红色</string>
<string name="ctrl_tint_pink">粉色</string>
<!-- On-screen buttons that can be remapped -->
<string name="ctrl_button_a">A 键</string>
<string name="ctrl_button_b">B 键</string>
<string name="ctrl_button_x">X 键</string>
<string name="ctrl_button_y">Y 键</string>
<string name="ctrl_button_lb">左肩键</string>
<string name="ctrl_button_rb">右肩键</string>
<string name="ctrl_button_lt">左扳机</string>
<string name="ctrl_button_rt">右扳机</string>
<string name="ctrl_button_view">视图键</string>
<string name="ctrl_button_menu">菜单键</string>
<!-- What a remapped on-screen button sends; letters and Steam are controller button names -->
<!-- Controller View button -->
<string name="ctrl_target_view">视图</string>
<!-- Controller Menu button -->
<string name="ctrl_target_menu">菜单</string>
<string name="ctrl_target_up">方向键上</string>
<string name="ctrl_target_down">方向键下</string>
<string name="ctrl_target_left">方向键左</string>
<string name="ctrl_target_right">方向键右</string>
<!-- The on-screen button is not shown -->
<string name="ctrl_target_hidden">隐藏</string>
<string name="ctrl_editor_drag">拖动以移动</string>
<string name="ctrl_editor_snap">对齐</string>
<string name="ctrl_editor_save">保存</string>
<!-- What the second screen shows during a session -->
<string name="second_mode_none">无</string>
<string name="second_mode_keyboard_trackpad">键盘 + 触控板</string>
<string name="second_mode_terminal">终端</string>
<string name="second_mode_deck_controls">Deck 背键 + 触控板</string>
<!-- Runtime, updates and setup helpers -->
<!-- Linux runtime install / removal (LinuxRuntimeInstaller, RuntimeInstallService) -->
<string name="rtinst_removing">正在移除 Linux 运行时</string>
<plurals name="rtinst_removing_entries">
<item quantity="other">正在移除 Linux 运行时 · %1$d 项</item>
</plurals>
<string name="rtinst_removed">Linux 运行时已移除</string>
<string name="rtinst_removal_failed">未能完成 Linux 运行时的移除。请在“配置”中重试移除。</string>
<string name="rtinst_removing_leftovers">正在移除运行时残留文件</string>
<string name="rtinst_downloading">正在下载</string>
<string name="rtinst_verifying">正在校验</string>
<string name="rtinst_extracting">正在解压</string>
<string name="rtinst_channel_description">在安装或移除 Linux 运行时期间显示</string>
<string name="rtinst_title_installing">正在安装 Linux 运行时</string>
<string name="rtinst_title_removing">正在移除 Linux 运行时</string>
<!-- Hosted desktop and emulator packages (DesktopCatalog) -->
<string name="deskpkg_runtime_missing">未安装 Linux 运行时</string>
<!-- %1$s: package name -->
<string name="deskpkg_no_checksum">目录中没有 %1$s 的校验和</string>
<string name="deskpkg_checksum_mismatch">校验和不匹配 — 未做任何更改</string>
<!-- %1$s: package name -->
<string name="deskpkg_installing">正在安装 %1$s</string>
<string name="deskpkg_place_failed">无法放置 AppImage</string>
<string name="deskpkg_extract_failed">解压失败</string>
<string name="deskpkg_install_failed">安装失败</string>
<!-- Flatpak store operations (FlatpakManager) -->
<string name="flatpakmgr_setup_failed">Flatpak 配置失败(退出代码 %1$d)</string>
<string name="flatpakmgr_setup_unfinished">Flatpak 配置未完成</string>
<string name="flatpakmgr_busy">另一个商店任务正在运行</string>
<string name="flatpakmgr_not_ready">请先配置 Flatpak</string>
<string name="flatpakmgr_starting">启动中</string>
<string name="flatpakmgr_exit_status">Flatpak 已退出,状态码 %1$d</string>
<!-- %1$s: an app or runtime name, e.g. "SuperTux" or "GNOME runtime 50" -->
<string name="flatpakmgr_installing">正在安装 %1$s</string>
<string name="flatpakmgr_updating">正在更新 %1$s</string>
<string name="flatpakmgr_removing">正在移除 %1$s</string>
<!-- %1$s: an app or runtime name; %2$d of %3$d: this step and the number of steps -->
<string name="flatpakmgr_installing_step">正在安装 %1$s(%2$d/%3$d)</string>
<string name="flatpakmgr_updating_step">正在更新 %1$s(%2$d/%3$d)</string>
<string name="flatpakmgr_removing_step">正在移除 %1$s(%2$d/%3$d)</string>
<!-- Names for Flatpak runtime parts, shown inside "Installing %1$s" -->
