mirror of
https://github.com/Droid-Deck/DroidDeck.git
synced 2026-10-14 19:27:09 -04:00
2156 lines
143 KiB
XML
2156 lines
143 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="app_name">DroidDeck</string>
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<string-array name="loading_hints">
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<item>首次运行会下载 Steam,这可能需要几分钟。</item>
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<item>默认情况下,离开应用会暂停 Steam;返回后会从原处继续。</item>
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<item>你的手柄会被识别为 Xbox 360 手柄;若没有手柄,请使用屏幕控制。</item>
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</string-array>
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<string-array name="loading_hints_desktop">
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<item>首次运行会设置桌面环境,这可能需要几分钟。</item>
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<item>默认情况下,离开应用会暂停会话;返回后会从原处继续。</item>
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<item>触控区域可当作触控板使用:拖动可移动指针,轻点即可点击。</item>
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<item>你的手柄会被识别为 Xbox 360 手柄;若没有手柄,请使用屏幕控制。</item>
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</string-array>
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<string name="session_channel">会话</string>
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<string name="session_channel_description">在 Steam 或桌面会话打开时显示</string>
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<string name="session_notification">Steam 正在运行</string>
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<string name="session_notification_paused">会话已暂停 — 准备好后点按恢复</string>
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<string name="resume_session">恢复</string>
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<string name="stop_session">停止会话</string>
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<string name="frame_gen_title">帧生成</string>
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<string name="frame_gen_hint">选择帧生成模式</string>
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<string name="frame_gen_off">关闭</string>
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<string name="frame_gen_winfg">Win-FG %1$d×</string>
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<string name="frame_gen_lsfg">LSFG %1$d×</string>
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<string name="frame_gen_lsfg_adaptive">LSFG 自适应 %1$d</string>
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<string name="lsfg_needs_steam">需要 Steam 上的 Lossless Scaling</string>
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<string name="lsfg_needs_install">请在 Steam 中安装 Lossless Scaling,或导入 Lossless.dll</string>
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<string name="lsfg_import">导入 Lossless.dll…</string>
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<string name="lsfg_using_steam">正在使用 Steam 中的副本</string>
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<string name="lsfg_using_import">正在使用已导入的副本</string>
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<string name="lsfg_pick_title">选择 Lossless.dll</string>
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<string name="lsfg_imported">Lossless.dll 已导入</string>
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<string name="lsfg_import_unchanged">该 Lossless.dll 已在使用中</string>
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<string name="lsfg_import_not_owned">此 Steam 账户未拥有 Lossless Scaling</string>
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<string name="lsfg_import_invalid">该文件不是 Lossless Scaling 的 Lossless.dll</string>
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<string name="lsfg_import_failed">无法由此 Lossless.dll 准备 LSFG</string>
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<string name="lsfg_problem_missing">LSFG 需要 Steam 上的 Lossless Scaling 或已导入的 Lossless.dll</string>
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<string name="lsfg_problem_failed">LSFG 无法从 Lossless.dll 准备其着色器</string>
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<string name="hud_fg_unsupported">%1$s:不支持</string>
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<string name="hud_fg_failed">%1$s:引擎失败</string>
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<string name="hud_fg_needs_lossless">%1$s:需要 Lossless Scaling</string>
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<string name="hud_fg_starting">%1$s %2$s · 启动中</string>
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<string name="second_library_import_hint">添加一个 Steam 库并扫描其中的 Windows 游戏。已拥有的游戏使用其 Steam 条目;其余变成非 Steam 快捷方式。</string>
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<string name="game_env_title">游戏环境</string>
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<string name="game_env_hint">Proton 游戏的环境变量。</string>
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<string name="game_env_edit">编辑</string>
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<string name="game_env_shared">所有 Proton 游戏</string>
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<string name="game_env_scope">配置档案</string>
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<string name="game_env_app_id">Steam 应用 ID</string>
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<string name="game_env_open">打开</string>
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<string name="game_env_profile">游戏 %1$s</string>
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<string name="game_env_add">添加变量</string>
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<string name="game_env_name">变量名</string>
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<string name="game_env_value">值</string>
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<string name="game_env_save">保存</string>
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<string name="game_env_remove">移除</string>
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<string name="game_env_restore">重新继承</string>
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<string name="game_env_reset">重置此配置档案</string>
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<string name="game_env_unset">在此配置档案中取消设置</string>
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<string name="game_env_empty">未设置任何变量。</string>
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<string name="game_env_inherited">已继承</string>
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<string name="game_env_custom">自定义变量</string>
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<string name="game_env_error">加载或保存失败。请检查可用存储空间后重试。</string>
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<string name="game_env_invalid">请使用有效名称和不超过 8192 个字符的值。</string>
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<string name="game_env_unused">标准 Proton 运行时不会读取此变量。</string>
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<string name="game_env_loading">加载中…</string>
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<string name="game_env_feature">D3D12 功能级别覆盖。12_2 会报告 DirectX 12 Ultimate 能力;不受支持的特性可能导致失败。留空则自动检测。</string>
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<string name="game_env_shader">D3D12 着色器模型覆盖。6_9 需要足够新的 VKD3D 及相匹配的 GPU 特性。留空则自动检测。</string>
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<string name="game_env_cache">保持启用 Mesa 着色器缓存以减少重复编译。false 表示启用缓存。</string>
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<string name="game_env_cache_size">Mesa 着色器缓存的最大大小,例如 1G。更大的缓存会占用更多存储。</string>
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<string name="game_env_vkd3d_config">D3D12 的 VKD3D 选项。nodxr 禁用光线追踪;仅供需要它的游戏使用。</string>
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<string name="game_env_proton_log">设为 1 可生成 Proton 诊断日志。记录日志会降低性能并占用存储。</string>
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<string name="game_env_wined3d">设为 1 可对 D3D9–11 使用基于 OpenGL 的 WineD3D 代替 DXVK 进行兼容性测试。</string>
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<string name="game_env_no_ntsync">设为 1 可让此游戏禁用 ntsync(droiddeck-ntsync 或内核驱动);存在对应包时使用 droiddeck-esync,否则使用 droiddeck-fsync。</string>
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<string name="game_env_no_esync">设为 1 可为此游戏禁用 droiddeck-esync;改用 droiddeck-fsync,若 fsync 也已禁用则使用 droiddeck-ntsync。</string>
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<string name="game_env_no_fsync">设为 1 可让此游戏禁用 droiddeck-fsync;存在对应包时使用 droiddeck-esync,否则使用 droiddeck-ntsync。</string>
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<string name="game_env_fsync_first">设为 1 可让此游戏使用 droiddeck-fsync;设为 0 则在有匹配其 Proton 的包时优先使用 droiddeck-esync。</string>
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<string name="game_env_xalia">设为 0 可为此游戏禁用 Proton 的手柄导航助手。</string>
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<string name="game_env_hud">针对 D3D9–11 的 DXVK 覆盖层。fps 显示帧率;不设置则隐藏。</string>
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<string name="game_env_dxvk_config">以英文分号(;)分隔的 DXVK 设置。新版本使用 dxvk.maxFrameRate 限制帧率;日常游戏建议优先使用会话帧率限制。</string>
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<string name="game_env_vkd3d_limit">D3D12 帧率限制。0 表示不限制。</string>
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<string name="game_env_glthread">Mesa OpenGL 多线程。true 可能有助于受 CPU 限制的 OpenGL 游戏;请逐个游戏测试。</string>
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<string name="sync_backend_title">Wine 同步</string>
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<string name="sync_backend_hint">游戏保持线程同步的方式。将在下次会话生效。</string>
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<string name="sync_backend_esync">esync</string>
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<string name="sync_backend_ntsync">ntsync</string>
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<string name="sync_backend_fsync">fsync</string>
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<string name="sync_backend_wineserver">wineserver</string>
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<string name="fex_preset_title">FEX 预设</string>
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<string name="fex_next_launch">将在下次启动游戏时生效。</string>
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<string name="game_settings_title">游戏</string>
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<string name="fex_default_label">FEX 默认</string>
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<string name="fex_default_detail">使用 FEX 默认值。</string>
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<string name="fex_stability_label">稳定性</string>
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<string name="fex_stability_detail">最安全、最慢的设置。</string>
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<string name="fex_compatibility_label">兼容性</string>
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<string name="fex_compatibility_detail">完整 TSO 加多块翻译。</string>
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<string name="fex_intermediate_label">中等</string>
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<string name="fex_intermediate_detail">平衡的 TSO,降低 x87 精度。</string>
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<string name="fex_performance_label">性能</string>
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<string name="fex_performance_detail">完全禁用 TSO;多块翻译。</string>
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<string name="fex_performance_tso_label">性能 + TSO</string>
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<string name="fex_performance_tso_detail">性能设置并启用主 TSO。</string>
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<string name="fex_extreme_label">极限</string>
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<string name="fex_extreme_detail">禁用自修改代码检查。JIT 游戏和 DRM 可能无法运行。</string>
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<string name="fex_extreme_tso_label">极限 + TSO</string>
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<string name="fex_extreme_tso_detail">极限设置并启用主 TSO。</string>
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<string name="fex_extreme_gn_label">极限-gn</string>
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<string name="fex_extreme_gn_detail">启用 TSC 与元数据提示的性能模式。建议先尝试此项,再使用“极限”。</string>
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<string name="fex_denuvo_label">Denuvo</string>
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<string name="fex_denuvo_detail">启用完整代码检查并隐藏虚拟机监控程序位的性能模式。</string>
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<string name="game_env_custom_value">自定义值</string>
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<string name="game_env_select_value">选择值</string>
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<string name="user_apps_section">模拟器与应用</string>
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<string name="user_apps_add">添加</string>
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<string name="user_apps_add_detail">你自己的应用或游戏</string>
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<string name="user_apps_kind_script">脚本</string>
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<string name="user_apps_kind_appimage">AppImage</string>
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<string name="user_apps_kind_flatpak">Flatpak</string>
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<string name="user_apps_progress">%1$s · %2$s</string>
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<string name="user_apps_progress_percent">%1$s · %2$s · %3$d%%</string>
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<string name="user_apps_starting">启动中…</string>
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<string name="user_apps_added">已添加 %1$s</string>
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<string name="user_apps_removed">已移除 %1$s</string>
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<string name="user_apps_back">桌面</string>
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<string name="user_apps_gone">该应用已不存在。请从“桌面”重新选择。</string>
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<string name="user_apps_open">打开 %1$s</string>
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<string name="user_apps_remove">移除</string>
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<string name="user_apps_remove_confirm">再次点按以移除</string>
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<string name="user_apps_stop_session">停止会话后才能移除</string>
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<string name="user_apps_script_linked">从其文件夹运行 %1$s,并按其所在位置链接进会话。移除该应用不会改动那个文件夹。</string>
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<string name="user_apps_script_copied">从 DroidDeck 内该文件夹的副本运行 %1$s。移除该应用会删除副本,而不是原始文件夹。</string>
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<string name="user_apps_runtime_required">请先安装 Linux 运行时</string>
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<string name="user_apps_file_gone">文件已不存在</string>
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<string name="user_apps_no_space">可用空间不足:复制该文件夹需要 %1$s</string>
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<string name="user_apps_copying">正在复制 %1$s</string>
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<string name="user_apps_failed">添加应用失败</string>
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<string name="user_apps_github_checking">正在查找 %1$s 的发布版本</string>
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<string name="user_apps_github_unreachable">无法读取 %1$s 的发布版本</string>
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<string name="user_apps_github_no_appimage">%1$s 的发布版本中没有 ARM64 或 x86_64 AppImage</string>
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<string name="user_apps_downloading">正在下载 %1$s</string>
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<string name="user_apps_download_failed">下载失败</string>
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<string name="user_apps_update_failed">更新应用失败</string>
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<string name="user_apps_icon_failed">无法读取该图标</string>
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<string name="user_apps_saved">已保存 %1$s</string>
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<string name="user_apps_edit">编辑</string>
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<string name="user_apps_check_updates">检查更新</string>
