mirror of
https://github.com/Droid-Deck/DroidDeck.git
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The main screen, the loading overlay, the HUD line, the drawer and the three dialogs are composables now, driven by state the activities own. The session's SurfaceView and the on-screen pad stay Views underneath a single Compose layer, which is what they are in any Compose app: a compositor surface and a canvas, not menus. The XML layouts are gone; the activities extend ComponentActivity and Back goes through its dispatcher.
110 lines
3.7 KiB
Groovy
110 lines
3.7 KiB
Groovy
plugins {
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id 'com.android.application'
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}
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apply plugin: 'kotlin-android'
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apply plugin: 'org.jetbrains.kotlin.plugin.compose'
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android {
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namespace 'com.steamdeck.launcher'
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compileSdk 34
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// The NDK is pinned by property so CI can hand in whatever the runner already has rather than
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// downloading a second copy; see gradle.properties.
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ndkVersion project.findProperty('ndkVersion') ?: '27.0.12077973'
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defaultConfig {
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applicationId "com.steamdeck.launcher"
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minSdkVersion 26
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// 28 is not a leftover. An app on targetSdk 29+ runs in a domain that may not execute a
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// file out of its own data directory, and this app's entire job is to exec a rootfs:
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// proot, gamescope, the Steam client and everything it launches all live under files/.
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targetSdkVersion 28
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versionCode 1
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versionName "0.1.0"
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ndk {
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abiFilters 'arm64-v8a'
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}
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externalNativeBuild {
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cmake {
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arguments '-DANDROID_STL=c++_shared'
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}
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}
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}
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externalNativeBuild {
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cmake {
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path 'src/main/cpp/CMakeLists.txt'
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version '3.22.1'
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}
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}
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signingConfigs {
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// AOSP testkey ([email protected]), the same key Bannerlator ships with. It is publicly
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// known, so it proves nothing about who built the apk — what it buys is ONE stable
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// signature: every build installs over the last one instead of asking the user to
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// uninstall first. v1 (JAR) + v2 + v3 so every installer and Android version accepts it.
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testkey {
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storeFile file("${rootDir}/keystore/testkey.p12")
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storeType "PKCS12"
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storePassword "android"
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keyAlias "testkey"
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keyPassword "android"
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enableV1Signing = true
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enableV2Signing = true
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enableV3Signing = true
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}
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}
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buildTypes {
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debug {
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minifyEnabled false
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signingConfig signingConfigs.testkey
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}
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release {
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minifyEnabled false
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signingConfig signingConfigs.testkey
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}
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}
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lint {
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// targetSdk 28 is deliberate and structural: an app on 29+ may not execute a file out of
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// its own data directory, and executing a rootfs is the whole of what this app does. Lint
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// fails a release build over it because Google Play will not accept an sdk that old —
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// true, and not something this app can trade away. Every other check stays on.
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disable 'ExpiredTargetSdkVersion'
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}
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packagingOptions {
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jniLibs {
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// The PulseAudio daemon is executed from the native library directory and its
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// libraries are read out of the apk by the class loader: both want the old,
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// uncompressed-and-extracted layout.
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useLegacyPackaging = true
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}
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}
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buildFeatures {
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compose true
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_17
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targetCompatibility JavaVersion.VERSION_17
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}
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kotlinOptions {
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jvmTarget = '17'
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}
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}
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dependencies {
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// The runtime tarball is a zstd-compressed tar.
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implementation 'com.github.luben:zstd-jni:1.5.2-3@aar'
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implementation 'org.apache.commons:commons-compress:1.20'
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// The UI: every menu, dialog and overlay is Compose. The session's SurfaceView and the
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// on-screen pad are Views underneath it, which is what they are in every Compose app.
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implementation platform('androidx.compose:compose-bom:2024.02.00')
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implementation 'androidx.compose.ui:ui'
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implementation 'androidx.compose.material3:material3'
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implementation 'androidx.activity:activity-compose:1.8.2'
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}
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