<string name="flatpakmgr_ref_translations">翻译</string>
<string name="flatpakmgr_ref_graphics_drivers">图形驱动</string>
<string name="flatpakmgr_ref_media_codecs">媒体编解码器</string>
<!-- %1$s: runtime vendor, e.g. GNOME, KDE, Freedesktop -->
<string name="flatpakmgr_ref_runtime">%1$s 运行时</string>
<!-- %1$s: runtime vendor, e.g. GNOME; %2$s: its version, e.g. 50 -->
<string name="flatpakmgr_ref_runtime_branch">%1$s 运行时 %2$s</string>
<!-- Imported AppImages (AppImageManager) -->
<string name="appimg_too_small">文件太小,不可能是 AppImage</string>
<!-- %1$s: the system's reason -->
<string name="appimg_unreadable">无法读取文件:%1$s</string>
<string name="appimg_not_linux">这不是 AppImage(不是 Linux 程序)</string>
<string name="appimg_wrong_arch">此 AppImage 既不是为 ARM64(aarch64)构建,也不是为 x86 PC 构建</string>
<string name="appimg_not_appimage">这是 Linux 程序,但不是 AppImage</string>
<string name="appimg_wrong_type">只能导入类型 2 的 AppImage(此文件为类型 %1$d)</string>
<!-- %1$s: a size such as "3.2 GB" -->
<string name="appimg_no_space_import">可用空间不足:导入约需 %1$s</string>
<!-- %1$s: a size such as "3.2 GB" -->
<string name="appimg_no_space_update">可用空间不足:更新约需 %1$s</string>
<string name="appimg_import_failed">导入失败</string>
<string name="appimg_gone">该 AppImage 已不存在</string>
<string name="appimg_update_failed">更新失败</string>
<!-- %1$s: file name -->
<string name="appimg_extracting">正在解压 %1$s</string>
<string name="appimg_extract_failed">无法解压该 AppImage</string>
<!-- %1$s: the last line the extractor printed -->
<string name="appimg_extract_failed_detail">无法解压该 AppImage:%1$s</string>
<!-- Decky Loader and plugin installs (DeckyManager) -->
<string name="deckymgr_stop_session_loader">安装 Decky Loader 前请先停止当前会话</string>
<string name="deckymgr_download_failed">Decky Loader 下载失败</string>
<string name="deckymgr_size_mismatch">Decky Loader 的大小与发布元数据不符</string>
<string name="deckymgr_checksum_download_failed">无法下载发布版本的校验和</string>
<string name="deckymgr_checksum_missing">缺少发布版本的校验和</string>
<string name="deckymgr_checksum_invalid">发布版本的校验和无效</string>
<string name="deckymgr_checksum_mismatch">Decky Loader 校验和不匹配</string>
<string name="deckymgr_not_elf">发布文件不是兼容的 64 位 Linux 可执行文件</string>
<string name="deckymgr_session_started_loader">下载期间有会话启动;请先停止它,再安装 Decky Loader</string>
<string name="deckymgr_loader_not_executable">无法将 PluginLoader 设为可执行</string>
<string name="deckymgr_cef_failed">无法启用 Steam CEF 远程调试</string>
<string name="deckymgr_stage_failed">无法暂存 PluginLoader</string>
<string name="deckymgr_loader_preserve_failed">无法保留现有的 PluginLoader</string>
<string name="deckymgr_loader_activate_failed">无法启用新的 PluginLoader</string>
<string name="deckymgr_stop_session_plugin">安装插件前请先停止当前会话</string>
<string name="deckymgr_loader_required">导入插件前请先安装 Decky Loader</string>
<string name="deckymgr_zip_unreadable">无法读取所选的 ZIP 文件</string>
<string name="deckymgr_plugins_dir_failed">无法创建 Decky 插件目录</string>
<string name="deckymgr_extracting_zip">正在解压插件 ZIP 包</string>
<string name="deckymgr_zip_one_folder">插件 ZIP 包的顶层必须只有一个插件文件夹</string>
<string name="deckymgr_zip_missing_files">插件 ZIP 包缺少 plugin.json、package.json 或 dist/index.js</string>
<string name="deckymgr_plugin_name_missing">缺少插件名称</string>
<string name="deckymgr_session_started_plugin">安装期间有会话启动;请先停止它,再安装插件</string>
<string name="deckymgr_plugin_installed">插件已安装 · 重启 Steam 即可加载</string>
<string name="deckymgr_plugin_install_failed">插件 ZIP 包安装失败</string>
<string name="deckymgr_zip_too_many">插件 ZIP 包中的条目过多</string>
<string name="deckymgr_zip_invalid_path">插件 ZIP 包中含有无效路径</string>
<string name="deckymgr_zip_duplicate_paths">插件 ZIP 包中含有重复路径</string>
<string name="deckymgr_zip_unsafe_path">插件 ZIP 包中含有不安全的路径</string>
<string name="deckymgr_folder_failed">无法创建插件文件夹</string>
<string name="deckymgr_zip_too_large">插件 ZIP 包解压后超过 1 GiB 上限</string>