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<string name="user_apps_checking_updates">正在检查更新…</string>
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<string name="user_apps_update_to">更新到 %1$s</string>
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<string name="user_apps_up_to_date">已是最新 · %1$s</string>
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<string name="user_apps_updated">已更新 %1$s</string>
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<string name="user_apps_github_version">%1$s · %2$s</string>
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<string name="add_app_title">添加应用</string>
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<string name="add_app_tab_script">脚本</string>
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<string name="add_app_tab_appimage">AppImage</string>
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<string name="add_app_tab_github">GitHub</string>
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<string name="add_app_tab_flatpak">Flatpak</string>
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<string name="add_app_script_hint">一个 .sh 文件。它在自己的文件夹中运行,全屏显示在 gamescope 下。</string>
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<string name="add_app_appimage_hint">ARM64(aarch64)AppImage,或通过 FEX 运行的 x86_64 AppImage。只会解包一次到 Linux 运行时中。</string>
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<string name="add_app_github_hint">从仓库的最新发布版本安装 ARM64 AppImage,或通过 FEX 运行其 x86_64 版本。</string>
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<string name="app_fex_title">使用 FEX</string>
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<string name="app_fex_auto">自动</string>
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<string name="app_fex_on">开启</string>
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<string name="app_fex_off">关闭</string>
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<string name="app_fex_hint">FEX 在此 ARM64 设备上运行 x86 Linux 程序。自动模式会在程序为 x86 构建时启用。</string>
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<string name="app_fex_x86">%1$s 经由 FEX</string>
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<string name="app_fex_not_ready">此程序面向 %1$s PC 构建,需经由 FEX 运行,而 FEX 尚未配置。请在登录状态下打开一次 Steam:DroidDeck 会让其下载 FEX 及所需的 Steam Linux Runtime,之后即可打开。</string>
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<string name="session_end_program">此程序</string>
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<string name="session_end_fex_missing">%1$s 面向 x86 PC 构建,需经由 FEX 运行,而 FEX 尚未安装。请在登录状态下启动一次 Steam,让其下载 FEX 与 Steam Linux Runtime,然后重新启动。</string>
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<string name="add_app_flatpak_hint">一个 Flathub 应用 ID 或其 Flathub 页面。若尚未配置 Flatpak 会先进行配置。</string>
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<string name="add_app_file">文件</string>
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<string name="add_app_no_file">未选择文件</string>
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<string name="add_app_choose_file">选择文件</string>
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<string name="add_app_change_file">更换</string>
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<string name="add_app_pick_script">选择脚本</string>
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<string name="add_app_pick_appimage">选择 AppImage</string>
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<string name="add_app_pick_icon">选择图标</string>
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<string name="add_app_repository">仓库</string>
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<string name="add_app_repository_placeholder">owner/repo 或 github.com 链接</string>
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||
<string name="add_app_repository_invalid">不是 GitHub 仓库</string>
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||
<string name="add_app_flatpak_id">应用 ID</string>
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||
<string name="add_app_flatpak_placeholder">org.ppsspp.PPSSPP</string>
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||
<string name="add_app_flatpak_invalid">不是 Flathub 应用 ID</string>
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||
<string name="add_app_source">来源</string>
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<string name="add_app_appearance">在你的桌面上</string>
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<string name="add_app_preview_name">新应用</string>
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<string name="add_app_name">名称</string>
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||
<string name="add_app_name_placeholder">取自应用</string>
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||
<string name="add_app_icon">图标</string>
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||
<string name="add_app_icon_default">默认图标</string>
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||
<string name="add_app_choose_icon">选择图标</string>
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||
<string name="add_app_clear_icon">清除</string>
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||
<string name="add_app_icon_suggestions">来自仓库</string>
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||
<string name="add_app_icon_searching">正在查找图标…</string>
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||
<string name="add_app_icon_reset">默认</string>
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||
<string name="edit_app_title">编辑 %1$s</string>
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||
<string name="edit_app_save">保存</string>
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||
<string name="add_app_checking_folder">正在检查文件夹…</string>
|
||
<string name="add_app_folder_linked">它的文件夹已链接进会话:%1$s</string>
|
||
<string name="add_app_folder_copied">它的文件夹存放的是 Linux 程序,共享存储无法运行,因此已复制到 DroidDeck(%1$s)。</string>
|
||
<string name="add_app_confirm">添加</string>
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||
<string name="add_app_cancel">取消</string>
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||
<string name="add_app_runtime_required">请先在“配置”中安装 Linux 运行时。</string>
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||
<string name="add_app_busy">请等待 %1$s 完成。</string>
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||
<string name="steam_compat_label">兼容</string>
|
||
<string name="proton_compatible_note">在 Steam 兼容性菜单中标记为“%1$s”的构建带有 DroidDeck 的前缀修复,可在此设备启动游戏。默认为 Proton Experimental ARM64(%1$s),安装更新构建后则为 Proton 11.0 ARM64(%1$s)。未带标记的 Valve 官方 Proton 条目无法在此设备启动游戏。</string>
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||
<string name="proton_installed_compatible">已安装 %1$s · %2$s</string>
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||
<string name="common_cancel">取消</string>
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||
<string name="common_auto">自动</string>
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||
<string name="common_never">从不</string>
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||
<string name="common_always">始终</string>
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||
<string name="common_uninstall">卸载</string>
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||
<string name="common_check">检查</string>
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||
<string name="common_update">更新</string>
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||
<string name="common_checking">检查中…</string>
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||
<string name="common_working">处理中…</string>
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||
<string name="common_forget">移除</string>
|
||
<string name="common_add_ellipsis">添加…</string>
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||
<string name="common_use">使用</string>
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||
<string name="common_applies_next_session">将在下次会话生效。</string>
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||
<string name="mode_steam_title">Steam 会话</string>
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||
<string name="mode_desktop_title">桌面会话</string>
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||
<string name="mode_display">显示</string>
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||
<string name="mode_resolution">分辨率</string>
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||
<string name="mode_res_720">最高 720p</string>
|
||
<string name="mode_res_900">最高 900p</string>
|
||
<string name="mode_res_1080">最高 1080p</string>
|
||
<string name="mode_res_native">原生</string>
|
||
<string name="mode_res_default">%1$s(默认)</string>
|
||
<string name="mode_res_custom_value">自定义 · %1$d×%2$d</string>
|
||
<string name="mode_res_custom">自定义…</string>
|
||
<string name="mode_res_note">720p 可让菜单更流畅。</string>
|
||
<string name="mode_ratio">屏幕比例</string>
|
||
<string name="mode_ratio_custom">由自定义分辨率决定。</string>
|
||
<string name="mode_ratio_auto">自动模式至少使用 16:9。</string>
|
||
<string name="mode_fps">帧率上限</string>
|
||
<string name="mode_fps_note">限制整个会话。显示器会切换到能被该上限整除的刷新率。</string>
|
||
<string name="mode_hdr">HDR</string>
|
||
<string name="mode_hdr10">HDR10 输出</string>
|
||
<string name="mode_hdr_unavailable">不可用:%1$s。</string>
|
||
<string name="mode_hdr_restart">重启应用以生效。</string>
|
||
<string name="mode_drivers">驱动</string>
|
||
<string name="mode_gpu_drivers">GPU 驱动</string>
|
||
<string name="mode_gpu_drivers_hint">由 Steam 和桌面共享。在“组件”页面设置。</string>
|
||
<string name="mode_touch_controls">触摸与控制</string>
|
||
<string name="mode_touch">触摸</string>
|
||
<string name="mode_touch_touchpad">触控板</string>
|
||
<string name="mode_touch_direct">直接</string>
|
||
<string name="mode_touch_note">自动:桌面用触控板,Steam 中用直接触摸。</string>
|
||
<string name="mode_osc">屏幕控制</string>
|
||
<string name="mode_osc_qam">Steam + QAM</string>
|
||
<string name="mode_osc_note">自动模式会在未连接手柄时显示屏幕控制。</string>
|
||
<string name="mode_controller">手柄</string>
|
||
<string name="mode_controller_hint">决定 Steam 把你的手柄识别为哪种类型,将在下次会话生效。</string>
|
||
<string name="mode_controller_deck">Steam Deck 手柄</string>
|
||
<string name="mode_controller_steam">Steam Controller</string>
|
||
<string name="mode_controller_ds4">DualShock 4</string>
|
||
<string name="mode_controller_dualsense">DualSense</string>
|
||
<string name="mode_controller_x360">Xbox 360 手柄</string>
|
||
<string name="mode_controller_note">Deck:快捷访问按钮与陀螺仪。Xbox 360:用 Guide+A 打开快捷访问。</string>
|
||
<string name="mode_back">返回</string>
|
||
<string name="back_menu_then_qam">菜单 → QAM</string>
|
||
<string name="back_qam_then_menu">QAM → 菜单</string>
|
||
<string name="mode_session">会话</string>
|
||
<string name="mode_suspend">后台行为</string>
|
||
<string name="mode_suspend_hint">应用被隐藏或屏幕关闭时。</string>
|
||
<string name="mode_suspend_manual">手动</string>
|
||
<string name="mode_suspend_native">原生</string>
|
||
<string name="mode_suspend_steam_note">自动会暂停并在显示时恢复。原生会先让 Steam 做好睡眠准备。手动会等待点按恢复。“从不”则保持运行。</string>
|
||
<string name="mode_suspend_note">自动会在后台暂停并在显示时恢复。手动会等待点按恢复。“从不”则保持运行。</string>
|
||
<string name="mode_startup">启动</string>
|
||
<string name="mode_steam_startup">随 DroidDeck 启动 Steam</string>
|
||
<string name="mode_steam_startup_hint">启动 DroidDeck 时打开 Steam 会话。</string>
|
||
<string name="mode_decky">Decky</string>
|
||
<string name="mode_decky_checking">正在检查发布版本…</string>
|
||
<string name="mode_decky_ready">已就绪,可安装 %1$s。</string>
|
||
<string name="mode_decky_none">未找到兼容的构建。请稍后重试。</string>
|
||
<string name="mode_decky_installed">已安装 · %1$s</string>
|
||
<string name="mode_decky_update">有可用更新 · %1$s</string>
|
||
<string name="mode_decky_current">已是最新 · %1$s</string>
|
||
<string name="mode_decky_loader">加载器</string>
|
||
<string name="mode_decky_install_latest">安装最新版</string>
|
||
<string name="mode_decky_on">随 Steam 启动。开启期间,本设备上的其他应用可能可以控制 Steam。</string>
|
||
<string name="mode_decky_off">已关闭。Steam 的远程调试端口保持关闭。</string>
|
||
<string name="mode_decky_remove_title">卸载 Decky Loader?</string>
|
||
<string name="mode_decky_remove_text">移除加载器。你的插件和设置会保留。</string>
|
||
<string name="mode_client">客户端</string>
|
||
<string name="mode_mangoapp">性能覆盖层</string>
|
||
<string name="mode_mangoapp_hint">若游戏在 Deck 模式下崩溃或黑屏,请关闭性能覆盖层。将在下次会话生效。</string>
|
||
<string name="mode_steam_repair">修复 Steam 客户端</string>
|
||
<string name="mode_steam_repair_hint">下次启动 Steam 时重新下载 Steam 客户端。如果 Steam 一直停在加载画面,请使用此项。游戏、登录信息和设置都会保留。</string>
|
||
<string name="mode_steam_repair_queued">下次启动 Steam 时将重新下载 Steam 客户端。</string>
|
||
<string name="mode_steam_repair_button">修复</string>
|
||
<string name="mode_added_art">美术图</string>
|
||
<string name="mode_sgdb_key">SteamGridDB API 密钥</string>
|
||
<string name="mode_sgdb_key_yours">你的密钥</string>
|
||
<string name="mode_sgdb_edit">编辑…</string>
|
||
<string name="mode_added_art_hint">按文件夹名补齐缺失的美术图。游戏文件夹中你自己的 cover.jpg、hero.jpg、logo.png 或 icon.png 优先。</string>
|
||
<string name="summary_remove_game">Remove %1$s</string>
|
||
<string name="mode_added_remove_confirm">移除?</string>
|
||
<string name="games_add">添加游戏</string>
|
||
<string name="games_add_title">添加游戏:</string>
|
||
<string name="games_pick_exe_title">选择 exe:</string>
|
||
<string name="games_add_unreachable">会话中无法访问此位置</string>
|
||
<string name="mode_added_exe_check">请检查此 exe</string>
|
||
<string name="wincomp_title">Windows 组件</string>
|
||
<string name="wincomp_pad_hint">按 LB / RB 在各部分之间跳转。</string>
|
||
<string name="wincomp_card_none">无</string>
|
||
<string name="wincomp_applies">Proton 未包含的 Windows DLL,来自组件列表。开启此游戏需要的组件:它们会放入游戏自己的 Windows 文件夹,绝不改动游戏文件,并且无论游戏使用哪个 Proton 都会保留。</string>
|
||
<string name="wincomp_offline">无法访问组件列表。已下载的组件仍可开启或关闭。</string>
|
||
<string name="wincomp_recommended">此游戏推荐</string>
|
||
<string name="wincomp_checking">正在检查此游戏需要什么…</string>
|
||
<string name="wincomp_when_online">联网后可用</string>
|
||
<plurals name="wincomp_turning_on">
|
||
<item quantity="other">正在开启 %1$d 个组件…</item>
|
||
</plurals>
|
||
<string name="wincomp_auto_section">此游戏已开启</string>
|
||
<string name="wincomp_auto_steam">Steam 会随 %2$s(应用 %3$s)安装 %1$s</string>
|
||
<string name="wincomp_auto_gog">来自此游戏的 GOG 列表</string>
|
||
<string name="wincomp_auto_epic">来自此游戏的 Epic 先决条件</string>
|
||
<string name="wincomp_auto_amazon">来自此游戏的 Amazon 安装步骤</string>
|
||
<string name="wincomp_steam_by_name">Steam 会随应用 %2$s 安装 %1$s(按名称匹配)</string>
|
||
<string name="wincomp_suggestions">列表中的其他项</string>
|
||
<string name="wincomp_suggestion_reason">%1$s 列出;此处不是组件</string>
|
||
<string name="wincomp_src_steam">Steam</string>
|
||
<string name="wincomp_src_gog">GOG</string>
|
||
<string name="wincomp_src_epic">Epic Games</string>
|
||
<string name="wincomp_src_amazon">Amazon Games</string>
|
||
<string name="wincomp_found_bundled">游戏自带 %1$s</string>
|
||
<string name="wincomp_found_shipped">游戏含有 %1$s(通常可直接使用)</string>
|
||
<string name="wincomp_already_here">此游戏中已有</string>
|
||
<string name="wincomp_no_recommendation">游戏文件夹中没有指向任何组件的内容。</string>
|
||
<string name="wincomp_all">全部组件(%1$d)</string>
|
||
<string name="wincomp_installers">需要 Windows 安装程序(%1$d)</string>
|
||
<string name="wincomp_installers_note">这些组件需要在前缀中运行真正的安装程序(.NET、PhysX、XNA、完整的 Visual C++ 安装程序等)。DroidDeck 暂时无法做到,接下来会支持。</string>
|
||
<string name="wincomp_show">显示</string>
|
||
<string name="wincomp_hide">隐藏</string>
|
||
<string name="wincomp_needs_installer">需要 Windows 安装程序(即将支持)</string>
|
||
<string name="wincomp_unsupported">此处暂不支持</string>
|
||
<string name="wincomp_loading">正在加载组件…</string>
|
||
<string name="wincomp_failed">无法安装:%1$s</string>
|
||
<string name="wincomp_downloaded">已下载</string>
|
||
<string name="wincomp_download_size">下载 %1$s</string>
|
||
<string name="wincomp_next_launch">将在下次启动游戏时生效。</string>
|
||
<string name="mode_stretch169">拉伸 16:9 比例的游戏</string>
|
||
<string name="mode_stretch169_hint">在比 16:9 更方的屏幕上,拉伸游戏填满屏幕而不是显示黑边。将在下次会话生效。</string>
|
||
<string name="mode_audio">音频</string>
|
||
<string name="mode_directaudio">游戏使用 DirectAudio</string>
|
||
<string name="mode_directaudio_hint">绕过 PulseAudio 以降低延迟。</string>
|
||
<string name="mode_mic">麦克风</string>
|
||
<string name="mode_mic_hint">用于语音聊天。</string>
|
||
<string name="mode_network">网络</string>
|
||
<string name="mode_wifi_discovery">Wi-Fi 网络发现</string>
|
||
<string name="mode_wifi_discovery_hint">在 Steam 中显示 Wi-Fi 名称和附近网络。</string>
|
||
<string name="mode_wifi_location_off">位置服务已关闭。</string>