<string name="deckymgr_bundled_not_executable">无法将插件自带的二进制文件设为可执行</string>
<string name="deckymgr_remote_entry_invalid">无效的 remote_binary 条目</string>
<string name="deckymgr_remote_name_invalid">无效的远程二进制文件名</string>
<string name="deckymgr_remote_url_https">远程二进制文件的 URL 必须使用 HTTPS</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_remote_hash_invalid">远程二进制文件 %1$s 的 SHA-256 哈希无效</string>
<string name="deckymgr_bin_dir_failed">无法创建插件 bin 目录</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_downloading_binary">正在下载插件二进制文件 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_download_failed">无法下载插件二进制文件 %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_checksum_mismatch">插件二进制文件校验和不匹配 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_not_executable">无法将插件二进制文件设为可执行 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_replace_failed">无法替换插件二进制文件 · %1$s</string>
<!-- %1$s: binary file name -->
<string name="deckymgr_binary_install_failed">无法安装插件二进制文件 · %1$s</string>
<string name="deckymgr_folder_taken">该插件文件夹属于另一个插件</string>
<string name="deckymgr_preserve_failed">无法保留现有插件</string>
<string name="deckymgr_activate_failed">无法启用导入的插件</string>
<string name="deckymgr_settings_failed">无法更新 Decky 插件设置</string>
<string name="deckymgr_restore_failed">无法恢复现有插件</string>
<!-- Child-process limit change over Wireless debugging (WirelessAdbFix) -->
<string name="adbfix_save_failed">无法保存无线调试身份信息</string>
<!-- %1$d: the command's exit status -->
<string name="adbfix_command_failed">ADB 命令执行失败(%1$d)</string>
<!-- %1$s: what Android answered -->
<string name="adbfix_not_confirmed">Android 未确认子进程限制已更改:%1$s</string>
<string name="adbfix_no_pairing">未保存任何无线调试配对</string>
<string name="adbfix_enter_address">请输入当前的无线调试 IP 地址与端口</string>
<!-- Wireless debugging pairing notification (WirelessAdbPairingService) -->
<string name="adbpair_timed_out">等待配对弹窗超时。请从 DroidDeck 重试。</string>
<!-- %1$d: Android's error code -->
<string name="adbpair_discovery_failed_code">无法查找配对弹窗(%1$d)。请检查 Wi-Fi 是否已开启。</string>
<!-- %1$s: the system's reason -->
<string name="adbpair_discovery_failed">无法查找配对弹窗:%1$s</string>
<string name="adbpair_six_digits">请输入完整的 6 位配对码</string>
<string name="adbpair_pairing">正在配对…</string>
<string name="adbpair_code_rejected">配对码无效。请重新打开配对弹窗,输入新的配对码。</string>
<string name="adbpair_connecting">已配对。正在连接…</string>
<string name="adbpair_port_not_found">已配对,但未找到无线调试端口。请保持无线调试开启,然后重试。</string>
<string name="adbpair_applying">正在应用设置…</string>
<string name="adbpair_command_failed">无线调试命令执行失败</string>
<string name="adbpair_channel_name">无线调试配置</string>
<string name="adbpair_channel_description">在“设置”打开时请求输入无线调试配对码</string>
<string name="adbpair_title_pair">配对无线调试</string>
<string name="adbpair_waiting_text">开启无线调试,然后点按“使用配对码配对设备”。</string>
<string name="adbpair_waiting_long">开启无线调试,然后点按“使用配对码配对设备”。请停留在“设置”中:配对码在此通知中输入。</string>
<!-- Label of the notification's reply field -->
<string name="adbpair_code_label">6 位配对码</string>
<string name="adbpair_code_hint">点按“输入配对码”,然后输入“设置”中显示的 6 位数字。</string>
<string name="adbpair_title_code">输入 Wi-Fi 配对码</string>
<string name="adbpair_title_retry">请重新输入配对码</string>
<!-- Notification action button -->
<string name="adbpair_enter_code">输入配对码</string>
<string name="adbpair_title_working">正在配置 Steam</string>
<string name="adbpair_title_done">Steam 已就绪</string>
<string name="adbpair_done_text">点按即可返回 DroidDeck。现在可以关闭无线调试了。</string>
<string name="adbpair_title_failed">无线调试配置已中止</string>
<!-- DroidDeck's own updates (SelfInstaller, AppUpdates) -->
<string name="selfinst_http">下载服务器返回 HTTP %1$d</string>
<string name="selfinst_size_mismatch">下载的文件大小与发布的 APK 不符,已丢弃 — 请重试</string>
<string name="selfinst_checksum_mismatch">下载的文件与校验和不符,已丢弃 — 请重试</string>
<!-- %1$s: the update's Android package name; %2$s: this app's -->
<string name="selfinst_wrong_package">此更新适用于 Android 软件包 %1$s,而不是 %2$s</string>
<string name="selfinst_metadata_signer">更新元数据中未指明 DroidDeck 的发布签名密钥</string>
<string name="selfinst_unreadable">Android 无法读取下载的 APK</string>
<!-- %1$s: the APK's Android package name; %2$s: this app's -->
<string name="selfinst_apk_wrong_package">下载的 APK 适用于 %1$s,而不是 %2$s</string>
<string name="selfinst_version_mismatch">下载的 APK 的 versionCode 为 %1$d,而不是已发布的 %2$d</string>
<string name="selfinst_downgrade">Android 不会用 versionCode %1$d 覆盖已安装的 %2$d</string>
<string name="selfinst_no_signing">下载的 APK 没有签名信息</string>
<string name="selfinst_wrong_signer">下载的 APK 未使用 DroidDeck 的发布密钥签名</string>
<string name="appupd_http">更新目录返回 HTTP %1$d</string>
<!-- Session, GPU and display -->
<!-- Session loading screen -->
<string name="loadstate_starting">正在启动会话…</string>
<!-- %1$d minutes, %2$02d seconds since the session started -->
<string name="loadstate_elapsed">已用时 %1$d:%2$02d · 仍在处理</string>
<string name="loadstate_steam_update">正在下载 Steam 客户端更新 · %1$d%%</string>
<!-- %1$s is the client's own download progress, as it prints it -->
<string name="loadstate_steam_client">正在下载 Steam 客户端 · %1$s</string>
<!-- Installing GE-Proton / proton-cachyos (%1$s is the tool's name, %2$s its release tag) -->
<string name="pextra_busy">已有兼容性工具正在安装</string>
<string name="pextra_stop_session">安装兼容性工具前请先停止当前会话</string>
<string name="pextra_no_release">找不到 %1$s 的 ARM64 发布版本</string>
<string name="pextra_no_space">安装 %1$s 需要至少 4 GB 可用空间外加下载大小</string>
<string name="pextra_downloading">正在下载 %1$s %2$s</string>
<string name="pextra_retrying">正在重试下载 · 第 %1$d 次,共 %2$d 次</string>
<string name="pextra_interrupted">下载已中断</string>
<string name="pextra_download_failed">下载失败;已保留部分下载的文件,重试时可继续下载</string>
<string name="pextra_too_big">下载内容超出发布版本的大小,已删除</string>
<string name="pextra_incomplete">下载不完整;已保留部分下载的文件,重试时可继续下载</string>
<string name="pextra_verifying">正在校验下载</string>
<string name="pextra_checksum_unreadable">无法读取发布版本的校验和;请重试</string>
<string name="pextra_no_checksum">%1$s %2$s 未发布校验和;未安装任何内容</string>
<string name="pextra_checksum_mismatch">校验和不匹配;已删除下载的文件</string>
<string name="pextra_session_started">下载期间有会话启动;请先停止它,再安装兼容性工具</string>
<string name="pextra_installing">正在安装 %1$s</string>
<!-- %2$d is the installer's exit status -->
<string name="pextra_install_failed">%1$s 安装失败(退出代码 %2$d)</string>
<string name="pextra_could_not_install">无法安装 %1$s</string>
<string name="esync_fetching">正在获取 droiddeck-esync 包</string>
<!-- Components (FEX / DXVK / VKD3D-Proton swapped into a Proton). %1$s component, %2$s version, %3$s Proton -->
<string name="cmgr_fex_linux_helpers">含 Linux 辅助组件</string>
<string name="cmgr_fex_dlls_only">仅 DLL</string>
<string name="cmgr_original_proton_updated">原件(上次替换后 Proton 已更新)</string>
<string name="cmgr_changed_outside">已在“组件”之外被更改</string>
<!-- A component version that could not be found in a Proton -->
<string name="cmgr_not_present">不存在</string>
<!-- %1$s is the Proton build the original files were saved from -->
<string name="cmgr_original_version">原件 %1$s</string>
<string name="cmgr_original_from">原件来自 %1$s</string>
<string name="cmgr_swap_queued">%1$s %2$s 将在 %3$s 上运行的游戏关闭后放入其中。</string>
<string name="cmgr_swap_done">%1$s %2$s 已放入 %3$s,将在下次启动游戏时生效。</string>
<string name="cmgr_original_missing">未存储该原件包</string>
<!-- %1$s component, %2$s Proton -->
<string name="cmgr_restore_queued">%2$s 的 %1$s 将在其上运行的游戏关闭后恢复为原件。</string>
<!-- %1$s component, %2$s Proton, %3$s the Proton build the original came from -->
<string name="cmgr_restore_done">已从 %3$s 原件还原 %2$s 的 %1$s。</string>
<!-- %1$s package file, %2$s Proton id -->
<string name="cmgr_package_in_use">%1$s 正在 %2$s 中使用。请先将该 Proton 替换为其他版本。</string>
<string name="cmgr_package_not_stored">%1$s 未存储</string>
<string name="cmgr_deleted">已删除 %1$s。</string>