|
||
<string name="mode_wifi_permission_denied">未授予位置权限。</string>
|
||
<string name="mode_wifi_open_settings">打开设置</string>
|
||
<string name="mode_wifi_continue">继续</string>
|
||
<string name="mode_wifi_explain_title">启用 Wi-Fi 网络发现?</string>
|
||
<string name="mode_wifi_explain_text">Android 需要位置权限才能读取 Wi-Fi 名称并发现附近网络。DroidDeck 用此权限在 Steam 中显示这些网络。我们不会跟踪你的位置。没有此权限互联网访问也能正常工作。</string>
|
||
<string name="mode_storage">游戏存储</string>
|
||
<string name="mode_storage_auto">自动 — 有 SD 卡时使用 SD 卡,以及你的游戏文件夹</string>
|
||
<string name="mode_storage_auto_none">自动 — 使用你的游戏文件夹,有 SD 卡时也使用 SD 卡(当前没有)</string>
|
||
<string name="mode_storage_internal">仅内部存储</string>
|
||
<string name="mode_storage_folder">文件夹:%1$s</string>
|
||
<string name="mode_second_library">第二个库</string>
|
||
<string name="mode_storage_note">从 SD 卡或共享存储流式读取资源的游戏可能出现卡顿。</string>
|
||
<string name="mode_storage_diagnostics">存储诊断</string>
|
||
<string name="mode_storage_diagnostics_hint">在分享日志中记录分配结果和存储采样耗时。启用期间可能减慢安装。将在下次会话生效。</string>
|
||
<string name="mode_choose_folder">选择文件夹…</string>
|
||
<string name="mode_custom_res_title">自定义分辨率</string>
|
||
<string name="mode_custom_res_text">取代上限与比例。与屏幕不匹配的尺寸会出现黑边。</string>
|
||
<string name="mode_width">宽度</string>
|
||
<string name="mode_height">高度</string>
|
||
<string name="mode_custom_res_range">介于 320×240 与 3840×2160 之间。</string>
|
||
<plurals name="mode_added_count">
|
||
<item quantity="other">%1$d 个游戏</item>
|
||
</plurals>
|
||
<string name="common_ok">确定</string>
|
||
<string name="common_delete">删除</string>
|
||
<string name="common_restore">还原</string>
|
||
<string name="common_download">下载</string>
|
||
<string name="common_delete_named">删除 %1$s</string>
|
||
<string name="common_size_mb">%1$.1f MB</string>
|
||
<string name="comp_runtime_driver">运行时驱动</string>
|
||
<string name="comp_runtime_driver_hint">由 Steam、游戏和桌面使用。将在下次会话生效。</string>
|
||
<string name="comp_import_turnip">导入 Turnip zip 包…</string>
|
||
<string name="comp_display_driver">显示驱动</string>
|
||
<string name="comp_display_driver_hint">在两种模式下都将帧绘制到屏幕。重启应用以生效。</string>
|
||
<string name="comp_import_adrenotools">导入 AdrenoTools zip 包…</string>
|
||
<string name="comp_never">从未</string>
|
||
<string name="comp_nightlies_checked">Nightlies 检查时间:%1$s</string>
|
||
<string name="comp_title">组件</string>
|
||
<string name="comp_about">关于组件</string>
|
||
<string name="comp_check_drivers">检查新驱动</string>
|
||
<string name="comp_check_nightlies">检查 Nightlies 上的新软件包</string>
|
||
<string name="comp_proton">Proton</string>
|
||
<string name="comp_proton_note">此处选择的 Proton 会运行所有未在 Steam 中单独选择 Proton 的游戏,在 Steam 中所做的更改也会显示在这里。Steam 更新时会替换 Valve 的 Proton;每个构建的原件都会保留。</string>
|
||
<string name="comp_default_live">%1$s 现在将运行所有未在 Steam 中单独选择 Proton 的游戏。</string>
|
||
<string name="comp_default_next">从下次 Steam 启动起,%1$s 将运行所有未单独选择 Proton 的游戏。</string>
|
||
<string name="comp_default_not_runnable">%1$s 无法在此设备启动游戏,因此不能设为默认。</string>
|
||
<string name="comp_default_failed">无法保存默认 Proton:%1$s</string>
|
||
<string name="comp_swapped">%1$s · 已替换 %2$d 项</string>
|
||
<string name="comp_all_original">%1$s · 全部为原件</string>
|
||
<string name="comp_game_running_suffix">%1$s · 游戏运行中</string>
|
||
<string name="comp_esync_pack">%1$s · droiddeck-esync 包</string>
|
||
<string name="comp_esync_wanted">%1$s · 尚无 droiddeck-esync 包</string>
|
||
<string name="comp_esync_builtin">%1$s · 内置 esync,无需包</string>
|
||
<string name="comp_gpu_drivers">GPU 驱动</string>
|
||
<string name="comp_reapplied">%1$s · 于启动 %2$s 时重新应用</string>
|
||
<string name="comp_next_queued">下一个:%1$s · 在游戏关闭后</string>
|
||
<string name="comp_in_use">正在使用 %1$s:%2$s</string>
|
||
<string name="comp_waits">等待游戏关闭</string>
|
||
<string name="comp_applies_next_game">下次启动游戏时生效</string>
|
||
<string name="comp_import_zip">导入 .zip</string>
|
||
<string name="comp_reading">正在读取 Proton…</string>
|
||
<string name="comp_no_proton">尚未安装 Proton。启动一次 Steam 下载其 ARM64 Proton,或从“配置”添加 GE-Proton 或 CachyOS。</string>
|
||
<string name="comp_original">原件 · %1$s</string>
|
||
<string name="comp_this_build">%1$s · 当前构建</string>
|
||
<string name="comp_earlier_build">%1$s · 较早的构建</string>
|
||
<string name="comp_installed_count">已安装 · %1$d</string>
|
||
<string name="comp_nothing_stored">%1$s 尚未存储任何内容。此 Proton 自身的文件已保存为它的原件。</string>
|
||
<string name="comp_waits_long">有一个游戏正在此 Proton 上运行,因此要等它关闭。</string>
|
||
<string name="comp_applies_long">将在下次启动游戏时生效。</string>
|
||
<string name="comp_swap_title">替换 %1$s?</string>
|
||
<string name="comp_swap_body">把 %1$s 放入 %2$s?它的原件仍会保留。%3$s</string>
|
||
<string name="comp_restore_title">还原 %1$s?</string>
|
||
<string name="comp_restore_body">把 %1$s 的原件放回 %2$s?%3$s</string>
|
||
<string name="comp_delete_package_body">从应用中移除该软件包。你可以重新下载它。</string>
|
||
<string name="comp_delete_original_title">删除此原件?</string>
|
||
<string name="comp_delete_original_body">此 %1$s 原件来自 %2$s 的较早构建。当前构建的原件始终保留。</string>
|
||
<string name="comp_nightlies_count">在 Nightlies 上 · %1$d</string>
|
||
<string name="comp_refresh_to_list">刷新以列出 Nightlies 上的软件包。</string>
|
||
<string name="comp_nothing_new">自上次检查以来没有新内容。</string>
|
||
<string name="comp_import_wcp">导入 .wcp</string>
|
||
<string name="comp_restore_original">还原此 Proton 的原件</string>
|
||
<string name="comp_restore_original_body">把 %1$s 的原件 %2$s 放回?</string>
|
||
<string name="comp_swap">替换</string>
|
||
<string name="comp_about_text">针对 Steam 运行游戏所用的每个 Proton 的 FEX、DXVK 和 VKD3D-Proton。\n\n选择一个已安装的条目以将其替换进去。它会在下次启动游戏时生效,或在运行中的游戏关闭后生效。\n\n你的选择会在每次启动前重新检查,若被改动会被改回。每个 Proton 的原件都会保留,因此 Steam 更新永远不会丢失它们。</string>
|
||
<string name="comp_tag_original">原件</string>
|
||
<string name="comp_tag_in_use">使用中</string>
|
||
<string name="comp_tag_new">新</string>
|
||
<string name="comp_tag_stored">已存储</string>
|
||
<string name="perf_title">性能</string>
|
||
<string name="perf_lede">CPU 核心、会话修复和主机名。将在下次会话生效。</string>
|
||
<string name="perf_client_cores_group">Steam 客户端核心</string>
|
||
<string name="perf_override">覆盖 Steam 的核心选择</string>
|
||
<string name="perf_override_hint">把 Steam、其 UI 辅助进程和 gamescope 固定到以下核心。</string>
|
||
<string name="perf_client_cores">客户端核心</string>
|
||
<string name="perf_client_cores_on">分配给 Steam 的核心。</string>
|
||
<string name="perf_client_cores_off">开启覆盖以进行选择。</string>
|
||
<string name="perf_game_cores_group">游戏核心</string>
|
||
<string name="perf_game_cores">游戏核心</string>
|
||
<string name="perf_game_cores_hint">分配给游戏的核心。全选时由 Android 自由调度。</string>
|
||
<string name="perf_client_ui">客户端界面</string>
|
||
<string name="perf_glthread">线程化 GL</string>
|
||
<string name="perf_glthread_hint">可能让 Steam 菜单更流畅。</string>
|
||
<string name="perf_zink">Zink:惰性描述符</string>
|
||
<string name="perf_zink_hint">推荐用于不支持描述符缓冲的驱动。</string>
|
||
<string name="perf_noglerror">跳过 GL 错误检查</string>
|
||
<string name="perf_noglerror_hint">关闭逐调用的 GL 校验。</string>
|
||
<string name="perf_gsrealtime">gamescope:实时 GPU 队列</string>
|
||
<string name="perf_gsrealtime_hint">优先处理合成器的 GPU 工作。可平滑帧节奏,但会牺牲部分游戏性能。</string>
|
||
<string name="perf_gpu">GPU</string>
|
||
<string name="perf_gpuclock">把 GPU 锁定在最高频率</string>
|
||
<string name="perf_gpuclock_hint">仅限 Adreno。卡顿更少,但更耗电、更发热。</string>
|
||
<string name="perf_fixes">会话修复</string>
|
||
<string name="perf_sysmem">Turnip:sysmem 渲染</string>
|
||
<string name="perf_sysmem_hint">对 Steam 和大多数游戏更快。Adreno 710/720/722 必需。</string>
|
||
<string name="perf_xalia">跳过 Steam 的 xalia 助手</string>
|
||
<string name="perf_fastsync">droiddeck-ntsync(实验性)</string>
|
||
<string name="perf_fastsync_hint">Linux ntsync 驱动的用户态替代品,供测试使用。开启时,Proton 使用它代替 droiddeck-esync 和 droiddeck-fsync。适用于 Proton Experimental ARM64、GE-Proton 和 proton-cachyos。将在下次会话生效。</string>
|
||
<string name="perf_esync">droiddeck-esync</string>
|
||
<string name="perf_fsync">droiddeck-fsync 优先</string>
|
||
<string name="perf_fsync_hint">在原始 Proton 文件上运行 Proton 自带的 fsync,由用户态提供 futex_waitv,因此无需任何包,且 Steam 更新 Proton 后立即继续可用。开启时,除 Proton 自身禁用 fsync 的少数游戏外,各游戏优先使用它而非 droiddeck-esync。将在下次会话生效。</string>
|
||
<string name="perf_esync_hint">游戏的 Windows 线程通过 eventfd 和共享内存相互等待,而非经由 wineserver 往返。使用为该 Proton 构建精确制作的 droiddeck-esync 包;包会自动获取。在新 Proton 构建尚无对应包之前,由 droiddeck-fsync 顶替。将在下次会话生效。</string>
|
||
<string name="perf_xalia_hint">禁用 Proton 的手柄导航助手,它会在每个游戏中消耗 CPU。</string>
|
||
<string name="perf_seccomp">不启用 seccomp 运行 proot</string>
|
||
<string name="perf_seccomp_hint">可能修复某些内核上的缺失系统调用错误。可能降低性能。</string>
|
||
<string name="perf_fastpath">proot 快速路径</string>
|
||
<string name="perf_fastpath_needs_seccomp">需要 proot 的 seccomp 过滤器。</string>
|
||
<string name="perf_fastpath_hint">文件查找更快、卡顿更少。若某个程序找不到它的文件,请关闭。</string>
|
||
<string name="perf_identity">会话标识</string>
|
||
<string name="perf_hostname">主机名</string>
|
||
<string name="perf_hostname_hint">Steam 看到的本设备名称。留空恢复为 %1$s。</string>
|
||
<string name="perf_hostname_invalid">仅限字母、数字,连字符只能位于中间,最多 63 个字符。</string>
|
||
<string name="perf_phantom_warning">Android 将会终止此会话</string>
|
||
<string name="driver_installed">已安装</string>
|
||
<string name="driver_available">可下载</string>
|
||
<string name="driver_nothing_new">自上次检查以来没有新内容。</string>
|
||
<string name="driver_restore_builtin">还原内置驱动</string>
|
||
<string name="driver_delete_builtin">内置于应用:这会删除它的解包文件并隐藏它。“还原内置驱动”可把它恢复回来。</string>
|
||
<string name="driver_delete_bundle">Android + Linux 组合的一半:两半都会被移除。正在使用的驱动会回退到默认。</string>
|
||
<string name="driver_delete_plain">它的文件会从应用中移除。</string>
|
||
<string name="driver_delete_in_use">文件将被移除。该驱动正在使用,将由默认驱动接管。</string>
|
||
<string name="drawer_page_display">显示</string>
|
||
<string name="drawer_page_effects">画面效果</string>
|
||
<string name="drawer_page_controls">控制</string>
|
||
<string name="drawer_page_components">组件</string>
|
||
<string name="drawer_page_controller">手柄</string>
|
||
<string name="drawer_page_settings">设置</string>
|
||
<string name="drawer_page_desc">%1$s 页面</string>
|
||
<string name="drawer_steam">Steam</string>
|
||
<string name="drawer_desktop">桌面</string>
|
||
<string name="drawer_steam_menu">Steam 菜单</string>
|
||
<string name="drawer_quick_access">快捷访问</string>
|
||
<string name="drawer_open_qam">打开快捷访问菜单</string>
|
||
<string name="drawer_prev_page">上一页</string>
|
||
<string name="drawer_next_page">下一页</string>
|
||
<string name="drawer_hud">性能 HUD</string>
|
||
<string name="drawer_scaling">缩放模式</string>
|
||
<string name="drawer_scaling_sharpness">缩放锐度</string>
|
||
<string name="drawer_effects">屏幕效果</string>
|
||
<string name="drawer_effects_hint">实时生效。任何效果开启期间会占用少量 GPU 时间。</string>
|
||
<string name="drawer_look">预设</string>
|
||
<string name="drawer_look_custom">自定义</string>
|
||
<string name="drawer_effects_advanced">高级</string>
|
||
<string name="widgets_expanded">已展开</string>
|
||
<string name="widgets_collapsed">已折叠</string>
|
||
<string name="drawer_cas">锐化(CAS)</string>
|
||
<string name="drawer_cas_level">锐化级别</string>
|
||
<string name="drawer_fake_hdr">伪 HDR</string>
|
||
<string name="drawer_deband">去色带</string>
|
||
<string name="drawer_deband_strength">去色带强度</string>
|
||
<string name="drawer_brightness">亮度</string>
|
||
<string name="drawer_contrast">对比度</string>
|
||
<string name="drawer_gamma">伽马</string>
|
||
<string name="drawer_saturation">饱和度</string>
|
||
<string name="drawer_fxaa">FXAA(边缘平滑)</string>
|
||
<string name="drawer_toon">卡通描边</string>
|
||
<string name="drawer_crt">CRT</string>
|
||
<string name="drawer_ntsc">NTSC</string>
|
||
<string name="drawer_texture">纹理过滤</string>
|
||
<string name="drawer_texture_hint">DirectX 9–11 游戏,下次启动时生效。</string>
|
||
<string name="drawer_anisotropy">各向异性过滤</string>
|
||
<string name="drawer_texture_sharpness">纹理锐度</string>
|
||
<string name="drawer_texture_sharpness_note">负 mipmap 偏移:纹理更锐利,可能有轻微闪烁。自动模式会匹配会话放大到屏幕的程度。</string>
|
||
<string name="drawer_touch_auto">自动(%1$s)</string>
|
||
<string name="drawer_keyboard">键盘</string>
|
||
<string name="drawer_pc_keyboard">PC 键盘</string>
|
||
<string name="drawer_android_keyboard">Android</string>
|
||
<string name="drawer_second_screen">副屏</string>
|
||
<string name="drawer_second_screen_mode">模式</string>
|
||
<string name="drawer_second_screen_shows">显示</string>
|
||
<string name="drawer_android_apps">Android 应用</string>
|
||
<string name="drawer_launch_app">启动应用</string>
|
||
<string name="common_hide">隐藏</string>
|
||
<string name="common_show">显示</string>
|
||
<string name="drawer_no_apps">没有可启动的应用</string>
|
||
<string name="drawer_session_behavior">会话行为</string>
|
||
<string name="drawer_suspend_hint">立即生效,并应用于此模式下的未来会话。</string>
|
||
<string name="drawer_next_session">下次会话</string>
|
||
<string name="drawer_support">支持</string>
|
||
<string name="drawer_logs">会话日志</string>
|
||
<string name="drawer_logs_hint">附加到错误报告</string>
|
||
<string name="drawer_share_logs">分享日志</string>
|
||
<string name="drawer_background">后台</string>
|
||
<string name="drawer_stop">停止</string>
|
||
<string name="drawer_stop_title">停止会话?</string>
|
||
<string name="drawer_running_now">当前正在运行</string>
|
||
<string name="drawer_no_game">没有游戏在 Proton 上运行</string>
|
||
<string name="drawer_no_proton">尚未安装 Proton。</string>
|
||
<string name="drawer_game_running">游戏运行中</string>
|
||
<string name="drawer_reapplied">于启动 %1$s 时重新应用</string>
|
||
<string name="drawer_original">原件</string>
|
||
<string name="drawer_components_note">在“组件”页面导入和删除。</string>
|
||
<string name="setup_check_done">完成</string>
|
||
<string name="setup_check_warn">需要处理</string>
|
||
<string name="setup_check_busy">处理中</string>
|
||
<string name="setup_limit_adb_failed">请检查无线调试的 IP 地址和端口;若 Android 已移除此设备,请重新配对。</string>
|
||
<string name="setup_install">安装</string>
|
||
<string name="setup_manage">管理</string>
|
||
<string name="setup_tab_overview">概览</string>
|
||
<string name="setup_tab_controller">手柄</string>
|
||
<string name="setup_tab_session">会话</string>
|
||
<string name="setup_tab_launcher">启动器</string>
|
||
<string name="setup_title">配置</string>
|
||
<string name="setup_all_set">● 全部就绪</string>
|
||
<string name="setup_n_ready">%2$d 项中 %1$d 项就绪</string>
|
||
<string name="setup_system_check">系统检查</string>
|
||
<string name="setup_gpu_supported">设备受支持</string>
|
||
<string name="setup_gpu_untested">未经测试的 GPU</string>
|
||
<string name="setup_gpu_unsupported">GPU 不受支持</string>
|
||
<string name="setup_gpu_detail">%1$s · %2$s</string>
|
||
<string name="setup_gpu_untested_detail">%1$s:%2$s</string>
|
||
<string name="setup_gpu_unsupported_detail">Steam 需要 Adreno 驱动;%1$s 可能显示黑屏</string>
|
||
<string name="setup_runtime">Linux 运行时</string>
|
||
<string name="setup_runtime_progress">%1$s · %2$d%%</string>
|
||
<string name="setup_runtime_missing">未安装 · 约 3 GB,首次点“游玩”时安装</string>
|
||
<string name="setup_installed">已安装</string>
|
||
<string name="setup_runtime_update">%1$s · 有可用更新</string>
|
||
<string name="setup_runtime_current">%1$s · 已是最新</string>
|
||
<string name="setup_limit">子进程限制</string>
|
||
<string name="setup_limit_on">已开启 · Android 可能会关闭 Steam。关闭该限制约需一分钟。</string>
|
||
<string name="setup_limit_unset">未设置 · Android 可能会关闭 Steam。关闭该限制约需一分钟。</string>
|
||
<string name="setup_limit_unknown">无法检查 · 关闭该限制约需一分钟。</string>
|
||
<string name="setup_fix_it">修复</string>
|
||
<string name="setup_details">详情</string>
|
||
<string name="setup_dev_options">开发者选项</string>
|
||
<string name="setup_use_wireless">使用无线调试</string>
|
||
<string name="setup_check_again">重新检查</string>
|
||
<string name="setup_limit_turn_on">开启限制</string>
|
||
<string name="setup_account">Steam 账户</string>
|
||
<string name="setup_signed_in_offline">已登录为 %1$s · 离线模式</string>
|
||
<string name="setup_signed_in">已登录为 %1$s</string>
|
||
<string name="setup_sign_in">点“游玩”并登录 Steam</string>
|
||
<string name="setup_tools">工具</string>
|
||
<string name="setup_controller">手柄</string>
|
||
<string name="setup_controller_unavailable">手柄设置不可用。</string>
|
||
<string name="setup_session">会话</string>
|
||
<string name="setup_logs">会话日志</string>
|
||
<string name="setup_logs_hint">每次会话后保存</string>
|
||
<string name="setup_agent_commands">调试工具</string>
|
||
<string name="setup_latest_logs">最新会话日志</string>
|
||
<string name="setup_saved_logs">已保存的会话日志</string>
|
||
<string name="setup_saved_logs_hint">保留最新的 %1$d 个</string>
|
||
<string name="setup_clear_logs">清除日志</string>
|
||
<string name="setup_offline">离线模式</string>
|
||
<string name="setup_sign_in_first">请先登录 Steam</string>
|
||
<string name="setup_launcher">启动器</string>
|
||
<string name="setup_language">语言</string>
|
||