<string name="cmgr_original_kept">已安装构建的原件会保留:它是还原的途径。</string>
<string name="cmgr_not_stored">未存储</string>
<!-- %1$s Proton build, %2$s component -->
<string name="cmgr_deleted_original">已删除 %2$s 的 %1$s 原件。</string>
<string name="cmgr_nightlies_only">只能从 Nightlies 发布版本下载</string>
<string name="cmgr_list_predates_checksums">此软件包列表早于校验和功能 — 请刷新后重试</string>
<string name="cmgr_checksum_mismatch">校验和不匹配</string>
<!-- Display choices -->
<string name="sprefs_upscaler_linear">线性</string>
<string name="sprefs_upscaler_nearest">最近邻</string>
<string name="sprefs_upscaler_gsr_quality">Snapdragon GSR(质量)</string>
<string name="sprefs_upscaler_sharpen">仅锐化</string>
<string name="sprefs_lod_bias_auto">自动(匹配缩放)</string>
<!-- Screen effect Looks: preset names and the line under the row -->
<string name="look_off_desc">不应用任何效果。</string>
<string name="look_game_clarity">游戏清晰</string>
<string name="look_game_clarity_desc">锐化并略增对比度 — 适合日常使用。</string>
<string name="look_vivid">鲜艳</string>
<string name="look_vivid_desc">大幅增强色彩。开启去色带,避免天空出现条纹。</string>
<string name="look_cinematic">电影感</string>
<string name="look_cinematic_desc">对比度更深、色调更冷,边缘平滑。</string>
<string name="look_competitive">竞技</string>
<string name="look_competitive_desc">提亮暗部并强力锐化 — 抢先发现敌人。</string>
<string name="look_adaptive_sharpen">自适应锐化</string>
<string name="look_adaptive_sharpen_desc">仅锐化,不改变色彩。</string>
<string name="look_filmic">胶片</string>
<string name="look_filmic_desc">类似胶片的色调曲线,略微柔和。</string>
<string name="look_arcade">街机</string>
<string name="look_arcade_desc">浓烈有冲击力。</string>
<string name="look_retro_crt">复古 CRT</string>
<string name="look_retro_crt_desc">同时应用 CRT 显像管与模拟信号效果。</string>
<string name="look_upscale_sharp">放大锐化</string>
<string name="look_upscale_sharp_desc">适用于低于屏幕原生分辨率运行时。</string>
<string name="look_pixel_clean">像素清晰</string>
<string name="look_pixel_clean_desc">为 2D 和老游戏提供清晰锐利的像素。</string>
<string name="look_anime_edge">动漫描边</string>
<string name="look_anime_edge_desc">卡通描边加锐化。</string>
<!-- GPU support line -->
<string name="gpuinfo_not_adreno">不是 Adreno GPU</string>
<string name="gpuinfo_supported">受支持</string>
<string name="gpuinfo_experimental">实验性:其驱动为测试构建</string>
<string name="gpuinfo_below_tested">低于已测试的硬件(Adreno 725 及更新):可能无法运行</string>
<string name="gpuinfo_unsupported">不受支持:DroidDeck 需要 Adreno(骁龙)GPU</string>
<!-- Driver downloads and imports -->
<string name="turnip_rate_limited">已达到 GitHub 的请求频率限制 — 请稍后重试</string>
<string name="turnip_github_http">GitHub 返回 HTTP %1$d</string>
<string name="turnip_download_http">下载返回 HTTP %1$d</string>
<string name="turnip_list_predates_checksums">此驱动列表早于校验和功能 — 请刷新后重试</string>
<string name="turnip_checksum_mismatch">校验和不匹配 — 已丢弃下载的文件</string>
<!-- %1$s is one of the turnip_reject_* reasons -->
<string name="turnip_not_adrenotools">不是 AdrenoTools 驱动:%1$s</string>
<string name="turnip_reject_no_meta">缺少 meta.json</string>
<string name="turnip_reject_meta_unreadable">无法读取 meta.json(%1$s)</string>
<string name="turnip_reject_linux_driver">这是 Linux 运行时驱动(请在“运行时驱动”下导入)</string>
<string name="turnip_reject_wayland">这是 Wayland 游戏驱动,本应用用不到它</string>
<string name="turnip_reject_no_library_name">meta.json 未指定 libraryName,因此无法交给 AdrenoTools</string>
<!-- %1$s is a library file name -->
<string name="turnip_reject_library_missing">meta.json 指定了 %1$s,但它不在 zip 包中</string>
<string name="turnip_reject_not_aarch64">%1$s 不是 64 位 AArch64 ELF 共享库</string>
<string name="turnip_reject_glibc">%1$s 链接了 glibc — 这是“-Linux”Turnip,应在“运行时驱动”下导入</string>
<string name="lvd_no_library">此 zip 包中没有 libvulkan_freedreno*.so。Android(AdrenoTools)或 -Wayland Turnip zip 包不是 Linux 运行时驱动。</string>
<string name="lvd_not_aarch64">%1$s 不是 64 位 AArch64 ELF 共享库。</string>
<string name="lvd_not_glibc">%1$s 不是 glibc 驱动 — 它链接的是 Android 的 libc。Linux 运行时需要“-Linux”zip 包;普通或“-Wayland”Turnip 完全无法被 Steam 客户端加载。</string>
<string name="bundle_no_manifest">不是驱动组合包:没有指定 Android 和 Linux 驱动的 manifest.json</string>
<string name="bundle_entry_outside">不是驱动组合包:%1$s 指向包外</string>
<string name="bundle_too_large">不是驱动组合包:解包后超过 %1$d MB</string>
<!-- Game storage -->
<string name="gstore_sd_card">SD 卡</string>
<!-- %1$s is a size, like 12.3 GB -->
<string name="gstore_folder">文件夹</string>
<string name="logshare_chooser">分享会话日志</string>
<!-- Stands in for the Steam account name when the client did not record one -->
<!-- Why the HDR switch is greyed out -->
<string name="hdr_needs_android_10">需要 Android 10 或更高版本(支持色彩空间的显示图层)</string>
<string name="hdr_none">此显示器未报告支持 HDR</string>
<!-- %1$s lists HDR formats, like Dolby Vision, HDR10+ -->
<string name="hdr_not_hdr10">此显示器支持 %1$s,但不支持 HDR10</string>
<!-- Follow-up -->
<!-- Stands in for the GPU name when the device does not report one -->
<string name="gpu_this_gpu">此 GPU</string>
<string name="phantom_title_on">子进程限制已开启</string>
<string name="phantom_title_unset">子进程限制未设置</string>
<string name="phantom_title_unreadable">无法检查子进程限制</string>
<string name="phantom_title_off">子进程限制已关闭</string>
<string name="phantom_title_not_required">无需更改子进程限制</string>
<!-- %1$s is the sentence saying how to turn the limit off on this device -->
<string name="phantom_instructions_fix">%1$s 如果无法做到,请将此设备连接到装有 ADB 的电脑并运行下方命令,然后返回此处重新检查。</string>
<string name="phantom_instructions_off">可以启动 Steam 会话了。</string>
<string name="phantom_instructions_not_applicable">此 Android 版本不使用该限制。</string>
<string name="phantom_fix_toggle">在开发者选项中打开“禁用子进程限制”,之后请保持开发者选项开启。</string>
<string name="phantom_fix_no_toggle">此 Android 版本没有该开关。请使用无线调试在此设备上更改。</string>
<string name="upd_block_no_apk">此构建没有适用于此 DroidDeck 副本的下载。</string>
<!-- %1$d is the offered build's versionCode, %2$d the installed one's -->
<string name="upd_block_version_code">Android 不会用它覆盖此构建,因为它的 versionCode %1$d 低于已安装的 %2$d。</string>
<string name="upd_fail_downgrade">Android 不会用旧版本覆盖新版本。请继续使用此构建,直到该通道的版本跟上。</string>
<string name="upd_fail_signature">此 DroidDeck 副本的签名不同(可能是本地构建?),因此 Android 无法就地更新。</string>
<string name="upd_fail_storage">可用空间不足,无法更新。</string>
<string name="upd_fail_aborted">更新已取消。</string>
<!-- %1$s is Android's own (English) installer message -->
<string name="upd_fail_with_message">更新未能安装:%1$s</string>
<string name="upd_fail_generic">更新未能安装。</string>
<!-- A save zip's layout; %1$s is the app it comes from (GameHub, Winlator) -->
<string name="saves_layout_zip">%1$s zip 包</string>
<!-- A save zip whose layout is not known -->
<string name="saves_zip">zip 包</string>
<!-- %1$s is the game's name -->
<string name="saves_not_launched">%1$s 尚未启动过</string>
<string name="saves_none_found">未找到 %1$s 的存档文件</string>
<!-- %1$s is the zip's file name -->
<string name="saves_not_save_zip">%1$s 中没有 drive_c 文件夹,因此不是 GameHub 或 Winlator 存档 zip 包</string>
<!-- %1$s is a folder path -->
<string name="gstore_cannot_create">无法在 %1$s 中创建文件夹</string>
<string name="gstore_cannot_write">无法写入 %1$s</string>
<!-- %1$s is a folder path, %2$s the system's error -->
<string name="gstore_cannot_write_detail">无法写入 %1$s(%2$s)</string>
<string name="gfiles_folder_unavailable">文件夹不可用</string>
<!-- %1$s is a file name -->
<string name="gfiles_name_taken">已有另一个文件使用 %1$s</string>
<string name="gfiles_art_unavailable">美术图文件夹不可用</string>
<string name="gfiles_unrelated_inventory">文件夹中有无关的同步清单</string>
<!-- %1$s is a file name -->
<string name="gfiles_remove_failed">无法移除 %1$s</string>
<string name="gfiles_outside_folder">文件超出了导出文件夹</string>
<!-- A FEX build whose DLL carries no version name -->
<string name="cmgr_fex_unnamed">FEX(无版本名称的构建)</string>
<!-- %1$s is a package file name -->
<string name="cmgr_no_profile">%1$s 中没有 profile.json</string>