<string name="setup_language_hint">Steam 也会在下次启动时使用此语言。</string>
|
||
<string name="setup_language_system">系统默认(%1$s)</string>
|
||
<string name="setup_language_system_short">系统默认</string>
|
||
<string name="setup_app_scale">应用缩放</string>
|
||
<string name="setup_app_scale_hint">DroidDeck 的文字和控件</string>
|
||
<string name="setup_app_scale_default">%1$d%%(默认)</string>
|
||
<string name="setup_theme">主题</string>
|
||
<string name="setup_theme_hint">启动器外观</string>
|
||
<string name="setup_home">用作主屏幕</string>
|
||
<string name="setup_home_on">DroidDeck 可以设为主屏幕应用</string>
|
||
<string name="setup_home_off">系统不会把 DroidDeck 作为主屏幕应用提供</string>
|
||
<string name="setup_fullscreen">全屏</string>
|
||
<string name="setup_fullscreen_on">隐藏 Android 状态栏和导航栏</string>
|
||
<string name="setup_fullscreen_off">显示 Android 状态栏和导航栏</string>
|
||
<string name="setup_default_home">默认主屏幕应用</string>
|
||
<string name="setup_choose_home">选择主屏幕应用</string>
|
||
<string name="setup_choose">选择</string>
|
||
<string name="setup_linux_apps">Linux 应用(测试版)</string>
|
||
<string name="setup_tool_files">文件</string>
|
||
<string name="setup_tool_files_hint">浏览和管理文件</string>
|
||
<string name="setup_tool_protons">Proton 版本</string>
|
||
<string name="setup_tool_protons_hint">安装 ARM64 Proton 构建</string>
|
||
<string name="setup_tool_performance">性能</string>
|
||
<string name="setup_tool_performance_hint">CPU 核心分配</string>
|
||
<string name="setup_tool_roms">ROM 文件夹</string>
|
||
<string name="setup_tool_roms_hint">模拟器游戏的存放位置</string>
|
||
<string name="setup_card_components">组件</string>
|
||
<string name="setup_card_components_hint">FEX、DXVK、VKD3D</string>
|
||
<string name="setup_card_controls">控制</string>
|
||
<string name="setup_card_controls_hint">按键映射</string>
|
||
<string name="store_tab_discover">发现</string>
|
||
<string name="store_tab_search">搜索</string>
|
||
<string name="store_tab_installed">已安装</string>
|
||
<string name="store_tab_count">%1$s · %2$d</string>
|
||
<string name="store_title">商店</string>
|
||
<string name="store_chip_flathub">Flathub · ARM64</string>
|
||
<string name="store_chip_ready">● Flatpak 就绪</string>
|
||
<string name="store_needs_runtime">请先在“配置”中安装 Linux 运行时。</string>
|
||
<string name="store_setup_title">配置 Flatpak</string>
|
||
<string name="store_setup_text">添加 Flatpak 并连接到 Flathub(约 20 MB)。安装第一个应用时还会额外下载它的运行时。</string>
|
||
<string name="store_setting_up">正在配置…</string>
|
||
<string name="store_flatpak">Flatpak</string>
|
||
<string name="store_updates">更新</string>
|
||
<string name="store_busy">%1$s · %2$s</string>
|
||
<string name="store_busy_percent">%1$s · %2$s · %3$d%%</string>
|
||
<string name="store_starting">启动中…</string>
|
||
<string name="store_categories">分类</string>
|
||
<string name="store_unreachable">无法连接 Flathub。请检查网络连接后重试。</string>
|
||
<string name="store_try_again">重试</string>
|
||
<string name="store_search_label">搜索 Flathub</string>
|
||
<string name="store_search_placeholder">Firefox、游戏、模拟器…</string>
|
||
<string name="store_search">搜索</string>
|
||
<string name="store_all">全部</string>
|
||
<string name="store_searching">搜索中…</string>
|
||
<string name="store_search_hint">按名称搜索或选择分类。仅列出 ARM64 应用。</string>
|
||
<string name="store_no_results">Flathub 上没有匹配的 ARM64 应用。</string>
|
||
<string name="store_results">结果</string>
|
||
<string name="store_check_updates">检查更新</string>
|
||
<string name="store_update_all">全部更新(%1$d)</string>
|
||
<string name="store_all_current">● 一切已是最新</string>
|
||
<string name="store_no_apps">还没有应用。去“发现”或“搜索”里找找吧。</string>
|
||
<string name="store_setup_first_note">请先配置 Flatpak 再安装应用。</string>
|
||
<string name="store_update_available_prefix">有可用更新 · %1$s</string>
|
||
<string name="store_open">打开</string>
|
||
<string name="store_details">详情</string>
|
||
<string name="store_remove">移除</string>
|
||
<string name="store_press_again">再次点按以移除</string>
|
||
<string name="store_installing">安装中…</string>
|
||
<string name="store_install">安装</string>
|
||
<string name="store_setup_first">请先配置 Flatpak</string>
|
||
<string name="store_download_size">需下载 %1$s</string>
|
||
<string name="store_installed_chip">● 已安装</string>
|
||
<string name="store_details_failed">无法加载该应用的 Flathub 页面。</string>
|
||
<string name="store_loading">正在从 Flathub 加载…</string>
|
||
<string name="store_no_arm">Flathub 上没有 ARM64 构建,因此无法在此安装。</string>
|
||
<string name="store_screenshots">截图</string>
|
||
<string name="store_about">关于</string>
|
||
<string name="store_app_id">应用 ID</string>
|
||
<string name="store_license">许可证</string>
|
||
<string name="store_runtime">运行时</string>
|
||
<string name="store_installed_size">安装大小</string>
|
||
<string name="store_installed_size_value">%1$s(外加其共享运行时)</string>
|
||
<string name="store_website">网站</string>
|
||
<string name="store_verified">已验证</string>
|
||
<string name="upd_title">更新</string>
|
||
<string name="upd_build">DroidDeck %1$s · %2$s</string>
|
||
<string name="upd_checked">已于 %1$s 检查</string>
|
||
<string name="upd_not_checked">尚未检查</string>
|
||
<string name="upd_perm_title">允许 DroidDeck 自动更新</string>
|
||
<string name="upd_perm_text">在下一屏幕中打开“允许此来源”,然后返回。更新会自动继续。</string>
|
||
<string name="upd_open_settings">打开设置</string>
|
||
<string name="upd_not_now">暂不</string>
|
||
<string name="upd_signed_status">签名不同</string>
|
||
<string name="upd_signed_headline">无法就地更新</string>
|
||
<string name="upd_signed_detail">此副本不是用 DroidDeck 的发布密钥签名的,因此无法在其上安装更新。卸载后重装即可切换。</string>
|
||
<string name="upd_available">有可用更新</string>
|
||
<string name="upd_blocked_status">无法安装</string>
|
||
<string name="upd_switch">已可切换</string>
|
||
<string name="upd_ahead_status">超前于稳定版</string>
|
||
<string name="upd_ahead_headline">你领先于稳定版</string>
|
||
<string name="upd_ahead_detail">此构建比最新的稳定版还新。下个稳定版发布时你会随之切换过去。</string>
|
||
<string name="upd_gone_status">测试已结束</string>
|
||
<string name="upd_gone_headline">此测试已结束</string>
|
||
<string name="upd_gone_detail">它的修复已被合并或放弃。关注预览版以获取最新修复。</string>
|
||
<string name="upd_current_status">已是最新</string>
|
||
<string name="upd_current_headline">你已在使用最新的 %1$s</string>
|
||
<string name="upd_dot_ago">· %1$s</string>
|
||
<string name="upd_stage_percent">%1$s… %2$d%%</string>
|
||
<string name="upd_stage">%1$s…</string>
|
||
<string name="upd_update_button">更新%1$s</string>
|
||
<string name="upd_install_button">安装%1$s</string>
|
||
<string name="upd_install_anyway">仍要安装稳定版 %1$s</string>
|
||
<string name="upd_follow_preview">关注预览版</string>
|
||
<string name="upd_stop_session">请先停止正在运行的会话再更新。</string>
|
||
<string name="upd_less">收起</string>
|
||
<string name="upd_more">展开</string>
|
||
<string name="upd_new_stable">DroidDeck %1$s</string>
|
||
<string name="upd_new_preview">新的预览版构建</string>
|
||
<string name="upd_new_test">PR #%1$d 测试构建</string>
|
||
<string name="upd_mb">%1$d MB</string>
|
||
<string name="upd_channel">更新通道</string>
|
||
<string name="upd_stable">稳定版</string>
|
||
<string name="upd_stable_hint">经过测试的发布版,适合大多数人</string>
|
||
<string name="upd_version_ago">%1$s · %2$s</string>
|
||
<string name="upd_preview">预览版</string>
|
||
<string name="upd_preview_hint">最新修复,先于稳定版</string>
|
||
<string name="upd_preview_current">已是最新</string>
|
||
<string name="upd_tests">测试构建</string>
|
||
<string name="upd_tests_hint">在修复正式发布前先试用</string>
|
||
<string name="upd_tests_none">当前没有</string>
|
||
<string name="upd_pr">PR #%1$d</string>
|
||
<string name="upd_not_built">未为此 DroidDeck 副本构建</string>
|
||
<string name="upd_updated">已于 %1$s 更新</string>
|
||
<string name="upd_test_name">PR #%1$d 测试</string>
|
||
<string name="upd_while_ago">前段时间</string>
|
||
<string name="upd_just_now">刚刚</string>
|
||
<plurals name="upd_tests_count">
|
||
<item quantity="other">%1$d 个可试用</item>
|
||
</plurals>
|
||
<plurals name="upd_preview_behind">
|
||
<item quantity="other">自你构建以来的更改 · 落后 %1$d 个构建</item>
|
||
</plurals>
|
||
<plurals name="upd_preview_recent">
|
||
<item quantity="other">近期更改 · %1$d 个构建</item>
|
||
</plurals>
|
||
<string name="gate_title">需要更改一项 Android 设置</string>
|
||
<string name="gate_eyebrow">Steam</string>
|
||
<string name="gate_lede">Android 会终止启动了大量后台进程的应用,而 Steam 会启动数十个。在更改此设置之前,游戏会在没有报错的情况下关闭。</string>
|
||
<string name="gate_fix_for_me">帮我修复</string>
|
||
<string name="gate_toggle_steps">打开“禁用子进程限制”,然后返回。保持开发者选项开启,否则开关会再次关闭。</string>
|
||
<string name="gate_open_dev">打开开发者选项</string>
|
||
<string name="gate_no_toggle">此 Android 版本没有该开关,因此 DroidDeck 通过无线调试来修改。大约需要一分钟,无需电脑。</string>
|
||
<string name="gate_needs_wifi">无线调试需要 Wi-Fi。任何网络都可以,不需要互联网。</string>
|
||
<string name="gate_needs_notifications">配对码会出现在通知中。请允许 DroidDeck 的通知,或使用“其他方式”。</string>
|
||
<string name="gate_allow_notifications">允许通知</string>
|
||
<string name="gate_step1">打开“设置”→“开发者选项”→“无线调试”,并将其开启</string>
|
||
<string name="gate_step2">点按“使用配对码配对设备”</string>
|
||
<string name="gate_step3">在 DroidDeck 通知中输入配对码</string>
|
||
<string name="gate_waiting">正在等待配对弹窗…</string>
|
||
<string name="gate_code_needed">已找到弹窗。请在通知中输入它的配对码。</string>
|
||
<string name="gate_status">状态</string>
|
||
<string name="gate_polling">每 2 秒检查一次。该设置关闭后,本页面会自动关闭。</string>
|
||
<string name="gate_other_ways">其他方式</string>
|
||
<string name="gate_other_toggle">无线调试、手动地址、电脑 ADB</string>
|
||
<string name="gate_other_no_toggle">手动地址、电脑 ADB、开发者选项</string>
|
||
<string name="gate_use_wireless_instead">改用无线调试</string>
|
||
<string name="gate_some_roms">部分 Android ROM 仍会加入该开关。请在开发者选项中查找“子进程”。</string>
|
||
<string name="gate_manual_hint">若通知不起作用,请手动输入弹窗中的地址和配对码。</string>
|
||
<string name="gate_enter_manually">手动输入地址</string>
|
||
<string name="gate_from_computer">通过装有 ADB 的电脑:</string>
|
||
<string name="gate_copy_command">复制命令</string>
|
||
<string name="gate_choose_display">选择在哪个屏幕上打开 Android 设置。</string>
|
||
<string name="gate_main_screen">主屏幕</string>
|
||
<string name="wadb_finding_port">已配对。正在查找无线调试端口…</string>
|
||
<string name="wadb_enter_port">已配对。请输入设置中的端口。</string>
|
||
<string name="wadb_applying">已找到设备。正在应用设置…</string>
|
||
<string name="wadb_apply_failed">无法自动应用。请检查下方地址并重试。%1$s</string>
|
||
<string name="wadb_title_wireless">无线调试</string>
|
||
<string name="wadb_title_done">子进程限制已更新</string>
|
||
<string name="wadb_title">更改子进程限制</string>
|
||
<string name="wadb_lede_compact0">若缺少该选项,请通过无线调试配对。</string>
|
||
<string name="wadb_lede_compact1">已配对。请在无线调试中查看 IP 地址和端口。</string>
|
||
<string name="wadb_lede_done">子进程限制已更新。</string>
|
||
<string name="wadb_lede0">若开发者选项中没有子进程设置,请使用第 2 步。打开开发者选项 → 无线调试 → 使用配对码配对设备。</string>
|
||
<string name="wadb_lede1">已配对。请使用下方地址,或从无线调试 → IP 地址与端口更新它。</string>
|
||
<string name="wadb_lede_done_long">子进程限制已通过无线调试更新。</string>
|
||
<string name="wadb_confirmed_on">Android 已确认限制处于开启状态。</string>
|
||
<string name="wadb_confirmed_off">Android 已确认限制处于关闭状态。</string>
|
||
<string name="wadb_pair_group">2 · 配对无线调试</string>
|
||
<string name="wadb_pair_address">配对弹窗 IP 地址与端口</string>
|
||
<string name="wadb_pin">配对码(PIN)</string>
|
||
<string name="wadb_pin_placeholder">6 位数字</string>
|
||
<string name="wadb_pair">配对</string>
|
||
<string name="wadb_apply_group">2 · 通过无线调试应用更改</string>
|
||
<string name="wadb_connect_address">连接 IP 地址与端口</string>
|
||
<string name="wadb_pair_again">重新配对</string>
|
||
<string name="wadb_turn_off">关闭限制</string>
|
||
<string name="wadb_other_ways">其他修改方式</string>
|
||
<string name="wadb_dev_try_first">1 · 开发者选项(优先尝试)</string>
|
||
<string name="wadb_restrict_on">把“限制子进程”设为开。</string>
|
||
<string name="wadb_restrict_off">把“限制子进程”设为关。</string>
|
||
<string name="wadb_computer_last">3 · 电脑 ADB(最后手段)</string>
|
||
<string name="wadb_only_if">仅在无线调试不可用时使用。</string>
|
||
<string name="wadb_computer_group">3 · 电脑 ADB(最后手段)</string>
|
||
<string name="ctrl_osc_hint">会话中屏幕控制何时出现</string>
|
||
<string name="ctrl_color">颜色</string>
|
||
<string name="ctrl_color_hint">屏幕按钮的色调</string>
|
||
<string name="ctrl_custom">自定义</string>
|
||
<string name="ctrl_opacity">不透明度</string>
|
||
<string name="ctrl_percent">%1$d%%</string>
|
||
<string name="ctrl_size">按钮大小</string>
|
||
<string name="ctrl_size_hint" formatted="false">100% 为标准大小</string>
|
||
<string name="ctrl_stick_click">摇杆按击</string>
|
||
<string name="ctrl_stick_click_hint">双击并按住摇杆可触发 L3 或 R3</string>
|
||
<string name="ctrl_adaptive">自适应摇杆</string>
|
||
<string name="ctrl_rumble">游戏震动</string>
|
||
<string name="ctrl_steam_button">Steam 按钮</string>
|
||
<string name="ctrl_qam_button">QAM 按钮</string>
|
||
<string name="ctrl_keyboard_button">键盘按钮</string>
|
||
<string name="ctrl_select_steam">按 Select 打开 Steam 菜单</string>
|
||
<string name="ctrl_select_steam_hint">代替 View/Select。</string>
|
||
<string name="setup_animations">动画</string>
|
||
<string name="ctrl_adaptive_hint">摇杆出现在触摸处,松手后隐藏</string>
|
||
<string name="ctrl_layout">布局</string>
|
||
<string name="ctrl_layout_custom">已保存自定义位置</string>
|
||
<string name="ctrl_layout_default">已适配此屏幕</string>
|
||
<string name="ctrl_edit">编辑</string>
|
||
<string name="ctrl_reset">重置</string>
|
||
<string name="ctrl_mapping">按键映射</string>
|
||
<string name="ctrl_mapping_default">每个按钮发送各自的输入</string>
|
||
<string name="ctrl_mapping_count">%2$d 个按钮中已重映射 %1$d 个</string>
|
||
<string name="ctrl_configure">配置</string>
|
||
<string name="ctrl_reset_all">重置手柄</string>
|
||
<string name="ctrl_reset_all_hint">恢复所有手柄设置和布局</string>
|
||
<string name="ctrl_mapping_lede">每个屏幕按钮发送给游戏的内容。“隐藏”会移除该按钮。</string>
|
||
<string name="ctrl_onscreen_buttons">屏幕按钮</string>
|
||
<string name="ctrl_defaults">默认值</string>
|
||
<string name="ctrl_reset_mapping">重置映射</string>
|
||
<string name="content_android_apps">Android 应用</string>
|
||
<string name="content_apps_count">%1$d 个应用</string>
|
||
<string name="content_no_android_apps">未找到可启动的 Android 应用。</string>
|
||
<string name="content_desktop_installed">● 桌面已安装</string>
|
||
<string name="content_desktop_first_open">首次打开时安装</string>
|
||
<string name="content_available">可安装</string>
|
||
<string name="content_not_installed">未安装。</string>
|
||
<string name="content_not_installed_suffix">%1$s · 未安装</string>
|
||
<string name="content_open_named">打开 %1$s</string>
|
||
<string name="content_games">游戏</string>
|
||
<string name="content_choose_roms">选择 ROM 文件夹。</string>
|
||
<string name="content_retroarch_roms">在 RetroArch 中浏览到 /root/ROMs。</string>
|
||
<string name="content_add_roms">把 %1$s 游戏添加到 ROMs/%2$s。</string>
|
||
<string name="content_install_named">安装 %1$s</string>
|
||
<string name="content_stop_to_install">停止会话后才能安装</string>
|
||
<string name="content_runtime_required">需要运行时</string>
|
||
<string name="content_loading_details">正在加载安装详情…</string>
|
||
<string name="content_details_unavailable">安装详情不可用。请稍后重试。</string>
|
||
<string name="content_needs_runtime">请先在“配置”中安装 Linux 运行时。</string>
|
||
<string name="content_stop_first">请先停止正在运行的会话再安装桌面应用。</string>
|
||
<string name="content_install_into">把 %1$s 安装到 Linux 桌面。</string>
|
||
<string name="store_busy_percent_short">%1$s · %2$d%%</string>
|
||
<string name="content_hide_note">隐藏会把它从桌面移除。它的文件仍保留在 Linux 运行时中。</string>
|
||
<string name="content_rom_gone">该游戏已不在 ROM 文件夹中。</string>
|
||
<string name="content_desktop_system">桌面 · %1$s</string>
|
||
<string name="content_launch_in">在 %1$s 中启动</string>
|
||
<string name="content_also_in">也在 %1$s 中</string>
|
||
<string name="content_page_gone">该页面已不存在。请在左侧选择一个分区。</string>
|
||
<string name="content_open_desktop">打开桌面</string>
|
||
<string name="content_install_open_desktop">安装并打开桌面</string>
|
||
<string name="content_linux_desktop">Linux 桌面</string>
|
||
<string name="content_linux_desktop_hint">KDE Plasma、Firefox 和你的模拟器</string>
|
||
<string name="games_empty">你在 Steam 安装的游戏会在会话结束后显示在这里。</string>
|
||
<string name="games_play_steam">游玩 Steam</string>
|
||
<string name="games_play_steamvr">游玩 SteamVR</string>
|
||
<string name="games_launch_settings">启动设置</string>
|
||
<string name="games_launch">启动</string>
|
||
<string name="games_files">游戏文件</string>
|
||
<string name="games_prefix">Proton 前缀</string>
|
||
<string name="games_saves_looking">正在查找存档…</string>
|
||
<string name="games_saves_none">未按名称找到存档文件夹。导出会包含整个用户文件夹。</string>
|
||
<string name="games_saves_folders">%1$d 个存档文件夹</string>
|
||
<string name="games_saves_summary">%1$s · %2$d 个文件 · %3$s</string>
|
||
<string name="games_kb">%1$d KB</string>
|
||
<string name="games_manage_saves">管理存档</string>
|
||
<string name="games_saves">游戏存档</string>
|
||
<string name="games_import_saves">导入存档…</string>
|
||
<string name="games_export_gamehub">导出为 GameHub zip 包…</string>
|
||
<string name="games_export_winlator">导出为 Winlator zip 包…</string>
|
||
<string name="games_open_save_folder">打开存档文件夹</string>
|
||
<string name="games_never_played">从未游玩</string>
|
||
<string name="games_runtime_busy_percent">运行时繁忙 · %1$d%%</string>
|
||
<string name="games_runtime_busy">运行时繁忙</string>
|
||
<string name="games_runtime_first_play">运行时在首次“游玩”时安装</string>
|
||
<string name="games_runtime_update">运行时有可用更新</string>
|
||
<string name="games_runtime_ready">● 运行时就绪</string>
|
||
<string name="games_last_played">上次游玩于 %1$s</string>
|
||
<string name="games_internal">内部存储</string>
|
||
<string name="games_added">已添加游戏</string>
|
||
<string name="gpu_auto_hint">为此 GPU 挑选的最佳组合,并保持更新</string>
|
||
<string name="gpu_manual_hint">自行挑选驱动组合</string>
|
||
<string name="gpu_checking">正在检查驱动…</string>
|
||
<string name="gpu_none_listed">尚未列出任何驱动。刷新以查找。</string>
|
||
<string name="gpu_hide_other">隐藏其他 GPU 的驱动</string>
|
||
<string name="gpu_show_other">显示其他 GPU 的驱动</string>
|
||
<string name="gpu_advanced">高级</string>
|
||
<string name="gpu_set_with_display">与显示驱动一起设置:%1$s 同时携带两者。</string>
|
||
<string name="gpu_set_with_runtime">与运行时驱动一起设置:%1$s 同时携带两者。</string>
|
||
<string name="gpu_runtime_hint">由游戏和桌面使用。</string>
|
||
<string name="gpu_runtime_default">运行时默认</string>
|
||
<string name="gpu_display_hint">把帧绘制到屏幕。重启 DroidDeck 后生效。</string>
|
||
<string name="gpu_auto_by_gpu">自动 — 按 GPU 选择</string>
|
||
<string name="gpu_manage">下载、导入或删除…</string>
|
||
<string name="gpu_in_use_caps">使用中</string>
|
||
<string name="gpu_builtin">DroidDeck 内置的驱动</string>
|
||
<string name="gpu_matched_pair">运行时与显示驱动作为匹配的组合一起设置。</string>
|
||
<string name="gpu_recommended_for">为此 GPU 推荐:%1$s。</string>
|
||
<string name="gpu_refresh_hint">刷新以查找此 GPU 的驱动。</string>
|
||
<string name="gpu_recommended_caps">推荐</string>
|
||
<string name="gpu_unavailable">不可用</string>
|
||
<string name="load_runtime">Linux 运行时</string>
|
||
<string name="load_runtime_detail">正在准备 Linux 运行时</string>
|
||
<string name="load_session">会话</string>
|
||
<string name="load_session_detail">正在启动显示和音频</string>
|
||
<string name="load_steam">Steam 客户端</string>
|
||
<string name="load_steam_detail">正在检查 Steam 及其兼容性工具</string>
|
||
<string name="load_opening_steam">正在打开 Steam</string>
|
||
<string name="load_opening_steam_detail">正在等待 Steam 的第一帧</string>
|
||
<string name="load_desktop">桌面</string>
|
||
<string name="load_desktop_detail">正在准备桌面</string>
|
||
<string name="load_opening">正在打开</string>
|
||
<string name="load_opening_detail">正在等待第一帧</string>
|
||
<string name="load_starting_steam">正在启动 Steam</string>
|
||
<string name="load_ended">会话已结束</string>
|
||
<string name="load_step">第 %1$d 步,共 %2$d 步</string>
|
||
<string name="load_steam_paused">Steam 已暂停</string>
|
||
<string name="deck_tab_grips">背键</string>
|
||
<string name="deck_tab_left">左触控板</string>
|
||
<string name="deck_tab_right">右触控板</string>
|
||
<string name="deck_tab_both">两侧</string>
|
||
<string name="deck_close">关闭副屏控制</string>
|
||
<string name="deck_open_steam_menu">打开 Steam 菜单</string>
|
||
<string name="deck_left_upper">左 · 上</string>
|
||
<string name="deck_left_lower">左 · 下</string>
|
||
<string name="deck_right_upper">右 · 上</string>
|
||
<string name="deck_right_lower">右 · 下</string>
|
||
<string name="deck_click">点击</string>
|
||
<string name="deck_right_trackpad">右触控板</string>
|
||
<string name="deck_left_trackpad">左触控板</string>
|
||
<string name="second_trackpad">触控板</string>
|
||
<string name="second_show_keyboard">显示键盘</string>
|
||
<string name="second_hide_keyboard">隐藏键盘</string>
|
||
<string name="second_terminal">Linux 终端</string>
|
||
<string name="second_terminal_not_ready">Linux 会话尚未准备好使用终端。</string>
|
||
<string name="rail_steam">Steam</string>
|
||
<string name="rail_games">游戏</string>
|
||
<string name="rail_desktop">桌面</string>
|
||
<string name="rail_store">商店</string>
|
||
<string name="rail_components">组件</string>
|
||
<string name="rail_apps">应用</string>
|
||
<string name="rail_setup">配置</string>
|
||
<string name="rail_updates">更新</string>
|
||
<string name="rail_percent">%1$d%%</string>
|
||
<string name="rail_resume_named">恢复 %1$s</string>
|
||
<string name="roms_text">在每个会话中显示为 /root/ROMs。内部存储位于 /root/Storage。</string>
|
||
<string name="roms_none">未选择文件夹</string>
|
||
<string name="roms_applies">将在下次会话生效。支持 SD 卡。</string>
|
||
<string name="roms_choose">选择文件夹</string>
|
||
<string name="roms_change">更换文件夹</string>
|
||
<string name="proton_lede">安装一个 ARM64 Proton 构建,然后在 Steam → 属性 → 兼容性中按游戏选择它。</string>
|
||
<string name="proton_stop_first">请先停止正在运行的会话再安装或移除兼容性工具。</string>
|
||
<string name="proton_available">可用构建</string>
|
||
<string name="proton_installed">已安装 %1$s</string>
|
||
<string name="proton_queued">来自较早请求的待处理项</string>
|
||
<string name="proton_not_installed">未安装</string>
|
||
<string name="proton_install_now">立即安装</string>
|
||
<string name="proton_cancel_queued">取消排队</string>
|
||
<string name="pckb_android">Android 键盘</string>
|
||
<string name="pckb_hide">隐藏 ✕</string>
|
||
<string name="main_launch_named">启动 %1$s</string>
|
||
<string name="main_choose_screen">选择屏幕。副屏:%1$s。</string>
|
||
<string name="main_secondary_gone">副显示器已不可用。</string>
|
||
<string name="main_primary">主屏幕</string>
|
||
<string name="main_secondary">副屏幕</string>
|
||
<string name="widgets_prev_tab">上一个标签页</string>
|
||
<string name="widgets_next_tab">下一个标签页</string>
|
||
<string name="widgets_on">开</string>
|
||
<string name="widgets_all_n">全部 %1$d</string>
|
||
<string name="widgets_none">无</string>
|
||
<string name="widgets_n_of_m">%2$d 项中的 %1$d 项</string>
|
||
<string name="widgets_off">关</string>
|
||
<string name="screen_bottom">底部屏幕</string>
|
||
<string name="game_env_applies">将在下次启动游戏时生效。游戏自身的配置档案会覆盖共享档案。</string>
|
||
<string name="game_env_other">按应用 ID 指定另一个游戏…</string>
|
||
<string name="game_env_done">完成</string>
|
||
<string name="game_env_default">默认</string>
|
||
<string name="game_env_off">关闭</string>
|
||
<string name="game_env_change">更改…</string>
|
||
<string name="game_env_change_title">更改变量</string>
|
||
<string name="game_env_restore_default">恢复默认</string>
|
||
<string name="game_env_eyebrow">Proton 游戏</string>
|
||
<string name="pip_title">画中画</string>
|
||
<string name="pip_auto">自动进入画中画</string>
|
||
<string name="pip_suspended">已暂停</string>
|
||
<string name="pip_not_ready">会话就绪后即可使用画中画。</string>
|
||
<string name="pip_permission">请在 Android 设置中允许 DroidDeck 的画中画。</string>
|
||
<string name="pip_unavailable">Android 无法打开画中画。</string>
|
||
<string name="game_shortcut">快捷方式</string>
|
||
<string name="game_shortcut_add">添加到主屏幕</string>
|
||
<string name="game_shortcut_choose">选择游戏</string>
|
||
<string name="game_shortcut_scanning">正在扫描已安装的游戏…</string>
|
||
<string name="game_link_copy">复制启动链接</string>
|
||
<string name="game_link_copied">启动链接已复制</string>
|
||
<string name="game_shortcut_unsupported">此启动器无法添加快捷方式。请改用“复制启动链接”。</string>
|
||
<string name="game_link_invalid">无效的游戏启动链接。</string>
|
||
<string name="game_link_missing">该游戏已不在你的 DroidDeck 库中。</string>
|
||
<string name="game_link_session_busy">启动 Steam 游戏前请先停止当前会话。</string>
|
||
<string name="game_link_failed">无法把游戏发送给 Steam。请再次尝试启动。</string>
|
||
<string name="setup_retry_removal">重试移除</string>
|
||
<string name="runtime_removing">正在移除</string>
|
||
<string name="runtime_removal_incomplete">移除未完成</string>
|
||
<string name="game_file_export">导出游戏文件</string>
|
||
<string name="game_file_sync">把所有游戏文件同步到文件夹</string>
|
||
<string name="game_file_stop_sync">停止同步游戏文件</string>
|
||
<string name="game_file_folder">选择前端游戏文件的文件夹</string>
|
||
<string name="game_file_exported">游戏文件已保存到 %1$s</string>
|
||
<string name="game_frontend_files">前端文件</string>
|
||
|
||
<!-- Launcher, session and menus -->
|
||
|
||
<!-- Launcher (MainActivity) -->
|
||
<string name="main_wait_runtime">请等待运行时操作完成</string>
|
||
<string name="main_wait_proton_install">请等待兼容性工具安装完成</string>
|
||
<string name="main_wait_desktop_install">请等待桌面应用安装完成</string>
|
||
<string name="main_wait_install_game">请等待安装完成后再启动游戏</string>
|
||
<string name="main_saves_close_session">请先关闭 Steam 会话,以免游戏存档覆盖导入的内容</string>
|
||
|
||
<!-- Busy line while saves are imported; %1$s is the game's name -->
|
||
<string name="main_saves_importing">正在导入到 %1$s</string>
|
||
|
||
<!-- %1$d files, %2$s the save layout (e.g. GameHub zip), %3$s the game's name -->
|
||
<plurals name="main_saves_imported">
|
||
<item quantity="other">已从 %2$s 导入 %1$d 个文件到 %3$s</item>
|
||
</plurals>
|
||
<plurals name="main_saves_imported_backup">
|
||
<item quantity="other">已从 %2$s 导入 %1$d 个文件到 %3$s。旧存档已备份到 Download/DroidDeck/Saves/backups</item>
|
||
</plurals>
|
||
<string name="main_saves_pick_zip">为 %1$s 选择存档 zip 包</string>
|
||
|
||
<!-- Busy line while saves are exported; %1$s is the game's name -->
|
||
<string name="main_saves_exporting">正在导出 %1$s</string>
|
||
|
||
<!-- %1$d files, %2$s the save layout (e.g. GameHub zip), %3$s the zip's path -->
|
||
<plurals name="main_saves_exported">
|
||
<item quantity="other">已将 %1$d 个文件导出为 %2$s:%3$s</item>
|
||
</plurals>
|
||
|
||
<!-- %1$s is the game's name, %2$s the save layout -->
|
||
<string name="main_saves_pick_folder">选择 %1$s 的保存位置(%2$s)</string>
|
||
|
||
<!-- %1$s is what was being done (e.g. Importing into Portal 2, Swapping), %2$s the error -->
|
||
<string name="main_action_failed">%1$s失败:%2$s</string>
|
||
<string name="main_no_logs_yet">还没有会话日志:请先运行一次会话。</string>
|
||
<string name="main_no_logs_to_clear">没有可清除的会话日志。</string>
|
||
<plurals name="main_logs_cleared">
|
||
<item quantity="other">已清除 %1$d 个会话日志文件夹。</item>
|
||
</plurals>
|
||
<string name="main_wadb_pair_failed">无线调试配对失败</string>
|
||
<string name="main_wadb_command_failed">无线调试命令执行失败</string>
|
||
<string name="main_wadb_unavailable">无线调试不可用</string>
|
||
<string name="main_adb_copied">已复制 ADB 命令</string>
|
||
<string name="main_pick_roms">选择 ROM 文件夹</string>
|
||
<string name="main_non_adreno_title">不是 Adreno GPU</string>
|
||
|
||
<!-- %1$s is the GPU's name, %2$.0f the download size in MB -->
|
||
<string name="main_non_adreno_text">Turnip 支持 Adreno GPU。在 %1$s 上,Steam 可能显示黑屏。需下载:%2$.0f MB。</string>
|
||
<string name="main_install_anyway">仍要安装</string>
|
||
<string name="main_remove_runtime_title">移除 Linux 运行时</string>
|
||
<string name="main_remove_runtime_text">这会删除运行时、其中的 Steam 客户端,以及安装在其中的所有游戏。</string>
|
||
|
||
<!-- Toast; %1$s is a list of components, separated by commas -->
|
||
<string name="main_applied">已应用:%1$s</string>
|
||
<string name="android_app_open_failed_primary">无法在主屏幕上打开 %1$s</string>
|
||
|
||
<!-- %1$s is the app, %2$s the name of the display -->
|
||
<string name="android_app_open_failed_on">无法在 %2$s 上打开 %1$s</string>
|
||
|
||
<!-- %1$s is the app, %2$d the display's number -->
|
||
<string name="android_app_open_failed_display">无法在显示器 %2$d 上打开 %1$s</string>
|
||
|
||
<!-- Components page busy lines, shown with … after them -->
|
||
<string name="comp_busy_importing">正在导入</string>
|
||
<string name="comp_busy_swapping">正在替换</string>
|
||
<string name="comp_busy_restoring">正在还原</string>
|
||
<string name="comp_busy_cancelling">正在取消</string>
|
||
<string name="comp_busy_deleting">正在删除</string>
|
||
<string name="comp_cannot_read">无法读取该文件</string>
|
||
|
||
<!-- %1$s is a version or a name -->
|
||
<string name="comp_imported">已导入 %1$s</string>
|
||
<string name="comp_swap_cancelled">等待中的替换已取消。</string>
|
||
<string name="comp_pick_wcp">选择组件包(-linux .wcp)</string>
|
||
<string name="comp_nightlies_unreachable">无法连接 Nightlies</string>
|
||
|
||
<!-- %1$s is the package version -->
|
||
<string name="comp_stored">已存储 %1$s</string>
|
||
<string name="comp_download_failed">下载失败:%1$s</string>
|
||
<string name="drivers_pick_linux">选择 Linux 运行时驱动(-Linux zip 包或 Android + Linux 组合包)</string>
|
||
<string name="drivers_pick_android">选择显示驱动(AdrenoTools zip 包或 Android + Linux 组合包)</string>
|
||
<string name="drivers_pick_any">选择驱动 zip 包或 Android + Linux 组合包</string>
|
||
|
||
<!-- %1$s is a desktop app's name, %2$s what went wrong -->
|
||
<string name="main_pkg_problem">%1$s:%2$s</string>
|
||
<string name="main_removing_named">正在移除 %1$s…</string>
|
||
<string name="main_forgetting_named">正在移除 %1$s…</string>
|
||
<string name="main_pick_game_storage">选择游戏存储文件夹</string>
|
||
<string name="main_pick_decky_zip">选择 Decky 插件 ZIP 包</string>
|
||
<string name="main_storage_not_usable">无法使用:%1$s</string>
|
||
|
||
<!-- What is running, when it is a program without a known name -->
|
||
<string name="main_running_program">程序</string>
|
||
<string name="main_removing_runtime">正在移除 Linux 运行时</string>
|
||
<string name="main_settings_main_screen">无法在底部屏幕上打开设置,已改为在主屏幕上打开。</string>
|
||
<string name="main_open_dev_options">在设置中打开开发者选项</string>
|
||
|
||
<!-- Updates -->
|
||
<string name="upd_unknown_apps_failed">无法打开 Android 的“安装未知应用”设置</string>
|
||
<string name="upd_couldnt_check">无法检查:%1$s</string>
|
||
<string name="upd_no_download">此构建没有适用于此 DroidDeck 副本的下载</string>
|
||
<string name="upd_stop_first">请先停止正在运行的会话,再进行更新</string>
|
||
|
||
<!-- Update stages, shown with … after them -->
|
||
<string name="upd_stage_downloading">正在下载</string>
|
||
<string name="upd_stage_installing">正在安装</string>
|
||
<string name="upd_stage_confirm">等待你确认</string>
|
||
<string name="upd_failed">更新失败</string>
|
||
<string name="upd_not_offered">Android 未提供安装此更新的选项</string>
|
||
|
||
<!-- Decky -->
|
||
<string name="decky_install_failed">Decky 安装失败:%1$s</string>
|
||
<string name="decky_plugin_starting">正在开始导入插件…</string>
|
||
<string name="decky_plugin_failed">插件导入失败:%1$s</string>
|
||
<string name="decky_plugin_installed">插件已安装。重启 Steam 即可加载。</string>
|
||
|
||
<!-- GPU drivers -->
|
||
<string name="drivers_not_checked">尚未检查 — 点按刷新以查找新驱动</string>
|
||
<string name="drivers_bundle_sets_display">Android + Linux:同时设置显示驱动</string>
|
||
<string name="drivers_bundle_sets_runtime">Android + Linux:同时设置运行时驱动</string>
|
||
<string name="drivers_runtime_builtin">运行时内置的 Turnip</string>
|
||
<string name="drivers_system_vulkan">系统 Vulkan:没有适用于此 GPU 的内置构建</string>
|
||
<string name="drivers_bundled">%1$s(内置)</string>
|
||
<string name="drivers_manual">手动</string>
|
||
|
||
<!-- Driver mode, then the driver pair in use -->
|
||
<string name="drivers_summary">%1$s · %2$s</string>
|
||
<string name="drivers_half_published">目前只发布了其中一半</string>
|
||
<string name="drivers_pair_size">两者共 %1$.0f MB</string>
|
||
|
||
<!-- %1$s says why (the GPU's support status) -->
|
||
<string name="drivers_none_to_set">没有可设置的驱动:%1$s</string>
|
||
<string name="drivers_checking_latest">正在检查最新驱动…</string>
|
||
<string name="drivers_up_to_date_check_failed">已是最新(无法检查:%1$s)</string>
|
||
<string name="drivers_recommended_unpublished">推荐的驱动目前尚未发布</string>
|
||
|
||
<!-- %1$s is the driver pair's name, %2$s its version -->
|
||
<string name="drivers_downloading_pair">正在下载 %1$s %2$s…</string>
|
||
<string name="drivers_updated_to">已更新到 %1$s %2$s。</string>
|
||
<string name="drivers_updated_to_restart">已更新到 %1$s %2$s。显示驱动将在 DroidDeck 重启后生效。</string>
|
||
<string name="drivers_switched_to">已切换到 %1$s %2$s。</string>
|
||
<string name="drivers_switched_to_restart">已切换到 %1$s %2$s。显示驱动将在 DroidDeck 重启后生效。</string>
|
||
<string name="drivers_using">正在使用 %1$s %2$s。</string>
|
||
<string name="drivers_using_restart">正在使用 %1$s %2$s。显示驱动将在 DroidDeck 重启后生效。</string>
|
||
<string name="drivers_not_a_driver">不是驱动 zip 包:既不是 AdrenoTools 驱动,也不是 -Linux Turnip 或 Android + Linux 组合包</string>
|
||
<string name="drivers_import_failed">导入失败:%1$s</string>
|
||
<string name="drivers_imported_unnamed">已导入的驱动</string>
|
||
<string name="drivers_using_bundle">正在将 %1$s 同时用作运行时驱动和显示驱动。</string>
|
||
<string name="drivers_using_bundle_restart">正在将 %1$s 同时用作运行时驱动和显示驱动。显示驱动将在 DroidDeck 重启后生效。</string>
|
||
<string name="drivers_deleted_bundle">已删除 %1$s(两个驱动)</string>
|
||
<string name="drivers_deleted">已删除 %1$s</string>
|
||
|
||
<!-- %1$s lists the latest releases, %2$s when they were checked (e.g. 5 min ago) -->
|
||
<string name="drivers_release_status">最新:%1$s · %2$s检查</string>
|
||
|
||
<!-- %1$s lists the latest releases, %2$s the sources that could not be reached, %3$s when they were checked -->
|
||
<string name="drivers_release_status_failed">最新:%1$s · 无法连接 %2$s · %3$s检查</string>
|
||
<plurals name="drivers_ago_minutes">
|
||
<item quantity="other">%1$d 分钟前</item>
|
||
</plurals>
|
||
<plurals name="drivers_ago_hours">
|
||
<item quantity="other">%1$d 小时前</item>