<!-- %1$s is a package file name, %2$s the type its profile.json gives -->
<string name="cmgr_not_component_package">%1$s 不是 Linux 组件包(类型为 %2$s)</string>
<!-- A storage volume in the second-library menu; %1$s is its name, %2$s its free space, like 12.3 GB -->
<string name="gstore_volume_free">%1$s · 可用 %2$s</string>
<!-- The second-library setting's value when it is automatic (short form of mode_storage_auto) -->
<string name="mode_storage_auto_short">自动</string>
<!-- %1$s is the technical reason, kept in English -->
<string name="appupd_catalog_rejected">更新目录未通过校验(%1$s)</string>
<!-- Label of the copied ADB command on the clipboard -->
<string name="main_adb_clip_label">DroidDeck 子进程设置</string>
<!-- Signed in, but the Steam client recorded no account name -->
<string name="setup_signed_in_offline_unnamed">已登录 · 离线模式</string>
<string name="setup_signed_in_unnamed">已登录</string>
<!-- Small uppercase tags beside a driver's name: where it came from -->
<string name="driver_tag_bundled">内置</string>
<string name="driver_tag_downloaded">已下载</string>
<string name="driver_tag_imported">已导入</string>
<!-- The driver is one half of a bundle that sets both drivers -->
<string name="driver_tag_bundle">Android + Linux</string>
<!-- %1$s is the limit's state (e.g. Child-process limit is on), %2$s what to do, %3$s the ADB command -->
<string name="phantom_warning">%1$s。%2$s\n\n%3$s</string>
<string name="display_session">会话显示</string>
<string name="display_resolution">分辨率</string>
<string name="display_game_fit">16:9 游戏适配</string>
<string name="display_game_fit_hint">16:9 游戏如何适配此屏幕。下次会话生效。</string>
<string name="display_game_fit_unavailable">请选择“匹配屏幕”或比 16:9 更窄的自定义尺寸。</string>
<string name="display_preserve">保持比例</string>
<string name="display_stretch">拉伸至屏幕</string>
<string name="display_image_scaling">画面缩放</string>
<string name="display_filter">缩放滤镜</string>
<string name="display_filter_hint">由 Steam 和桌面共享。</string>
<string name="display_filter_live">即时生效。由 Steam 和桌面共享。</string>
<string name="display_filter_note">FSR、GSR 和 NIS 在放大会话画面时生效。“仅锐化”在不放大时也可用。</string>
<string name="display_sharpness">滤镜锐度</string>
<string name="display_frame_rate">帧率</string>
<string name="display_look_filter">%1$s 将缩放设为 %2$s。</string>
<string name="display_match_screen">匹配屏幕(%1$d×%2$d)</string>
<string name="mode_tab_steam">Steam</string>
<string name="device_info_show">显示设备详情</string>
<string name="device_info_hide">隐藏设备详情</string>
<string name="device_info_loading">正在读取设备信息…</string>
<string name="device_info_copy">复制</string>
<string name="device_info_copy_hint">将这些详情复制到错误报告中。</string>
<string name="device_info_copied">已复制。</string>
<string name="force_ssbs_title">强制 SSBS</string>
<string name="force_ssbs_hint">保持开启一项 Wine 会不断关闭的 CPU 速度设置。在骁龙 8 至尊版上可能让 Windows 游戏更快;在较旧芯片上变化不大。下次启动游戏时生效。</string>
<string name="common_close">关闭</string>
<string name="common_back">返回</string>
<string name="common_edit">编辑</string>
<string name="games_add_all">添加此文件夹中的所有游戏</string>
<string name="games_added_none">此文件夹中没有新游戏</string>
<string name="edit_name">名称</string>
<string name="edit_target">目标</string>
<string name="edit_start_in">起始位置</string>
<string name="edit_launch_options">启动选项</string>
<string name="edit_artwork">美术图</string>
<string name="edit_other_exe">其他 exe…</string>
<string name="edit_remove">移除</string>
<string name="art_cover">封面</string>
<string name="art_background">背景</string>
<string name="art_logo">标志</string>
<string name="art_icon">图标</string>
<string name="art_src_folder">游戏文件夹</string>
<string name="art_src_steam">Steam</string>
<string name="art_src_sgdb">SteamGridDB</string>
<string name="art_src_file">你的文件</string>
<string name="art_src_exe">来自 exe</string>
<string name="art_src_auto">自动</string>
<string name="art_pick_image">选择图片…</string>