|
||
</plurals>
|
||
<plurals name="drivers_ago_days">
|
||
<item quantity="other">%1$d 天前</item>
|
||
</plurals>
|
||
<string name="drivers_checking_sources">正在检查 Banners-Turnip、WinNative 和 DroidDeck…</string>
|
||
<string name="drivers_check_failed">检查失败</string>
|
||
|
||
<!-- %1$s is the driver's name -->
|
||
<string name="drivers_installed_pick_either">已安装 %1$s — 在任一列表中选择它即可同时设置两个驱动</string>
|
||
<string name="drivers_installed_pick">已安装 %1$s — 请在菜单中选择它</string>
|
||
|
||
<!-- Session (SessionActivity) -->
|
||
<string name="session_wait_removal">请等待运行时移除完成</string>
|
||
|
||
<!-- Drawer title when the running program has no known name -->
|
||
<string name="session_title_game">游戏</string>
|
||
|
||
<!-- Shown as "Auto (touchpad)" in the drawer's touch setting -->
|
||
<string name="session_touch_auto_touchpad">触控板</string>
|
||
|
||
<!-- Shown as "Auto (direct)" in the drawer's touch setting -->
|
||
<string name="session_touch_auto_direct">直接</string>
|
||
<string name="session_swap_failed">替换失败:%1$s</string>
|
||
<string name="session_desktop_paused">桌面已暂停</string>
|
||
|
||
<!-- %1$s is the program's name -->
|
||
<string name="session_named_paused">%1$s 已暂停</string>
|
||
<string name="session_program_paused">程序已暂停</string>
|
||
<string name="session_starting_desktop">正在启动桌面</string>
|
||
|
||
<!-- %1$s is the program's name -->
|
||
<string name="session_starting_named">正在启动 %1$s</string>
|
||
<string name="session_starting_program">正在启动程序</string>
|
||
<string name="session_no_logs">此会话没有日志。</string>
|
||
<string name="session_logs_archive_failed">无法创建会话日志压缩包。</string>
|
||
<string name="session_logs_share_failed">无法分享会话日志。</string>
|
||
<string name="session_starting_session">正在启动会话…</string>
|
||
|
||
<!-- Loading screen lines while packages download; %1$d and %2$d are megabytes -->
|
||
<string name="session_runtime_downloading">正在下载 Linux 运行时</string>
|
||
<string name="session_runtime_downloading_mb">正在下载 Linux 运行时 · %1$d / %2$d MB</string>
|
||
<string name="session_runtime_checking">正在检查 Linux 运行时</string>
|
||
<string name="session_runtime_unpacking">正在解包 Linux 运行时</string>
|
||
<string name="session_desktop_downloading">正在下载桌面</string>
|
||
<string name="session_desktop_downloading_mb">正在下载桌面 · %1$d / %2$d MB</string>
|
||
<string name="session_desktop_checking">正在检查桌面</string>
|
||
<string name="session_desktop_unpacking">正在解包桌面</string>
|
||
<string name="session_proton_downloading">正在下载 Proton Experimental(ARM64)</string>
|
||
<string name="session_proton_downloading_mb">正在下载 Proton Experimental(ARM64)· %1$d / %2$d MB</string>
|
||
<string name="session_proton_checking">正在检查 Proton Experimental(ARM64)</string>
|
||
<string name="session_proton_unpacking">正在解包 Proton Experimental(ARM64)</string>
|
||
<string name="session_runtime_catalog_unreachable">无法连接运行时目录。请检查网络连接,然后再次点“游玩”。</string>
|
||
<string name="session_runtime_install_failed">Linux 运行时未能安装。请在“配置”中检查运行时,然后再次点“游玩”。</string>
|
||
|
||
<!-- %1$s says what went wrong -->
|
||
<string name="session_desktop_install_failed">桌面未能安装(%1$s)。请检查网络连接,然后再次点“桌面”。</string>
|
||
|
||
<!-- %1$s is the program's name, or Steam -->
|
||
<string name="session_ended_named">%1$s 意外停止。请将日志随错误报告一起分享,或重试。</string>
|
||
<string name="session_ended_program">程序意外停止。请将日志随错误报告一起分享,或重试。</string>
|
||
<string name="session_ended_desktop">桌面意外停止。请将日志随错误报告一起分享,或重试。</string>
|
||
|
||
<!-- %1$d is the exit status, %2$s the log file's path -->
|
||
<string name="session_ended_detail">退出状态 %1$d · %2$s</string>
|
||
<string name="session_ended_no_log">无日志</string>
|
||
|
||
<!-- %1$d errors; %2$s, %3$s and %4$s are the Performance page and its two settings -->
|
||
<plurals name="session_hint_enosys">
|
||
<item quantity="other">日志中有 %1$d 个“Function not implemented”错误:proot 的 seccomp 加速在此设备上导致某个辅助进程失败。请尝试 %2$s → “%3$s”(或“%4$s”),然后重新启动。</item>
|
||
</plurals>
|
||
|
||
<!-- Screens, files, controller and store -->
|
||
|
||
<!-- Mode settings -->
|
||
<string name="mode_decky_plugins">插件</string>
|
||
<string name="mode_decky_plugins_hint">安装插件 ZIP 包,将在下次 Steam 会话中生效。</string>
|
||
<string name="mode_decky_plugin_downloading">正在下载…</string>
|
||
<string name="mode_decky_plugin_install_zip">从 ZIP 安装</string>
|
||
|
||
<!-- Store -->
|
||
<string name="store_cat_games">游戏</string>
|
||
<string name="store_cat_audio_video">影音</string>
|
||
<string name="store_cat_graphics">图形</string>
|
||
<string name="store_cat_internet">网络</string>
|
||
<string name="store_cat_office">办公</string>
|
||
<string name="store_cat_developer">开发</string>
|
||
<string name="store_cat_education">教育</string>
|
||
<string name="store_cat_science">科学</string>
|
||
<string name="store_cat_system">系统</string>
|
||
<string name="store_cat_utilities">实用工具</string>
|
||
<string name="store_section_popular">热门</string>
|
||
<string name="store_section_trending">趋势</string>
|
||
|
||
<!-- Store front-page section of recently added apps -->
|
||
<string name="store_section_new">新上架</string>
|
||
|
||
<!-- Store front-page section of recently updated apps -->
|
||
<string name="store_section_updated">最近更新</string>
|
||
<string name="store_section_loading">加载中…</string>
|
||
<string name="store_flatpak_setup">Flatpak 配置</string>
|
||
|
||
<!-- %1$s is what failed (an app name or "Flatpak setup"), %2$s the error -->
|
||
<string name="store_problem">%1$s:%2$s</string>
|
||
<string name="store_updates_check_failed">无法从 Flathub 检查更新</string>
|
||
|
||
<!-- Library tiles -->
|
||
|
||
<!-- Subtitle of a game tile whose cover art was found -->
|
||
<string name="content_rom_installed">已安装</string>
|
||
|
||
<!-- Subtitle of a game that is a folder rather than a single file -->
|
||
<string name="content_rom_folder">文件夹</string>
|
||
|
||
<!-- Launcher themes -->
|
||
<string name="theme_graphite">石墨</string>
|
||
<string name="theme_graphite_detail">石墨色界面,选中、聚焦或按下的元素均使用标志自带的球形蓝色。</string>
|
||
<string name="theme_paper">黑底白纸</string>
|
||
<string name="theme_paper_detail">以白色为主色,图标的蓝色用于分隔线、圆环和圆点等提示。</string>
|
||
<string name="theme_icon_blue">图标蓝</string>
|
||
<string name="theme_icon_blue_detail">黑色背景、白色文字,选中、聚焦或按下的元素使用蓝色。</string>
|
||
<string name="theme_electric">电光藏青</string>
|
||
<string name="theme_electric_detail">更明亮的蓝色,配以偏藏青而非灰色的界面。</string>
|
||
|
||
<!-- PC keyboard key caps (keep them short; they label physical PC keys) -->
|
||
<string name="pckb_key_esc">Esc</string>
|
||
<string name="pckb_key_ins">Ins</string>
|
||
<string name="pckb_key_del">Del</string>
|
||
<string name="pckb_key_home">Home</string>
|
||
<string name="pckb_key_end">End</string>
|
||
<string name="pckb_key_pgup">PgUp</string>
|
||
<string name="pckb_key_pgdn">PgDn</string>
|
||
<string name="pckb_key_backspace">⌫ Backspace</string>
|
||
<string name="pckb_key_tab">Tab ⇥</string>
|
||
<string name="pckb_key_caps">Caps</string>
|
||
<string name="pckb_key_enter">Enter ⏎</string>
|
||
<string name="pckb_key_shift">⇧ Shift</string>
|
||
<string name="pckb_key_ctrl">Ctrl</string>
|
||
<string name="pckb_key_super">Super</string>
|
||
<string name="pckb_key_alt">Alt</string>
|
||
<string name="pckb_key_space">空格</string>
|
||
<string name="pckb_key_altgr">AltGr</string>
|
||
|
||
<!-- Terminal key strip on the second screen -->
|
||
<string name="second_key_tab">Tab</string>
|
||
|
||
<!-- A modifier key (%1$s, e.g. Ctrl) that is currently held -->
|
||
<string name="second_key_on">%1$s ✓</string>
|
||
<string name="second_key_ctrl_c">Ctrl+C</string>
|
||
<string name="second_key_ctrl_d">Ctrl+D</string>
|
||
|
||
<!-- Game file sync errors -->
|
||
<string name="game_sync_err_runtime">请先安装运行时</string>
|
||
<string name="game_sync_err_steam_library">Steam 库不可用</string>
|
||
<string name="game_sync_err_previous_sd">之前的 SD 卡库不可用</string>
|
||
<string name="game_sync_err_game_storage">游戏存储不可用</string>
|
||
<string name="game_sync_err_added_games">已添加游戏的文件夹不可用</string>
|
||
<string name="game_sync_err_manifests">Steam 清单文件不可用</string>
|
||
|
||
<!-- The systems RetroArch emulates, shown under its name -->
|
||
<string name="content_system_many">多种平台</string>
|
||
|
||
<!-- File manager -->
|
||
<string name="fm_drive_internal">内部存储</string>
|
||
<string name="fm_drive_linux">Linux 系统</string>
|
||
<string name="fm_drive_sd">SD 卡</string>
|
||
<string name="fm_drive_storage">存储</string>
|
||
<string name="fm_select">选择</string>
|
||
<string name="fm_properties">属性</string>
|
||
<string name="fm_favorite_add">添加到收藏夹</string>
|
||
<string name="fm_favorite_remove">从收藏夹移除</string>
|
||
<string name="fm_rename">重命名</string>
|
||
<string name="fm_copy">复制</string>
|
||
<string name="fm_cut">剪切</string>
|
||
<string name="fm_actions">操作</string>
|
||
<string name="fm_favorites">收藏夹</string>
|
||
<string name="fm_pin_current">固定当前文件夹</string>
|
||
<string name="fm_no_favorites">还没有收藏 — 用文件夹的 ⋮ 菜单固定它,之后即可快速跳回。</string>
|
||
<string name="fm_unpin_favorite">从收藏夹移除</string>
|
||
<string name="fm_size_zero">0 字节</string>
|
||
|
||
<!-- Size unit for sizes under 1 KB, shown after a number -->
|
||
<string name="fm_unit_bytes">字节</string>
|
||
<string name="fm_prop_location">位置</string>
|
||
<string name="fm_prop_type">类型</string>
|
||
<string name="fm_prop_size">大小</string>
|
||
<string name="fm_prop_modified">修改时间</string>
|
||
<string name="fm_type_folder">文件夹</string>
|
||
<string name="fm_type_file">文件</string>
|
||
|
||
<!-- File type in Properties; %1$s is the file extension in capitals, e.g. TXT -->
|
||
<string name="fm_type_ext_file">%1$s 文件</string>
|
||
<string name="fm_read_only">只读</string>
|
||
<string name="fm_read_only_hint">防止游戏(及 Wine)覆盖或删除此文件。</string>
|
||
<string name="fm_read_only_failed">无法更改只读属性</string>
|
||
<string name="fm_hidden">隐藏</string>
|
||
<string name="fm_hidden_unsupported">此存储无法保存隐藏标记。</string>
|
||
<string name="fm_hidden_hint">在 Windows 中将文件标记为隐藏(Wine 的隐藏属性)。</string>
|
||
<string name="fm_hidden_failed">无法在此存储上更改隐藏属性</string>
|
||
<string name="fm_done">完成</string>
|
||
<string name="fm_op_deleting">正在删除…</string>
|
||
<string name="fm_delete_failed">删除失败</string>
|
||
<string name="fm_op_moving">正在移动…</string>
|
||
<string name="fm_op_copying">正在复制…</string>
|
||
|
||
<!-- %1$s is the file name -->
|
||
<string name="fm_op_moving_item">正在移动 - %1$s</string>
|
||
<string name="fm_op_copying_item">正在复制 - %1$s</string>
|
||
|
||
<!-- %1$d is the item number, %2$d the number of items, %3$s the file name -->
|
||
<string name="fm_op_moving_batch">正在移动 %1$d/%2$d - %3$s</string>
|
||
<string name="fm_op_copying_batch">正在复制 %1$d/%2$d - %3$s</string>
|
||
|
||
<!-- Paste result; %1$d items done, %2$d items failed -->
|
||
<string name="fm_paste_failed">%1$d 项完成,%2$d 项失败</string>
|
||
|
||
<!-- Paste result; %1$d items done, %2$d items skipped -->
|
||
<string name="fm_paste_skipped">%1$d 项完成,%2$d 项已跳过</string>
|
||
<plurals name="fm_paste_moved">
|
||
<item quantity="other">已移动 %1$d 项</item>
|
||
</plurals>
|
||
<plurals name="fm_paste_copied">
|
||
<item quantity="other">已复制 %1$d 项</item>
|
||
</plurals>
|
||
|
||
<!-- %1$s is a file or folder name -->
|
||
<string name="fm_already_exists">“%1$s”已存在</string>
|
||
<string name="fm_op_renaming">正在重命名…</string>
|
||
<string name="fm_rename_failed">重命名失败</string>
|
||
<string name="fm_op_creating_folder">正在创建文件夹…</string>
|
||
<string name="fm_create_folder_failed">无法创建文件夹</string>
|
||
<string name="fm_new_folder">新建文件夹</string>
|
||
<string name="fm_folder_name">文件夹名称</string>
|
||
<string name="fm_create">创建</string>
|
||
<string name="fm_new_name">新名称</string>
|
||
<string name="fm_delete_title">删除?</string>
|
||
|
||
<!-- %1$s is a file or folder name -->
|
||
<string name="fm_delete_text">要永久删除“%1$s”吗?</string>
|
||
<plurals name="fm_delete_items_title">
|
||
<item quantity="other">删除 %1$d 项?</item>
|
||
</plurals>
|
||
<string name="fm_cannot_undo">此操作无法撤销。</string>
|
||
|
||
<!-- After a list of the first five names in a delete confirmation -->
|
||
<plurals name="fm_and_more">
|
||
<item quantity="other">…以及其他 %1$d 项</item>
|
||
</plurals>
|
||
|
||
<!-- %1$d is the item number, %2$d the number of items, %3$s the file name -->
|
||
<string name="fm_op_deleting_batch">正在删除 %1$d/%2$d - %3$s</string>
|
||
<plurals name="fm_delete_some_failed">
|
||
<item quantity="other">%1$d 项无法删除</item>
|
||
</plurals>
|
||
<string name="fm_conflict_merge_hint">“合并”会在现有文件夹中添加并替换文件。</string>
|
||
<string name="fm_conflict_overwrite_hint">“覆盖”会替换现有文件。</string>
|
||
<string name="fm_conflict_apply_all">应用于所有冲突</string>
|
||
<string name="fm_conflict_merge">合并</string>
|
||
<string name="fm_conflict_overwrite">覆盖</string>
|
||
<string name="fm_conflict_keep_both">保留两者</string>
|
||
<string name="fm_conflict_skip">跳过</string>
|
||
<string name="fm_select_this_folder">选择此文件夹</string>
|
||
<string name="fm_back">返回</string>
|
||
|
||
<!-- %1$s is a storage name, e.g. SD card -->
|
||
<string name="fm_drive_not_readable">%1$s 已挂载,但当前无法读取</string>
|
||
<string name="fm_list_view">列表视图</string>
|
||
<string name="fm_grid_view">网格视图</string>
|
||
<string name="fm_search">搜索</string>
|
||
<string name="fm_sort">排序</string>
|
||
<string name="fm_sort_name">名称</string>
|
||
<string name="fm_sort_date">修改日期</string>
|
||
<string name="fm_rows_comfortable">宽松行距</string>
|
||
<string name="fm_rows_compact">紧凑行距</string>
|
||
<string name="fm_hide_hidden">不显示隐藏文件</string>
|
||
<string name="fm_show_hidden">显示隐藏文件</string>
|
||
<string name="fm_hide_favorites">隐藏收藏夹</string>
|
||
<string name="fm_show_favorites">显示收藏夹</string>
|
||
<string name="fm_filter_folder">筛选此文件夹</string>
|
||
|
||
<!-- Free space on the storage being browsed; %1$s is a size, e.g. 12.50 GB -->
|
||
<string name="fm_free_space">可用 %1$s</string>
|
||
<string name="fm_selected_count">已选择 %1$d 项</string>
|
||
|
||
<!-- Selection bar: clear the selection -->
|
||
<string name="fm_select_none">不选</string>
|
||
|
||
<!-- Selection bar: select every item -->
|
||
<string name="fm_select_all">全选</string>
|
||
<string name="fm_paste">粘贴</string>
|
||
<plurals name="fm_items">
|
||
<item quantity="other">%1$d 项</item>
|
||
</plurals>
|
||
|
||
<!-- %1$s is a file name or a number of items -->
|
||
<string name="fm_paste_here">将 %1$s 粘贴到此处</string>
|
||
|
||
<!-- %1$s is a file name or a number of items -->
|
||
<string name="fm_paste_move_here">将 %1$s 移动到此处</string>
|
||
<string name="fm_rail_title">文件</string>
|
||
<string name="fm_rail_storage">存储</string>
|
||
|
||
<!-- Rail section of shortcut folders (Downloads, ROMs, …) -->
|
||
<string name="fm_rail_quick">快速访问</string>
|
||
<string name="fm_rail_favorites">收藏夹</string>
|
||
<string name="fm_rail_downloads">下载</string>
|
||
|
||
<!-- Downloads shortened to fit under an icon (about 8 characters) -->
|
||
<string name="fm_rail_downloads_short">下载</string>
|
||
<string name="fm_rail_roms">ROM</string>
|
||
<string name="fm_rail_session_logs">会话日志</string>
|
||
<string name="fm_rail_pictures">图片</string>
|
||
|
||
<!-- %1$s is a folder name -->
|
||
<string name="fm_favorite_added">已将“%1$s”添加到收藏夹</string>
|
||
|
||
<!-- %1$s is a folder name -->
|
||
<string name="fm_favorite_removed">已将“%1$s”从收藏夹移除</string>
|
||
<string name="fm_empty_directory">空文件夹</string>
|
||
<string name="fm_up_one_level">返回上一级</string>
|
||
<string name="fm_choose_folder">选择文件夹</string>
|
||
<string name="fm_choose_file">选择文件</string>
|
||
|
||
<!-- On-screen controller tint colors -->
|
||
<string name="ctrl_tint_steam_blue">Steam 蓝</string>
|
||
<string name="ctrl_tint_sky">天蓝</string>
|
||
<string name="ctrl_tint_white">白色</string>
|
||
<string name="ctrl_tint_violet">紫罗兰</string>
|
||
<string name="ctrl_tint_green">绿色</string>
|
||
<string name="ctrl_tint_amber">琥珀</string>
|
||
<string name="ctrl_tint_red">红色</string>
|
||
<string name="ctrl_tint_pink">粉色</string>
|
||
|
||
<!-- On-screen buttons that can be remapped -->
|
||
<string name="ctrl_button_a">A 键</string>
|
||
<string name="ctrl_button_b">B 键</string>
|
||
<string name="ctrl_button_x">X 键</string>
|
||
<string name="ctrl_button_y">Y 键</string>
|
||
<string name="ctrl_button_lb">左肩键</string>
|
||
<string name="ctrl_button_rb">右肩键</string>
|
||
<string name="ctrl_button_lt">左扳机</string>
|
||
<string name="ctrl_button_rt">右扳机</string>
|
||
<string name="ctrl_button_view">视图键</string>
|
||
<string name="ctrl_button_menu">菜单键</string>
|
||
|
||
<!-- What a remapped on-screen button sends; letters and Steam are controller button names -->
|
||
|
||
<!-- Controller View button -->
|
||
<string name="ctrl_target_view">视图</string>
|
||
|
||
<!-- Controller Menu button -->
|
||
<string name="ctrl_target_menu">菜单</string>
|
||
<string name="ctrl_target_up">方向键上</string>
|
||
<string name="ctrl_target_down">方向键下</string>
|
||
<string name="ctrl_target_left">方向键左</string>
|
||
<string name="ctrl_target_right">方向键右</string>
|
||
|
||
<!-- The on-screen button is not shown -->
|
||
<string name="ctrl_target_hidden">隐藏</string>
|
||
<string name="ctrl_editor_drag">拖动以移动</string>
|
||
<string name="ctrl_editor_snap">对齐</string>
|
||
<string name="ctrl_editor_save">保存</string>
|
||
|
||
<!-- What the second screen shows during a session -->
|
||
<string name="second_mode_none">无</string>
|
||
<string name="second_mode_keyboard_trackpad">键盘 + 触控板</string>
|
||
<string name="second_mode_terminal">终端</string>
|
||
<string name="second_mode_deck_controls">Deck 背键 + 触控板</string>
|
||
|
||
<!-- Runtime, updates and setup helpers -->
|
||
|
||
<!-- Linux runtime install / removal (LinuxRuntimeInstaller, RuntimeInstallService) -->
|
||
<string name="rtinst_removing">正在移除 Linux 运行时</string>
|
||
<plurals name="rtinst_removing_entries">
|
||
<item quantity="other">正在移除 Linux 运行时 · %1$d 项</item>
|
||
</plurals>
|
||
<string name="rtinst_removed">Linux 运行时已移除</string>
|
||
<string name="rtinst_removal_failed">未能完成 Linux 运行时的移除。请在“配置”中重试移除。</string>
|
||
<string name="rtinst_removing_leftovers">正在移除运行时残留文件</string>
|
||
<string name="rtinst_downloading">正在下载</string>
|
||
<string name="rtinst_verifying">正在校验</string>
|
||
<string name="rtinst_extracting">正在解压</string>
|
||
<string name="rtinst_channel_description">在安装或移除 Linux 运行时期间显示</string>
|
||
<string name="rtinst_title_installing">正在安装 Linux 运行时</string>
|
||
<string name="rtinst_title_removing">正在移除 Linux 运行时</string>
|
||
|
||
<!-- Hosted desktop and emulator packages (DesktopCatalog) -->
|
||
<string name="deskpkg_runtime_missing">未安装 Linux 运行时</string>
|
||
|
||
<!-- %1$s: package name -->
|
||
<string name="deskpkg_no_checksum">目录中没有 %1$s 的校验和</string>
|
||
<string name="deskpkg_checksum_mismatch">校验和不匹配 — 未做任何更改</string>
|
||
|
||
<!-- %1$s: package name -->
|
||
<string name="deskpkg_installing">正在安装 %1$s</string>
|
||
<string name="deskpkg_place_failed">无法放置 AppImage</string>
|
||
<string name="deskpkg_extract_failed">解压失败</string>
|
||
<string name="deskpkg_install_failed">安装失败</string>
|
||
|
||
<!-- Flatpak store operations (FlatpakManager) -->
|
||
<string name="flatpakmgr_setup_failed">Flatpak 配置失败(退出代码 %1$d)</string>
|
||
<string name="flatpakmgr_setup_unfinished">Flatpak 配置未完成</string>
|
||
<string name="flatpakmgr_busy">另一个商店任务正在运行</string>
|
||
<string name="flatpakmgr_not_ready">请先配置 Flatpak</string>
|
||
<string name="flatpakmgr_starting">启动中</string>
|
||
<string name="flatpakmgr_exit_status">Flatpak 已退出,状态码 %1$d</string>
|
||
|
||
<!-- %1$s: an app or runtime name, e.g. "SuperTux" or "GNOME runtime 50" -->
|
||
<string name="flatpakmgr_installing">正在安装 %1$s</string>
|
||
<string name="flatpakmgr_updating">正在更新 %1$s</string>
|
||
<string name="flatpakmgr_removing">正在移除 %1$s</string>
|
||
|
||
<!-- %1$s: an app or runtime name; %2$d of %3$d: this step and the number of steps -->
|
||
<string name="flatpakmgr_installing_step">正在安装 %1$s(%2$d/%3$d)</string>
|
||
<string name="flatpakmgr_updating_step">正在更新 %1$s(%2$d/%3$d)</string>
|
||
<string name="flatpakmgr_removing_step">正在移除 %1$s(%2$d/%3$d)</string>
|
||
|
||
<!-- Names for Flatpak runtime parts, shown inside "Installing %1$s" -->
|
||
<string name="flatpakmgr_ref_translations">翻译</string>
|
||
<string name="flatpakmgr_ref_graphics_drivers">图形驱动</string>
|
||
<string name="flatpakmgr_ref_media_codecs">媒体编解码器</string>
|
||
|
||
<!-- %1$s: runtime vendor, e.g. GNOME, KDE, Freedesktop -->
|
||
<string name="flatpakmgr_ref_runtime">%1$s 运行时</string>
|
||
|
||
<!-- %1$s: runtime vendor, e.g. GNOME; %2$s: its version, e.g. 50 -->
|
||
<string name="flatpakmgr_ref_runtime_branch">%1$s 运行时 %2$s</string>
|
||
|
||
<!-- Imported AppImages (AppImageManager) -->
|
||
<string name="appimg_too_small">文件太小,不可能是 AppImage</string>
|
||
|
||
<!-- %1$s: the system's reason -->
|
||
<string name="appimg_unreadable">无法读取文件:%1$s</string>
|
||
<string name="appimg_not_linux">这不是 AppImage(不是 Linux 程序)</string>
|
||
<string name="appimg_wrong_arch">此 AppImage 既不是为 ARM64(aarch64)构建,也不是为 x86 PC 构建</string>
|
||
<string name="appimg_not_appimage">这是 Linux 程序,但不是 AppImage</string>
|
||
<string name="appimg_wrong_type">只能导入类型 2 的 AppImage(此文件为类型 %1$d)</string>
|
||
|
||
<!-- %1$s: a size such as "3.2 GB" -->
|
||
<string name="appimg_no_space_import">可用空间不足:导入约需 %1$s</string>
|
||
|
||
<!-- %1$s: a size such as "3.2 GB" -->
|
||
<string name="appimg_no_space_update">可用空间不足:更新约需 %1$s</string>
|
||
<string name="appimg_import_failed">导入失败</string>
|
||
<string name="appimg_gone">该 AppImage 已不存在</string>
|
||
<string name="appimg_update_failed">更新失败</string>
|
||
|
||
<!-- %1$s: file name -->
|
||
<string name="appimg_extracting">正在解压 %1$s</string>
|
||
<string name="appimg_extract_failed">无法解压该 AppImage</string>
|
||
|
||
<!-- %1$s: the last line the extractor printed -->
|
||
<string name="appimg_extract_failed_detail">无法解压该 AppImage:%1$s</string>
|
||
|
||
<!-- Decky Loader and plugin installs (DeckyManager) -->
|
||
<string name="deckymgr_stop_session_loader">安装 Decky Loader 前请先停止当前会话</string>
|
||
<string name="deckymgr_download_failed">Decky Loader 下载失败</string>
|
||
<string name="deckymgr_size_mismatch">Decky Loader 的大小与发布元数据不符</string>
|
||
<string name="deckymgr_checksum_download_failed">无法下载发布版本的校验和</string>
|
||
<string name="deckymgr_checksum_missing">缺少发布版本的校验和</string>
|
||
<string name="deckymgr_checksum_invalid">发布版本的校验和无效</string>
|
||
<string name="deckymgr_checksum_mismatch">Decky Loader 校验和不匹配</string>
|
||
<string name="deckymgr_not_elf">发布文件不是兼容的 64 位 Linux 可执行文件</string>
|
||
<string name="deckymgr_session_started_loader">下载期间有会话启动;请先停止它,再安装 Decky Loader</string>
|
||
<string name="deckymgr_loader_not_executable">无法将 PluginLoader 设为可执行</string>
|
||
<string name="deckymgr_cef_failed">无法启用 Steam CEF 远程调试</string>
|
||
<string name="deckymgr_stage_failed">无法暂存 PluginLoader</string>
|
||
<string name="deckymgr_loader_preserve_failed">无法保留现有的 PluginLoader</string>
|
||
<string name="deckymgr_loader_activate_failed">无法启用新的 PluginLoader</string>
|
||
<string name="deckymgr_stop_session_plugin">安装插件前请先停止当前会话</string>
|
||
<string name="deckymgr_loader_required">导入插件前请先安装 Decky Loader</string>
|
||
<string name="deckymgr_zip_unreadable">无法读取所选的 ZIP 文件</string>
|
||
<string name="deckymgr_plugins_dir_failed">无法创建 Decky 插件目录</string>
|
||
<string name="deckymgr_extracting_zip">正在解压插件 ZIP 包</string>
|
||
<string name="deckymgr_zip_one_folder">插件 ZIP 包的顶层必须只有一个插件文件夹</string>
|
||
<string name="deckymgr_zip_missing_files">插件 ZIP 包缺少 plugin.json、package.json 或 dist/index.js</string>
|
||
<string name="deckymgr_plugin_name_missing">缺少插件名称</string>
|
||
<string name="deckymgr_session_started_plugin">安装期间有会话启动;请先停止它,再安装插件</string>
|
||
<string name="deckymgr_plugin_installed">插件已安装 · 重启 Steam 即可加载</string>
|
||
<string name="deckymgr_plugin_install_failed">插件 ZIP 包安装失败</string>
|
||
<string name="deckymgr_zip_too_many">插件 ZIP 包中的条目过多</string>
|
||
<string name="deckymgr_zip_invalid_path">插件 ZIP 包中含有无效路径</string>
|
||
<string name="deckymgr_zip_duplicate_paths">插件 ZIP 包中含有重复路径</string>
|
||
<string name="deckymgr_zip_unsafe_path">插件 ZIP 包中含有不安全的路径</string>
|
||
<string name="deckymgr_folder_failed">无法创建插件文件夹</string>
|
||
<string name="deckymgr_zip_too_large">插件 ZIP 包解压后超过 1 GiB 上限</string>
|
||
<string name="deckymgr_bundled_not_executable">无法将插件自带的二进制文件设为可执行</string>
|
||
<string name="deckymgr_remote_entry_invalid">无效的 remote_binary 条目</string>
|
||
<string name="deckymgr_remote_name_invalid">无效的远程二进制文件名</string>
|
||
<string name="deckymgr_remote_url_https">远程二进制文件的 URL 必须使用 HTTPS</string>
|
||
|
||
<!-- %1$s: binary file name -->
|
||
<string name="deckymgr_remote_hash_invalid">远程二进制文件 %1$s 的 SHA-256 哈希无效</string>
|
||
<string name="deckymgr_bin_dir_failed">无法创建插件 bin 目录</string>
|
||
|
||
<!-- %1$s: binary file name -->
|
||
<string name="deckymgr_downloading_binary">正在下载插件二进制文件 · %1$s</string>
|
||
|
||
<!-- %1$s: binary file name -->
|
||
<string name="deckymgr_binary_download_failed">无法下载插件二进制文件 %1$s</string>
|
||
|
||
<!-- %1$s: binary file name -->
|
||
<string name="deckymgr_binary_checksum_mismatch">插件二进制文件校验和不匹配 · %1$s</string>
|
||
|
||
<!-- %1$s: binary file name -->
|
||
<string name="deckymgr_binary_not_executable">无法将插件二进制文件设为可执行 · %1$s</string>
|
||
|
||
<!-- %1$s: binary file name -->
|
||
<string name="deckymgr_binary_replace_failed">无法替换插件二进制文件 · %1$s</string>
|
||
|
||
<!-- %1$s: binary file name -->
|
||
<string name="deckymgr_binary_install_failed">无法安装插件二进制文件 · %1$s</string>
|
||
<string name="deckymgr_folder_taken">该插件文件夹属于另一个插件</string>
|
||
<string name="deckymgr_preserve_failed">无法保留现有插件</string>
|
||
<string name="deckymgr_activate_failed">无法启用导入的插件</string>
|
||
<string name="deckymgr_settings_failed">无法更新 Decky 插件设置</string>
|
||
<string name="deckymgr_restore_failed">无法恢复现有插件</string>
|
||
|
||
<!-- Child-process limit change over Wireless debugging (WirelessAdbFix) -->
|
||
<string name="adbfix_save_failed">无法保存无线调试身份信息</string>
|
||
|
||
<!-- %1$d: the command's exit status -->
|
||
<string name="adbfix_command_failed">ADB 命令执行失败(%1$d)</string>
|
||
|
||
<!-- %1$s: what Android answered -->
|
||
<string name="adbfix_not_confirmed">Android 未确认子进程限制已更改:%1$s</string>
|
||
<string name="adbfix_no_pairing">未保存任何无线调试配对</string>
|
||
<string name="adbfix_enter_address">请输入当前的无线调试 IP 地址与端口</string>
|
||
|
||
<!-- Wireless debugging pairing notification (WirelessAdbPairingService) -->
|
||
<string name="adbpair_timed_out">等待配对弹窗超时。请从 DroidDeck 重试。</string>
|
||
|
||
<!-- %1$d: Android's error code -->
|
||
<string name="adbpair_discovery_failed_code">无法查找配对弹窗(%1$d)。请检查 Wi-Fi 是否已开启。</string>
|
||
|
||
<!-- %1$s: the system's reason -->
|
||
<string name="adbpair_discovery_failed">无法查找配对弹窗:%1$s</string>
|
||
<string name="adbpair_six_digits">请输入完整的 6 位配对码</string>
|
||
<string name="adbpair_pairing">正在配对…</string>
|
||
<string name="adbpair_code_rejected">配对码无效。请重新打开配对弹窗,输入新的配对码。</string>
|
||
<string name="adbpair_connecting">已配对。正在连接…</string>
|
||
<string name="adbpair_port_not_found">已配对,但未找到无线调试端口。请保持无线调试开启,然后重试。</string>
|
||
<string name="adbpair_applying">正在应用设置…</string>
|
||
<string name="adbpair_command_failed">无线调试命令执行失败</string>
|
||
<string name="adbpair_channel_name">无线调试配置</string>
|
||
<string name="adbpair_channel_description">在“设置”打开时请求输入无线调试配对码</string>
|
||
<string name="adbpair_title_pair">配对无线调试</string>
|
||
<string name="adbpair_waiting_text">开启无线调试,然后点按“使用配对码配对设备”。</string>
|
||
<string name="adbpair_waiting_long">开启无线调试,然后点按“使用配对码配对设备”。请停留在“设置”中:配对码在此通知中输入。</string>
|
||
|
||
<!-- Label of the notification's reply field -->
|
||
<string name="adbpair_code_label">6 位配对码</string>
|
||
<string name="adbpair_code_hint">点按“输入配对码”,然后输入“设置”中显示的 6 位数字。</string>
|
||
<string name="adbpair_title_code">输入 Wi-Fi 配对码</string>
|
||
<string name="adbpair_title_retry">请重新输入配对码</string>
|
||
|
||
<!-- Notification action button -->
|
||
<string name="adbpair_enter_code">输入配对码</string>
|
||
<string name="adbpair_title_working">正在配置 Steam</string>
|
||
<string name="adbpair_title_done">Steam 已就绪</string>
|
||
<string name="adbpair_done_text">点按即可返回 DroidDeck。现在可以关闭无线调试了。</string>
|
||
<string name="adbpair_title_failed">无线调试配置已中止</string>
|
||
|
||
<!-- DroidDeck's own updates (SelfInstaller, AppUpdates) -->
|
||
<string name="selfinst_http">下载服务器返回 HTTP %1$d</string>
|
||
<string name="selfinst_size_mismatch">下载的文件大小与发布的 APK 不符,已丢弃 — 请重试</string>
|
||
<string name="selfinst_checksum_mismatch">下载的文件与校验和不符,已丢弃 — 请重试</string>
|
||
|
||
<!-- %1$s: the update's Android package name; %2$s: this app's -->
|
||
<string name="selfinst_wrong_package">此更新适用于 Android 软件包 %1$s,而不是 %2$s</string>
|
||
<string name="selfinst_metadata_signer">更新元数据中未指明 DroidDeck 的发布签名密钥</string>
|
||
<string name="selfinst_unreadable">Android 无法读取下载的 APK</string>
|
||
|
||
<!-- %1$s: the APK's Android package name; %2$s: this app's -->
|
||
<string name="selfinst_apk_wrong_package">下载的 APK 适用于 %1$s,而不是 %2$s</string>
|
||
<string name="selfinst_version_mismatch">下载的 APK 的 versionCode 为 %1$d,而不是已发布的 %2$d</string>
|
||
<string name="selfinst_downgrade">Android 不会用 versionCode %1$d 覆盖已安装的 %2$d</string>
|
||
<string name="selfinst_no_signing">下载的 APK 没有签名信息</string>
|
||
<string name="selfinst_wrong_signer">下载的 APK 未使用 DroidDeck 的发布密钥签名</string>
|
||
<string name="appupd_http">更新目录返回 HTTP %1$d</string>
|
||
|
||
<!-- Session, GPU and display -->
|
||
|
||
<!-- Session loading screen -->
|
||
<string name="loadstate_starting">正在启动会话…</string>
|
||
|
||
<!-- %1$d minutes, %2$02d seconds since the session started -->
|
||
<string name="loadstate_elapsed">已用时 %1$d:%2$02d · 仍在处理</string>
|
||
<string name="loadstate_steam_update">正在下载 Steam 客户端更新 · %1$d%%</string>
|
||
|
||
<!-- %1$s is the client's own download progress, as it prints it -->
|
||
<string name="loadstate_steam_client">正在下载 Steam 客户端 · %1$s</string>
|
||
|
||
<!-- Installing GE-Proton / proton-cachyos (%1$s is the tool's name, %2$s its release tag) -->
|
||
<string name="pextra_busy">已有兼容性工具正在安装</string>
|
||
<string name="pextra_stop_session">安装兼容性工具前请先停止当前会话</string>
|
||
<string name="pextra_no_release">找不到 %1$s 的 ARM64 发布版本</string>
|
||
<string name="pextra_no_space">安装 %1$s 需要至少 4 GB 可用空间外加下载大小</string>
|
||
<string name="pextra_downloading">正在下载 %1$s %2$s</string>
|
||
<string name="pextra_retrying">正在重试下载 · 第 %1$d 次,共 %2$d 次</string>
|
||
<string name="pextra_interrupted">下载已中断</string>
|
||
<string name="pextra_download_failed">下载失败;已保留部分下载的文件,重试时可继续下载</string>
|
||
<string name="pextra_too_big">下载内容超出发布版本的大小,已删除</string>
|
||
<string name="pextra_incomplete">下载不完整;已保留部分下载的文件,重试时可继续下载</string>
|
||
<string name="pextra_verifying">正在校验下载</string>
|
||
<string name="pextra_checksum_unreadable">无法读取发布版本的校验和;请重试</string>
|
||
<string name="pextra_no_checksum">%1$s %2$s 未发布校验和;未安装任何内容</string>
|
||
<string name="pextra_checksum_mismatch">校验和不匹配;已删除下载的文件</string>
|
||
<string name="pextra_session_started">下载期间有会话启动;请先停止它,再安装兼容性工具</string>
|
||
<string name="pextra_installing">正在安装 %1$s</string>
|
||
|
||
<!-- %2$d is the installer's exit status -->
|
||
<string name="pextra_install_failed">%1$s 安装失败(退出代码 %2$d)</string>
|
||
<string name="pextra_could_not_install">无法安装 %1$s</string>
|
||
<string name="esync_fetching">正在获取 droiddeck-esync 包</string>
|
||
|
||
<!-- Components (FEX / DXVK / VKD3D-Proton swapped into a Proton). %1$s component, %2$s version, %3$s Proton -->
|
||
<string name="cmgr_fex_linux_helpers">含 Linux 辅助组件</string>
|
||
<string name="cmgr_fex_dlls_only">仅 DLL</string>
|
||
<string name="cmgr_original_proton_updated">原件(上次替换后 Proton 已更新)</string>
|
||
<string name="cmgr_changed_outside">已在“组件”之外被更改</string>
|
||
|
||
<!-- A component version that could not be found in a Proton -->
|
||
<string name="cmgr_not_present">不存在</string>
|
||
|
||
<!-- %1$s is the Proton build the original files were saved from -->
|
||
<string name="cmgr_original_version">原件 %1$s</string>
|
||
<string name="cmgr_original_from">原件来自 %1$s</string>
|
||
<string name="cmgr_swap_queued">%1$s %2$s 将在 %3$s 上运行的游戏关闭后放入其中。</string>
|
||
<string name="cmgr_swap_done">%1$s %2$s 已放入 %3$s,将在下次启动游戏时生效。</string>
|
||
<string name="cmgr_original_missing">未存储该原件包</string>
|
||
|
||
<!-- %1$s component, %2$s Proton -->
|
||
<string name="cmgr_restore_queued">%2$s 的 %1$s 将在其上运行的游戏关闭后恢复为原件。</string>
|
||
|
||
<!-- %1$s component, %2$s Proton, %3$s the Proton build the original came from -->
|
||
<string name="cmgr_restore_done">已从 %3$s 原件还原 %2$s 的 %1$s。</string>
|
||
|
||
<!-- %1$s package file, %2$s Proton id -->
|
||
<string name="cmgr_package_in_use">%1$s 正在 %2$s 中使用。请先将该 Proton 替换为其他版本。</string>
|
||
<string name="cmgr_package_not_stored">%1$s 未存储</string>
|
||
<string name="cmgr_deleted">已删除 %1$s。</string>
|
||
<string name="cmgr_original_kept">已安装构建的原件会保留:它是还原的途径。</string>
|
||
<string name="cmgr_not_stored">未存储</string>
|
||
|
||
<!-- %1$s Proton build, %2$s component -->
|
||
<string name="cmgr_deleted_original">已删除 %2$s 的 %1$s 原件。</string>
|
||