<string name="art_pick_title">选择图片:%1$s</string>
<string name="art_reset">重置为自动</string>
<plurals name="games_added_n">
<item quantity="other">已添加 %1$d 个游戏</item>
</plurals>
<plurals name="games_already_n">
<item quantity="other">%1$d 个已在游戏中</item>
</plurals>
<string name="achievements_title">成就</string>
<string name="achievements_count">已解锁 %1$d / %2$d</string>
<string name="achievements_count_short">%1$d / %2$d</string>
<string name="achievements_group_unlocked">已解锁 · %1$d</string>
<string name="achievements_group_locked">未解锁 · %1$d</string>
<string name="achievements_group_hidden">隐藏 · %1$d</string>
<string name="achievements_hidden">隐藏成就</string>
<string name="achievements_hidden_detail">解锁后显示详情。</string>
<string name="achievements_all">已解锁全部成就</string>
<string name="achievements_reading">读取中…</string>
<string name="achievements_signed_out">登录 %1$s 以查看你的成就。</string>
<string name="achievements_unreachable">无法连接到 %1$s。请在联网后再查看。</string>
<string name="achievements_none">%1$s 未列出此游戏的成就。</string>
<string name="achievements_show_all">显示全部 %1$d 项</string>
<string name="achievements_dialog_title">成就 · %1$s</string>
<string name="drawer_page_glasses">眼镜</string>
<string name="glasses_open">VITURE 眼镜</string>
<string name="glasses_control">眼镜控制</string>
<string name="glasses_allow">允许</string>
<string name="glasses_allow_hint">允许 DroidDeck 设置眼镜的刷新率、3D 模式、亮度、音量和遮光,并读取其头部追踪。</string>
<string name="glasses_asking">正在等待你在 Android 提示中允许…</string>
<string name="glasses_denied">控制已被拒绝。允许后才能更改眼镜设置。</string>
<string name="glasses_no_control">这副眼镜可以显示游戏,但无法在此更改其设置。</string>
<string name="glasses_output">输出</string>
<string name="glasses_game_on">在眼镜上显示游戏</string>
<string name="glasses_game_on_hint">只在眼镜上显示游戏。关闭:由手机显示,Android 会镜像手机画面。</string>
<string name="glasses_display">显示</string>
<string name="glasses_refresh">刷新率</string>
<string name="glasses_3d">3D(左右分屏)</string>
<string name="glasses_3d_hint">每只眼睛各看 3840×1080 画面的一半。如果画面消失,请长按眼镜上的 2D/3D 按钮。</string>
<string name="glasses_3d_unsupported">这部手机无法输出 3D 所需的 3840×1080 信号。VR 游戏会显示单眼画面,并带有头部追踪。</string>
<string name="glasses_no_signal">无画面:眼镜处于这部手机无法输出的模式。请长按眼镜的 2D/3D 按钮,或拔下后重新连接。</string>
<string name="glasses_3d_refresh">3D 刷新率</string>
<string name="glasses_auto3d">VR 游戏使用 3D</string>
<string name="glasses_auto3d_hint">SteamVR 运行时切换到 3D,结束后切回。</string>
<string name="glasses_picture">3D 画面</string>
<string name="glasses_picture_hint">自动:SteamVR 填满视野;其他游戏在 3D 下以屏幕形式悬浮,在 2D 下保持平面。</string>
<string name="glasses_picture_auto">自动</string>
<string name="glasses_picture_screen">虚拟屏幕</string>
<string name="glasses_picture_sbs">左右分屏游戏</string>
<string name="glasses_screen_size">屏幕宽度</string>
<string name="glasses_screen_distance">屏幕距离</string>
<string name="glasses_hardware">眼镜</string>
<string name="glasses_brightness">亮度</string>
<string name="glasses_volume">音量</string>
<string name="glasses_sunblock">遮光</string>
<string name="glasses_sunblock_hint">让前镜片变暗。</string>
<string name="glasses_tracking">头部追踪</string>
<string name="glasses_head_tracking">头部追踪</string>
<string name="glasses_head_tracking_hint">眼镜自带的传感器会随头部转动虚拟屏幕和 SteamVR。</string>
<string name="glasses_recenter">重新居中视角</string>
<string name="glasses_recenter_button">重新居中</string>
<string name="glasses_vr_fov">SteamVR 视场角</string>
<string name="glasses_vr_fov_hint">调低让 SteamVR 更近并填满眼镜;调高可看到更多周围内容。</string>
<string name="glasses_playing">正在 %1$s 上游玩</string>
<string name="stores_fact_developer">开发商</string>
<string name="stores_fact_publisher">发行商</string>
<string name="stores_fact_released">发行日期</string>
<string name="stores_hltb_main">主线</string>
<string name="stores_hltb_extras">+ 支线</string>
<string name="stores_hltb_completionist">全收集</string>
<string name="stores_hltb_hours">%1$s 小时</string>
<string name="stores_hltb_minutes">%1$d 分钟</string>
</resources>