<string name="cmgr_nightlies_only">只能从 Nightlies 发布版本下载</string>
|
||
<string name="cmgr_list_predates_checksums">此软件包列表早于校验和功能 — 请刷新后重试</string>
|
||
<string name="cmgr_checksum_mismatch">校验和不匹配</string>
|
||
|
||
<!-- Display choices -->
|
||
<string name="sprefs_upscaler_linear">线性</string>
|
||
<string name="sprefs_upscaler_nearest">最近邻</string>
|
||
<string name="sprefs_upscaler_gsr_quality">Snapdragon GSR(质量)</string>
|
||
<string name="sprefs_upscaler_sharpen">仅锐化</string>
|
||
<string name="sprefs_lod_bias_auto">自动(匹配缩放)</string>
|
||
|
||
<!-- Screen effect Looks: preset names and the line under the row -->
|
||
<string name="look_off_desc">不应用任何效果。</string>
|
||
<string name="look_game_clarity">游戏清晰</string>
|
||
<string name="look_game_clarity_desc">锐化并略增对比度 — 适合日常使用。</string>
|
||
<string name="look_vivid">鲜艳</string>
|
||
<string name="look_vivid_desc">大幅增强色彩。开启去色带,避免天空出现条纹。</string>
|
||
<string name="look_cinematic">电影感</string>
|
||
<string name="look_cinematic_desc">对比度更深、色调更冷,边缘平滑。</string>
|
||
<string name="look_competitive">竞技</string>
|
||
<string name="look_competitive_desc">提亮暗部并强力锐化 — 抢先发现敌人。</string>
|
||
<string name="look_adaptive_sharpen">自适应锐化</string>
|
||
<string name="look_adaptive_sharpen_desc">仅锐化,不改变色彩。</string>
|
||
<string name="look_filmic">胶片</string>
|
||
<string name="look_filmic_desc">类似胶片的色调曲线,略微柔和。</string>
|
||
<string name="look_arcade">街机</string>
|
||
<string name="look_arcade_desc">浓烈有冲击力。</string>
|
||
<string name="look_retro_crt">复古 CRT</string>
|
||
<string name="look_retro_crt_desc">同时应用 CRT 显像管与模拟信号效果。</string>
|
||
<string name="look_upscale_sharp">放大锐化</string>
|
||
<string name="look_upscale_sharp_desc">适用于低于屏幕原生分辨率运行时。</string>
|
||
<string name="look_pixel_clean">像素清晰</string>
|
||
<string name="look_pixel_clean_desc">为 2D 和老游戏提供清晰锐利的像素。</string>
|
||
<string name="look_anime_edge">动漫描边</string>
|
||
<string name="look_anime_edge_desc">卡通描边加锐化。</string>
|
||
|
||
<!-- GPU support line -->
|
||
<string name="gpuinfo_not_adreno">不是 Adreno GPU</string>
|
||
<string name="gpuinfo_supported">受支持</string>
|
||
<string name="gpuinfo_experimental">实验性:其驱动为测试构建</string>
|
||
<string name="gpuinfo_below_tested">低于已测试的硬件(Adreno 725 及更新):可能无法运行</string>
|
||
<string name="gpuinfo_unsupported">不受支持:DroidDeck 需要 Adreno(骁龙)GPU</string>
|
||
|
||
<!-- Driver downloads and imports -->
|
||
<string name="turnip_rate_limited">已达到 GitHub 的请求频率限制 — 请稍后重试</string>
|
||
<string name="turnip_github_http">GitHub 返回 HTTP %1$d</string>
|
||
<string name="turnip_download_http">下载返回 HTTP %1$d</string>
|
||
<string name="turnip_list_predates_checksums">此驱动列表早于校验和功能 — 请刷新后重试</string>
|
||
<string name="turnip_checksum_mismatch">校验和不匹配 — 已丢弃下载的文件</string>
|
||
|
||
<!-- %1$s is one of the turnip_reject_* reasons -->
|
||
<string name="turnip_not_adrenotools">不是 AdrenoTools 驱动:%1$s</string>
|
||
<string name="turnip_reject_no_meta">缺少 meta.json</string>
|
||
<string name="turnip_reject_meta_unreadable">无法读取 meta.json(%1$s)</string>
|
||
<string name="turnip_reject_linux_driver">这是 Linux 运行时驱动(请在“运行时驱动”下导入)</string>
|
||
<string name="turnip_reject_wayland">这是 Wayland 游戏驱动,本应用用不到它</string>
|
||
<string name="turnip_reject_no_library_name">meta.json 未指定 libraryName,因此无法交给 AdrenoTools</string>
|
||
|
||
<!-- %1$s is a library file name -->
|
||
<string name="turnip_reject_library_missing">meta.json 指定了 %1$s,但它不在 zip 包中</string>
|
||
<string name="turnip_reject_not_aarch64">%1$s 不是 64 位 AArch64 ELF 共享库</string>
|
||
<string name="turnip_reject_glibc">%1$s 链接了 glibc — 这是“-Linux”Turnip,应在“运行时驱动”下导入</string>
|
||
<string name="lvd_no_library">此 zip 包中没有 libvulkan_freedreno*.so。Android(AdrenoTools)或 -Wayland Turnip zip 包不是 Linux 运行时驱动。</string>
|
||
<string name="lvd_not_aarch64">%1$s 不是 64 位 AArch64 ELF 共享库。</string>
|
||
<string name="lvd_not_glibc">%1$s 不是 glibc 驱动 — 它链接的是 Android 的 libc。Linux 运行时需要“-Linux”zip 包;普通或“-Wayland”Turnip 完全无法被 Steam 客户端加载。</string>
|
||
<string name="bundle_no_manifest">不是驱动组合包:没有指定 Android 和 Linux 驱动的 manifest.json</string>
|
||
<string name="bundle_entry_outside">不是驱动组合包:%1$s 指向包外</string>
|
||
<string name="bundle_too_large">不是驱动组合包:解包后超过 %1$d MB</string>
|
||
|
||
<!-- Game storage -->
|
||
<string name="gstore_sd_card">SD 卡</string>
|
||
|
||
<!-- %1$s is a size, like 12.3 GB -->
|
||
<string name="gstore_folder">文件夹</string>
|
||
<string name="logshare_chooser">分享会话日志</string>
|
||
|
||
<!-- Stands in for the Steam account name when the client did not record one -->
|
||
|
||
<!-- Why the HDR switch is greyed out -->
|
||
<string name="hdr_needs_android_10">需要 Android 10 或更高版本(支持色彩空间的显示图层)</string>
|
||
<string name="hdr_none">此显示器未报告支持 HDR</string>
|
||
|
||
<!-- %1$s lists HDR formats, like Dolby Vision, HDR10+ -->
|
||
<string name="hdr_not_hdr10">此显示器支持 %1$s,但不支持 HDR10</string>
|
||
|
||
<!-- Follow-up -->
|
||
|
||
<!-- Stands in for the GPU name when the device does not report one -->
|
||
<string name="gpu_this_gpu">此 GPU</string>
|
||
<string name="phantom_title_on">子进程限制已开启</string>
|
||
<string name="phantom_title_unset">子进程限制未设置</string>
|
||
<string name="phantom_title_unreadable">无法检查子进程限制</string>
|
||
<string name="phantom_title_off">子进程限制已关闭</string>
|
||
<string name="phantom_title_not_required">无需更改子进程限制</string>
|
||
|
||
<!-- %1$s is the sentence saying how to turn the limit off on this device -->
|
||
<string name="phantom_instructions_fix">%1$s 如果无法做到,请将此设备连接到装有 ADB 的电脑并运行下方命令,然后返回此处重新检查。</string>
|
||
<string name="phantom_instructions_off">可以启动 Steam 会话了。</string>
|
||
<string name="phantom_instructions_not_applicable">此 Android 版本不使用该限制。</string>
|
||
<string name="phantom_fix_toggle">在开发者选项中打开“禁用子进程限制”,之后请保持开发者选项开启。</string>
|
||
<string name="phantom_fix_no_toggle">此 Android 版本没有该开关。请使用无线调试在此设备上更改。</string>
|
||
<string name="upd_block_no_apk">此构建没有适用于此 DroidDeck 副本的下载。</string>
|
||
|
||
<!-- %1$d is the offered build's versionCode, %2$d the installed one's -->
|
||
<string name="upd_block_version_code">Android 不会用它覆盖此构建,因为它的 versionCode %1$d 低于已安装的 %2$d。</string>
|
||
<string name="upd_fail_downgrade">Android 不会用旧版本覆盖新版本。请继续使用此构建,直到该通道的版本跟上。</string>
|
||
<string name="upd_fail_signature">此 DroidDeck 副本的签名不同(可能是本地构建?),因此 Android 无法就地更新。</string>
|
||
<string name="upd_fail_storage">可用空间不足,无法更新。</string>
|
||
<string name="upd_fail_aborted">更新已取消。</string>
|
||
|
||
<!-- %1$s is Android's own (English) installer message -->
|
||
<string name="upd_fail_with_message">更新未能安装:%1$s</string>
|
||
<string name="upd_fail_generic">更新未能安装。</string>
|
||
|
||
<!-- A save zip's layout; %1$s is the app it comes from (GameHub, Winlator) -->
|
||
<string name="saves_layout_zip">%1$s zip 包</string>
|
||
|
||
<!-- A save zip whose layout is not known -->
|
||
<string name="saves_zip">zip 包</string>
|
||
|
||
<!-- %1$s is the game's name -->
|
||
<string name="saves_not_launched">%1$s 尚未启动过</string>
|
||
<string name="saves_none_found">未找到 %1$s 的存档文件</string>
|
||
|
||
<!-- %1$s is the zip's file name -->
|
||
<string name="saves_not_save_zip">%1$s 中没有 drive_c 文件夹,因此不是 GameHub 或 Winlator 存档 zip 包</string>
|
||
|
||
<!-- %1$s is a folder path -->
|
||
<string name="gstore_cannot_create">无法在 %1$s 中创建文件夹</string>
|
||
<string name="gstore_cannot_write">无法写入 %1$s</string>
|
||
|
||
<!-- %1$s is a folder path, %2$s the system's error -->
|
||
<string name="gstore_cannot_write_detail">无法写入 %1$s(%2$s)</string>
|
||
<string name="gfiles_folder_unavailable">文件夹不可用</string>
|
||
|
||
<!-- %1$s is a file name -->
|
||
<string name="gfiles_name_taken">已有另一个文件使用 %1$s</string>
|
||
<string name="gfiles_art_unavailable">美术图文件夹不可用</string>
|
||
<string name="gfiles_unrelated_inventory">文件夹中有无关的同步清单</string>
|
||
|
||
<!-- %1$s is a file name -->
|
||
<string name="gfiles_remove_failed">无法移除 %1$s</string>
|
||
<string name="gfiles_outside_folder">文件超出了导出文件夹</string>
|
||
|
||
<!-- A FEX build whose DLL carries no version name -->
|
||
<string name="cmgr_fex_unnamed">FEX(无版本名称的构建)</string>
|
||
|
||
<!-- %1$s is a package file name -->
|
||
<string name="cmgr_no_profile">%1$s 中没有 profile.json</string>
|
||
|
||
<!-- %1$s is a package file name, %2$s the type its profile.json gives -->
|
||
<string name="cmgr_not_component_package">%1$s 不是 Linux 组件包(类型为 %2$s)</string>
|
||
|
||
<!-- A storage volume in the second-library menu; %1$s is its name, %2$s its free space, like 12.3 GB -->
|
||
<string name="gstore_volume_free">%1$s · 可用 %2$s</string>
|
||
|
||
<!-- The second-library setting's value when it is automatic (short form of mode_storage_auto) -->
|
||
<string name="mode_storage_auto_short">自动</string>
|
||
|
||
<!-- %1$s is the technical reason, kept in English -->
|
||
<string name="appupd_catalog_rejected">更新目录未通过校验(%1$s)</string>
|
||
|
||
<!-- Label of the copied ADB command on the clipboard -->
|
||
<string name="main_adb_clip_label">DroidDeck 子进程设置</string>
|
||
|
||
<!-- Signed in, but the Steam client recorded no account name -->
|
||
<string name="setup_signed_in_offline_unnamed">已登录 · 离线模式</string>
|
||
<string name="setup_signed_in_unnamed">已登录</string>
|
||
|
||
<!-- Small uppercase tags beside a driver's name: where it came from -->
|
||
<string name="driver_tag_bundled">内置</string>
|
||
<string name="driver_tag_downloaded">已下载</string>
|
||
<string name="driver_tag_imported">已导入</string>
|
||
|
||
<!-- The driver is one half of a bundle that sets both drivers -->
|
||
<string name="driver_tag_bundle">Android + Linux</string>
|
||
|
||
<!-- %1$s is the limit's state (e.g. Child-process limit is on), %2$s what to do, %3$s the ADB command -->
|
||
<string name="phantom_warning">%1$s。%2$s\n\n%3$s</string>
|
||
<string name="display_session">会话显示</string>
|
||
<string name="display_resolution">分辨率</string>
|
||
<string name="display_game_fit">16:9 游戏适配</string>
|
||
<string name="display_game_fit_hint">16:9 游戏如何适配此屏幕。下次会话生效。</string>
|
||
<string name="display_game_fit_unavailable">请选择“匹配屏幕”或比 16:9 更窄的自定义尺寸。</string>
|
||
<string name="display_preserve">保持比例</string>
|
||
<string name="display_stretch">拉伸至屏幕</string>
|
||
<string name="display_image_scaling">画面缩放</string>
|
||
<string name="display_filter">缩放滤镜</string>
|
||
<string name="display_filter_hint">由 Steam 和桌面共享。</string>
|
||
<string name="display_filter_live">即时生效。由 Steam 和桌面共享。</string>
|
||
<string name="display_filter_note">FSR、GSR 和 NIS 在放大会话画面时生效。“仅锐化”在不放大时也可用。</string>
|
||
<string name="display_sharpness">滤镜锐度</string>
|
||
<string name="display_frame_rate">帧率</string>
|
||
<string name="display_look_filter">%1$s 将缩放设为 %2$s。</string>
|
||
<string name="display_match_screen">匹配屏幕(%1$d×%2$d)</string>
|
||
<string name="mode_tab_steam">Steam</string>
|
||
<string name="device_info_show">显示设备详情</string>
|
||
<string name="device_info_hide">隐藏设备详情</string>
|
||
<string name="device_info_loading">正在读取设备信息…</string>
|
||
<string name="device_info_copy">复制</string>
|
||
<string name="device_info_copy_hint">将这些详情复制到错误报告中。</string>
|
||
<string name="device_info_copied">已复制。</string>
|
||
<string name="force_ssbs_title">强制 SSBS</string>
|
||
<string name="force_ssbs_hint">保持开启一项 Wine 会不断关闭的 CPU 速度设置。在骁龙 8 至尊版上可能让 Windows 游戏更快;在较旧芯片上变化不大。下次启动游戏时生效。</string>
|
||
<string name="common_close">关闭</string>
|
||
<string name="common_back">返回</string>
|
||
<string name="common_edit">编辑</string>
|
||
<string name="games_add_all">添加此文件夹中的所有游戏</string>
|
||
<string name="games_added_none">此文件夹中没有新游戏</string>
|
||
<string name="edit_name">名称</string>
|
||
<string name="edit_target">目标</string>
|
||
<string name="edit_start_in">起始位置</string>
|
||
<string name="edit_launch_options">启动选项</string>
|
||
<string name="edit_artwork">美术图</string>
|
||
<string name="edit_other_exe">其他 exe…</string>
|
||
<string name="edit_remove">移除</string>
|
||
<string name="art_cover">封面</string>
|
||
<string name="art_background">背景</string>
|
||
<string name="art_logo">标志</string>
|
||
<string name="art_icon">图标</string>
|
||
<string name="art_src_folder">游戏文件夹</string>
|
||
<string name="art_src_steam">Steam</string>
|
||
<string name="art_src_sgdb">SteamGridDB</string>
|
||
<string name="art_src_file">你的文件</string>
|
||
<string name="art_src_exe">来自 exe</string>
|
||
<string name="art_src_auto">自动</string>
|
||
<string name="art_pick_image">选择图片…</string>
|
||
<string name="art_pick_title">选择图片:%1$s</string>
|
||
<string name="art_reset">重置为自动</string>
|
||
<plurals name="games_added_n">
|
||
<item quantity="other">已添加 %1$d 个游戏</item>
|
||
</plurals>
|
||
<plurals name="games_already_n">
|
||
<item quantity="other">%1$d 个已在游戏中</item>
|
||
</plurals>
|
||
<string name="achievements_title">成就</string>
|
||
<string name="achievements_count">已解锁 %1$d / %2$d</string>
|
||
<string name="achievements_count_short">%1$d / %2$d</string>
|
||
<string name="achievements_group_unlocked">已解锁 · %1$d</string>
|
||
<string name="achievements_group_locked">未解锁 · %1$d</string>
|
||
<string name="achievements_group_hidden">隐藏 · %1$d</string>
|
||
<string name="achievements_hidden">隐藏成就</string>
|
||
<string name="achievements_hidden_detail">解锁后显示详情。</string>
|
||
<string name="achievements_all">已解锁全部成就</string>
|
||
<string name="achievements_reading">读取中…</string>
|
||
<string name="achievements_signed_out">登录 %1$s 以查看你的成就。</string>
|
||
<string name="achievements_unreachable">无法连接到 %1$s。请在联网后再查看。</string>
|
||
<string name="achievements_none">%1$s 未列出此游戏的成就。</string>
|
||
<string name="achievements_show_all">显示全部 %1$d 项</string>
|
||
<string name="achievements_dialog_title">成就 · %1$s</string>
|
||
<string name="drawer_page_glasses">眼镜</string>
|
||
<string name="glasses_open">VITURE 眼镜</string>
|
||
<string name="glasses_control">眼镜控制</string>
|
||
<string name="glasses_allow">允许</string>
|
||
<string name="glasses_allow_hint">允许 DroidDeck 设置眼镜的刷新率、3D 模式、亮度、音量和遮光,并读取其头部追踪。</string>
|
||
<string name="glasses_asking">正在等待你在 Android 提示中允许…</string>
|
||
<string name="glasses_denied">控制已被拒绝。允许后才能更改眼镜设置。</string>
|
||
<string name="glasses_no_control">这副眼镜可以显示游戏,但无法在此更改其设置。</string>
|
||
<string name="glasses_output">输出</string>
|
||
<string name="glasses_game_on">在眼镜上显示游戏</string>
|
||
<string name="glasses_game_on_hint">只在眼镜上显示游戏。关闭:由手机显示,Android 会镜像手机画面。</string>
|
||
<string name="glasses_display">显示</string>
|
||
<string name="glasses_refresh">刷新率</string>
|
||
<string name="glasses_3d">3D(左右分屏)</string>
|
||
<string name="glasses_3d_hint">每只眼睛各看 3840×1080 画面的一半。如果画面消失,请长按眼镜上的 2D/3D 按钮。</string>
|
||
<string name="glasses_3d_unsupported">这部手机无法输出 3D 所需的 3840×1080 信号。VR 游戏会显示单眼画面,并带有头部追踪。</string>
|
||
<string name="glasses_no_signal">无画面:眼镜处于这部手机无法输出的模式。请长按眼镜的 2D/3D 按钮,或拔下后重新连接。</string>
|
||
<string name="glasses_3d_refresh">3D 刷新率</string>
|
||
<string name="glasses_auto3d">VR 游戏使用 3D</string>
|
||
<string name="glasses_auto3d_hint">SteamVR 运行时切换到 3D,结束后切回。</string>
|
||
<string name="glasses_picture">3D 画面</string>
|
||
<string name="glasses_picture_hint">自动:SteamVR 填满视野;其他游戏在 3D 下以屏幕形式悬浮,在 2D 下保持平面。</string>
|
||
<string name="glasses_picture_auto">自动</string>
|
||
<string name="glasses_picture_screen">虚拟屏幕</string>
|
||
<string name="glasses_picture_sbs">左右分屏游戏</string>
|
||
<string name="glasses_screen_size">屏幕宽度</string>
|
||
<string name="glasses_screen_distance">屏幕距离</string>
|
||
<string name="glasses_hardware">眼镜</string>
|
||
<string name="glasses_brightness">亮度</string>
|
||
<string name="glasses_volume">音量</string>
|
||
<string name="glasses_sunblock">遮光</string>
|
||
<string name="glasses_sunblock_hint">让前镜片变暗。</string>
|
||
<string name="glasses_tracking">头部追踪</string>
|
||
<string name="glasses_head_tracking">头部追踪</string>
|
||
<string name="glasses_head_tracking_hint">眼镜自带的传感器会随头部转动虚拟屏幕和 SteamVR。</string>
|
||
<string name="glasses_recenter">重新居中视角</string>
|
||
<string name="glasses_recenter_button">重新居中</string>
|
||
<string name="glasses_vr_fov">SteamVR 视场角</string>
|
||
<string name="glasses_vr_fov_hint">调低让 SteamVR 更近并填满眼镜;调高可看到更多周围内容。</string>
|
||
<string name="glasses_playing">正在 %1$s 上游玩</string>
|
||
<string name="stores_fact_developer">开发商</string>
|
||
<string name="stores_fact_publisher">发行商</string>
|
||
<string name="stores_fact_released">发行日期</string>
|
||
<string name="stores_hltb_main">主线</string>
|
||
<string name="stores_hltb_extras">+ 支线</string>
|
||
<string name="stores_hltb_completionist">全收集</string>
|
||
<string name="stores_hltb_hours">%1$s 小时</string>
|
||
<string name="stores_hltb_minutes">%1$d 分钟</string>
|
||
</resources>
|